Re: How do you fight what you cannot see?
« Reply #2 on: July 03, 2018, 07:56:48 AM »
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The game's always been about air and ground combat. It's just that the low player numbers accentuate the ground game, and I suspect the steep ACM learning curve serves to sway new players towards tanks, ground guns, etc.
plus the hoarding and vulching and picking which I know is part of the game-new players will not know this