Author Topic: To the players  (Read 6751 times)

Offline Getback

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Re: To the players
« Reply #105 on: March 31, 2011, 07:28:11 AM »
Debroedy is a a past KOTH winner. I wouldn't fight him either  :lol


I was bnz'd almost to death at 233 last night. Still caught 3 who erred in their endeavor. Several times I could almost be certain I was dead and yet they missed. I think an f4u4 and a chog both floated in on me several times. When they float in you know you're in trouble. Once I didn't see one and he missed, whew! Tough to watch them all.

Akelfy gave me a good lesson uhg!. Nice flying though. I'm thinking about what I could have done better on that one.

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Offline Oldman731

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Re: To the players
« Reply #106 on: March 31, 2011, 08:00:47 AM »
As a new player I have two options. I can attempt to maneuver with the enemy and hope he is bad and I win. I also have to hope that nobody else is near him as I make myself a big slow turning target in my P38. Or I can HO him and attempt to end the fight instantly and it doesn't matter how skilled the enemy is (not true, some people can merge without me being able to get guns on them) and I also get to keep my speed up in case there are any other enemies around. I have no way of knowing what I'm doing wrong when trying to maneuver against an older player so attempting to do so is pointless because I won't learn anything from the encounter. This is evidenced by the fact that I tried to fight FLS yesterday in the TA but lost very badly every single time and he has no way of telling me what to do to fix it and I have no way of figuring it out myself (other than spending years beating my head into the wall, which isn't an option IMO because I can have fun now by HOing or BnZing).

Is this a serious post?

- oldman (having more and more trouble telling the jokers apart these days)

Offline captain1ma

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Re: To the players
« Reply #107 on: March 31, 2011, 08:37:19 AM »
As a new player I have two options. I can attempt to maneuver with the enemy and hope he is bad and I win. I also have to hope that nobody else is near him as I make myself a big slow turning target in my P38. Or I can HO him and attempt to end the fight instantly and it doesn't matter how skilled the enemy is (not true, some people can merge without me being able to get guns on them) and I also get to keep my speed up in case there are any other enemies around. I have no way of knowing what I'm doing wrong when trying to maneuver against an older player so attempting to do so is pointless because I won't learn anything from the encounter. This is evidenced by the fact that I tried to fight FLS yesterday in the TA but lost very badly every single time and he has no way of telling me what to do to fix it and I have no way of figuring it out myself (other than spending years beating my head into the wall, which isn't an option IMO because I can have fun now by HOing or BnZing).

wow, HO'ing is now ACM? wow! this is a perfect example of what NOT to be like!

Offline RufusLeaking

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Re: To the players
« Reply #108 on: March 31, 2011, 09:12:00 AM »
On the OP, this one-HO-pass-and-run stuff, the some call ‘smart,’ is very boring. But, it is their $15.

I like the g2 a bit more than the 6.  If I catch you on m :saluteaybe we can have some fun.   :salute
The G-2 has the cool black and white skin. Though, yesterday, I upped a G-6 to rapidly climb to incoming P-51s/190s and a single annoying Yak-9.

I can attempt to maneuver with the enemy and hope he is bad and I win.
Coming up on three years in game, and this describes almost every merge.

I also have to hope that nobody else is near him as I make myself a big slow turning target in my P38.
Fly something other than a P-38 . . .  :bolt:

Or I can HO him and attempt to end the fight instantly and it doesn't matter how skilled the enemy is (not true, some people can merge without me being able to get guns on them) and I also get to keep my speed up in case there are any other enemies around.
HO’ing is the dark side. Easier, faster. (Yes, I’ve been watching Star Wars.) I’ll HO only when I am frustrated by serial HO’s. It should not be one of your first choices.

I'm a night owl so I tend to play anywhere from 6pm CST to 2am CST.

Also, it was humbling because I couldn't figure out what I was doing wrong and he couldn't tell me without viewing film of my cockpit apparently, so I just ended up losing a whole bunch without really learning anything other than I can't compete right now.
On a serious note, I am on frequently around those times. PM me, and I will wing up with you. I can help with the left, right, up, down stuff of basic flight. I am still trying to figure out gunnery and jabo.
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Offline Debrody

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Re: To the players
« Reply #109 on: March 31, 2011, 09:39:36 AM »
Well... hoing is wrong. Why?
We play for fun. Expect two players, upping from their base, they fly 7 mins only to head on. Where is the fun? One will die and the other can spend other 7 mins straight flying to go home. Even tho yes, i will head on or make every pass on you if im seriously outnumbered and have no chance to escape.
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Offline waystin2

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Re: To the players
« Reply #110 on: March 31, 2011, 09:53:46 AM »
Even tho yes, i will head on or make every pass on you if im seriously outnumbered and have no chance to escape.

