Author Topic: Punish bailers  (Read 3989 times)

Offline 100Coogn

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Re: Punish bailers
« Reply #15 on: December 31, 2016, 11:58:02 AM »
You want to be rewarded a kill from someone who didn't die or bail?

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Offline Vraciu

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Re: Punish bailers
« Reply #16 on: December 31, 2016, 12:08:01 PM »
on the other hand for those bombers that decide to fight, if any fighter makes a 1/2 attempt to shoot it down then dives to the ground then award a kill to the bomber.  I dont fly bombers much but this was the annoying part of a bomber run.  either on the way in or out often there would always be that fighter or 2 that would just dive in hope for a kill then run.

after all fair is fair.  if I damage a fighter and he dives to rtb then I deserve that kill.


semp

Diving to avoid is not bailing and RTB is never a kill under any scenario. Apples to oranges.
« Last Edit: December 31, 2016, 12:13:44 PM by Vraciu »
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Offline Vraciu

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Re: Punish bailers
« Reply #17 on: December 31, 2016, 12:10:12 PM »
what is the difference, he's denying somebody a well deserved kill.


semp

There is no guarantee the bomber would score a kill so your scenario doesn't hold merit.  On the other hand...  If the bomber scares the fighter guy into bailing the bomber gets the kill. 

This isn't a hard concept. 

If your presence scares an enemy into abandoning his aircraft that's a kill.  Period.
« Last Edit: December 31, 2016, 12:12:09 PM by Vraciu »
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Offline bozon

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Re: Punish bailers
« Reply #18 on: December 31, 2016, 12:12:32 PM »
I said this 100 times before - put a token price tag on drones.
Your single bomber is free, the next two cost. You lose perks per lost bomber, so the 3rd lost is "free".

Remember that nothing cost perks in AH if you land it.

You can still bomb&bail, kamikaze, bail on sight, or ditch the drones and dive, but you either do it with a single bomber, or pay the perks.
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Offline Vraciu

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Re: Punish bailers
« Reply #19 on: December 31, 2016, 12:17:59 PM »
Reward a kill to the guy who caused the wuss to bail.   He is the reason the guy abandoned ship. 

Warbirds did it this way and it worked perfectly. 

There's absolutely no logical explanation to refuse a kill award to the guy who scared the bad guy into bailing out. 

If you want to bail you take the chance of being scored as a kill if someone is in visual range when you do.  Simple.  Efficient.  Fair.
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Offline 100Coogn

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Re: Punish bailers
« Reply #20 on: December 31, 2016, 12:20:11 PM »
Reward a kill to the guy who caused the wuss to bail.   He is the reason the guy abandoned ship. 

Warbirds did it this way and it worked perfectly. 

There's absolutely no logical explanation to refuse a kill award to the guy who scared the bad guy into bailing out. 

If you want to bail you take the chance of being scored as a kill if someone is in visual range when you do.  Simple.  Efficient.  Fair.

Agreed.  :aok

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Offline guncrasher

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Re: Punish bailers
« Reply #21 on: December 31, 2016, 02:04:58 PM »
Diving to avoid is not bailing and RTB is never a kill under any scenario. Apples to oranges.

you ping the crap out of a fighter and he decides to quit the fight and dive and you consider that ok.  and yet you want to force bombers to fight to death even when they dont want to.

semp
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Offline guncrasher

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Re: Punish bailers
« Reply #22 on: December 31, 2016, 02:08:32 PM »
There is no guarantee the bomber would score a kill so your scenario doesn't hold merit.  On the other hand...  If the bomber scares the fighter guy into bailing the bomber gets the kill. 

This isn't a hard concept. 

If your presence scares an enemy into abandoning his aircraft that's a kill.  Period.

if a bomber decides to dive to try to get some separation the fighter can actually chase him.  if a fighter decides to dive the bomber cant chase him.  fighters always have the upper hand.

if a bomber scares a fighter into diving away the bombers deserves a kill.

semp
you dont want me to ho, dont point your plane at me.

