Author Topic: Recend the 12 hour side switch rules  (Read 11825 times)

Offline ink

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Re: Recend the 12 hour side switch rules
« Reply #15 on: July 16, 2015, 03:56:16 PM »
this didn't happen when there was an hour switch.   



semp

ahh really?

semp...once again you speak while you have no clue what the hell you are talking about...

for years I switched every chance I got when the fight went the other way...not once did I ever switch t the high numbered side.
and I certainly am not the only one.


you really should know what you are talking about before you put in your .02$

Offline bustr

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Re: Recend the 12 hour side switch rules
« Reply #16 on: July 16, 2015, 04:29:40 PM »
Hitech responded with this some time back. I'm only including the first paragraph below because it references an ability to track player activity and populations over time within some meaningful window to HTC. The response was about the single arena model and the logged data over time decision to keep side switching to 12 hours.

The Two arena model seemed to have alleviated this problem since side switching was set to 1 hour. But, that model was based on having two LW arenas that the normal LWMA population was willing to populate in numbers. If they were not willing, with the lowered population limit set on each arena, half of the player base would have left angry, instead half the player base populated the second arena.

So no one ever asked what is the difference in player social and conduct dynamics when they have only a single main arena versus a willingness to spread themselves across two? Why did that willingness make it possible to allow 1 hour side switching? I'm taking Hitech at his word that his time based logging of player population activities is a reliable determination of side switching time windows.

I suppose someone is going to go ballistic and say their feelings are all that counts and the rest of us are Hitech snuggel ups. Last time that happened those that went ballistic got a Hitech\Skuzzy vacation for going ballistic over this subject. I'm curious why the willingness to self segregate across two arenas made 1 hour work.

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From Hitech:

This is very close to my opinion, including the 6 hour, I do not know for sure if 6 hours works as well as 12, but I do know from stats, 1 hour  does not work well. Most people assume that the limit was raised do to "spying issues". It was nothing to do with it. It is a simple fact that our stats show less of country imbalances with 12 hour vs 1 hour time limits with 1 hour the countries seem to always be out of balance. And the swings are constantly moving to different countries. With 12 hours the % of the swings are a lot less and the frequency of swings are less frequent.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline WWhiskey

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Re: Recend the 12 hour side switch rules
« Reply #17 on: July 16, 2015, 04:52:46 PM »
I'd can't remember why it was changed from 1 hour in the first place?

Was it to cause a player shift that now is supposed to be better?
 Or was that a side effect?

the 1 hour rule had been in place for a long time,
 what was the complaint that caused the change?

If I had the data, I'd look at player population at periods before and after each major change to the game to see what effects they had on the player base.
Flying since tour 71.

Offline Wiley

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Re: Recend the 12 hour side switch rules
« Reply #18 on: July 16, 2015, 04:55:12 PM »
I'd can't remember why it was changed from 1 hour in the first place?

Was it to cause a player shift that now is supposed to be better?
 Or was that a side effect?

the 1 hour rule had been in place for a long time,
 what was the complaint that caused the change?

If I had the data, I'd look at player population at periods before and after each major change to the game to see what effects they had on the player base.

Yeah, except it was done at practically the same time as the switch from 2 arenas to 1.  Which would you blame the number change on?  Or would it be due to some other longer term issue?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline WWhiskey

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Re: Recend the 12 hour side switch rules
« Reply #19 on: July 16, 2015, 05:00:55 PM »
Yeah, except it was done at practically the same time as the switch from 2 arenas to 1.  Which would you blame the number change on?  Or would it be due to some other longer term issue?

Wiley.
we had one arena with one hour switch for a long time before there were two!
Flying since tour 71.

Offline Lusche

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Re: Recend the 12 hour side switch rules
« Reply #20 on: July 16, 2015, 05:03:36 PM »
we had one arena with one hour switch for a long time before there were two!

The 1 hour limit was introduced only with the great arena split. Before that, it had been 12 hours.
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Offline guncrasher

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Re: Recend the 12 hour side switch rules
« Reply #21 on: July 16, 2015, 05:24:59 PM »
ahh really?

semp...once again you speak while you have no clue what the hell you are talking about...

for years I switched every chance I got when the fight went the other way...not once did I ever switch t the high numbered side.
and I certainly am not the only one.


you really should know what you are talking about before you put in your .02$

the first reply gave the information I posted.  perhaps you should have read the entire thread.



semp
you dont want me to ho, dont point your plane at me.

