Since we are talking milkrunning... how many perk points does a goon get for making that drop?

Fighters and bombers contesting the same airspace can also be interpreted to mean cooperative operations between fighters and bombers on the same side. Fighter sweep, bomber stream with escort, next wave in to keep the pressure on. If you get enough guys on one side to do that, you get the base. If not, the defending side can rebuild if they take the time and effort to do so.
One thing I never liked before was the ability of two (2) 33K Lancasters to shut down production for hours on end. This seems a better solution to me, where it is much harder to stop the resources of a country from flowing. IMHO it should be very hard to kill a city (short of an A-bomb or Dresden-type fire attack). Likewise, taking an airbase should not be the 10-minute walkover it was before where all you really needed was 5-6 vultching ack (and fighters) and a goon or M3 to sneak in.
What seems odd to me is that you state you had nail-biting fun going in and out of the target area. You successfully dropped your load on target and then successfully egressed. You killed 10 fighters in the process. You gained many points. The only thing that did not occur is you didn't kill the city for two hours (because of the enemy that took the time to send in supplies). How could this be so bad? What am I missing here?
