Author Topic: What's The Rook Problem?  (Read 1692 times)

Offline Kweassa

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What's The Rook Problem?
« Reply #60 on: April 24, 2002, 06:37:43 AM »
Masherbrum, I agree with your optimistic sense of view. As you would argue and I would agree, the most important things are indeed an urge to action, not to talk.

 However, whilst we Rooks will try to do the best with whatever we have for the moment, there are some things that just cannot be done with optimism alone, and requires a bit more exchange of opinions and analytical views in order to point out (and hopefully apeal to some good squads and pilots :) ) 'what exactly is up with the Rooks, lately.'

 In simple words, no matter how we try, the numbers barrier is something 'outside' the game itself, that we cannot solve by our efforts within the game alone. I don't think anyone had the galls to say it out loud, but in simple truth, WE NEED HELP! :D

 We can't do this with current Rook members. I've logged in only to find out things were exactly the same as previous day, previous week, and previous month. Swarms of red dots literally covering every of our bases.

 We need conscious and voluntary decisions in part of many individuals and squads to rotate back to the Rooks to balance up the numbers. We need all the help we can get.

 It's been months we Rooks have been doing the 'Rookahnistan', 'Rooraq', and 'Rookoslavia' impression, and getting banged by the 'super powers' all the time gets a little old after months  ;) !

Offline Masherbrum

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What's The Rook Problem?
« Reply #61 on: April 24, 2002, 07:03:41 AM »
Crying about it doesn't do ANYTHING.
FSO Squad 412th FNVG
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Offline lazs2

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What's The Rook Problem?
« Reply #62 on: April 24, 2002, 08:14:32 AM »
I don't see the problem... our squad looks for a field with some action that isn't too lopsided and we fight there.   The real problem as I see it is a bunch of strat potatos all organizing little gangbangs all over the map so that no good fights exist a lot of the times but...   that is not a country thing.    

I don't want to be gangbanged by an "organized" group nor do I want to do the boring base capture /gangbang/fight over scraps thing.    The lopsided aspect of "organization" is what causes 8 guys to chase and fight over one con not furballers.
lazs

Offline Don

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What's The Rook Problem?
« Reply #63 on: April 24, 2002, 11:28:17 AM »
>>"Cooking." Is this some CAF euphemism I never heard back in Flight Sim Brand X?<<

Muhahaha! We eat em Runny! :D  In flite sim ..... Bz landers would fricasee; boil; bar b cue; fry; poach etc sheep we caught and er ummm liberated from all of the Az and Cz fields we took.
The alternative was.... to perform nameless acts with em & on em as some of the other coutries did. I note that many of those former preverts are now flying for bishits and nitwits;)
And the debauchery continues. We must rid the arena of these Philistines! :D and enjoy the pleasures of purloined meats.

Offline Don

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What's The Rook Problem?
« Reply #64 on: April 24, 2002, 11:55:32 AM »
>>Thus, RJO can be translated as something born out of desperation in recent Rook events - loss of prestigious pilots, loss of squadrons, severe lack of experienced players and loss of overall numbers.. etc etc. <<

Kweassa:
The RJO wasn't borne out of desperation at all; frustration perhaps but not desperation.
It is also a notion and activity which occured with regularity among B-Landers in AW in direct response to what other countries in that sim would do on Sunday nights. The other countries would gather all of the dweebs they could find and their numbers would dwarf the rest of the arena, and they would romp; usually all over the Bz cuz we were the best in the game (this is Full realism I'm referring to). So, the COs of each(Bz) squadron got together and had their pilits meet on Sunday nights. Short of it:
We stopped em cold:D, We then rolled over em and had some damn fine battles. Soon all sides came to expect a fun night in the FR arena.

Switch to AH:
My recollection is that once a majority of AWers came to AH; many of whom joined Rooks because we already had guys who made the switch here, and saw the imbalances, we decided to rejuvenate what we began over in that other sim. It worked there, so why not here? Because many former AW squads moved over intact, our COs got together and organized ourselves.
Recently there has been a lull in RJO activities, mainly due to real life considerations. It has been posted on this BBs that the RJO will resume soon. Once this happens, there will be balance again.

