Author Topic: Pearl Harbor  (Read 848 times)

Offline zipity

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Pearl Harbor
« Reply #30 on: July 30, 2002, 03:37:56 PM »
I volunteer to stay on the ground and get the nurses bombed. :p

Offline jordi

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« Reply #31 on: July 30, 2002, 03:38:34 PM »
Quote
Originally posted by Seeker
Jordi:


Well let's do it, what are we waiting for? The right colour water, or confirmation that Pyro's modelled the correct type of gas?

Well - we already have BoB then 2 more scenarios in the works. Best bet would be sometime after that.

I have to agree with the others - until the SE Arena is FIXED running LARGE Scenarios will not be an ejoyable experience for most involved.

Once it is FIXED - well then it is a different story !

Jordi
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Offline NUTTZ

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« Reply #32 on: July 30, 2002, 07:56:35 PM »
the map is finished:) I just have to add the ships at the docks in the correct place.

Easy to add the eliment of surprise.

We put in 4 "pearl Harbors" and the allied won't know which one is being attacked. Allies cannot "up" until a plane is spotted from a tower ( which can be placed as lookouts on each island)

going to be alot of ship gunners:)



NUTTZ

Offline senna

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« Reply #33 on: July 30, 2002, 08:06:39 PM »
WTG nuttz. See I knew it would be a great idea.

:)

Offline Slash27

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« Reply #34 on: July 30, 2002, 09:13:21 PM »
Sounds good NUTTZ. I was wondering how you are going to set up the ships. I am assuming you are just using our regular ships, just wanted to know if they can be docked or if they have to be in motion. I dont have a clue how you guys create the maps and such so if dont mind filling me in I would appreciate it.:) Keep up the good work and I cant wait for this one.

Offline NUTTZ

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« Reply #35 on: July 30, 2002, 10:09:45 PM »
Well I'm not on the CM team, so they may have something in the works. Just because i have a map made doesn't mean it will be used.


IF the ships are placed as objects, they will not be able to  move. Also they won't be any manable guns on ships placed as an object. Theres 2 ways around this, you can place mannable acks somewhere on the ship objects and assign them to a feild. that way the static ships can be gunned and the guns can be destroyed.

You could also assign some ships as a CV group ( minus the CV) and THEY will be able to be moved and gunned. So a combination of both would probably be more realistic.


NUTTZ

Quote
Originally posted by Slash27
Sounds good NUTTZ. I was wondering how you are going to set up the ships. I am assuming you are just using our regular ships, just wanted to know if they can be docked or if they have to be in motion. I dont have a clue how you guys create the maps and such so if dont mind filling me in I would appreciate it.:) Keep up the good work and I cant wait for this one.

Offline Slash27

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« Reply #36 on: July 30, 2002, 10:38:11 PM »
Thanks NUTTZ. Are the ships able to be controlled as far as getting under way from a dead stop, speed, ect.? And if there is somwhere that explains all this let me know so I dont have to bother you with all this:D

Offline Aub

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« Reply #37 on: July 31, 2002, 12:03:18 AM »
Quote
Originally posted by Seeker
Jordi:


Well let's do it, what are we waiting for? The right colour water, or confirmation that Pyro's modelled the correct type of gas?
 


Kelly would be the only designer I'd like to put this scenario into action :)

It just wouldn't be the same without him

Offline Hortlund

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« Reply #38 on: July 31, 2002, 05:43:13 AM »
What, am I the only one who thinks a Pearl-scenario is an insanely bad idea? There are hundreds of other battles in the pacific that would be really fun and interesting to play..but Pearl?

A Pearl scenario would be just as pointless as a "First day of Barbarossa"-scenario (here comes 180 LW planes to vulch the toejam out of 80 Russians who have to sit in their aircraft on the ground on 5 fields). Or an "Operation Cobra"-scenario (Ok, the USAF gets 200 B-17s, and the Germans get 60 Panzers. The Panzers all have to sit with their engines off in a long straight line simulating the frontline, and then the B17s come in at 20k and bomb everything to bits)

Are all you guys bish in the MA or what? "Hey lets create a scenario that is insanely unbalanced in numbers, and where the side with the numbers gets to vulch the other."
« Last Edit: July 31, 2002, 05:45:26 AM by Hortlund »

Offline straffo

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« Reply #39 on: July 31, 2002, 06:07:26 AM »
a contrario Midway would be an excelent scénario if we have proper fog of war

Offline jordi

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« Reply #40 on: July 31, 2002, 07:31:04 AM »
Quote
Originally posted by straffo
a contrario Midway would be an excelent scénario if we have proper fog of war


During the TOD Coral SEA there was PLENTY of FOG OF WAR.