Please understand that my comments are not personal.  A HO is a HO regardless of quantity of enemy involved.  I personally avoid them at all costs by the way, simply for survival and not for ethical, moral, or honorable reasons.  I have always wondered about those who have varying degrees of HO'ing.  It is is either a head on pass (nose to nose with both pilots having firing solutions) or it is not.  So why make a distinction on when a HO is acceptable or not?   It is still a HO, right?  :headscratch:

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Offline Hoff

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Re: To the players
« Reply #111 on: March 31, 2011, 09:57:11 AM »
The first 2 merges you didn't want to hear anything, you were sure you knew what you did wrong. Finally I got your attention and you asked what I was doing. I told you what I did to beat you and I suggested you film it to see for yourself. I mentioned film 3 times and you never bothered to turn it on in 50 minutes of merge practice. I also explained in another thread what I did and what you needed to do. You need to lag and keep your speed up. I don't mind if you just want quick results but if you want to learn ACM training is available.

I wasn't trying to insult you or anything FLS, I appreciated the help. The first two merges were bad, I ended up way behind because you went straight up and I kept coming around and ended up with less E and therefore got roped (I think I started out with less E too). I realized this, which was why I said I knew what I did wrong. When you told me you were doing lag pursuit I tried to do that as well, first by using flaps and getting slow (which obviously didn't work) and then by staying fast. Both times I ended up dying easily. I asked how you were turning inside me at the time and you mentioned that you would have to look at the film, which I thought meant that you were recording it and is why I didn't record. Again, I wasn't trying to insult you, I was simply stating my experience, I appreciated the attempt at helping me.

Offline Hoff

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Re: To the players
« Reply #112 on: March 31, 2011, 10:00:21 AM »
Well... hoing is wrong. Why?
We play for fun. Expect two players, upping from their base, they fly 7 mins only to head on. Where is the fun? One will die and the other can spend other 7 mins straight flying to go home. Even tho yes, i will head on or make every pass on you if im seriously outnumbered and have no chance to escape.

Why do you want to turn in a Spit vs. a 190D? Why do you want to BnZ with a 190D vs. a Spit? You are using the strengths of the plane to your advantage and trying to stay away from the weaknesses. Being a new player, maneuvering is akin to trying to turn with a Spit while flying a 190D.

Offline lulu

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Re: To the players
« Reply #113 on: March 31, 2011, 10:07:12 AM »
"Geez lulu, your version of the truth amazes me.
In my opinion youre a timid spit16 pilot who dont even have balls to duel me, in the same ride, but had balls to throw crap on me after got me in your spit, when i was outnubered. Plus i really like your statements about what happened. I hate you and i dont wanna hear you again. Play with yourself, have fun."


It's sad to hear that you hate me. Hate is the root to the DARK SIDE of the Force.   :old:


Or in effect does you act as Bad Bob?

In that case:


http://www.youtube.com/watch?v=ubjIc3qLPds&feature=related


 :neener:


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Offline FLS

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Re: To the players
« Reply #114 on: March 31, 2011, 10:20:40 AM »
I wasn't insulted Hoff. I just wanted to clarify what happened for any readers who were considering training. I wouldn't want them to think I can't explain ACM. I like to start with a variety of merges just to see what you currently know. This helps me to help you.

I told you at the time that I was using lag pursuit. My comment about looking at film was in response to specific questions on your speed and flaps use. It's sometimes difficult to know exactly what the opponent is doing in a fight and there are details of your flying like G load that would only be recorded on your film and wouldn't show in your aircraft on my film. For what I was hoping to show you, all you need is to look at film trails, pursuit curves and speed.

I'm usually not on so late during the week but next time you see me in the TA we can do it again and your film will make it easier to learn from the session.

 
A 190 can turn with a Spitfire as long as you're at the correct speed.    ;)

Offline Masherbrum

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Re: To the players
« Reply #115 on: March 31, 2011, 10:26:26 AM »
I wasn't insulted Hoff. I just wanted to clarify what happened for any readers who were considering training. I wouldn't want them to think I can't explain ACM. I like to start with a variety of merges just to see what you currently know. This helps me to help you.

I told you at the time that I was using lag pursuit. My comment about looking at film was in response to specific questions on your speed and flaps use. It's sometimes difficult to know exactly what the opponent is doing in a fight and there are details of your flying like G load that would only be recorded on your film and wouldn't show in your aircraft on my film. For what I was hoping to show you, all you need is to look at film trails, pursuit curves and speed.

