Author Topic: Main Arenas Perk modification  (Read 1916 times)

Offline Lusche

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Main Arenas Perk modification
« on: May 19, 2012, 09:57:59 AM »
I request that the perks are split between the arenas, just like score is.

Reason:
The lower populated minor arenas, particularly the EW, are being heavily abused as 'perk generators' by shade or alternating squaddie killing in high vs low ENY planes.

Explanation:
Even for EW standards, the P-40B (later C) is a very substandard performer. Yet it has been the dominating plane of that arena in 2011, with an overall K/D of 4.32.
But this not because of "better piloting", but because of shade killing abd (more frequently), squaddies taking turn killing each other. Almost all kills by this ENY 40 plane are on the ENY 5 Hurricane, against which the P-40B/C enjoyed an overall K/D of 11.48

A current (Tour 148) example, with he pilot names anonymized
Alpha 18-0 kills in the P40C on Hurri IIC - 10 Beta, 9 Gamma
Beta 10-0 kills  in the P40C on Hurri IIC  -6 Alpha, 6 Gamma
Delta 18-0 kills  in the P40C on B-26C Epsilon

Alpha, Beta, Delta are in the same squad, and obviously taking turns killing each other, generating lot's of perks that can be freely used for 262's and Tempests in the LW, while 'dumber' pilots have to work a lot for that.
Note that this is not an exceptional or isolated example, but one of many similar ones. It goes on like this for tour after tour with many participants. If more detailed information is needed by HTC, I can provide it.
And what above seems to be rather small numbers, it adds up to quite a significant number for the lower populated EW arena.


Conclusion:
So for sake of fairness, balance, integrity and  a 'healthy gameplay' and this in the minor arenas too, I hereby request to drop the perk connection between the arenas.

Thank you.
« Last Edit: May 19, 2012, 10:47:39 AM by Lusche »
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Offline RTHolmes

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Re: Main Arenas Perk modification
« Reply #1 on: May 19, 2012, 10:49:54 AM »
+1

no reason I can see for perks to be common across arenas.
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Offline ImADot

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Re: Main Arenas Perk modification
« Reply #2 on: May 19, 2012, 12:06:50 PM »
I've said this many times. 

Once, I entered EW to find a base flashing. I upped to defend, only to find a P40 (or some such lesser plane) fighting a Hurri or Spit or something. When I got close enough, they stoped fighting and flew away together. I was then told on range that these two squaddies were "farming perks to recover what was lost 262 perks due to a disco, and to 'go away'".

It is a travesty to allow this type of lameness to happen. If rank and score is separate between arenas, so should perks be.
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Offline DarkHawk

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Re: Main Arenas Perk modification
« Reply #3 on: May 19, 2012, 01:19:44 PM »
+1

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Offline bc21

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Re: Main Arenas Perk modification
« Reply #4 on: May 19, 2012, 01:26:15 PM »
 :aok

Offline bustr

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Re: Main Arenas Perk modification
« Reply #5 on: May 19, 2012, 04:45:01 PM »
+1

Are they doing the same thing to drive Tigers in the LW?
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Offline Lusche

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Re: Main Arenas Perk modification
« Reply #6 on: May 19, 2012, 04:55:40 PM »
+1

Are they doing the same thing to drive Tigers in the LW?


You can find similar stuff in GV, for example 198-0 Panzer IV F kills on the same 'player' (including 73 times in a T-34) that never ever was killed by anybody else...


Of course players are trying to do that stuff in LW too, but the high polulation there makes it very improbable that this stuff is staying undetected. But in the EW in particular, such things are almost happening on a regular base. The squad I didn't mention in my first example has done it for more than just this one tour, with literally hundreds of "I kill you in high eny ride, you kill me in high eny ride" kills...  :rolleyes:
« Last Edit: May 19, 2012, 05:28:41 PM by Lusche »
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Offline morfiend

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Re: Main Arenas Perk modification
« Reply #7 on: May 19, 2012, 05:01:31 PM »
 While I agree in principle with you Lusche,it's lame and gamey at best,I wonder why it concerns anyone.

  So a few players have to resort to this to gain perks to fly perked planes,just shoot them down and make them waist that time getting the perks again. I just dont understand what difference it makes,does it directly affect you?  

   I ask that in all sincerity,I dont fly in the mains much anymore so I dont really know.

 I do agree and support this idea so dont get me wrong,I'm just wondering if the effort is worth it.


   Maybe as an alternetive,HTC could make LW perks sepperate from MW and EW.Although I'm not sure that would be easier to do than what your asking for.   Just thinking outloud.


   :salute

Offline guncrasher

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Re: Main Arenas Perk modification
« Reply #8 on: May 19, 2012, 05:16:34 PM »
While I agree in principle with you Lusche,it's lame and gamey at best,I wonder why it concerns anyone.

  So a few players have to resort to this to gain perks to fly perked planes,just shoot them down and make them waist that time getting the perks again. I just dont understand what difference it makes,does it directly affect you?  

   I ask that in all sincerity,I dont fly in the mains much anymore so I dont really know.

 I do agree and support this idea so dont get me wrong,I'm just wondering if the effort is worth it.


   Maybe as an alternetive,HTC could make LW perks sepperate from MW and EW.Although I'm not sure that would be easier to do than what your asking for.   Just thinking outloud.


   :salute

because it's the principle that matters.  you dont really have to kill each other to make perks.  even just destroying buildings will give you lots of perks with no effort.  this has always been the problem with mw and ew.  they go to milk perks then come back to lw.



