Never said it was not effective. I can almost gaurantee that the mission generals have the same lame missions saved to their clipboard and the only thing they do is change where they take off. Theres no strategy or thought process involved. Even if 10 out of 10 missions fail, they still prance around the map looking to overwhelm undefended targets.
I am not sure we are talking about the same people, you can complain about who ever you want, but I look forward to the giant bomber missions that are at high alt heading halfway across the map, it adds to the game in a way that nothing else does, they aren't going to take undefended bases, they are doing what generals did in WW2,, bombing targets, those missions are planned in the mission planner for anyone who wants to join, we put together escorts and fly with these guys every chance we get! If you want a one on one without the base taking, then why even go into the MA?
by the way, as long as I can remember, the missions I am talking about don't even have a goon listed!
I would think it would be fun to up and try to intercept those missions,
I don't like to lose a base any more than anyone else, especially if it has good gv locations like a1/ a2 on TT but it happens, and it will continue to happen, until people learn how to defend against them,
removing the mission planner will not change anything for the people that don't know what they are doing but will take away from those who do
the game play has not changed as far as tactics, you still don't want to up from a capped base,, the one thing that is better, is it takes longer to take a field now with the new towns than it used to, therefor you have a good bit more time to up from a base not to far away and come in from on high to get many kills and go home again, as you should,,,, as many people do!