that came to be a minute ago while washing the dishes (wife will be back home from work soon
), and that's why I post it here and not in the wishlist yet.
Been thinking about strats, targets for bombers, milking of town centers and gameplay for a few days.
How about...
making towns and bases only be relevant for 'attack' score, and only the strats relevant for 'bomber' score? We already have a similar thing for fighter mode, which doesn't account for killed GV's.
This would truly set apart bomber (strategic) from attack (tactical) mode, and could have interesting results in gameplay.
Thoughts?