Author Topic: Wanted: Better Collision detection.  (Read 4879 times)

Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #45 on: September 17, 2026, 05:22:10 PM »
The 3 examples given to me I witnessed not one single time, not once. Invisible planes? Not ever saw this. Ya are magnifying rarities to counter a debate.

WTFE.

I am typing this slowly so it may sink in.  Invisible planes don't happen because IT IS NOT THE WAY YOU WANT IT TO BE.  I repeat, if it worked the way you want it, invisible planes would happen EVERY SINGLE TIME one plane doesn't go down under the current system.  The fact you just said this indicates unequivocally that you don't understand how it works.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #46 on: September 17, 2026, 05:28:06 PM »
I am typing this slowly so it may sink in.  Invisible planes don't happen because IT IS NOT THE WAY YOU WANT IT TO BE.  I repeat, if it worked the way you want it, invisible planes would happen EVERY SINGLE TIME one plane doesn't go down under the current system.  The fact you just said this indicates unequivocally that you don't understand how it works.

Wiley.


I think you should explain a few more times with more diagrams and visual aides.  Get some toy planes and wave them around in the air and make airplane sounds with your mouth. 

He is >< this close to getting it.   :rofl :rofl :rofl
« Last Edit: September 17, 2026, 05:31:36 PM by CptTrips »
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Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #47 on: September 17, 2026, 05:31:32 PM »

I think you should explain a few more times with more diagrams and visual aides.  He is >< this close to getting it.   :rofl :rofl :rofl

At this point, I do it for the cheap seats.  His other thread had someone I've discussed it with who understood how it works, but disagreed with the current way it handles it came around to seeing why the way it is makes sense.  I call that a win.

Everybody wants better, but outside of wishful thinking and magic I don't think there's a better practical way of doing it.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #48 on: September 17, 2026, 05:41:46 PM »
Everybody wants better, but outside of wishful thinking and magic I don't think there's a better practical way of doing it.

Well Wiley, We've gone enough rounds you know I wouldn't be shy about calling out what I feel is a sub-optimal design.

I've gone round and round on this, and explained it at least 20-30 times in as many years.  The current design is imperfect, but all other options are worse and simply introduce worse trade-offs.

It's a difficult game-state synchronization problem and if anyone had a better algorithm, they would have it patented.

Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #49 on: September 17, 2026, 05:49:25 PM »
Well Wiley, We've gone enough rounds you know I wouldn't be shy about calling out what I feel is a sub-optimal design.

I've gone round and round on this, and explained it at least 20-30 times in as many years.  The current design is imperfect, but all other options are worse and simply introduce worse trade-offs.

It's a difficult game-state synchronization problem and if anyone had a better algorithm, they would have it patented.

Yup.  We've had our disagreements, after a while it seemed your spirit broke the same as mine did, it just took a bit longer. ;)  At least when you were arguing, there was logic and reasoning involved.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #50 on: September 17, 2026, 06:15:11 PM »
Yup.  We've had our disagreements, after a while it seemed your spirit broke the same as mine did, it just took a bit longer. ;)  At least when you were arguing, there was logic and reasoning involved.

Wiley.

The next best solution would be an Authoritative Server model, but only if you want to double latency and with the Server having to take the load for all outcomes, you throw scalability out the window.

An Authoritative Server could never had hosted 500 players.

Off loading the decision to the clients, allows you to scale.
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Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #51 on: September 17, 2026, 06:45:41 PM »
I am typing this slowly so it may sink in.  Invisible planes don't happen because IT IS NOT THE WAY YOU WANT IT TO BE.  I repeat, if it worked the way you want it, invisible planes would happen EVERY SINGLE TIME one plane doesn't go down under the current system.  The fact you just said this indicates unequivocally that you don't understand how it works.

Wiley.

That’s not what I said nor meant at all. You constantly miss my point.

Again again again again again. Last f time. i’ve understood FE for 37 yrs. I am absolutely completely sick of repeats.  Again again again it’s not just me who wants the outcome coded in.

Did i start this thread? You keep saying “ this guy” it’s NOT JUST THIS GUY. Get a grip on that.

