not really accurate. a guy coming from behind me while afk or thru no fault of my own will cause a collision that only will be seen on my end.
i did not cause the collision and yet I'm the only one taking damage. even when both detect a collision more often than not only one plane goes down.
semp
1) There is no "fault." There either is, or is not, a collision on your computer. If there is, you take damage. If there is not, you do not take damage. Simple and fair.
Same goes for the other guy. There either is, or is not, a collision on his computer. If there is, he takes damage. If there is not, he does not take damage. Simple and fair.
The two statements are separate but equal. They are separate because you are playing in two different realities, separated by milliseconds of internet latency. They are equal because both get what they see in their reality.
2) Even in a mutual collision, the reality is still different. If his wing goes through your pilot, why shouldn't your pilot die and kill your cartoon aircraft? Obvious answer is, your pilot should die and so your plane being killed is absolutely logical.
If in his reality his aileron nicked your vertical stabilizer, why should he lose more than his aileron? Obvious answer is, he shouldn't lose anything more than his aileron, and so surviving the collision is absolutely logical.