While reading the thread about the "work in process" base layout I came across this post about changing the settings for base capture.
Not to single out GHI as we know there are many others, Jokers, ET and more that PROMOTE these mega missions to take a base. It doesn't take all of them, but they ALWAYS bring them all to do it. And then they say its the ONLY way to take a base these days..... its too hard to take a base with less than 30 guys. A few friends (6 guys) and I took a base last night, and started in on a second one which we would have taken had we not let the troops run to soon (didn't have the cap in place well enough). It ended up as a horde take in the end because it was pretty much the only fight going on at the time, but the point is that a few organized player CAN take a base as they are set up now.
If you bring a horde it attracts attention and so you get more defense showing up. If you spread the force out and hit 3 bases at once the forces are smaller and so don't attract as much attention. Doing so spreads the fight out and so the defense. Its up to the players to fix this issue, not HTC to make it easier. If HTC made the changes suggested above the base capture per hour would would sky rocket as the hordes would roll two and three bases, one after the other, with out landing to rearm. It would truly turn into a race to win the war.
In my opinion it takes less than 5 people. However, it depends on how you use those people.
(bombers being heavy set, b17, lanc etc)
1 set of bombers can level a town.
1 set of bombers can disable a base
1 player is a set of bombers
3 fighter escort
1 c47, and if a gv spawn 1 m3 for backup
so 5 maybe 6 to take a base.
When mission planners (names come to mind) get 30 players or so. Um... they waste resources so badly, it isn't even funny. I can see a 'fun' mission, like chuwie's, where he warned the enemy before hand and made a mission with lancs flying under 1k. And carpet bombed a vbase, had 20+ sets of bombers. That was fun, although it sort of was one-sided
.
Point being, I can fully disable a port as it is now with 1 p38. 2 1000lbs on VH/FH (if you hit it right) w/ rockets. Then 20mm all the guns and 50cal the radar. Yet you see missions with 30+ guys, it's a waste. 1 set of lancs, b17s or b26s can destroy all 4 vehicle hangars at a V-base. Yet those somehow need 'nerfing' too?
It isn't 'the bases are too hard' it's players are TOO LAZY. With the jpg that waffle posted a few days ago, it looks like the town is spread out and there are great placement of defensive guns. That is good, it amazes me how players completely ignore mannable guns, then wonder why they died.
I can't wait to get back into the game. Looks like I'm going to have me a turkey shoot in the 88s.