Author Topic: Evil Con Mission: Superfokker  (Read 7642 times)

Offline The Fury

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Re: Evil Con Mission: Superfokker
« Reply #30 on: October 18, 2009, 04:51:45 AM »
Yeah by the looks of the detailing i`d say it wasnt a throw away thing either. I hope all you con goers had a blast  :salute
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Offline JunkyII

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Re: Evil Con Mission: Superfokker
« Reply #31 on: October 18, 2009, 04:58:19 AM »
Bring on the wood and canvas?  :D
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Offline Larry

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Re: Evil Con Mission: Superfokker
« Reply #32 on: October 18, 2009, 05:50:17 AM »
(Image removed from quote.)

Also, I'm thinking the model came from another game.

Nope if you typed .plane 104 you got the little pop up then if you typed .fly 104 you could fly it.



BTW remember that question they had a few months ago "Would you like to have a WWI arena?" Me thinks its in the works with that great 3D modeling.
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Offline Bruv119

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Re: Evil Con Mission: Superfokker
« Reply #33 on: October 18, 2009, 05:55:17 AM »
Nope if you typed .plane 104 you got the little pop up then if you typed .fly 104 you could fly it.



BTW remember that question they had a few months ago "Would you like to have a WWI arena?" Me thinks its in the works with that great 3D modeling.

Hopefully they don't spend too much time on it.  Whilst having a few basic WWI models will be great to dogfight in, I doubt you will see mass numbers flying in a WWI arena after the novelty wears off.

AH still has plenty of WW2 planes to be added and I would hate to see development get distracted again a la CT.  USP and all that.
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Offline blkmgc

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Re: Evil Con Mission: Superfokker
« Reply #34 on: October 18, 2009, 06:58:55 AM »
This is a good sign.  :salute
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Offline Bosco123

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Re: Evil Con Mission: Superfokker
« Reply #35 on: October 18, 2009, 07:27:00 AM »
Any one remember the surveys about the WW1 airplanes?

Maybe killing two birds with one stone?
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Offline texastc316

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Re: Evil Con Mission: Superfokker
« Reply #36 on: October 18, 2009, 08:03:30 AM »
I missed it, didnt go to sleep friday night, and watched my kid all day saturday (ok and alot of football) fell asleep early and didnt wake up. That little fokker looks cool. I bet it was a hoot last night! Definitely doesnt look like a one off, but time will tell. Great War would be,well, great. Would bring a whole new crowd into the game, as well as something new for the ones of us already here. <S> HTC, ya ll know what your doin.
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Offline rabbidrabbit

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Re: Evil Con Mission: Superfokker
« Reply #37 on: October 18, 2009, 08:04:48 AM »
Hopefully they don't spend too much time on it.  Whilst having a few basic WWI models will be great to dogfight in, I doubt you will see mass numbers flying in a WWI arena after the novelty wears off.

AH still has plenty of WW2 planes to be added and I would hate to see development get distracted again a la CT.  USP and all that.

Yup   +1

Offline eskimo2

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Re: Evil Con Mission: Superfokker
« Reply #38 on: October 18, 2009, 08:05:43 AM »
How did it perform?  Speed, climb, turning, firepower, etc. ?

Offline Waldo

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Re: Evil Con Mission: Superfokker
« Reply #39 on: October 18, 2009, 08:10:57 AM »
 I know the Fokker Dr1 3d model has existed for a while, not neccessarily with HTC tho. Hopefully that individual gets some credit for his outstanding work.

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Offline Fencer51

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Re: Evil Con Mission: Superfokker
« Reply #40 on: October 18, 2009, 08:33:54 AM »
Something tells me this Fokker wasn't a throwaway thing...

(Image removed from quote.)

 :noid

Exactly what I was thinking, I started an Amazon wishlist for WWI reference material last night.
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Offline jimson

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Re: Evil Con Mission: Superfokker
« Reply #41 on: October 18, 2009, 08:55:53 AM »
Hopefully they don't spend too much time on it.  Whilst having a few basic WWI models will be great to dogfight in, I doubt you will see mass numbers flying in a WWI arena after the novelty wears off.

AH still has plenty of WW2 planes to be added and I would hate to see development get distracted again a la CT.  USP and all that.

Here, here.

I know they had to scrap CT last year, but I'd still rather see some development that was more historically immersive.

A biplane arena?

That will just turn into Spad v Spad and Fokker v Fokker.

oh joy.

Offline blkmgc

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Re: Evil Con Mission: Superfokker
« Reply #42 on: October 18, 2009, 09:10:34 AM »
Edit: Not really worth the time , as there will always be whiny detractors to anything.

Carry on.
« Last Edit: October 18, 2009, 09:13:28 AM by blkmgc »
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Offline Masherbrum

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Re: Evil Con Mission: Superfokker
« Reply #43 on: October 18, 2009, 09:31:55 AM »
Here, here.

I know they had to scrap CT last year, but I'd still rather see some development that was more historically immersive.

A biplane arena?

That will just turn into Spad v Spad and Fokker v Fokker.

oh joy.

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Offline waystin2

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Re: Evil Con Mission: Superfokker
« Reply #44 on: October 18, 2009, 09:33:14 AM »
I saw one as I got on a bit late, and it seems like i chased the little nimble fellow for about 30 minutes with not a lot to show for it!  Too fun HTC! :aok
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