The point is, they've still got to see the dot, as opposed to a dot with a big red sign below it. It's easier to miss it in the clutter of the screen/with a quick glance. Obviously, if you see the dot, you can keep an eye on it.
Looking for a 'bounce' versus looking for a 'fight' is exactly the delineating line. Some people like to take off and treat it somewhat "like real life". They garner every advantage, fly conservatively, and do everything they can to RTB after killing something, preferably without the guy even seeing them. It's fun for them to fly conservatively and to survive. They pays their 15 bucks, they flies their planes how they want to. I've got no problem with it.
Sometimes I'm in the mood for that kind of gameplay. Most of the time though I fall somewhere in the middle. I climb somewhat so I have E on the guys that are really down in the weeds and I find the biggest bar dar I can, and go 'work the crowd.' I get all kinds of fights then. I get high stuff, co-alt stuff, and low stuff to fight with. That's fun for me, to see if I can survive without stacking the deck too far in my direction. My K/D reflects this choice...
Then there are the nights after a bad day at work when my copilot is Captain Morgan, my navigator is Leeroy Jenkins, and I'm down there in the weeds TnBing and doing 'stupid' things.
The problem with the first set of guys, if you get an arena with 95% of that playstyle, you're just going to wind up with a great, giant bunch of aircraft climbing to infinity and beyond so they can have the advantage before they attack. Two constantly moving of lines aircraft that try to move in, see there are planes with alt and/or speed on them, and reverse... until they all run out of gas.
A supply of people who aren't trying to do the same thing as they are makes it easier for them to get into fights. There tend to be more lower fights, which is why people quite often ask for it to be put into a populated arena 'so people can nut up and fly with their manly man no icon settings.'
Wiley.