Author Topic: Eyecandy  (Read 5941 times)

Offline Stalwart

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Re: Eyecandy
« Reply #105 on: June 23, 2010, 10:55:29 PM »
I'll always take game play over graphics.  The AC, guns, damage model, aircraft variety all trump scenery.  But that just my opinion.

But those pics do look really REALLY good.  I like the clouds, the scratches, the raindrops, the vapor trails.  I can imagine my frame rate at reduced to frames per minute rather than frames per second with stuff like that. lol  So, after the install, I'd fly a sortie or two with all that stuff turned on.  "Ohh Ahh", for a minute.  Then turn it all off, and go back to fighting cons.

<S> To all you guys with the machines that can keep up with today's graphics.

Offline mechanic

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Re: Eyecandy
« Reply #106 on: June 23, 2010, 10:59:12 PM »
I agree with Stalwart, but I have to admit, those clouds look really sweet.  :aok
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Offline ink

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Re: Eyecandy
« Reply #107 on: June 24, 2010, 01:00:46 AM »
I'll always take game play over graphics.  The AC, guns, damage model, aircraft variety all trump scenery.  But that just my opinion.

But those pics do look really REALLY good.  I like the clouds, the scratches, the raindrops, the vapor trails.  I can imagine my frame rate at reduced to frames per minute rather than frames per second with stuff like that. lol  So, after the install, I'd fly a sortie or two with all that stuff turned on.  "Ohh Ahh", for a minute.  Then turn it all off, and go back to fighting cons.

<S> To all you guys with the machines that can keep up with today's graphics.

I have a mediocre system at best

   AMD Athlon, 64 X2 Dual Core Processor 5600+, 2900 MHz

        Motherboard    TA770 A2+ SE

   ATI Radeon HD 4830 1 gig
     plus 4 gigs of ram(although xp only recognizes 3.3)

plays wings of prey perfectly, COD, Bad company, RE5,  all no problems

I set it up for a bit over $300

Offline Knite

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Re: Eyecandy
« Reply #108 on: June 24, 2010, 09:35:55 AM »
Hey Kazaa,

Quick "hatchet job" or not, that really does make a huge difference in the way the game currently appears. Nicely done.
Knite

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Offline Bruv119

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Re: Eyecandy
« Reply #109 on: June 24, 2010, 01:25:04 PM »
Isn't there a cloud editor and has anyone ever come up with some better looking clouds?

Would love to see some improvements in this area!
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Offline Kazaa

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Re: Eyecandy
« Reply #110 on: June 24, 2010, 02:11:02 PM »
Has the sky even been updated from the AH1 version?



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Offline Knite

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Re: Eyecandy
« Reply #111 on: June 24, 2010, 02:11:38 PM »
Isn't there a cloud editor and has anyone ever come up with some better looking clouds?

Would love to see some improvements in this area!

Bruv, I think the issue may go deeper than that.

Anything in this game that is not solid, but has "volume", or "puffy" really needs an overhaul as they are basically 2d flat objects right now (ok, technically the clouds are 2d textures on multiple 3d objects). I think there could be a big improvement graphically to our current engine if they changed the way anything "puffy" like this looks to a more modern rendering method. Clouds, smoke from tracers, smoke from aircraft/vehicle damage, the fires from our hangars, the smoke eminating from those fires, even the hit sprites... In newer games they'd be rendered very differently than the method used now (i.e. not so much a sprite or semi-transparent texture on 3d shape), but I believe that different rendering method is a huge reason that things haven't changed. New rendering method = affected system requirements + new code + new tweaking/testing/etc.

I'd love to see it, but I don't know how much work it would be or how long it would even realistically take.
Knite

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I'm basically here to lower the 39th's score :P

Offline Kazaa

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Re: Eyecandy
« Reply #112 on: June 24, 2010, 02:23:11 PM »
You're spot on Knite.

I've done all I can to make people aware of how good AH could look. It's down to HiTech and the HTC crew to see if it's possible to do, either now or in the future.
« Last Edit: June 24, 2010, 02:30:40 PM by Kazaa »



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Offline chewie86

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Re: Eyecandy
« Reply #113 on: June 24, 2010, 02:32:45 PM »
Isn't there a cloud editor and has anyone ever come up with some better looking clouds?

Would love to see some improvements in this area!

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Offline Viperius

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Re: Eyecandy
« Reply #114 on: June 24, 2010, 04:44:12 PM »
 :aok

Offline USRanger

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Re: Eyecandy
« Reply #115 on: June 24, 2010, 09:52:23 PM »
My master USRanger knows things covered by AvA development secrets... and I'm his padawan      :noid

Good things to come. ;)
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Offline Bruv119

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Re: Eyecandy
« Reply #116 on: June 25, 2010, 12:12:47 PM »
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Offline Kazaa

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Re: Eyecandy
« Reply #117 on: June 26, 2010, 03:37:41 PM »
Keep showing your support guys, this outdated sky has got to go.



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Offline Stalwart

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Re: Eyecandy
« Reply #118 on: June 29, 2010, 12:41:16 AM »
I have a mediocre system at best
   AMD Athlon, 64 X2 Dual Core Processor 5600+, 2900 MHz
        Motherboard    TA770 A2+ SE
   ATI Radeon HD 4830 1 gig
     plus 4 gigs of ram(although xp only recognizes 3.3)
plays wings of prey perfectly, COD, Bad company, RE5,  all no problems

I set it up for a bit over $300

I haven't built a new machine in so long I don't recognize some of your specs.
I've got:
 - Dell Optiplex GX260 maxed out with two whole gigabytes memory
 - Intel Pentium 4  2.4 GHz
 - 512 GB nVidia AGP card

I can't remember what I spent on this setup... But I have FOUR of them... and there are days when, between me and my wife and two kids, all four are occupied and online.  They keep running OK, so the money goes for kids clothes and stuff.

Offline Rino

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Re: Eyecandy
« Reply #119 on: June 29, 2010, 01:32:18 PM »
     I thought Swoop had already taken care of the eyecandy issue?  At least on Wednesdays :banana:
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