If you suggested one player operating 24 tanks, it would still
be object overload capability by one squad.
Apples and oranges. And the word is "COULD" not "would".
You don't know what htc might find when experimenting with this. You don't know what steps they might take to avoid overload. You haven't considered any other game changes that might make this a controlled and measured activity.
So it's safe to say, your only concern is object overload. Point taken and addressed.
What's the point of adding something you can do offline???
You know you can change ai drones right? No Ned to pay $15 a minh anymore for you.
Not to mention there's no challenge without a real person(not that there any better in game) trying to shoot you down.
Wether or not I get my 262's rocked has anything to do with m opinion/wanting this.
Now if you were to say random liason and cargo flights in enemy territory, that would be cool.
When you start making half way intelligent comments, stop repeating after someone else, stop hinting at your awesomeness in game, and tossing INSANELY random ideas into the mix you might turn out to be worth discussing this with.
I understand why some bombers are already restricted by perk cost, but not allowing subscribers to fly buffs at all because of total number or slot restriction would make some quite unhappy. How about restricting the total number of buffs controlled by a single player to 3, ...oh wait that is already done .
That little emoticons knowing wink is hilariously ironic being that you
don't know what the idea was. No one ever said that single or 3 plane formations would be restricted by hour slots. Only the large formations.
24 bombers controlled by one player seems unbalancing to me too,
That's because, and I could tell this from your first comment, you haven't read nor understood all of this post.
because in my opinion single fighter pilot should have a reasonable chance in stopping one buff player getting to target and sending him/her back to tower.
Why? State reasons please.
I believe that large formations should consist of many players.
Again, why? Because we have an abundance of players who want to be easy meat for fighters?
Maybe there should be a formation mode option similar to the autopilot wingman mode.
Interesting idea, I wish I would have thought of that.
Perhaps a very crude (on purpose) autopilot for multiple formations so that when it does come time to jump to the guns the bombers don't all break formation from one another?
This is going to make missions alot more fun
Um, maybe you should reread a few posts back,
coumyideagh