Author Topic: Cost for Bomber Bailing Epidemic  (Read 3978 times)

Offline MWL

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Re: Cost for Bomber Bailing Epidemic
« Reply #75 on: March 11, 2015, 05:25:17 PM »
I have often wondered why anyone (fighter, attack or bomber) 'gets' perky points if they fail to land their kills/damage.

Shooting down multiple 51Ds, Spit XVIs and other high end critters in a Spit I is cool (not that I can), but if you fail to land the pelts why get the perks?

If you bomb tons of stuff but get kilt or bail, why get the perks?

Offline bustr

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Re: Cost for Bomber Bailing Epidemic
« Reply #76 on: March 11, 2015, 05:34:43 PM »
No, the bomber crews "had to" stay there and die. This is a game in which all of you seem to be unwilling to accept everyone has a choice of how they want to exercise their $14.95 when it boils down to you personally.

So which paying customers do you want Hitech to horse whip for what transgressing against you? You are painting yourselves as victims and supplicating Hitech to meter out punishment for your feelings of helplessness. Along with a certain amount of perk point related coitus interruptus.

With all of this effort now and in the past getting Hitech to manipulate how paying customers fly bombers. It looks like the time is ripe for AI bomber streams so Hitech doesn't discriminate against one group of paying customers for any other, who choose to loudly fly the victim flag in the forums.
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Lusche

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Re: Cost for Bomber Bailing Epidemic
« Reply #77 on: March 11, 2015, 05:51:54 PM »
I have often wondered why anyone (fighter, attack or bomber) 'gets' perky points if they fail to land their kills/damage.

Actually this is made so that players are not too reluctant to fight. If you got no perks from your kills if you die, a lot of people would just race home after their first kill rather than risk dying for a second one. (And keep in mind that for most players getting two or more kills in a single sortie is actually relatively rare)
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Offline Wiley

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Re: Cost for Bomber Bailing Epidemic
« Reply #78 on: March 11, 2015, 06:14:26 PM »
So which paying customers do you want Hitech to horse whip for what transgressing against you? You are painting yourselves as victims and supplicating Hitech to meter out punishment for your feelings of helplessness. Along with a certain amount of perk point related coitus interruptus.

Explain in detail how giving the fighter the kill and perks for the bail is 'horsewhipping' the bomber pilot.

Wiley.
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Offline guncrasher

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Re: Cost for Bomber Bailing Epidemic
« Reply #79 on: March 11, 2015, 10:29:09 PM »
Explain in detail how giving the fighter the kill and perks for the bail is 'horsewhipping' the bomber pilot.

Wiley.

you really want somebody to explain sarcasm to you?


semp
you dont want me to ho, dont point your plane at me.

Offline Wiley

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Re: Cost for Bomber Bailing Epidemic
« Reply #80 on: March 11, 2015, 11:28:35 PM »
you really want somebody to explain sarcasm to you?


semp

You sure about that?  Doesn't read to me like sarcasm.  If it is, my apologies but it's a bit subtle.

Wiley.
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Offline bustr

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Re: Cost for Bomber Bailing Epidemic
« Reply #81 on: March 12, 2015, 05:23:17 AM »
If you need Hitech to horse whip someone because you are unhappy with how they choose to use their $14.95 and it's lord forbid, "not cheating". You are playing the victim and demanding Hitech pick winners and loosers to salve your hurt pride.

Might as well throw in if a player spawns during a base vulch he can't <.ef> the moment you shoot him. Or his tank on concrete when you bomb it. That's awful on his part because he is denying you something you feel you deserve. It's still just your hurt pride and you want Hitech to salve it by horse whipping him by changing the code or some function to benefit your pride. That constitutes Hitech being forced to choose winners and loosers to make you happy under the canard it's for the good of all. In reality it's only for the good of your pride or you wouldn't be in here whining about it.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline kvuo75

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Re: Cost for Bomber Bailing Epidemic
« Reply #82 on: March 12, 2015, 08:47:25 AM »
If you need Hitech to horse whip someone because you are unhappy with how they choose to use their $14.95

in this case, one party is attempting to have combat (in a combat game), and the other is trying to avoid it..

simply extending the proxy range (which already exists) is not forcing anyone to do anything. 

kvuo75

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Offline guncrasher

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Re: Cost for Bomber Bailing Epidemic
« Reply #83 on: March 12, 2015, 09:01:11 AM »
in this case, one party is attempting to have combat (in a combat game), and the other is trying to avoid it..

simply extending the proxy range (which already exists) is not forcing anyone to do anything.

kvuo you are a good stick.  you really want to get kills when you dont shoot a single bullet?  we had a set of s tu2's flying over the base last night, I took the wing off 2 of them and yet I got an assist.  I am happy that I killed them, but you wont ever see me posting a thread asking to change the code so I can get a kill.

pretty sure you also have gotten into a fight with another guy and you took every single part off his plane, he crashed and somehow managed to get a ditch.  I wont cry about it either, I know I nailed him/her, he knows.  I need to fricking "zeroes and ones" telling me who I killed when i know who I did :).

