Personally, I think the game is suppose to be an on going battle. It was in the old days. I don't know what Hitech and Pyro where shooting for when they first started, but that's what we had.
I understand we need new.blood to keep the game alive and growing as well. What I would like to see changed is the game score/reward system. Make it so that combat is rewarded, and work around that avoid combat are penalized.
Most gamers "play to win". Whether that means a better score, perks, name in lights,.or win the war, they have their goal and do what ever it takes to get there. What if a kill only counts toward the name.in lights.if it happens 1 mile away from a base? Vulching may cut back. What if the last person to command a cv loses 25 perks if.the cv is sunk? I bet more people would avoid playing chicken with them or running them into the shore.
Sure there are players who don't care about score, but most of.them are.here to fight, and those that are here just to grief others well, that what mods are for I think.