Originally posted by Wotan
let me change my mind on a couple of things after a good 2 hours or so screwing with it
The terrain is damn good ....
the 1 st map i flew on I dunno why didn't look as good as the bob terrain.
In full real, trim ,cockpit view only it was fun its a competent fm and compares well with most other modern games.
I was impressed with how u needed to keep on trim to keep it flying clean. I don't no how "real" this" is and I'm not a pilot or have I flown a real ww2 bird. The planes have a tendency to yaw (109s any way).
The tracers, and cockpits fov are bad imho is there any talk of changing these?
I would be only interested in a "full real room" and suspect it would be a lonely place. The biggest draw to fa as I have seen in the past is the arcade arenas which theres nothing wrong with that if you prefer it. In ah we have nearly a 400 folks in 1 arena and all though there are arguable some arcadish things (this is true about all computer flight games) I'd rather fighter a 109 in my 190 they cruise around like wonder woman.
I prefer the external look of ah planes over fa's they look "cartoonish" thats not a knock on fa so does il2 to a degree.
However its a real improvement over fa2 and I can see where you guys would be happy.
I fly ah and wb3 and il2 and prefer ah overall. However arena play has me burned out bigtime and a arcade room has no appeal to me at all.
Enjoy your game. I prefer vanilla ice cream, you like chocolate and neither of us are wrong.
Thank you wotan - I don't expect you to suddenly close your account and move over to FA or indeed any of you, but it's nice to see someone actually taking the time to look at it properly and fairly, with an open mind.
The reason for the yaw in the 109s is that there was no rudder trim in the 109s up to the late G and K models and are modelled as such in the game.
I think it will be interesting to see how the player numbers do develop in the future - in FA2, the most popular phsyics were intermediate, but I think in FA3, they might divide evenly between arcade and advanced.
The cockpit fov doesn't look like it's going to change. This does seem to be an AH-specific request. FA advanced players of old don't seem to have a problem with it.
The problem with FOV is the focus thing. If you look straight ahead and pick the edge of your focussed vision, it will give you a FOV of around 45 degrees (as modelled in FA). However if you include your peripheral vision, which is not in focus (and actually in black and white IRL - peripheral vision does not pick up colour, fact fans), then it expands to about 60 degrees or so (which seems to be roughly what you have in AH). However in AH, you have perfect vision and clarity throughout the 60 degree FOV.
You decide which is more realistic...(well - you have obviously
)
As I say, I'm not expecting any of you will leave this game. This is where your mates are and where you are most comfortable.
But I think it is good for both our games to know what each other is up to...kinda raises the bar and hopefully the players all benefit as a result.
Awra best,