My squad flew Escort on 2 nights and Dive bomb on another. Waiting for almost an HOUR for the SCOUTS to find the enemy CV's - try to avoid the Enemy CAP and getting to the target was a NAIL BITER !

Midway is on our RADAR Screen for an Upcoming Scenario - IF THEY CAN FIX THE SE ARENA !
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Offline straffo

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« Reply #41 on: July 31, 2002, 07:38:22 AM »
good news jordy !

And it will help me complete my education (as an Yuropean I'm a bit ignorant for the PRO :))

Offline jordi

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« Reply #42 on: July 31, 2002, 09:13:06 AM »
Quote
Originally posted by Hortlund
What, am I the only one who thinks a Pearl-scenario is an insanely bad idea? There are hundreds of other battles in the pacific that would be really fun and interesting to play..but Pearl?

A Pearl scenario would be just as pointless as a "First day of Barbarossa"-scenario (here comes 180 LW planes to vulch the toejam out of 80 Russians who have to sit in their aircraft on the ground on 5 fields). Or an "Operation Cobra"-scenario (Ok, the USAF gets 200 B-17s, and the Germans get 60 Panzers. The Panzers all have to sit with their engines off in a long straight line simulating the frontline, and then the B17s come in at 20k and bomb everything to bits)

Are all you guys bish in the MA or what? "Hey lets create a scenario that is insanely unbalanced in numbers, and where the side with the numbers gets to vulch the other."


Trust me - when it is set up CORRECTLY it is not an unbalanced Scenario.

Yes the US forces are outnumbered ( Heck those LW guys are used to that ! ) - BUT the IJN has to TIME THIER ATTACKS Perfectly to achieve Complete suprise.

Granted - the US Side KNOWS they are being attacked - but they do not know WHEN or WHERE.

What if that ZERO Attack on some airfields are LATE getting there - the US could already be airborne and waiting.

What If the US gets its bombers launched and goes out and tries to FIND the IJN CARRIERS ?

What if the US can recall its own carriers to join in the battle.

It is not as one sided as you may think.

There is a lot of strategy involved beyond the - Attack and sink all the battleships. There is timing of the attakcs - who goes in firs the Level Bombers, Dive Bombers, Torp planes ?

Yes there are Many other battles - but a lot of them are basicially the same - PEARL is different enough to make it challenging.

In Pearl 2000 I won as the IJN but just by a few bombs - the US Side almost pulled off a VICTORY !

Your Milage May Vary
AW - AH Pilot 199? - 200?
Pulled out of Mothballs for DGS Allied Bomber Group Leader :)

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Offline Sabre

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« Reply #43 on: July 31, 2002, 09:28:31 AM »
Hortland, substitute the word "scenario" with "re-inactment" and you might see the appeal this has for some.  As I recall, WarBirds did this as a re-inactment and it was immensely popular.  The US pilots were all required to spawn and disperse around the airfields, but to sit with engines off.  Once the Japanese planes were sighted from the tower, the US pilots could scramble.  I believe the two sides switched and it was run immediately a second time.  It wasn't a question of winning or loosing...it was a chance to play a part in recreating a pivotal historical event.  They also had an unarmed flight of B-17's arrive during the attack.  They were required to shoot all their gun ammo before arriving, and their goal was simply to get on the ground, stop, and exit the plane before getting shot down or strafed.
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Offline Masherbrum

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Pearl Harbor
« Reply #44 on: July 31, 2002, 09:33:15 AM »
Do it!   You would have to make it a little more difficult for the Torps (alas Wooden Fins).  Go ahead and Vulch.  You'll have to run out of ammo sometime.  I'm game.

Hortlund, something tells me this isn't that bad to be on the US end of it.  If I can land 7 vic's on a moving destroyer, I'll get at LEAST double that on a moored ship.  Not as tough to lead for just a plane, as opposed to a plane and moving ship.

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