I love this thread Kuya, reminds me of the post I made last year when coming back to the game. Some things are universally true, based on our observations:
- There is still a dedicated core of players (some observe a decline, but it's clearly still here!)
- HiTech does care. I mean, duh. We're still here and the game still works!
- If he (Dale) is interested, advertising would likely help. Player volunteers is a good idea, but would be good to have a dedicated effort from the vendor
- VR is amazing. I mean seriously, I play a whole lot of VR games, and on-compare this implementation has a really nice feel to it. Makes the flying experience oh so much more real
New ideas that play on the themes mentioned above, subject to interpretation:
- I don't know jack about game design. Also, I don't code. But I have a great long-time affinity for AH and want to see it succeed for well into the future! (look at how EveOnline (circa 2003 - present) continues to develop and expand. They have a mix of game designers, as well as a 'public' player-based council of reps who help inform and influence the game)
- The generational difference is hard. But there are ways to combat it. From my observations last year:
-- New players seem to like and respond well to the "daily login" or "weekly" (or even monthly?!) rewards. How bout a couple perk points per day, with a weekly bonus of some sort? I know it's easy-mode and players don't exert effort for logging in, but it does get the "eyeballs on" needed to keep players coming back
-- a true instant-start mode. The Match arena is one option, but the MA could benefit from this in a certain zone/area (like the middle 10% of each map?) because THAT'S WHERE ALL THE PLAYERS GO DAY TO DAY! Separate arenas means that any effort with a small player base becomes fractured and diffuse
-- People love online/streaming/YouTube/Twitch viewing. I would love to do this, I just don't have the time and inclination - with a very busy day job and small kids in the house. Just no time...
-- DCS, WarThunder, IL-2...they all seem to get a TON of players. In my mind they still lack the collective fun and gameplay of AH. I don't get excited learning every dang switch, lever, and button to turn on an airplane in DCS. Just frustrates me. I've downloaded IL-2 recent editions and they look great, but they don't play like the flight model in AH
More pile-ons? I feel like I'm rambling.