I'm sorry but the majority of the population of AH seem to me want to win the map
and not just want to fight... at least when I am on...
But that is just my experience...
Thats the biggest problem I see. I have no problem with winning the map. I enjoy joining a mission, or defending against one. The problem I see it players AVOID that combat. Mission comes in, 15+ strong, 6 guys up to push back. Attackers get killed off. Attack is all done. No further push, half the time the attacker move to the other side of the map..... looking for an easy base grab.
I often see battles for bases that go on for hours. Funny how players have different experiences of the same game.
Yup, last night we had a good fight going at A26, almost captured it twice. Mean while Knights took 4-5 bases, and the Bish who owned 26 capture most of an island 8-9 base. So much for a win the war attraction there.
Game mechanics need to change to make the fight FOR a base more important than just grabbing another base.