Author Topic: Dedicated Furball fields in every MA arena?  (Read 3130 times)

Offline Warty

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Dedicated Furball fields in every MA arena?
« on: March 08, 2015, 10:51:03 AM »
I'm sure this has been proposed before, but I'm a newb, and after whatever terrain that was in the MA yesterday, it finally bugged me enough to come here and ask if something was not possible.

Problem:
  • Many people who play the game just want to have airplane v airplane fights (at least some of the time)
  • In some of the arenas, the fields are actually quite far apart, so you fly for 6 mins, fight for 30 seconds, repeat (yeah, I suck, but only one way to get better...)
  • It is quite often hard to find a decent fight.
  • Some people like to do field capture all the time, others like to do it some of the time. When someone takes down the fighter hanger at a field that had previously been part of a furball, that pretty much instantly kills the furball

Proposed Solution:
  • In each main arena terrain, add 3 fields (near the center ideally), in a triangle relationship, one per country. These fields are the airplane equivalent of those GV fields grouped together. If you don't want to furball, you won't fly here. If you want to do field capture, the entire rest of the arena is available to you.
  • The fields are each only a couple mins flying time from each other. half a grid?
  • The targets at the field are 100x normal target strength. So, basically, you can't bomb them or disable the fields, or the field acks.
  • The fields have no bombers or GVs. Only fighters.
  • The fields are isolated from the other nearest fields. No GV spawn points, and takes you 25 mins to fly there if you really try.
  • No player manned ack, but regular field ack is DEADLY. (can that be done? maybe a new super 200 mm ack with .50 cal fire rate). You try to vulch, you die pronto.

Is that something do-able with the current version of AH, via terrain editing? Is there something philosophically horrible about it?

Offline DmonSlyr

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Re: Dedicated Furball fields in every MA arena?
« Reply #1 on: March 08, 2015, 11:08:35 AM »
Well that map last night would be much better if the fields were closer together. That is a fly high and fast type of map. It is a tough map to fight on.

They do have a furball island in 2-3 of the maps. Normally they are pretty fun to fly in. But I think furball islands and such take away from point of the game. It is tough to make progress when half your team is fooling around in the furball island.

Being new is the tough part for you. You see I've played this for around 9 years now. It takes some time to learn how to find fights, what type of planes to fly in different situations, and how to be effective in order to get kills. From a new persons perspective the maps are huge, it is tough to the find people, and you spend most of the time climbing to a fight because you die quickly and reup. This is where training and experience come in to play. I'd recommend fighting a bit in the DA when you see people in there. It is just what you described, but is meant for nothing but practice and learning. I hope that you can begin to get better at the game and that it remains fun for you. The DA cam be some of the best fights and offers you some good for experience with fighting and furballs.

As a person who only really likes to furball myself. Trust me, I understand your sentiments. But it simply takes time and practice to become better at analyzing fights in the hanger, knowing what to fly, and where to fly in order to be successful in your missions. Hope this gives you some insight. 

<S>
« Last Edit: March 08, 2015, 11:10:32 AM by DmonSlyr »
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Offline Stang

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Re: Dedicated Furball fields in every MA arena?
« Reply #2 on: March 08, 2015, 11:46:03 AM »
As much as I agree with you that finding a good fight is a problem, this thread will not end well and the problem really is more player based than map based. 

I've dabbled in tanks lately and it's funny how if you spawn at an enemy field in one literally a small horde will up to kill you. Yet if you fly to an enemy field it's usually crickets and no one will up to fight you. Pretty depressing that most would rather play whack a mole on tonka toys than engage in air combat. Of course, most of the guys who play this way (and have been here for years, and who tend to play for rank) couldn't get a kill against another airplane unless the other guy is afk watching Netflix going 110mph in a Zeke with his gears down.


Offline Wildcat1

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Re: Dedicated Furball fields in every MA arena?
« Reply #3 on: March 08, 2015, 12:14:37 PM »
Of course, most of the guys who play this way (and have been here for years, and who tend to play for rank) couldn't get a kill against another airplane unless the other guy is afk watching Netflix going 110mph in a Zeke with his gears down.

Certainly not I!








I'd likely overshoot and end up ramming him.
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Offline Toad

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Re: Dedicated Furball fields in every MA arena?
« Reply #4 on: March 08, 2015, 12:20:55 PM »
Take a stroll down memory lane. We had a great map with a dedicated Fighter Town; a large number of players liked it. The war could be won without taking the FT bases. It was removed from the rotation.

http://bbs.hitechcreations.com/smf/index.php/topic,162017.0.html

It's quite a few pages but a very enlightening read.

The guys that said stuff like this:

"But I think furball islands and such take away from point of the game. It is tough to make progress when half your team is fooling around in the furball island."

…won the argument with HTC.

