Author Topic: Why they dont stay...  (Read 2808 times)

Offline J_A_B

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Why they dont stay...
« Reply #45 on: September 06, 2000, 11:49:00 AM »
If you really want to compare AH to WB's, wouldn't be more proper to compare AH to what WB's was when it was one year old?

Of course WB's has more features....it had like a 5 year head start.

Of course AH has more development....it is not as "finished" a product.

I personally don't remember Version 1 of WB's because I didn't even own a computer at that time.  However, I am willing to bet it was much like AH is today, only with mid-90's graphics.

The real question is:  DO you prefer to play a "finished" game, or one which is constantly being changed and modified?

ALso:   Version 4 of AirWarrior is in the works.  It will be interesting to see if Version 4 brings AirWarrior (world's first online flight sim) back up to par with its competition

J_A_B

Offline pzvg

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Why they dont stay...
« Reply #46 on: September 06, 2000, 11:55:00 AM »
Hmm, High turn over because of price? nah,
probably for the reason Wert and I no longer show up, It's gotten too damn ugly to have a good time, between the screamers,ranters,holier than thou's,DOODZ,and every other form of lowlife
(oh yes the high price does keep out the POORER riffraff)
It just isn't fun to be here, ya could drop the price to $1 a month, and it wouldn't change that fact.

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pzvg- "5 years and I still can't shoot"

Offline Ripsnort

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« Reply #47 on: September 06, 2000, 12:00:00 PM »
PZ, that's what .SQUELCH 1 is for!  

Offline Minotaur

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« Reply #48 on: September 06, 2000, 12:02:00 PM »
Hmmmm...

Anyone consider that no matter what.  The highest standard only remains that for a brief period of time.  The quality standards of the consumer have gone up.  The bar has been raised by the very product you have just produced.  

Now....

That product becomes the stairway to the next greatest product and the consumer will not be satisfied for long.

Just a thought!  

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Offline Ripsnort

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« Reply #49 on: September 06, 2000, 12:06:00 PM »
What I find amusing is that most of the biggest anti-AH'ers were not even in WB(CK) Beta, but came to WB's after V1.11.  

Offline Ram1

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« Reply #50 on: September 06, 2000, 12:21:00 PM »
Dang Rip1 you had to mention Version 1.11.

In my opinion it was the best release of Warbirds we ever had and the most fun. I really miss that version.

But on this subject, some of the pilots who recently left AH, left for the Axis vs Allied arena feeling it would be more fun. You would have to ask them if it is or not.

Ram1

Offline Ripsnort

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« Reply #51 on: September 06, 2000, 12:26:00 PM »
Agreed Ram1, V1.11 was a great release, if the not the greatest of WB's.

I've read alot of good and bad about Allied vs. Axis.  I think this proves that future online sims (or those existing today) definately need to implement a different type of strategy.  I'll bet if Allied vs. Axis were  introduced 5 years ago, it may have failed...today it breathes new life  into the WB's.

On a side note: For every person that leaves, 2 replace them.  I went on vacation for 2 weeks, came back, and have seen alot of new names, some of course are temp. accounts, but its nice to have 100 people in the Main nightly now.

Ram1, is Gigg and Cold Fog (==CF==) still flying over there? if so, tell them Rip says "hello". Thanks! <S>



[This message has been edited by Ripsnort (edited 09-06-2000).]

Offline easymo

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Why they dont stay...
« Reply #52 on: September 06, 2000, 12:32:00 PM »
 I wasnt around when those ver. that were so much fun were out. I just wanted to ask. Did'nt the guns work back then?

Offline Ripsnort

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« Reply #53 on: September 06, 2000, 12:43:00 PM »
I never had a problem with gunnery in WB's personally, if they changed it, I adjusted.

Offline Camel

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« Reply #54 on: September 06, 2000, 12:44:00 PM »
1.11 had its shortcomings also EZ, (UFO 38, and stuff) but I agree it was the best fun WB ever offered. I understand 2.5 to have been a great release also, but I was gone by then.

Offline Revvin

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« Reply #55 on: September 06, 2000, 01:28:00 PM »
Fond memories of WB 1.11, it confirmed my addiction to WB, not sure 2.5 was a golden release, was that not the last release by the old ICI team before they left for pastures new, if its the version I'm thinking of thats when it all started going wrong.

In all fairness to the iEN team that took over they had to get 'hands on' with the code and learn it and they did try and create gunnery to how the WB community expected but IMHO they made a big mistake not holding it back until they had the new damage model also and give it a thorough testing as they are seemingly still picking the bugs out of it now from reading AGW.

Perhaps WB2.5 is where they shoulda just shelved WBII and moved rapidly on to WBIII where it seems they will be able to add the things they wanted to all along and be ahead of AH development.

Offline easymo

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« Reply #56 on: September 06, 2000, 01:48:00 PM »
2.6 was where it went wrong. 2.5 was GREAT.

Offline Pyro

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« Reply #57 on: September 06, 2000, 02:54:00 PM »
2.5 was the last version that HT and I were responsible for.  2.6 was released just prior to the office meltdown that occurred about 6 months after HT and I left.  3.0 was supposed to follow 2.5, which is why we went from 2.1 to 2.5 in version numbers.  2.5 was just an intermediate release to 3.0.  Those plans must have changed after we left though.



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Offline Fury

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Why they dont stay...
« Reply #58 on: September 06, 2000, 02:59:00 PM »
Why did this thread have to turn into a WB vs AH thread?  

I really wish someone would come up with a board where WB and AH people could bash each other and their respective sims.

If I could not afford $30/month for this game, I'm sure I would be asking for the price to be lowered.  Since I can afford it, I don't have a problem paying $30/month.  It's a lot of fun.

If HTC drops it to $15/month, I'm not going to post "Please raise it back to $30".  I'm stupid, but not that stupid.  Until then, I'll continue to pay my money to them.

And I have no doubt that the customer base would increase if the price dropped.  If HTC wanted to boost their customer base just for the sake of boosting it, I'm sure they would drop the price.  I'm sure they have their reasons for charging $30/month.

Fury

[This message has been edited by Fury (edited 09-06-2000).]

Offline Revvin

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« Reply #59 on: September 06, 2000, 03:02:00 PM »
Ah yes 2.6 was where they tried putting new gunnery on the old damage model was it not? we then went through half a dozen patches to sort out this and that during 2.6 that each patch just seemed to pork more than it fixed.