A theme is emerging with regard to defining success....fun. It's a game obviously so "fun" is the objective. To change the OP just a bit...how could it be MORE "fun" than it is now? I know that's a very subjective question but I'd like to try to do my part to make it more fun for the people I encounter in the game. If it's more "fun" then more people I encounter will feel successful is what I'm getting at, including me. What would be the fun at the top of your list? Can the player base make it more "fun" without infringing on others defined "fun"? I guess that might be impossible or a game culture issue..
There are lots of folks that I see doing this in game and none seem to have more fun than these guys even if it requires them to have lots of beer (Dodger, Lazer, lol).
For myself, I'd like to see more people defending base take attempts alongside me. Unfortunately defense in this game generally consists of trying to stem the horde against vastly superior numbers. Coupled with that, I'd like to see strategies for base takes consist of more than 'bring everybody and hope an equivalent size force doesn't show up'.
For me, the game is at its best when two large forces clash and are slightly organized. What happens all too often is if a credible defense is mounted, the attackers simply move elsewhere. I wish that wouldn't happen.
Unfortunately, these wishes depend on other players cooperating and playing the way I want them to. It will never happen, but it's what I'd like to see.
Wiley.