To Vulcan and others, thank you for your updates. I am watching OR closely and think it might actually become a workable system this time. Of course what do I know, I have been using my TM Cougar HOTAS for the past 14 years!
I spent a couple of hours in the MA yesterday on the DK2 headset, I was impressed with the leap in capabilities from the DK1 to DK2:
Things I noticed that were different from my Rift DK1
- head tracking was stunning, silky smooth never lost center (and it worked with my big headphones on, these use to throw the magnetic gyro in the DK1)
- colour and contrast/brightness was perfect, often on the DK1 I lost stuff to background colours
- I could easily read chat text, this was a problem on the DK1
- instruments were nice and clear
- the screen door effect is well and truely gone
Things I didn't like
- vorpx didn't seem to save my preferences for the AH profile
- there is no easy way to switch between 2D and 3D in game (not a biggie as everything is readable vs the DK1)
- can't see the vox "who is talking" text as it's in a screen corner
With the DK1 I said it was only for hardcore VR guys, I think the DK2 is good enough for those who were waiting for something a bit better. The consumer version will be awesome based on my DK2 experiences.