Author Topic: It takes 2 to HO....  (Read 10900 times)

Offline Strip

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Re: It takes 2 to HO....
« Reply #105 on: October 19, 2009, 09:21:16 PM »
Merge off axis..... barrel roll in.... fall under is nose before you get within 1000 yards.

9 out of 10 they dont even land a shot....

usually no damage either....

Offline The Fugitive

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Re: It takes 2 to HO....
« Reply #106 on: October 19, 2009, 09:28:53 PM »
Merge off axis..... barrel roll in.... fall under is nose before you get within 1000 yards.

9 out of 10 they dont even land a shot....

usually no damage either....

that would be called maneuvering. If the enemy did something along the same lines it would also be called maneuvering, and a fight would commence. On the other hand if you do your "maneuvering" and all the other guy did was to just keep his nose on you then he is going for the HO and has no intentions of having a fight.

Thats the big difference, some people go for the fight, others just to grab as many kills as they can post on the board any way, any how.

Offline Inverted

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Re: It takes 2 to HO....
« Reply #107 on: October 19, 2009, 09:33:34 PM »
Keep your E up,maneuver gently, and win.
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Offline Ack-Ack

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Re: It takes 2 to HO....
« Reply #108 on: October 19, 2009, 09:49:56 PM »
If you pull left out of a HO then you are pulling your nose out of the HO shot angle, thereby giving the opponent the opportunity not to HO you. Now how you do this successfully youll have to figure out, but I assure you it is a great way to avoid HOs.

Best way to avoid a HO is not get yourself into a nose to nose merge but instead have seperation on the merge.  This opens a door to a large amount of possibilities, one of then not being HO'd.


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Offline JunkyII

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Re: It takes 2 to HO....
« Reply #109 on: October 19, 2009, 09:51:15 PM »
Best way to avoid a HO is not get yourself into a nose to nose merge but instead have seperation on the merge.  This opens a door to a large amount of possibilities, one of then not being HO'd.


ack-ack
Ill actually give someone my six just so the fight never comes to head on, its pretty easy to force rolling scissors doing this
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Offline CAP1

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Re: It takes 2 to HO....
« Reply #110 on: October 19, 2009, 10:26:55 PM »
we have made a breakthrough folks!  I will take success in tiny increments akak, you have done well here today  :salute

enjoyed the fight with you tonight. that single fight made the night for me.  :neener:  oo..i meant to  :banana: oo dam......eerrr........ :salute
ingame 1LTCAP
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Offline CAP1

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Re: It takes 2 to HO....
« Reply #111 on: October 19, 2009, 10:28:25 PM »
I think it is Steve who has a good saying about this. something like, "It takes two to merge. It takes one to HO."

EDIT: It may have already been said, I have not read threw the previous 7 pages.

where's you r sense of adventure man!!

 right now!! go back, and read the previous 7 pages, of we shall unclog our noses in your general direction!!

 :neener:
ingame 1LTCAP
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Offline CAP1

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Re: It takes 2 to HO....
« Reply #112 on: October 19, 2009, 10:32:34 PM »
sounds like he wanted out of the box in, good thinking imo ...

he lost his friend and tried to egress sounds smart, what should bother you is being able to pass head on then turn 180 and catch him.  that is what bothers me about the story, at least as you describe it.

+S+

t


i fought yeager tonight. him c205, me 38j. i had several times i could've shot him......but they would've been ho's. not even a little off angle. i know i moved to avoid collision, and i think he did too.  i don't understand why someone would take an easy shot, and avoid a challenging fight.

 the ho attempt the 190 made on shuff, was a couple turns later. while the spit and 190 were both up, we stayed on our cons. the `190(in my opinion) wasn't trying to egress, otherwise, he'd have flown straight and level, and simply outrun me.
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Offline Yeager

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Re: It takes 2 to HO....
« Reply #113 on: October 19, 2009, 10:34:27 PM »
Merge off axis..... barrel roll in.... fall under is nose before you get within 1000 yards.

9 out of 10 they dont even land a shot....

usually no damage either....
You tried this move on my Yak9T last night.  How did that work out for you?

Remember your little parting shot on private before you absconded from the arena?  Not real classy, but I am willing to let that go.  Hell, what choice do I have, lol

Still, you seem like a good guy.