Offline WWhiskey

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Re: Recend the 12 hour side switch rules
« Reply #22 on: July 16, 2015, 05:32:02 PM »
The 1 hour limit was introduced only with the great arena split. Before that, it had been 12 hours.
early mid and late war split,, not the split late war arenas?
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Offline ink

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Re: Recend the 12 hour side switch rules
« Reply #23 on: July 16, 2015, 05:34:12 PM »
See Rule #4
« Last Edit: July 17, 2015, 06:56:20 AM by Skuzzy »

Offline Lusche

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Re: Recend the 12 hour side switch rules
« Reply #24 on: July 16, 2015, 05:52:33 PM »
early mid and late war split,, not the split late war arenas?

That all happened in tour 92
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Offline bustr

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Re: Recend the 12 hour side switch rules
« Reply #25 on: July 16, 2015, 06:06:53 PM »
early mid and late war split,, not the split late war arenas?

For a time Hitech split the LWMA into two LWMA. The single MA before EW\MW\LW, was set to 12 hours. And for a time the renamed LWMA during the beginning of the three arenas era, EW\MW\LW was still 12 hours.

With the LWMA split due to too many players in one arena causing social problems. Hitech split the LW into two arena to disperse the population. It was then that he changed 12 hours to 1 hour in both LW arena. When player numbers dropped and he changed back to a single LW, he also changed back to the original MA 12 hours.

Based on Hitech's stats, a difference exists in how players in a single LWMA arena will utilize 1 hour versus how they utilize 1 hour in two LWMA.

How do you support that your feelings merit more than his years of stats and experience as the sole reason for conceding to your feelings?

This was the breaking point the last time around when the 12 Hour insurrection happened and got people banned over the subject.

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From Hitech:

This is very close to my opinion, including the 6 hour, I do not know for sure if 6 hours works as well as 12, but I do know from stats, 1 hour  does not work well. Most people assume that the limit was raised do to "spying issues". It was nothing to do with it. It is a simple fact that our stats show less of country imbalances with 12 hour vs 1 hour time limits with 1 hour the countries seem to always be out of balance. And the swings are constantly moving to different countries. With 12 hours the % of the swings are a lot less and the frequency of swings are less frequent.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline guncrasher

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Re: Recend the 12 hour side switch rules
« Reply #26 on: July 16, 2015, 06:12:17 PM »
« Last Edit: July 17, 2015, 06:57:12 AM by Skuzzy »
you dont want me to ho, dont point your plane at me.

Offline WWhiskey

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Re: Recend the 12 hour side switch rules
« Reply #27 on: July 16, 2015, 06:28:30 PM »
I started flying in January of 06, the early mid and late war split happened A year later

I started flying in mid war as well around then,  the time limit was one hour at that time in mid war for sure,, I may have been wrong about it in late war at that time!

 I'm also not trying to say HTC made a mistake!
I'm asking questions and stating "My wish".
 

Also because I'm curious, I'm asking if the numbers of players overall moved up or down after the 12 hour rule was implemented and if it could be found in the stats?
if it could be a factor that might be corrected?

HTC himself said he isn't sure about a 6 hour change,, maybe it could be implemented for a time ?

Also, does the country imbalance numbers that changed, at 12 verses 1 hour effect overall game play ,, or just side to side movement?

I don't pretend to know what's best for the game,
, I have been playing long enough to have a good idea about things I see, that effect the way I and others around me play tho,
 I also know that we had peak participation during the split late war arena era,, hence the need for a split late war !   What changed during the split late war era that decreased numbers?  That info should be there, if I had it, I'd look at it, but the growth the game had that led up to split late war must have been a good model!
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Offline Lusche

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Re: Recend the 12 hour side switch rules
« Reply #28 on: July 16, 2015, 06:36:45 PM »
I started flying in January of 06, the early mid and late war split happened A year late

The great arena split happened in Tour 80, September 2006. By the end of that tour we had the arena format established (EW, MW, 2x LW) that should basically stay in place until tour 137 (June 2011), with only somewhat minor modifications on arena entry and arena limits.

Also because I'm curious, I'm asking if the numbers of players overall moved up or down after the 12 hour rule was implemented and if it could be found in the stats?

This is a factor too minor to show up in my own numbers.



EDIT: Corrected a typo, of course Sep 06 was tour 80, not tour 92.
« Last Edit: July 16, 2015, 07:11:07 PM by Lusche »
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Offline bustr

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Re: Recend the 12 hour side switch rules
« Reply #29 on: July 16, 2015, 06:37:51 PM »
Condensed version: You are speculating Hitech has driven away his own customers by going with the 12 hour rule.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.