Hate to say it but all else being equal, it looks like bigger hordes will be needed to take that base.
Once last time, I will make a futile and useless plea to take the fight
away from the base. I think the towns should be far away from the fields (halfway to the dar circle) and undefended, with GV spawns from multiple fields near each town. Meanwhile, increase ack guns and their lethality on airfields to curtail vulching. Having the towns ack-free and away from the base would encourage more attacks and especially smaller ones would have a chance. Likewise, being able to get airborne without vulchers would give even a small defense a chance.
The attackers claim the defenders are hiding in the ack and the defenders claim the attackers don't let them leave the ack. With the fights in a more neutral location, there will be no need for either. As cool as the new layout looks, I foresee more steamrolling than ever. If that's actually possible.
Whatever is done, I request for more than one radar tower. It is ridiculously easy to take out and virtually impossible to defend against a determined, suicide porker. A four mile field should have four towers.