That's 99% of YOUR collisions Dux, mine are the same, 99% of the time it's a scissors or blindside that results in a collision. Then again, there is little/no way to avoid these, they happen and just as often happen to the enemy (it's pure luck when in that close who collides with whom).
90% of the collisions overall though go to the HO... people hang in the HO right to the bitter end trying to shoot the crap out of each other and then ram into each other in the end without bothering to avoid. This guy described the typical collision in AH, it's a HO where nobody chickens out.
JAB, it is theoretically possible to force someone to ram you while you don't ram, but in practice it would be impossible to judge. I can see it now "I know the guy has a ping time of 130ms, so if I place myself at X position infront of him it will appear to be a collision to him but not to me". Nice try though... seen it tried before, it's impossible to create this condition under anything but a collaborative crash.
-Soda
The Assassins.