Author Topic: What's The Rook Problem?  (Read 1673 times)

Offline Muddie

  • Copper Member
  • **
  • Posts: 136
What's The Rook Problem?
« Reply #75 on: August 06, 2004, 04:03:56 PM »
You guys COOK???!!!??   your sheep?????   That's disgusting!!!!!!

Quote
Originally posted by Don
>>Too many years of close realations with Sheep. It takes a toll.....<<

Wrong! There are just so many ways of cooking sheep, then you get tired of it. Some of us are looking to expand our culinary experience and add something different to our menu. Them damn navy ships are notorious for having the best food on em but, some dweebs keep hidin em :rolleyes:
The Nitwits are into stealing our bases cuz they like sheep for wholy unnatural reasons :confused:  (beats the hell outta me).
And the bi****s want all the bases cuz they wanna pimp the sheep off to the Nitwits, and sell the sheep to Rooks (by the pound on the hoof).

Offline FiLtH

  • Platinum Member
  • ******
  • Posts: 6448
What's The Rook Problem?
« Reply #76 on: August 06, 2004, 04:05:41 PM »
Personally...I have to be in the mood. Some nights I feel like base grabbing, while others I dont.

  Id say 70% of the time I'd be content finding 1 on 1s or 2 on 2s in the fringes. It seems that most of the time you have one massive furball base either attacking or being attacked, and a few small fires throughout the map.

  I hate fighting for targets. Too many assists. Its almost like the plane has 100% damage allowed. The 1st guy hits for 30%, the second hits for 10%, the third hits for 20%, the fourth hits for 25%,and you come in and remove his wing..which you expect a kill, but since only 15% was left to damage from 100%, it was as if you hit for 15%, the remaining damage degated, giving the kill to the 30% guy.

  That was just something I had been pondering with no bearing on the topic...just how it feels at times.

  Organization is the key to getting people together to act as one. Make it seem bigger than it is..assign leaders, hold a briefing in the tower at a base..PLAN!  Just saying" AF29 is next!", doesnt light the passions that a ww2 sim should be. You need to get people into it...pretend that bomber is full of people..not just a bunch of pixels you can just regenerate over and over again.

~AoM~

Offline 68DevilM

  • Gold Member
  • *****
  • Posts: 2033
What's The Rook Problem?
« Reply #77 on: August 06, 2004, 04:07:02 PM »
may be certain times of day  (160 players online) when your out numbered but when its primetime baby!(600 players online) rooks outnumber the rest 2 to 1:aok

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10226
What's The Rook Problem?
« Reply #78 on: August 06, 2004, 05:02:12 PM »
Quote
I've just read two threads that correctly note that we have some serious problems. Some of our older squads are even considering leaving, and personally I understand why. We have an almost terminal lack of numbers - even nits and bishes admit that there are certain times of day when the ratio is always against us. But that begs the question, why don't people want to be - or stay - Rook?


lol are you kidding me????

I left the Rooks last tour and probably will again this tour because of the simple fact that during US Primetime we have SOOO MANY FREAKING PLAYERS!

There is no fun in logging in, trying to find a fight, maybe finding one maybe not, getting into a fight, and then having 10 other Rooklings come along and cherrypick your kill away from you. Now dont get me wrong, a fights a fight, but if I fight for a kill, I want the kill.

Last tour, I flew Knit, along with my other squad mates. They won't argue with me when I say that at almost anytime we had no difficulty finding fights. Normaly it was a gangbang but hell, it was still a fight. There was plenty of red guys to go around and if you wanted to work on your S/A, there was no better place to do it than dodging 4-5 cherry picking dweeblings while turn fighting with 2 or 3 other Spits.

Simply put, Rooks not having enough players is not a problem. Infact I would and will encourage other squads to leave Rooks and go join the Knights first, or the bish second. We just have too many players during primetime.

Numbers during the day means nothing. People come and go, only play for 5 to 10 minutes then log off and go about their day. So one minute you may have a 20 player advantage, and the next you are down 20. Its always changing during the day. Its just something that you'll always have to deal with.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline seabat

  • Copper Member
  • **
  • Posts: 150
What's The Rook Problem?
« Reply #79 on: August 06, 2004, 05:16:40 PM »
"lol are you kidding me????"

"I left the Rooks last tour and probably will again this tour because of the simple fact that during US Primetime we have SOOO MANY FREAKING PLAYERS! "



LOL   Before you answer check the dates.

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10226
What's The Rook Problem?
« Reply #80 on: August 06, 2004, 05:29:36 PM »
and so your trying to say to me that Rooks are lacking in numbers?

make your point seamn.
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline X2Lee

  • Silver Member
  • ****
  • Posts: 1074
Re: What's The Rook Problem?
« Reply #81 on: August 06, 2004, 05:31:36 PM »
UMMM yer talkin about nits?


Quote
Originally posted by Seagoon
Hi All,

I guess I'd like to have a discussion with fellow Rooks mostly to try to figure out what is consistently going wrong with our side.

I've just read two threads that correctly note that we have some serious problems. Some of our older squads are even considering leaving, and personally I understand why. We have an almost terminal lack of numbers - even nits and bishes admit that there are certain times of day when the ratio is always against us. But that begs the question, why don't people want to be - or stay - Rook?