 :salute strip
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Offline Yeager

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Re: It takes 2 to HO....
« Reply #114 on: October 19, 2009, 10:36:14 PM »
enjoyed the fight with you tonight. that single fight made the night for me.  :neener:  oo..i meant to  :banana: oo dam......eerrr........ :salute

Myself as well.  Lets do it again soon!

<S> LTCAP
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Offline Guppy35

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Re: It takes 2 to HO....
« Reply #115 on: October 19, 2009, 10:38:05 PM »
i don't think i ever stated a preference for the head on, that doesn't mean i won't take it when i feel it is my best option.

my best option, and i will take any shot i think i can make.  those are the two things you can count on from me.

as far as my skills go, i think this is my 3rd tour in this game and my k/d is top 80s and 5x better than the average of the plane i pretty much always fly.  i am aggressive but not usually stupid, and i like to fight.

i almost always come out the looser in a ho, so i tend to avoid them.

even so, ho's happen, even if you don't try to have them, there is no code, so get over it.  

if you really don't want to engage in a ho then don't, because if you really try not to engage front quarter to front quarter it really is not that difficult to avoid the ho's and they will then rarely happen to you.

+S+

t



Clearly our definition of liking to fight and mine are different.  With kids, work etc I don't have the hours to spend climbing and looking for the advantage.  I want to get in and mix it up as that's the fun.  

Just for fun I checked.  You have 139 kills in 43 + hours.  I have 68 kills in 8+ hours.  I've died 46 times and you've died 18.  You have 3 + kills an hour.  I have 8+.  

Clearly you fly differently then I do and have the time to spend setting yourself up for your kills so that you have the advantage.  More power to ya if that's how you want to spend your cartoon flying time.  I don't mind fighting from a disadvantage, and in fact it's more of a challenge to me to try and make the other guy miss and then kill him.

You clearly have more time to burn in setting yourself up to not fly 'stupid'.  I guess I must fly stupid then as I don't have the time to burn to make sure the fight is to my advantage.

But if you are having fun that way go for it. :aok

I'm too old to play it that way anymore :old:
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Offline CAP1

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Re: It takes 2 to HO....
« Reply #116 on: October 19, 2009, 11:17:43 PM »
Clearly our definition of liking to fight and mine are different.  With kids, work etc I don't have the hours to spend climbing and looking for the advantage.  I want to get in and mix it up as that's the fun.  

Just for fun I checked.  You have 139 kills in 43 + hours.  I have 68 kills in 8+ hours.  I've died 46 times and you've died 18.  You have 3 + kills an hour.  I have 8+.  

Clearly you fly differently then I do and have the time to spend setting yourself up for your kills so that you have the advantage.  More power to ya if that's how you want to spend your cartoon flying time.  I don't mind fighting from a disadvantage, and in fact it's more of a challenge to me to try and make the other guy miss and then kill him.

You clearly have more time to burn in setting yourself up to not fly 'stupid'.  I guess I must fly stupid then as I don't have the time to burn to make sure the fight is to my advantage.

But if you are having fun that way go for it. :aok

I'm too old to play it that way anymore :old:

does stupid=fun?   :neener:

for me it does....so i must be really really stupid.  :devil :bolt: :airplane:
« Last Edit: October 19, 2009, 11:37:46 PM by CAP1 »
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Offline gpwurzel

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Re: It takes 2 to HO....
« Reply #117 on: October 19, 2009, 11:35:39 PM »
Yup - I'm often to be found surrounded by Red - no way I'm going to survive, but ya know, its fun while it lasts.


Wurzel

Also, if anyone who hasn't killed me yet wants a go, I'll be online this week having finished working nights (will be resting this morning, and online available for death from around 5pm uk time.)
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Offline sunfan1121

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Re: It takes 2 to HO....
« Reply #118 on: October 20, 2009, 12:08:58 AM »
You tried this move on my Yak9T last night.  How did that work out for you?

Remember your little parting shot on private before you absconded from the arena?  Not real classy, but I am willing to let that go.  Hell, what choice do I have, lol

Still, you seem like a good guy.


 :salute strip
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Offline Infidelz

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Re: It takes 2 to HO....
« Reply #119 on: October 20, 2009, 05:19:45 AM »
:rofl

Tell you what..... Why don't you and me go to the DA and have a friendly duel. No chest thumping, we'll call it a test. You can fly any plane you want. I'll fly the 38. You can ho every pass and I wont ho. Just to see which is a better tactic.

Why don't you just keep on tuning your piano? If I do see a P38 in the MA, I will  immediately ho it with great gusto!!

infidelz