Verm, I think you're missing what I am saying, or believe I am saying something that I am not.
Introduce the F4U-4. Knowing how many flies the F4U, what do you think will happen? Some people fly the plane that simply is easiest to get kills and survive in.
We'll find a steady stream of F4U-4's, and a declining number of other drivers. Even dedicated LW types will be tempted when they're shot down for the umpteenth time by a pilot they just a week earlier ate for breakfast.
Perk should not be based on when it was produced. It should not be based on numbers.
It should be based on how it influences game play. And we've both seen how popular nad effective the F4U-C is compared to its counterpart the F4U-D, or any other plane for that matter. The F4U-4 will be *significantly better*, further upsetting the balance, lessing diversity.
The Spit XIV might or might not do the same, but if the numbers I have are true, it is a very potent plane indeed.
The 190A5 upset the balance too, was fixed, and balance was restored.
The D9 will not, because it doesn't give LW that much of a different aircraft. It gives them (us) a plane that can fight at altitude, a plane that possibly can catch other B&Z'ers if they decide to run.
If it proves to upset balance, perk it immediately, and don't look back.
We could try that approach with the Spit XIV and F4U-4, but th oputcome can be extrapolated from previous experiences and comparisons between A5, F4U-C and F4U-D, and how people use them.
So, what I am saying is this: carefully think about what not perking very potent planes will do. The G10 isn't that potent in the MA in terms of raw killing power, stats show that. We can only speculate and extrapolate about the Spit XIV and F4U-4, but we can do it *well*. With regards to the D9, it doesn't add a plane that is significantly better than any other plane in the set; it gives LW some much needed capabilities, the same the US planeset already enjoy. D9 will still turn like a brick, roll a bit worse than the A8, suffer same "bar" cockpit problem, won't climb all too good and will do only one thing well; z&b.
Minotaur: F4U-D has all that, but the cannons. And that, I postulate, is 80% of the difference, and I am being very generous when I say the C has 20% performance advantage on the D.
Let me reiterate: I do *not* suggest there's something wrong with the current FM of the C or D hog. I am not whining about A5 being inferior to the C and D; it is. It was. As it should be. I ain't advocating upping A5 performance; I do quite well in it.
F4UDOA:
I admire your persistence in the F4U deal back then, you did an outstanding job, and had much of the community against you. And, quite frankly, I feel like I am in much the same position; being misinterpreted somewhat and having a legitimate point that some try to project as a whine. Therefore, i try to be concise and precise with what I say, but still, tangents arise and I try not to devote too much time on them.
This is NOT a "F4U-C is über" - thread - it ain't. This is a "let's revisit an old discussion, update it, and make some relevant observations" one. The huge difference between C and D stats cannot be attributed solely to FM; therefore I stated that much lies in the cannons. D has a negative K/D, pony with similar guns has a positive. C has an enormous positive one.
Once again, let me restate: I do not say that new FM is porked or wrong. I made a rather objective statement regarding my opinion on G10 lethality after 1.04. It's nothing more than that.
Please, I must ask you all *not* to read more into what I am saying than I say. There's no need to place words in my mouth if you will. I am one of those guys who don't gets hints, and is very frank and direct when I have something to say. It happens often that I am wrong, and I ain't afraid to admit it. So, with that said, I'll type just what I mean, and nothing more. If I wanted to say that the g10 is less effective and the new FM sucks, I would have put it in *that exact way*. I would not say "G10 is <subliminal message newfmisporked> less <hint hint hint> effective<fix fm fix fm fix fm>. Guess I am just a simple boring person in that respect, sorry about that.
Lastly, for a newbie t&b'er, the SPit, Zeke and N1K are the planes to fly. Keeping SA in t&b'ers is much more difficult than in z&b'ers, I think. For a newbie z&b'er, which requires more afterthought and patience, the F4U-C is *definitely* the plane to take. As stats seem to indicate.
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StSanta
JG54 "Grünherz"