See…if you won't participate in the war effort, you're supposed to be banned from the MA. There's no room in the main arena for people that just want to do what they want to do; you have to participate in the team war effort. Well…unless you're in a GV. Then you get a TankTown.

I predict this thread will not last long.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline SkyRock

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Re: Dedicated Furball fields in every MA arena?
« Reply #5 on: March 08, 2015, 12:26:51 PM »
Of course, most of the guys who play this way (and have been here for years, and who tend to play for rank) couldn't get a kill against another airplane unless the other guy is afk watching Netflix going 110mph in a Zeke with his gears down.
:rofl

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Offline Mitchell

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Re: Dedicated Furball fields in every MA arena?
« Reply #6 on: March 08, 2015, 12:27:26 PM »
Invite people on channel 200 to go to Furball Lake in the DA, you can usually get a few people to go and a few is all it take to make it fun.

Offline Krupinski

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Re: Dedicated Furball fields in every MA arena?
« Reply #7 on: March 08, 2015, 12:35:13 PM »
Closer fields please. There's something for everybody on Fester's most recent map.

Offline Latrobe

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Re: Dedicated Furball fields in every MA arena?
« Reply #8 on: March 08, 2015, 12:41:38 PM »

See…if you won't participate in the war effort, you're supposed to be banned from the MA. There's no room in the main arena for people that just want to do what they want to do; you have to participate in the team war effort. Well…unless you're in a GV. Then you get a TankTown.


This is hilariously accurate.  :lol

Offline Scotch

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Re: Dedicated Furball fields in every MA arena?
« Reply #9 on: March 08, 2015, 12:51:36 PM »
Donut is still the only map I've ever actually liked.
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Offline DmonSlyr

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Re: Dedicated Furball fields in every MA arena?
« Reply #10 on: March 08, 2015, 01:11:05 PM »
Take a stroll down memory lane. We had a great map with a dedicated Fighter Town; a large number of players liked it. The war could be won without taking the FT bases. It was removed from the rotation.

http://bbs.hitechcreations.com/smf/index.php/topic,162017.0.html

It's quite a few pages but a very enlightening read.

The guys that said stuff like this:

"But I think furball islands and such take away from point of the game. It is tough to make progress when half your team is fooling around in the furball island."

…won the argument with HTC.

See…if you won't participate in the war effort, you're supposed to be banned from the MA. There's no room in the main arena for people that just want to do what they want to do; you have to participate in the team war effort. Well…unless you're in a GV. Then you get a TankTown.

I predict this thread will not last long.

As much as I do love the furball aspect to some maps. Adding a furball town or tank town does defeat the purpose of what game is designed for as well take away action from the base taking strategies of war. That being said, if on some maps the bases were closer together, like festers map, then there would be more action and more fights because the enroute wouldn't be so strenuous to get to a fight. 

Like I said though, most of it has to do with your plane choice, fighting style, and understanding the map.
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Offline FLS

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Re: Dedicated Furball fields in every MA arena?
« Reply #11 on: March 08, 2015, 01:24:09 PM »
Put dueling arena score on the main page every month along with the MA scores.   :D

Offline Guppy35

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Re: Dedicated Furball fields in every MA arena?
« Reply #12 on: March 08, 2015, 01:35:53 PM »
While I admit I haven't had a lot of flying time.  I was somewhat encouraged yesterday evening in that while there were bases being taken, there were really nice fights going on while it was happening at or between the bases under attack.

I'm just fine fighting to defend or to attempt to take a defended base.  That's the first I'd really seen it happening since I started flying again lately.  Prior to that it had been kill the radar, attack the undefended, roll the map time. Boring as can be. 

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Offline Toad

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Re: Dedicated Furball fields in every MA arena?
« Reply #13 on: March 08, 2015, 01:40:02 PM »
Adding a furball town or tank town does defeat the purpose of what game is designed for as well take away action from the base taking strategies of war.

Time to clear up this misconception once again.

In yet another thread dealing with this idea back in November 28, 2006 one poster put this up:

Some play the game to fulfill the actual parameters that it was designed for, which is to overcome and conquer bases, and eventually the country, thus winning the war/game.

It drew a reply FROM THE GAME'S DESIGNER that everyone should read and understand:



This is a false assumption.


The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.


HiTech

The bolding is mine, of course.

Ok….got it? Conquering bases/winning the war is not what the game was "designed for". The whole base taking idea is just to promote combat.

So the sacred task of winning the war and gaining a reset for the Chesspiece….isn't sacred. It is, in fact,  no "more or less justified than going out and just mixing it up".

I hope this helps some of you at least.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Guppy35

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Re: Dedicated Furball fields in every MA arena?
« Reply #14 on: March 08, 2015, 01:47:00 PM »
Good to see you back and on the ball Toad  :aok
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