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Offline Lusche

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Re: Main Arenas Perk modification
« Reply #9 on: May 19, 2012, 05:24:17 PM »
While I agree in principle with you Lusche,it's lame and gamey at best,I wonder why it concerns anyone.
  So a few players have to resort to this to gain perks to fly perked planes,just shoot them down and make them waist that time getting the perks again. I just dont understand what difference it makes,does it directly affect you?  

It didn't also affect me directly when years ago someone managed to have unlimited bombs on his plane in the MA ;)

Perks are a major component of this game, being used to regulate & balance gameplay. And also they are a major incentive for players. Players taking turns in killing each other in a P40C vs Hurri C scenario to get free perks, while others have to 'work' for theirs is harmful to the integrity of the game on several levels. And that is directly affecting me as a AH player. Just think of a new player loggin into the EW and watching that stuff. What notion does he get?
And no, this is not the same as "milkrunning" or vulching. (Just saying becasue that's often a follow-up argument)


And I'm only half joking when I say that the area where I'm affected 'directly' are the stats. This thing is made made stop doing EW & MW stats at all. Just look at the EW stats for 2011:



As you can see, the P-40C is the Tempest of the early war arena.






  Maybe as an alternetive,HTC could make LW perks sepperate from MW and EW.Although I'm not sure that would be easier to do than what your asking for.   Just thinking outloud.

Actually, this is about the thing I was asking for. Making all 3 arenas seperate from each other in terms of perks. Just as you can't generate perks in the WW1 arena for use in the LW arena. What happens in EW, stays in EW ;)

« Last Edit: May 19, 2012, 05:31:27 PM by Lusche »
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Offline morfiend

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Re: Main Arenas Perk modification
« Reply #10 on: May 19, 2012, 05:27:03 PM »
because it's the principle that matters.  you dont really have to kill each other to make perks.  even just destroying buildings will give you lots of perks with no effort.  this has always been the problem with mw and ew.  they go to milk perks then come back to lw.



semp

  Yes but how does it affect you?   they pay the same as I do if they want to spend their time doing that who cares.

   Maybe I'm getting old and my priorities are changing but unless what another player is doing has a direct affect on what I'm doing then I could care less.     But that just me.

 I'm not against this idea,just trying to understand the whole picture.   If they were killing a shade,then I have a problem but otherwise no.


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Offline Lusche

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Re: Main Arenas Perk modification
« Reply #11 on: May 19, 2012, 05:29:10 PM »
If they were killing a shade,then I have a problem but otherwise no.


What is the difference?
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Offline ImADot

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Re: Main Arenas Perk modification
« Reply #12 on: May 19, 2012, 05:40:16 PM »
 Yes but how does it affect you?  

It affects me this way...

Seeing that there are people in EW, (and I like the planes in EW), I log into EW. I'm excited to see that there are people in there and I'm looking for some fights. I see a base flashing, so up to defend thinking I'll find a fight. I get there to find out two guys are trading kills on each other for perks and when I show up either bail and move to another part of the map and keep running away from anyone else in there, or go back to LW.

I paid my money to log into the game, and was excited for the possibility of finding combat, but was denied this because of an artificially inflated arena roster due to dweebs being in there with the sole purpose of killing each other for perks and having no intention of staying there to fight others. Kind of ruins one's enthusiasm for the game, wouldn't you say?
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Offline morfiend

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Re: Main Arenas Perk modification
« Reply #13 on: May 19, 2012, 05:40:34 PM »
It didn't also affect me directly when years ago someone managed to have unlimited bombs on his plane in the MA ;)

Perks are a major component of this game, being used to regulate & balance gameplay. And also they are a major incentive for players. Players taking turns in killing each other in a P40C vs Hurri C scenario to get free perks, while others have to 'work' for theirs is harmful to the integrity of the game on several levels. And that is directly affecting me as a AH player. Just think of a new player loggin into the EW and watching that stuff. What notion does he get?
And no, this is not the same as "milkrunning" or vulching. (Just saying becasue that's often a follow-up argument)


And I'm only half joking when I say that the area where I'm affected 'directly' are the stats. This thing is made made stop doing EW & MW stats at all. Just look at the EW stats for 2011:

(Image removed from quote.)






Actually, this is about the thing I was asking for. Making all 3 arenas seperate from each other in terms of perks. Just as you can't generate perks in the WW1 arena for use in the LW arena. What happens in EW, stays in EW ;)



  Now I see and thats a valid arguement that I can support.  As I said I didnt disagree to begin with I was just trying to find out how it would affect others.  You could look at it many ways and I could spin it to be a score issue but now that Lusche explained his reasoning to me I see it differently.

   Wasnt too much to ask was it?

  Oh and the bombs,ya.......  but thats something totally different!


  TBH, I always thought this was a good idea I was just trying to be clever and play devils advocate!


    :salute

Offline guncrasher

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Re: Main Arenas Perk modification
« Reply #14 on: May 19, 2012, 11:17:29 PM »
 Yes but how does it affect you?   they pay the same as I do if they want to spend their time doing that who cares.

   Maybe I'm getting old and my priorities are changing but unless what another player is doing has a direct affect on what I'm doing then I could care less.     But that just me.

 I'm not against this idea,just trying to understand the whole picture.   If they were killing a shade,then I have a problem but otherwise no.


   :salute

how does not bringing the perks earned from ew to lw will affect you?  you dont go there to milk perks do you?

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