I'm usually not on so late during the week but next time you see me in the TA we can do it again and your film will make it easier to learn from the session.

 
A 190 can turn with a Spitfire as long as you're at the correct speed.    ;)

Yep.
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Offline PFactorDave

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Re: To the players
« Reply #116 on: March 31, 2011, 10:28:11 AM »
Well, to tell the truth, a lot of the vdudes are only can fight as long as they have more E than you, and dont know any other move than the loop.

I think it is unfair to say this about the vdudes.  As it happens, I fly on the Bishop team, so I have never ever ever fought against a vdude yet.  But I can assure you that there are plenty of Rooks and Knights who also will only fight until their E advantage is gone, then they dive to the deck and run away.  It has come to the point that when I see a P51, 190, or LA, I fully expect to be subjected to endless pick BnZ attempts and then see them running as soon as I am co-E.  It's really tiresome.  I really think that it is unfortunate that so many players in AH feel that to be successful they must fly a LW speed monster and do nothing more then stay alive by putting themselves in as little risk as possible.

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Offline Debrody

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Re: To the players
« Reply #117 on: March 31, 2011, 10:37:55 AM »
Dave, when i fight with a bishop, i can exactly say if he is a joker-vdude or from an other squad before any of us gets the kill message. There is no skill needed to loop or to run straight. I still get killed by theese type of players, and i never can get them. This playing style is pathetic, tiring and boring. I hear you, sir, anyone who has this behaviour, should play microsoft fligt simulator. He wont get shot down. I have a film now, jak and pony running from me for 10 mins to their ack, then suddenly jump on me when 2 more arrives... sad, very sad.
I mentioned the vdudes couse when they lose their energy advantage, and forget to run, i get them in 1-2 turns, way more easyer than anyone else. Thats not because im good, im lame.
To lulu: im on the dark side, and i alredy stated that i dont wanna see you again.
Edit: got shot down in a 5 mins 5v1, then came the endless LMAO HAHAHAHA  guess who got me? sad
Edit2: Hoff, plz finish the hijack.
« Last Edit: March 31, 2011, 11:51:11 AM by Debrody »
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Offline Hoff

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Re: To the players
« Reply #118 on: March 31, 2011, 10:50:27 AM »
I wasn't insulted Hoff. I just wanted to clarify what happened for any readers who were considering training. I wouldn't want them to think I can't explain ACM. I like to start with a variety of merges just to see what you currently know. This helps me to help you.

I told you at the time that I was using lag pursuit. My comment about looking at film was in response to specific questions on your speed and flaps use. It's sometimes difficult to know exactly what the opponent is doing in a fight and there are details of your flying like G load that would only be recorded on your film and wouldn't show in your aircraft on my film. For what I was hoping to show you, all you need is to look at film trails, pursuit curves and speed.

I'm usually not on so late during the week but next time you see me in the TA we can do it again and your film will make it easier to learn from the session.

 
A 190 can turn with a Spitfire as long as you're at the correct speed.    ;)

Yea, looking back I worded it incorrectly. I was trying to point out that the problems I was having weren't problems that could be solved by you without looking at the film (which I thought meant the film you were taking, but I see what you mean now).

Offline PFactorDave

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Re: To the players
« Reply #119 on: March 31, 2011, 12:01:15 PM »
Dave, when i fight with a bishop, i can exactly say if he is a joker-vdude or from an other squad before any of us gets the kill message. There is no skill needed to loop or to run straight. I still get killed by theese type of players, and i never can get them. This playing style is pathetic, tiring and boring. I hear you, sir, anyone who has this behaviour, should play microsoft fligt simulator. He wont get shot down. I have a film now, jak and pony running from me for 10 mins to their ack, then suddenly jump on me when 2 more arrives... sad, very sad.
I mentioned the vdudes couse when they lose their energy advantage, and forget to run, i get them in 1-2 turns, way more easyer than anyone else. Thats not because im good, im lame.

My point was only that you can find the same timid behavior on all sides.  Just a few minutes ago I had a P47 who ran away, so I broke off and engaged an F4U-4.  Two turns in, guess what, the jug is back.  The F4U was extending, so I turned back to the jug, guess what he ran.  The jug repeatedly tried to pick me, then run.  The same timid flying can be found on all three sides.

Still waiting to run into you Debrody.  You seem to be on when I am a lot, but we never seem to cross paths much for some reason.   :salute


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