I've updated the terrain with the new cities and a revised tank town. You can download the current terrain files here:-
craterma.zipThe terrain is not finished, this is just a temporary update so players can try out the tank town setup and give me feedback. The arena map has not been updated to reflect the new coastlines and hills around the cities and tanktown. Also I'll need to move the cloud cover over the tank town bases.
The game will not let you spawn into the built up areas, it just moves you to the nearest edge of the area if you try. So the central spawn on each base will always spawn you into the small green area. Will probably end up being a campers paradise, but the other spawns aren't too far away.
None of the tiles in tank town have any flak towers. However I am thinking of adding three more towns with loads of flak just the other side of the V bases. These would serve as a buff griefer deterrent.
Does anyone know what hardness setting I would need to make the tank town city tiles indestructible?
I'd like to know from anyone who GVs a lot if they think this setup would work. Also if HTC would have any objections to me using the city tiles in this way.