What other squads do is their business. Its the Rook squads that remain who are the backbone of the country.
We have enough prolific pilits to hold next to any and, our experience improves with every battle we fight.

Patience Masherbrun, it will all come out in the wash. I cite last night as an example. Rooks at one point had 70 pilits up and bish and Nits had over 100 each. The usual 2 way attacks were going on but, Rooks held em and began taking bases. I logged off at 10 p.m. EST and the score was dead even across all 3 countries. We get stronger each time we fight the other two at the same time. Rooks are never without a target rich environment :D

Offline Grimm

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What's The Rook Problem?
« Reply #65 on: April 24, 2002, 12:36:15 PM »
Personaly....  

I prefer to be the favorite target of my enemies, I like the fact we are ganged on 2 fronts regularly.   This only Strengthens the Rooks.    Our Pilots are forced to learn better tactics, hone the skills they need.  Our Squads get better and better as functioning as a unit.  our inter-squad communication improves and we learn to fly as a unit.  Those that take a command learn to think on there feet.  The Situation improves us all as a whole.

If I had a goal and a wish, it would be for the Rooks to always be the most hated and despised country by our enemies.   Because if that happens, it only means we are doing well.

Some of the RJO actions Iv been involved in have even been more exciting than scenarios.  The Level of imertion was incredible.  Commanding 100 pilots is also something That everyone should try.  

Another thing in support of Joint Ops nobody has mentioned.  The Friendships that can grow out of working together.   I have many friends in many squadrons.   Something I value even more than a K/D.  

ROOKS  RALLY...  FIGHT HARD... PERSEVERE... !!!!!!

Offline Widewing

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What's The Rook Problem?
« Reply #66 on: April 24, 2002, 01:28:34 PM »
See below
« Last Edit: April 24, 2002, 01:31:33 PM by Widewing »
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Widewing

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What's The Rook Problem?
« Reply #67 on: April 24, 2002, 01:30:43 PM »
Quote
Originally posted by Beegerite
Wide, may I call you Wide? :D

The simplest kind of combat tactic is to fly with a wingman.  Somewhere in "Fighter Combat, Tactics and Maneuvering" there is a quote from some real life super ace to the effect that "a single man is a liability"  At this the simplest level is where we fail.  If we can't develop consistent team work with one individual, how are we going to do it with a squad or our countrymen.  As I said in a previous post, I tried to force this issue in our squadron by setting the rule down that you must always fly with a wingman and return to base for yours or meet up with another squad mate in case of death or serious accident.   This isn't an oppressive rule and most people would probably agree with it and in fact in our case we had to swear a blood oath that we  would abide by the charter and other rules of similar ilk.  Well, they weren't followed.  Why?  Here are some observations.  You covered somebody one sortee and he didn't reciprocate the next.  You saw a lone enemy buff and got buck fever, the cold sweats and palpitations and went off after it leaving your flight leader to fend off 2 nikkis all by himself.  You were too busy or anxious to get into the game to be able to dedicate even one hour per week to practicing specifically with your wingman and working on being able to fly wing with other squad members.  

Another rule I dreamed up was "Rookland comes first", that's why we're RRR.  Just the other night I found myself in the center island while the main island was under attack.  Why?  Forgot our focus and this happens quite a bit e.g. you take off on a JABO mission loaded with bombs and rockets and upon seeing a distant enemy you drop ordance and attack a Nikki in your ME110 totally forgetting about your intended target and the fact that the Nikki is going to kill you.  You should have run like hell for your target.  Got that job done and then and only then play footsies with a Nikki.  Doing any of the aforementioned things in real life combat would earn you a one way ticket to the firing squad.   Where's our firing squad?  

Last but not least is the leadership role you mentioned.  I dreamed up rotating battle leadership on a daily basis to keep our squadron from being run by any one individual.  Everybody gets an equal time to play Napoleon.  Guess what?  Nobody ever remembers or seems to be interested in knowing whose turn it is to run the show.

