I've been playing AH for about three months now, and I am first to admit that there are a lot of guys and gals out there who kick my a** on a regular basis. Other than situations where I get HO'd by everyone and his or her uncle (probably my fault for being so dumb to begin with), most fights (read: times I die) are a lot of fun. A toast to all worthy opponents.
My "whine" has nothing to do with the people who shoot me down or how they do it or if their N1K is hanging on its prop or they are flying a dweeb ride or if the AAA is to accurate or (insert fave whine here), but rather with teamates and the apparently incessant need amongst all people to, in my view, simply fly around finding a furball and completely disregard any wingmen who may be in the immediate area:
Examples:
1. On the theory that we are all trying to win the same "war", I try as much as possible to give 6 calls. I find I send out more than I receive, which is understandable in a big fight (i.e., everyone is too busy). But I have recently noticed the following: I'm being chased by 4 or 5 cons, teamate moving in behind cons setting them up (gotta love target fixation), but instead of giving a 6 call, friendly just blazes away. End result - He may or may not get a couple of kills, but I'm evading 4 or 5 cons for this guy's benefit. Letting me know you are there would be nice so I have a few more options (and can maybe set up a kill for you).
2. If I am on a cons 6, don't dive in front of me chasing an easy kill. Cover my six so that no one blows in on me. Getting in front of me just means I'm firing at you rather than him.
3. No reason for 6 guys to be chasing that one TBM on the deck when fighters are coming at us from 15K. Grab some altitude, even if that means extending from the fight for a minute or so. Otherwise what happens is that 6 guys get to share that lowly TBM (who may have only been bait anyway), then promptly get blow away by the high fighters, and the momentum of the fight shifts (read: our field falls).
4. Don't start spinning the damn CV when people are trying to get up and into the fight. My last flight under 1.09 resulted in us losing the chance to take a base because some moron couldn't steer the ship straight. No one could get off the deck, momentum was lost, CV sunk by low level buff who managed to get off the field that we were trying to take.
The upside to all this:
1. On 1.10 release date, a beautiful SBD mission was run by 6 or 7 guys against a CV. We all flew tight formation, fighters in the area protected the SBD's from CV Cap, and the CV took between 6 and 8 1000lbs. and eventually went down. Just like Midway, and teamwork works.
2. Take advantage of the cons who subscribe to 1 to 4 above. AFTER giving a 6 call to a wingman being chased by a 109 and a Seafire (he replied that he saw them but was bingo ammo, running for the field), dove in and got the Seafire (who was in the lead) and tagged the 109 good enough that he went down later. As far as I know, wingman made the field. What I couldn't understand was was the 109 didn't evade as the Seafire blew up in his face. Again, teamwork/communication, and two dead cons with both friendlies surviving.
Does it classify as a "whine" if you are squeaking about your own teamates?