Author Topic: Very disturbing premonition by community comes true!  (Read 1507 times)

Offline Ripsnort

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Very disturbing premonition by community comes true!
« Reply #15 on: March 09, 2001, 09:07:00 AM »
 
Quote
Originally posted by Skysix1:
I am at work 50 - 60 hours a week and will rarely get more than a handful of hours a week to fly between my work and wife and kid.  I paid my $30.00 a and I want to fly the Arado.  If I cant fly it in main arena my $30.00 will go elsewhere.

Please forgive me for not being able to live in AH.  Maybe make a new arena with all the so called "super plane" everyone cries about.

H2H is ok but with 8 people there is really no fun unless it is a group of friends.

Check Six and Snap Shots will use the perk planes, and I believe that they are avaiable in TA all the time.  Sounds like your schedule is made for historic plane sets that the CM crew makes up every week for us!


Offline Skysix1

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« Reply #16 on: March 09, 2001, 09:14:00 AM »
Thank You Ripsnort.

I will keep my eyes peeled and see how this works out.  

Personally I think the perk system is a good idea but for someone like me it stinks unless I have some built up somewhere.  I wish when I joined I woulda gotten maybe 200-400 perk points for joining or something??

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Offline miko2d

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« Reply #17 on: March 09, 2001, 09:18:00 AM »
 
Quote
Originally posted by Skysix1:
I am at work 50 - 60 hours a week and will rarely get more than a handful of hours a week to fly between my work and wife and kid. I paid my $30.00 a and I want to fly the Arado. If I cant fly it in main arena my $30.00 will go elsewhere.

 Please forgive me for not being able to live in AH.  Maybe make a new arena with all the so called "super plane" everyone cries about.

 Shouldn't you be able to fly the "super plane" the same proportion of the time as any other guy of comparable skill?

 Personally, I am too busy to work 50-60 hours a week like you do, I prefer 10-15. Nevertheless I want to be able to afford to buy as much stuff as you do. Also I do not have time to get a wife and raise a kid, but I want a set too - no worse then what you have! I am a citizen, dammit, shouldn't it be my right!
 All income, wives and chidren should be distributed evenly or I will quit!!!!

 miko  

Offline Westy

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« Reply #18 on: March 09, 2001, 09:28:00 AM »
" "Every Perky I met at alt decided to break off once I brought the fight down in altitude" Exactly.  <yawn>"


 I'm going to take up a P-47D-R30 and cap fields  

-Westy

Offline Ripsnort

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« Reply #19 on: March 09, 2001, 09:28:00 AM »
Don't forget, Perk points carry over from tour to tour.

Offline Sky Viper

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« Reply #20 on: March 09, 2001, 09:37:00 AM »
 
Quote
Originally posted by Ripsnort:
The perk system, from a stand point of a few I spoke with online, looks like it WILL work!

I had 3 perk sorties last night, in 2 of the 3, I chose not to mix it up with low cons due to the fact that I felt a 2 kill sortie and LIVING was a "sufficient" success and rather than piss away 70 points, I chose to land the bird and get a non-perk plane instead.  

Others I spoke with were curious, and also flew perkies last night, but felt that it was like driving a Porche in rush hour traffic, better to store it for another day, than fly it every sortie!  

I have the perk points (roughly 1600 total) to 'waste' about 17 or 18, but why should I?  All the other A/C can dang near do the same job as the perkies can!

<S> to HT and this (IMO) brilliant feature, instead of a stupid medal for a 5-kill sortie, I get a "medal" I can fly if I wish to!

Remember, just about every computer game is about 'reward systems'...HTC has brilliantly implemented theirs!

[This message has been edited by Ripsnort (edited 03-09-2001).]

MAN, I GOTTA TELL YA...

I paid very little attention to Perk stuff when it came to flying!

I flew what I wanted when I wanted with the exception of the Jet Egg Scrambler which I crashed 45 Seconds after TO and realized I lost 70 pts. Whoopy freakin ding! I lost nothing IMHO since I would get a Lanc or B17 out and trash an entire base rather than waste my time flying 3 eggs to a target while I worry about losing the points. (Call me funny!)

Anyhow, as fighters go, I flew the hell out of the D9 with ABSOLUTELY NO regard to wether or not I would lose Perk Points. Honestly, I never even gave it a thought, and I probably won't.