Guess it is a game.
 
Beeg

 


Sure, you can call me Wide, everyone does.:D BTW, Widewing comes from my friend and writing partner's company, Widewing Publications. Me, I'm 49 yrs old, 5'11", 168 lbs, anything but wide thanks to my continued participation in amateur boxing competition (Masters Division, a polite way of saying "old farts"). It keeps me trim and in reasonable shape. ;)

When the =Ghosts= fly as a unit (whenever two or more are online), we don't generally RTB if our wingman gets shot down. However, I myself will withdraw from the fight at the first opportunity to either wait for his return, or to cover his climbout from the field. Indeed, every situation has its own unique set of circumstances. Therefore, hard rules are not generally in place. Last evening, Hammer ran out of gas while we awaited the capture of a Bish field. He was forced to land on the runway, while two of us stood guard in the event the acks or hangers came up. Prior to that we had three aircraft up over this field. Hammer and Targut capped low, I assumed the high cap. This paid off when a P-51 raced in to attack our goon. My height (15k) allowed me to reach and kill the Mustang before he got a chance to do any harm. No one else was in position, or had enough E to get to him in time. This is how we fly. Each situation is evaluated and decisions made to best utilize our resources. I suppose that I tend to analyze situations more than most pilots. That's just my nature. I prefer to have a basic plan before committing to the attack. Countering this, we have a few who are willing to dive in regardless of the odds facing them. I admire their pluck, but would prefer that they be a bit more thoughtful. Nothing kills cohesion faster than rash attacks that result in unnecessary losses. I'm a firm believer that altitude determines the rules of engagement, and I hate to blow alt on a whim.

Another thing I prefer to avoid is everyone attacking from the same direction. I prefer to attack from two directions, in a staggered attack that catches the enemy in their break turns, at low energy state. Sometimes, sending in a second group behind the first will catch the enemy focused on the initial attack, and now chasing them. This is easy to coordinate with a disciplined squad. A well-trained squad can be devastating to the enemy. As I see it, the problem centers on finding people willing and able to fly with higher than normal levels of discipline. Now, this doesn't mean that we would expect this every sortie, not at all. But, we would expect it for squad nights and Joint Ops. God knows, I enjoy the freedom of freelancing, which is why I occasionally like to fly before my squadies log on. Usually, I'm the last or next to last to log off, so I can "do my thing" then if I wish. Not withstanding, once we team-up, individual goals become secondary to the "mission" needs. I am thinking about proposing that one night a week be designated as a non-squad night. In other words, squad members will not be expected to fly as a squad, but do whatever they desire. For example, I enjoy manning the 5" turrets on CVs. In fact, I have nearly 190 kills this tour manning those guns (I like to create my own personal "no fly zone"). So, I relish the opportunity to jump in one from time to time.

Since we only have 8 members this early in the squadron's existence, it is common to have an odd number of pilots flying, 3 or maybe 5. So, there will be some cases where there will be multiple wingmen. Nonetheless, there are some skilled pilots who thrive operating alone. These guys should always be section leaders. I would hate to waste their talents having them always guarding someone else. I would prefer that someone be guarding their six, which allows them to tear up the opposition, relatively unrestrained. But, this is the exception, not the rule. As I see it, this is the best way to harness the "lone wolves", and not see unit cohesion go to hell. I would, however, expect that he demonstrate some leadership by allowing his wingman plenty of opportunities and set-ups. Personally, I really enjoy drawing an enemy into an ambush. :D

It seems to me that a good squad will be able to balance air discipline and fun factor in a way that keeps everyone's interest despite differing ideas on what truly constitutes "fun". Sharing mission command is a good idea, allowing for everyone the opportunity to contribute and sharpen planning and decision making skills. Our CO, Hammer, is planning exactly that.

