Well.. this sure ain't the same crowd as AH2. Almost no one left with the patience to play how scores of us played in GV's, bombers, fighters, etc..
Something was really, almost mortally lost in the transition to 3.
A series of risks were taken, and it has taken a huge bite of player base from the game.
The recovery is much slower, if at all existent, than the transition from 1 to 2. I remember those days.
Just posting a bomber mission of only five players does not draw anyone from the "line of ants", fight. (That's literally what it looks like on the map, to the point of "what do we do now?" if the spawn chain ends.)
Extremely few of the current generation appreciate the patience it takes to open a new front, throw the enemy off, be unpredictable, provoke a new fight, or simply the concept of "It takes starting from point 'A' to get to point 'B'. You can't just spawn in there".
I really miss the days when we had folks like my old BOPS XO "Shubie", who would entertain us with little historical tidbits behind some the aircraft & vehicles we would take on missions- even the old hangar queens.
Sigh..