I guess it may just be my style. I guess I'm not as much a gamer as a Pilot.
I think that if you want to snap some of the Uber'ness of the Chog, then you should add a 10min Time Out for HO Deaths.  Simulated Realism right?
I mean, if you get shot down in real life, you DON'T come back. For that reason, not nearly as many HO attacks occurred in WW2 as do here.
So I think the 10 min would fit the scale. (But then, I'm a differnt sort of duck)



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Offline AKDejaVu

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« Reply #21 on: March 09, 2001, 10:05:00 AM »
 
Quote
gotta agree with pop and it wasn't just the perk rides. the whole arena has shifted to high speed timidity. when there were 200 up there was some good action but it turned to "climb and run" again at 166.

I totally agree, but don't think the perk planes are causing this.  I saw this behavior more from D9s, P-51Bs and F4u-1x (they'd never get close enough to distinguish).  The doras just dove through furballs and continued running.  The P-51Bs were somewhat similar, though less of a threat and the F4us seemed to enjoy being an anonymous aircraft once again.

I do know I saw more HOs, more gang-banging (10 cons chasing 1 plane) and more overall dweebery last night than I have seen since I started playing AH in October of 99.

I'm willing to believe that this is just an effect of alot of people flying planes they aren't really experienced with.  It seems it may take a month or more to really work out just how well the perk system works in regards to both perked aircraft and perk incentives.

One thing, I hope we don't get any better performing non-perked aircraft in the arena.

AKDejaVu

Offline Sky Viper

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« Reply #22 on: March 09, 2001, 10:54:00 AM »
 
Quote
Originally posted by miko2d:
 All income, wives and chidren should be distributed evenly or I will quit!!!!

 miko  

DAMN SKIPPY miko, you said it!

What is your address, I will send you 1.5 of my 3 kids, 2/3 of my petty income, and my wife!  Oh, and if you act in the next 30 min, you will also get this 1987 Nissan Pickup with only 220,000 Miles absolutely free!
And as a bonus:  I will throw in 1 of my 2 dogs and a Piranah complete with it's 55 Gal. tank!


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Offline Kieran

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« Reply #23 on: March 09, 2001, 10:59:00 AM »
I flew the 51B high and low, tangled with a/c on the deck, turned, zoomed, strafed ack, hangars, etc. Though I wouldn't take one into a turnfight against too many planes at once (if I was alone) I wouldn't have a problem taking it where no 51D dared step. I don't really think the 51 pilots look at the B as a "hit-and-run" option- it lacks "hit".  

Agreed, AK, the arena dust needs to settle a bit; my reasoning for bumping this topic up in a week or so.

Offline Karnak

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« Reply #24 on: March 09, 2001, 11:00:00 AM »
Sky Viper,
Er, the Fw190D-9 isn't a perk plane.  Ya can't lose perk points in it.

Sure is nice for a non-perk plane though.

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Bring the Spitfire F.MkXIVc to Aces High!!!

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Offline Vermillion

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« Reply #25 on: March 09, 2001, 12:32:00 PM »
Its gonna take a couple of weeks before we reach an equilibrium point, and people burn thru their horde of perk points from the past two months.

Then lets talk about how well its all working.

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HaHa

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« Reply #26 on: March 09, 2001, 02:37:00 PM »
If perks are so good - maybe we should perk everything except the real common planes?

Every day HTC gives you say 50 additional points to play with. If you lose those points then you are stuck with some common planes e.g., zero etc.. until you earn some more. Think of it as like counter-strike where you purchase your weapons.

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Very disturbing premonition by community comes true!
« Reply #27 on: March 09, 2001, 04:00:00 PM »
 
Quote
Originally posted by Kieran:
Not a naysayer, just saying drawing conclusions after one day is a bit dangerous.


How about all the guys that drew conclusions BEFORE it was even implemented?  


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Offline J_A_B

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« Reply #28 on: March 09, 2001, 04:24:00 PM »
CounterStrike found out that limiting what people use isn't always a good idea.

WHen the ga,e first started out, and for the first few versions (up till beta 3.x, if I remember correctly), the people on the "losing" team got almost no money.   If one team started to win, they would KEEP winning because the losing team had only pistols.

So many people complained about this, that the whole money system was changed.  Now, even people on the "losing" team can always afford at least a submachine gun.  I have not played CS since Beta 6, because too many cheaters, but I am sure the money system has not changed back to how it used to be.

The moral of the story is that CS found out that things which are cool in theory, don't always work very well in practice.

This is why I think AH should try to keep to a minumum the number of perk planes.  

J_A_B

Offline Westy

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« Reply #29 on: March 30, 2001, 11:35:00 AM »
 <boot'o'roonie>

 So. It's been a couple of week.

 How many of the pessemistic "folk"  found that by gosh, they were right? That the perk point system totally destroyed AH and that they were forced to cancel thier accounts as they said they would?

  - Westy


[This message has been edited by Westy (edited 03-30-2001).]