Author Topic: Two steps forward, one step back  (Read 1332 times)

Offline eagl

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Two steps forward, one step back
« on: March 03, 2001, 10:45:00 PM »
Hallo all,

As much as I liked the center island in the previous terrain, I dislike the current terrain.  It's clearly a step away from a furballer's idea of a good time.  The biggest drawback - There's no place to have a three-sided air battle.  

I'll see you guys in the arena when the terrain switches back.  I'm honestly heartbroken to see this happen and I hate wasting my money to just hold my ident until the terrain rotates, but hell I'd pay double the current fee for a decent place to furball.

Me thog, me want 10v10v10 air battle within 5 min flying time without ostwinds nearby.  Me no find that in Aces High, thog go outside and throw rocks at dogs instead, cheaper and more action.

Bummer  


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Offline hblair

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Two steps forward, one step back
« Reply #1 on: March 03, 2001, 10:48:00 PM »
Is it that bad?

Surely not.  

Offline Yeager

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Two steps forward, one step back
« Reply #2 on: March 03, 2001, 11:02:00 PM »
Good point and Agreed Eagl!

This terrain just plain blows as far as Im concerned.

Yeager
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Offline jihad

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Two steps forward, one step back
« Reply #3 on: March 03, 2001, 11:54:00 PM »
squeak-squeak-squeak

Download the terrain editor and build a better one then. 8^)

TheWobble

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Two steps forward, one step back
« Reply #4 on: March 03, 2001, 11:58:00 PM »
 
Quote
Download the terrain editor and build a better one then. 8^)

funny you mention that, cause its been done..SEVERAL times.. There are at least 5 AWSOME maps that have been made and offered to HTC to use but insted we have.....the Uterus  

Offline newguy

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Two steps forward, one step back
« Reply #5 on: March 04, 2001, 12:03:00 AM »
I kinda like the map. I dont understand why everyone dislike it so much. I know it looks kinda funny, but I sure like the action. To each his own I guess. I wasnt really a big fan of the last map, but suppose it was apropriate due to the release of ships. Sure would like to see a user map sometime though  

Offline Robert

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Two steps forward, one step back
« Reply #6 on: March 04, 2001, 12:07:00 AM »
i think the same!
jihad even if i did it would never make it to the ma. i've seen some great work already out.

RWY out !

Offline fscott

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Two steps forward, one step back
« Reply #7 on: March 04, 2001, 12:59:00 AM »
Yes I do miss the previous terrain too. Now we are back to altitude monkies. At least the carriers brought people down to sea level.  I would like to see the pacific terrain with just a little mroe land mass. That would be perfect.

fscott

Beurling

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Two steps forward, one step back
« Reply #8 on: March 04, 2001, 01:11:00 AM »

There are some h2h maps that blow my mind!

This new map is the ugliest i have ever seen.

Nuttz is the man!


EYE

Offline eagl

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Two steps forward, one step back
« Reply #9 on: March 04, 2001, 02:30:00 AM »
One good thing from this map - I relearned tonite how cool it can be to help newbies in the training arena    I helped one guy figure out how to take off in a bomber while I was in the middle of the gentleman's FFA going on at A22.  It was pretty fun, people were mostly behaving themselves except for the occasional misunderstanding.

I musta gotten 30+ kills in one hour, now THAT's fun    


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eagl <squealing Pigs> BYA
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Everyone I know, goes away, in the end.

Offline Voss

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Two steps forward, one step back
« Reply #10 on: March 04, 2001, 03:03:00 AM »
I would like to see the lake filled in partially and vehicle fields added. You can toss the fleet with this map and I doubt it would be missed.

I haven't had a problem finding furballs to feed off of.  

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sky_bax

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Two steps forward, one step back
« Reply #11 on: March 04, 2001, 03:36:00 AM »
"funny you mention that, cause its been done..SEVERAL times.. There are at least 5 AWSOME maps that have been made and offered to HTC to use but insted we have.....the Uterus  "

You got me scratching my head as well.

The players get tools, contribute using those tools, and the Uterus gets put into action.

o.....k

Offline Swoop

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« Reply #12 on: March 04, 2001, 04:08:00 AM »
Funny, I thought the last map looked like a 10 year old did it in half an hour.......did a 5 year old take 10 minutes on this one?

 

Offline StSanta

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Two steps forward, one step back
« Reply #13 on: March 04, 2001, 04:46:00 AM »
This new map is MUCH better.

No cowardly chog hordes hiding in fleet ack. Actually <gasp> ground war back!

No anti LW terrain oriented around floating pieces of crap laser guided über mobile ack stations.

I'll take hangar destroying ostwinds to CV's any day  .

Thanks for new terrain!

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Offline -duma-

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Two steps forward, one step back
« Reply #14 on: March 04, 2001, 04:46:00 AM »
Has anyone actually considered just how difficult it is to playtest a map for 200 players?

This map's got plenty of elements I like - the fields in the middle of the lake allow captures in the middle of enemy territory, the deeper behind enemy lines you go the larger the fields become (or so it has seemed to me) and there's actually vehicle combat for once. Stop whining and suggest improvements and how they'd be implemented, don't think map designing's an easy task.