Offline Vraciu

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Re: Punish bailers
« Reply #23 on: December 31, 2016, 02:10:49 PM »
you ping the crap out of a fighter and he decides to quit the fight and dive and you consider that ok.  and yet you want to force bombers to fight to death even when they dont want to.

semp

I've pinged the crap out of BUFFs before and they landed.   Fair is fair. 

If the airplane is destroyed that's a kill.  How it happens is not my concern. 

You bail.  Kill. 

I shoot you down.   Kill.

If you game the game by bailing at the sight of an enemy then you're a kill.   Period. 


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Offline Vraciu

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Re: Punish bailers
« Reply #24 on: December 31, 2016, 02:13:06 PM »
if a bomber decides to dive to try to get some separation the fighter can actually chase him.  if a fighter decides to dive the bomber cant chase him.  fighters always have the upper hand.

if a bomber scares a fighter into diving away the bombers deserves a kill.

semp

Uhhhh, no.

If the bomber causes the pilot to bail he gets a kill. 

If the fighter causes the bomber to bail he gets a kill. 

Same rules for both sides. 

Flying bombers vs fighters has its trade offs and vice versa.   If my presence results in an abandoned aircraft I deserve the victory.   That's how it was done in real life, too, and should be here.

BUFF drivers who bait guys only to bail just outside proxy range are no better than HQ griefers.  It's frustrating, annoying, and hurts gameplay.
« Last Edit: December 31, 2016, 02:15:48 PM by Vraciu »
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Offline Chalenge

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Re: Punish bailers
« Reply #25 on: December 31, 2016, 02:16:27 PM »
Not even close. If you can do damage to a bail and then he bails, you get the kill (how it works now).
If you cannot damage the bomber, and he bails, then you do not get the kill (also how it works now).

Yes, there are fewer fighter kills now than there used to be. That does not mean you can redefine what a kill is.
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Offline Vraciu

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Re: Punish bailers
« Reply #26 on: December 31, 2016, 02:18:30 PM »
Not even close. If you can do damage to a bail and then he bails, you get the kill (how it works now).
If you cannot damage the bomber, and he bails, then you do not get the kill (also how it works now).

Yes, there are fewer fighter kills now than there used to be. That does not mean you can redefine what a kill is.

Nope.  If the guy bails within 2.5K you get the kill but at 2.6K you don't.  Both are caused by the same thing except the former is gaming the system to grief the guy who spent half an hour climbing up to him.  Bad mechanics.  Bad.
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Offline Vraciu

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Re: Punish bailers
« Reply #27 on: December 31, 2016, 02:19:42 PM »
I agree the way to reduce this issue would be to make it so that any bomber that bails is scored as a kill (or kills) to the nearest fighter in dot range, assuming another player hasn't already scored damage on that bomber. That takes away the "screw you" incentive, or at least reduces the time wasted by an interceptor if the bomber bails prior to him coming into dot range.

Agreed.  :aok

Coogan

Such a simple concept.
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Offline guncrasher

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Re: Punish bailers
« Reply #28 on: December 31, 2016, 02:29:28 PM »
Nope.  If the guy bails within 2.5K you get the kill but at 2.6K you don't.  Both are caused by the same thing except the former is gaming the system to grief the guy who spent half an hour climbing up to him.  Bad mechanics.  Bad.

well if a fighter avoids me and runs to base to land if I am within 2.5 I want that kill.


semp
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Offline Chalenge

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Re: Punish bailers
« Reply #29 on: December 31, 2016, 02:30:13 PM »
Nope.  If the guy bails within 2.5K you get the kill but at 2.6K you don't.  Both are caused by the same thing except the former is gaming the system to grief the guy who spent half an hour climbing up to him.  Bad mechanics.  Bad.

This is also not true. I have been at 1.7k and not gotten the kill.

I consider the whining worse than what you call mechanics.
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