I'm a compulsive underdog player, and I never switch sides, so the chances of my leaving are slim to none. But I can fully understand why others do. So here are my questions, and I'm hoping you guys can help me answer them:

1) Why do we seem religiously opposed to working together? On the odd occasion that someone posts a mission, it is inevitably undersubscribed some are even totally ignored even when they aren't stupid. Calls for help go ignored, calls to consolidate in one area are also ignored, calls for updates as to the situation at a given field are ignored. No country is worse than the Rooks about failing to provide escorts for Goons; I've actually watched Rooks with OVERWHELMING numbers at a base allow a single stray Con to blow away an incoming Rook Goon because they are more interested in being the first of five Rooks to chase down another fleeing Con.

2) Why do we seem so unconcerned about the Strategic situation? I have to hand it to the Bishes. Whenever their home islands are under attack they come together and work en masse to try to recover or defend home fields. WE ROOKS on the other hand, will actually continue to furball on center island while our home bases are being taken. Calls to the dweeb brigade for help and pointing out the obvious (hey guys we are about to lose X home base!) are inevitably greeted with "Shut up, I pay my money to play and have fun" replies. It never seems to occur to them that they aren't going to have much fun with no resources, no dar, and a 9 to 1 ratio against them.

Heaven help the poor Rook who tries to offer strategic advice, or tries to organize a defense - he gets hammered with "You're not the boss of me" and the aforementioned "Shut Up, I pay my money..." replies. We can actually watch the effectiveness of mass attacks from the other teams and then immediately respond to suggestions that we do the same thing with the same inane "I hate all forms of authority and organization replies".

So is it that we have an extraordinarily high percentage of selfish players, is there a vast bishnit conspiracy, or do we need a special arena created called "Useless Dweeb Furballers" with an 8x8 map and only 1 base?

And now, from the secret archives an actual Rook Country Channel conversation:

"Rook1: I told you. We're an anarcho-syndicalist commune. We take it in turns to act as a sort of executive officer for the week.
Rook2: Yes.
Rook1: But all the decisions of that officer have to be ratified at a special biweekly meeting.
Rook2: Yes, I see.
Rook1: By a simple majority in the case of purely internal affairs,--
Rook2: Be quiet!
Rook1: --but by a two-thirds majority in the case of more--
Rook2: Be quiet! I order you to be quiet!
Rook3: Order, eh -- who does he think he is?
Rook2: I am your king!
Rook3: Well, I didn't vote for you."

- Seagoon

Offline seabat

  • Copper Member
  • **
  • Posts: 150
What's The Rook Problem?
« Reply #82 on: August 06, 2004, 05:44:10 PM »
make your point seamn

If seamn means me, the point is the post you quoted and responded to is dated April 21, two thousand and two.

Offline Morpheus

  • Plutonium Member
  • *******
  • Posts: 10226
What's The Rook Problem?
« Reply #83 on: August 06, 2004, 05:48:10 PM »
Well, I guess then you are missing the point of what I am saying.

Rooks, RIGHT NOW, have just too many players, there are too many squads switching sides to come to the Rooks.

So the point I was making...

.....do you need me to go through it again?
If you don't receive Jesus Christ, you don't receive the gift of righteousness.

Be A WARRIOR NOT A WORRIER!

Offline seabat

  • Copper Member
  • **
  • Posts: 150
What's The Rook Problem?
« Reply #84 on: August 06, 2004, 06:06:36 PM »
No need to go through it again whatsoever.  

Granted I had to re-start reading you post several times due to your avatar but I understand what your opinion is of the current state of country numbers and its effects on your gameplay.

My point had nothing to do with your opinion.

Offline Easyscor

  • Plutonium Member
  • *******
  • Posts: 10908
What's The Rook Problem?
« Reply #85 on: August 06, 2004, 06:53:43 PM »
I blame it on Sikboy! Muhaha.:D
Easy in-game again.
Since Tour 19 - 2001

Offline Jackal1

  • Plutonium Member
  • *******
  • Posts: 9092
Re: What's The Rook Problem?
« Reply #86 on: August 06, 2004, 07:28:55 PM »
Quote
Originally posted by Seagoon
Hi All,

 We have an almost terminal lack of numbers - even nits and bishes admit that there are certain times of day when the ratio is always against us.  Seagoon


tick tick tick tick tick BING
Attention: The troll rating system will officialy have to change due to this post. A mere one to ten scale will no longer suffice for such a brazen, outright troll. It is not the outright boldness of the fictional subject matter as much as the quality and quanity of the catch.
Bravo!
 On the new scale of 1 to 25 , I give it a 25.
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
------------------------------------------------------------------

Offline Sikboy

  • Platinum Member
  • ******
  • Posts: 6702
What's The Rook Problem?
« Reply #87 on: August 06, 2004, 08:08:17 PM »
Quote
Originally posted by Easyscor
I blame it on Sikboy! Muhaha.:D


Yeah, I take the blame on this one. I forgot that when you hit a thread like this, you usually post first, then read through the replies later. I wonder how many people responding today actually read the post that bumped this up after two years?


Point being, that once upon a time the Rooks were complaining about not having numbers.


-Sik
You: Blah Blah Blah
Me: Meh, whatever.

Offline zabe

  • Zinc Member
  • *
  • Posts: 31
no rook problem
« Reply #88 on: August 06, 2004, 11:53:44 PM »
#s win in most wars.  They need to find an agreable way to ballance the war

Offline zabe

  • Zinc Member
  • *
  • Posts: 31
no rook problem
« Reply #89 on: August 06, 2004, 11:53:46 PM »
#s win in most wars.  They need to find an agreable way to ballnce the war