Yeah Beeg, it's a game, but we can still try to offer something for everyone. Whether we succeed is another matter. :D

My regards,

Widewing
« Last Edit: April 24, 2002, 02:24:01 PM by Widewing »
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline humble

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What's The Rook Problem?
« Reply #68 on: April 24, 2002, 02:59:29 PM »
I just switched over from knights a few weeks ago....I got tired of the numbers. When I went knight (long time ago) they were always outnumbered so it goes in cycles...personally I hate being on the side with the biggest #'s.

As for team play, I honestly cant see much difference. Recently the knights had great numbers and a lot of good op's...it was hard to find a place they weren't attacking in mass. Truthfully, the side with the numbers will control the flow of the game.

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline lazs2

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What's The Rook Problem?
« Reply #69 on: April 25, 2002, 08:46:46 AM »
well said humble..  the side with the most numbers will hit in the most "organized" manner and ... they will have the excess numbers for using goons and fluffs  making things even worse.  

It's all so boring... come in low with jabo and fighters and come in high with fluffs at the same time.   do it to fields that are outnumbered and then simply kill a couple of leantoo's and no more fighter opposition..   Takes a real military mind to get one of those going eh?
lazs

Offline Seagoon

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What's The Rook Problem?
« Reply #70 on: April 25, 2002, 09:43:37 AM »
Hi Kieran,

Quote
Originally posted by Kieran
The "problem" is we have a few Knight and Bishop generals in disguise playing the Rook side. Rooks just want to have fun- it's just taking a little longer for some of the guys to figure it out.


You actually made one of my original central points:

"Heaven help the poor Rook who tries to offer strategic advice, or tries to organize a defense - he gets hammered with "You're not the boss of me" and the aforementioned "Shut Up, I pay my money..." replies. We can actually watch the effectiveness of mass attacks from the other teams and then immediately respond to suggestions that we do the same thing with the same inane "I hate all forms of authority and organization replies"."

More effectively than I ever could, thanks.

- Seagoon
SEAGOON aka Pastor Andy Webb
"We have no government armed with power capable of contending with human passions unbridled by morality and religion... Our Constitution was made only for a moral and religious people. It is wholly inadequate to the government of any other." - John Adams

Offline Kieran

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What's The Rook Problem?
« Reply #71 on: April 25, 2002, 11:03:40 AM »
...and you're making the "it's just taking a little longer for some of the guys to figure it out." More effectively than I ever could, thanks. ;)

Offline Sikboy

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Re: Re: What's The Rook Problem?
« Reply #72 on: August 06, 2004, 03:27:15 PM »
Quote
Originally posted by Sikboy
Maybe you guys need a new slogan. This "Come get Ganghumped by the Bish/Knight MA Juggernaught" just isn't getting the new recruits" Maybe you should try "Be all that you can be" The army had some success with that in the 80s. I'm sure others have some good slogan ideas for increasing Bish recruitment.

-Sikboy


I was looking for something else, when I found a few old number threads addressing in-game inbalance :)
In retrospect, I think the "Be all that you can be" really worked well lol.


-Sik
You: Blah Blah Blah
Me: Meh, whatever.

Offline DipStick

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What's The Rook Problem?
« Reply #73 on: August 06, 2004, 03:30:41 PM »
Just hate it when somebody bumps a 2+ year old thread. Only thing worse is when somedody bumps it again to say how much they hate it. :p

Offline JB73

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What's The Rook Problem?
« Reply #74 on: August 06, 2004, 03:34:15 PM »
holy olden threads batman LOL

was about to say first how did i miss this thread?

then say yes rooks are buttheads lately, intentionally stealing kills, and junk like that. (yeah yeah i know supposedly every country does this, but the last week it has been the worst i have ever seen it.)

i currently have = assists as kills but was negative until yesterday as a fighter. i take a wing off a plane and as he is hitting the ground some rook comes blazing in shooting and popcorns the plane.

too many times to count (actually about 12 times this week alone). very frustrating to be a rook especially when you want to shoot down the guy next to you 1/2 the night.
I don't know what to put here yet.