IL-2 is a lot of things, and I dare say it is about the second best flight sim game I've ever played.(AH is still #1 to me

) I actually enjoy flying IL-2 as much as AH, and in some aspects IL-2 is better than AH(personal opinion).
The general FM in fact feels a lot like AH(they feel very simular to me..), but in some subtle areas the IL-2 planes perform in a bit 'unpredictable' way compared to AH.
Maneuvering is crisp and joyable in AH(probably has to do a lot with combat trim, but even with combat trim off it's pretty 'crisp'), but I think I like the feel of "unpredictableness" in IL-2 better. This 'unpredictableness' or 'not-so-crispness'(but I don't think you can call it 'mushy' either.. I just can't find a right word...

) adds a lot to immersion and pilot skill.
For example, in AH, when you put up a Bf109G-6 against a La-5FN, you know the La-5FN turns better than the G-6. Unless the pilot in the G-6 is VERY skilled, or the La pilot totally sucks, in a turn fight the G-6 most usually loses, and the 5FN wins. The results within set parameters are predictable - because it's crisp and very clear.
In IL-2, tight turning takes a lot more work than AH, and the results are not always clear, because there somehow seems to be more factors working in the FM. Besides, the stall characteristics are treacherous in IL-2, very hard to recover.
To put it simply, it takes a lot more effort and practice to reach "the edge of the envelope" in IL-2 than AH.
The gunnery model in IL-2, I think, is better than AH too. Now, some pilots like funkedup claim they get same range hits in IL-2 as AH(500 yard shot would be about .50 range in IL-2). I believe what funked says, but the thing is, in my case, I can get 500 yard shots in AH but not in IL-2. I can't dream of hitting anything further out than 300 meters, unless the target stays totally level. The "get in close, then go in closer" really has some meaning in IL-2. I think this means skill levels in gunnery show more drastic results in IL-2 than AH. Pilots like funked have way better aim than someone like me, but I can get 500~600 yard shots in AH despite the difference. In IL-2, the skill difference shows.. funked can get those shots in, I can't.
..
But what IL-2 lacks so much is a good multiplayer environment. Those hyperlobby games are as dull as it gets.. AH might be a little worse off in subtle areas such as I mentioned, but overall, for a MMOG, AH ranks absolutely first. If I get two hours to play every day, I'd gladly put every single second in AH rather than IL-2.

I hope AH will continue its awesome evolution.. (and hopefully implement some of those things I liked in IL-2 into the game)