If I make a set of bomber bail, which I rarely do, then I know I made them bail, that is funnier than hell. 

once I had a zeke chase my b26's for 5 full sectors, I slowed enough to make him chase me, dont you think he was mad when he ran out of fuel as I said good bye and went on to land?  you want to change the code to make the zeke's faster so they can catch b26's?  I am pretty sure he wished it could be done :)>

semp
you dont want me to ho, dont point your plane at me.

Offline Wiley

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Re: Cost for Bomber Bailing Epidemic
« Reply #84 on: March 12, 2015, 10:47:52 AM »
kvuo you are a good stick.  you really want to get kills when you dont shoot a single bullet?  we had a set of s tu2's flying over the base last night, I took the wing off 2 of them and yet I got an assist.  I am happy that I killed them, but you wont ever see me posting a thread asking to change the code so I can get a kill.

pretty sure you also have gotten into a fight with another guy and you took every single part off his plane, he crashed and somehow managed to get a ditch.  I wont cry about it either, I know I nailed him/her, he knows.  I need to fricking "zeroes and ones" telling me who I killed when i know who I did :).

If I make a set of bomber bail, which I rarely do, then I know I made them bail, that is funnier than hell. 

once I had a zeke chase my b26's for 5 full sectors, I slowed enough to make him chase me, dont you think he was mad when he ran out of fuel as I said good bye and went on to land?  you want to change the code to make the zeke's faster so they can catch b26's?  I am pretty sure he wished it could be done :)>

semp

Sure.  It's not a big deal.  As I stated earlier in the thread, I do take comfort if he bails before drop due to my presence.

I just feel in general, if you get a proxy, you should get perks.  If it's a kill, it's a kill.  Either you should get perks from proxies, or you shouldn't get kills from proxies.  I also feel that a guy bailing due to your presence should give you the benefit of having taken him out of play.

I seem to recall you've mentioned in the past the thousands of perks you have that you never use.  If that's the case, good for you.  Some of us like to use ours.  It is the single number in this game that means anything to me.

To me, red aircraft are simply flying boxes of perks, some of which are harder to open than others.  It would have no impact on gameplay, but it would make the cheesy opponent gameplay slightly less frustrating.  I'm still trying to figure out what it would harm.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline SlipKnt

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Re: Cost for Bomber Bailing Epidemic
« Reply #85 on: March 12, 2015, 01:31:36 PM »
Didn't get to read through everything.

One thing I have noticed lately is you see strats flashing but no DAR BAR.  You up a plane and start looking fo ra NOE attack then all of a sudden a DARBAR appears and you see bombers 20K plus. 

Did something change or is there a true glitch right now?  I really haven't researched the forums lately for this but I know that if I see a strat runner flashing a strat, I like to try to get to them before they are bombs out.

Otherwise, you run into the bomb n bail thing.  1 set of lancs make it to HQ, drop it, then bail out.  NOT COOL!!!

I have no complaint so long as we have that fighting chance to intercept based on accurate map and radar information. 
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Offline Slade

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Re: Cost for Bomber Bailing Epidemic
« Reply #86 on: March 12, 2015, 01:50:15 PM »
Quote
I have no complaint so long as we have that fighting chance to intercept based on accurate map and radar information.

Not sure if you caught it but some are saying, not being able to bail in any instance they choose to infringes on their right to fly as they see fit, i.e.  their $/month.

It naturally beckons the question: This is a WWII Flight Sim where the main objective is Air Combat right?   

« Last Edit: March 12, 2015, 01:52:16 PM by Slade »
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Offline Lusche

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Re: Cost for Bomber Bailing Epidemic
« Reply #87 on: March 12, 2015, 02:03:12 PM »
Did something change or is there a true glitch right now?

It's a bug known for years now.
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Offline Vinkman

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Re: Cost for Bomber Bailing Epidemic
« Reply #88 on: March 12, 2015, 02:09:08 PM »
Making proxy range and icon show range the same is "horsewipping" customers?  :rolleyes:


And no, I don't want to shoot AI drones out of the sky. I signed up to hunt and battle cunning, elusive & skilled humans. I don't have any interest in timed AI bomber streams. I might as well play an offline game then.

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Offline Vinkman

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Re: Cost for Bomber Bailing Epidemic
« Reply #89 on: March 12, 2015, 02:29:04 PM »
Increasing proxy range isn't going to change anything, because it changes nothing for the Buff pilot.

Currently when he bails:
Down side 1 = he loses three buffs, gets three deaths.
Up side 1     = he saves time not having to continue a mission that is essentially over due to bombs are dropped already or he will be shot down shortly
Up side 2     = he denies someone credit for his three deaths. [no in game benefit for Buff pilot]


New plan [you change icon blah blah blah whatever thingy]
Down side 1  = he loses three buffs, gets three deaths.
Down side 2  = someone may get 3 kills for his three deaths. [no in game benefit for Buff pilot]
Up side 1      = he saves time not having to continue a mission that is essentially over due to bombs are dropped already or he will be shot down shortly

Analysis: So your logic is that under the New Plan the buff pilot will fight it out to deny the attacker three kills. But the buff pilot knows he's going to died if he fights it out...that's why he's bailing. Hence the attacker gets three kills either way, so the buff pilot is still going to bail to save time.

Conclusion: this rule is not about ensuring combat, it's about ensuring kill credit.

Result: -1


Who is John Galt?