Trippy the punk is just here to stir the pot against me because he is obsessed with me. PERIOD . He shouldn’t even be allowed on bbs fir what laws breaking he pulled on me.

it was ne who told him DCS was ripping him iff 1 yr before he FINALLY GOT IT.  He had to wait until there was no more ways to deny the crap he sold here. He is mush. Lets talk about dense dilirium. He should even be allowed here after the stupid he pulled.

How does this work in other sims? Don’t answer.

As soon as I am disrespected ya just get 86ed

I liayh cliche and clichiee with pure passion. And that’s what is here.
« Last Edit: September 17, 2026, 06:47:35 PM by Animl-AW »
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Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #52 on: September 17, 2026, 08:09:50 PM »
That’s not what I said nor meant at all. You constantly miss my point.

Oh, please do clarify what you meant by

Quote
Invisible planes? Not ever saw this.

...meaning what, other than you've never been hit by invisible planes?  Of course you haven't, because the way it is coded, what you see is what you get.  There are no invisible planes for you to hit.  The way you want it to work, there would nearly always be invisible planes hitting people.

The next best solution would be an Authoritative Server model, but only if you want to double latency and with the Server having to take the load for all outcomes, you throw scalability out the window.

An Authoritative Server could never had hosted 500 players.

Off loading the decision to the clients, allows you to scale.


Oh jesus Trips, don't let him latch onto that.  I really don't want to try to get him to grasp rubber-banding or not being able to trust EITHER FE anymore.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Dadtallica

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Re: Wanted: Better Collision detection.
« Reply #53 on: September 18, 2026, 08:54:14 AM »
I think somebody needs a wellness check.
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Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #54 on: September 18, 2026, 09:42:33 AM »
I think somebody needs a wellness check.

Shut it mental mush. Back away from the drugs you brag about
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Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #55 on: September 18, 2026, 09:43:30 AM »
Oh, please do clarify what you meant by

...meaning what, other than you've never been hit by invisible planes?  Of course you haven't, because the way it is coded, what you see is what you get.  There are no invisible planes for you to hit.  The way you want it to work, there would nearly always be invisible planes hitting people.

Oh jesus Trips, don't let him latch onto that.  I really don't want to try to get him to grasp rubber-banding or not being able to trust EITHER FE anymore.

Wiley.

Punk
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Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #56 on: September 18, 2026, 09:44:37 AM »
All trips knows is what AI tells him. He’s a fraud and a criminal doxxer
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Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #57 on: September 18, 2026, 09:46:19 AM »
Oh, please do clarify what you meant by

...meaning what, other than you've never been hit by invisible planes?  Of course you haven't, because the way it is coded, what you see is what you get.  There are no invisible planes for you to hit.  The way you want it to work, there would nearly always be invisible planes hitting people.

Oh jesus Trips, don't let him latch onto that.  I really don't want to try to get him to grasp rubber-banding or not being able to trust EITHER FE anymore.

Wiley.

Can it be coded in or not? Funny you miss that wuestion in all your relentless repeats
Answer the biggest question dumb butt . You remind me of why I got divorced a repeat nag one track train.

I’m convinced only the morons remain on bbs
« Last Edit: September 18, 2026, 09:52:28 AM by Animl-AW »
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Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #58 on: September 18, 2026, 09:58:47 AM »
Can it be coded in or not? Funny you miss that wuestion in all your relentless repeats
Answer the biggest question dumb butt . You remind me of why I got divorced a repeat nag one track train.

I’m convinced only the morons remain on bbs

The only reason I repeat myself is you never answer any questions, or acknowledge any of the downsides to what you're talking about, or do anything other than mindless gainsaying.

Your entire position is based on misconceptions and wishful thinking.

It can be coded that way, with downsides that are WAY worse and would interfere with WAY more aspects of the game than your inability and unwillingness to avoid collisions.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #59 on: September 18, 2026, 10:04:52 AM »
The only reason I repeat myself is you never answer any questions, or acknowledge any of the downsides to what you're talking about, or do anything other than mindless gainsaying.

Your entire position is based on misconceptions and wishful thinking.

It can be coded that way, with downsides that are WAY worse and would interfere with WAY more aspects of the game than your inability and unwillingness to avoid collisions.

Wiley.

Can it be coded in or not
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