Author Topic: Numbers Creeping up  (Read 1435 times)

Offline Animl-AW

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Re: Numbers Creeping up
« Reply #75 on: October 21, 2025, 10:43:39 PM »
All my maps have trains at the Strats, Ports and the Large Air Fields.

There is no setting, I know of, in the Arena tables for proximity dar. There is, however, a setting for for Radar Refresh, minimum Radar Alt. and Radar range.

I think you put them back in. I left during AH2, not sure we had them then. Strafing it for fun not a great idea.

I THINK we are referring to the dar from a plane, outside the ring.
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Offline LilMak

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Re: Numbers Creeping up
« Reply #76 on: October 22, 2025, 05:37:21 AM »
There is no setting, I know of, in the Arena tables for proximity dar. There is, however, a setting for for Radar Refresh, minimum Radar Alt. and Radar range.
Then why is there no proximity radar in scenarios and FSO? It’s been forever since I personally messed with arena settings, but I would venture a guess it’s there in some form or another. Even if we as players don’t have access to it, it behaves differently than radar rings so I would think it’s an easy revision.

Proximity radar gives advantage to the side who has the most people within a sector or so. Either shut it off or simply make radar available to everyone all the time. Ten local pilots shouldn’t have a tactical advantage over a lone defender or two.
« Last Edit: October 22, 2025, 05:55:34 AM by LilMak »
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
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Offline Eagler

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Re: Numbers Creeping up
« Reply #77 on: October 22, 2025, 07:20:13 AM »
You can adjust the delay to a point it is so behind dar could be neutered...

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Offline JimmyD3

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Re: Numbers Creeping up
« Reply #78 on: October 22, 2025, 07:59:34 AM »
Then why is there no proximity radar in scenarios and FSO? It’s been forever since I personally messed with arena settings, but I would venture a guess it’s there in some form or another. Even if we as players don’t have access to it, it behaves differently than radar rings so I would think it’s an easy revision.

Proximity radar gives advantage to the side who has the most people within a sector or so. Either shut it off or simply make radar available to everyone all the time. Ten local pilots shouldn’t have a tactical advantage over a lone defender or two.


As I stated, "that I know of", that does not mean there isn't one. I will add this to my "list" for the next visit with Hitech. :rock
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Offline LilMak

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Re: Numbers Creeping up
« Reply #79 on: October 22, 2025, 08:13:12 AM »
You can adjust the delay to a point it is so behind dar could be neutered...

Eagler
I get that and it might have the desired effect but I also see the drawbacks.

First, I believe it would work the same in radar rings as well. So let’s say you could set it for a 10-30 second delay. It might do the same in radar rings as well since proximity works essentially the same as having a personal 6k radar ring. Would that be an acceptable consequence of adjusting the delay?

Second, there’s a very real problem of players gaming the proximity radar to gain absolute advantages (pick with impunity). Plugging that delay in might fix it or make those players just delay even further before they do.

Third, it could also increase the trend I’m seeing now where large forces basically orbit and wait for the other side to become the tip of the spear. Then do what they’re already doing.

It definitely would help eliminate radar used as a substitute for looking out of the glass though. Proximity radar has become a crutch that we all use. Why look back or rock your wings to see below when you can just bring up the map? It destroys less tangible advantages that certain planes have over others. It’s hard to see below the wings of a P-38. Or out of the back of a 109. The advantage of the bubble in a P-51D is dampened. No need to scan the all sectors of sky when in a bomber. Clouds would become more relevant.
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
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Offline LilMak

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Re: Numbers Creeping up
« Reply #80 on: October 22, 2025, 08:28:50 AM »


As I stated, "that I know of", that does not mean there isn't one. I will add this to my "list" for the next visit with Hitech. :rock
Understood.  :salute

Has anyone experimented with “dot dar” in player arenas? I’d be curious to see if turning it on would enable proximity or just affect the radar towers/rings. If they’re tied in, I can see how adjusting it would take some work. Even so, I believe that proximity radar simply makes each plane and GV act an independent radar tower that ranges out to 6k (which should definitely be turned off of GVs). My suspicion is that turning on dot dar will also turn on personal radar rings.
« Last Edit: October 22, 2025, 08:40:53 AM by LilMak »
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
~Hub Zemke
P-47 pilot 56th Fighter Group.

Offline JimmyD3

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Re: Numbers Creeping up
« Reply #81 on: October 22, 2025, 02:32:52 PM »
Understood.  :salute

Has anyone experimented with “dot dar” in player arenas? I’d be curious to see if turning it on would enable proximity or just affect the radar towers/rings. If they’re tied in, I can see how adjusting it would take some work. Even so, I believe that proximity radar simply makes each plane and GV act an independent radar tower that ranges out to 6k (which should definitely be turned off of GVs). My suspicion is that turning on dot dar will also turn on personal radar rings.

 Any time you want to go to an arena and test this, let me know I'll join you, and we'll see what we can find out. :salute

My custom training arena is in the AVA at the moment, we could test it there.  :salute
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USAF 1971-76

Offline LilMak

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Re: Numbers Creeping up
« Reply #82 on: October 22, 2025, 02:56:03 PM »
Any time you want to go to an arena and test this, let me know I'll join you, and we'll see what we can find out. :salute

My custom training arena is in the AVA at the moment, we could test it there.  :salute
If you see me online just hit me up and I’d happy to check it out.
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
~Hub Zemke
P-47 pilot 56th Fighter Group.

Offline JimmyD3

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Re: Numbers Creeping up
« Reply #83 on: October 22, 2025, 03:27:41 PM »
If you see me online just hit me up and I’d happy to check it out.

Will do sir! :aok
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline Animl-AW

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Re: Numbers Creeping up
« Reply #84 on: Yesterday at 11:54:07 PM »
Will do sir! :aok

I'm about to pay you the $15 instead. You earn it
« Last Edit: Yesterday at 11:57:14 PM by Animl-AW »
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Offline Maineac1

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Re: Numbers Creeping up
« Reply #85 on: Today at 07:45:09 AM »

  I personally enjoy being on the lopsided team.   Shooting N1Ks with cannon and wont go down,   shooting low slow aircraft with an HE round and it keeps going.......  then expected to keep reupping so 5 can jump in........    we don't have the numbers for 3 countries.....   smaller maps and hell,  I say have one day when the teams are randomized.   You go where the game puts you.   Squads and country loyalists can sustain one day of even sided fighting.