And what they're saying is that HTC have said the amount of troops carried by troop transports will always be equal to the amount needed to capture one map room...
Which is understood, and what I'm asking in reply is how that rationale clearly applies to a perked troop/cargo loadout as well, and if it does, why a perk price wouldn't be enough to justify more than a map room's worth, or more field/vehicle supplies than we can carry now.
I can't think of a clearer way to articulate it.