Author Topic: And the award for Cheesiest Fighting goes to...  (Read 1168 times)

Offline Kieren

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And the award for Cheesiest Fighting goes to...
« Reply #15 on: June 11, 2000, 09:39:00 PM »
Oh, I grasp what you are saying very clearly.

I never intended to sound condescending (though your last post was a bit IMHO).

I won't argue whether a real tank could sit on a field full of AA and survive. I think the truth is that, unless that AA is cannon, the tank would last a while anyway.

What I am trying to say to you is that you have not spent much time in a tank if you believe they are super in any way. What I am saying is that stealth is the only way a solo pilot can be successful in one. What I am saying is that you can tell before you ever launch if there is a tank on the field- all you have to do is look around.

I think you are being harsh on the topic because of a bad experience. That is your choice, but I offer the other side only to help you understand why it happens, and the validity of the tactic. As it stands now, there is precious little else in the game for the tanker.

Anyway, I am through trying here, as you are convinced in your viewpoint. Sorry if I didn't give the appearance of "grasping your point".  

Offline Dago

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« Reply #16 on: June 11, 2000, 09:41:00 PM »
Ack will kill a tank. I know, its killed me when I got too close to ack.  Takes a few minutes, and they are long long minutes listening to that damn pinging sound.  You have to kill your speakers to avoid going crazy and deaf.  My point is, ack WILL kill a tank, he doesnt sit there with imunity.

Now, if someone chooses to respawn there after a tank kills him, he deserves to die.
Getting killed the first time is just the way it goes.  You could always do like I do, when in the tower, before you click "fly", scan the airfield so see if its safe. It only takes a couple seconds.

I have done that, seen a tank nearby, and jumped in a panzer myself instead of a plane.

Now, stop your complaining because of your score.  

Dago
"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"

Rock

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And the award for Cheesiest Fighting goes to...
« Reply #17 on: June 11, 2000, 10:01:00 PM »
Hard to believe a tank would sit at an ememy base for 20 minutes and not kill the ack and half of the hangers.

[This message has been edited by Rock (edited 06-11-2000).]

Offline BotaBing

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« Reply #18 on: June 11, 2000, 11:32:00 PM »
Maybe I'm jilted by a bad experience, probably because I've only been playing less than 2 weeks.

However, it sure feels a lot different when you are killed by a "raid" of tanks and m16's who are assaulting a base, as opposed to one guy whose been camped out inside a hangar in your base for 20 minutes, who you couldn't see, who didnt show up on radar, who basically you had zero ability to do anyting about the first time.

Where I'm from, that's cheese.

You can tell why he was there, because he would only pick off airplanes, and was ignoring the bomber scores of attacking the AA. He didnt attack the hangar because he was using it as cover.

I guess we are just supposed to assume there is noone in the base, noone with grenades, rockets, artillery, heavy weapons, etc, and that this tank could just sit there for 20 minutes in a barrel shoot.

Offline juzz

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« Reply #19 on: June 12, 2000, 02:22:00 AM »
Cheesy panzers! *zzzzzzzrt*

Cheesy panzers! *zzzzzzzrt*

Cheesy panzers! *zzzzzzzrt*

Cheesy panzers! *zzzzzzzrt*

Cheesy panzers! *zzzzzzzrt*

Offline SC-GreyBeard

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And the award for Cheesiest Fighting goes to...
« Reply #20 on: June 12, 2000, 05:41:00 AM »
BotaBing..

Couple things

1st. While the current AAA will not "generally" kill a tank,, it will track it and or kill the engine. (just takes a LOT of hits and a long time to accomplish it)

2nd.
Using what little cover the enemy hangar affords, doesn't sound "cheesy" to me.
(just so you know,, friendly fire will go right through the hangar and any other building/structure, talk about "cheesy")

3rd.
Just like the AAA on the field will continue to ping the tank through all obstacles.

4th.
If you had been the driver of that tank on an enemy field, wouldn't you have set up to cover the Vhangar??? and possibly as many launch points for planes as possible???
(if not, whats wrong with you..)

5th Would you have used yer entire load of ammo to knock down the vhangar, 2 ftr hangars and the AAA, only to have no ammo when any of the structures came back up???
(tanks carry 87 rds of ammo, it takes 20 to knock down a hangar. Not to mention if ya take the vhangar down 1st, by the time you get the 2 ftr hangars, and the aa, the vhangar is back.)

6th
If I can draw even 2 aircraft from the airwar, isn't that being a possible major contribution to my side? (hmm sounds tactically sound to me) Those two aircraft trying to take me out, (which I have survived for as much as 32 minutes, with 14 kills, only 4 of which I actually shot at.)

7th.
If I can get on the field of a major launch point for raids against my side, and tie up several aircraft for however long, thus giving my beleagured airfield in the next sector some respite, am I doing my job???

8th
Tanks never show on Radar, (only show on sector bars)

9th
What is obviously "cheesy" to you, is also obviously a good, viable, tactically, and strategically sound function of a tank within this game.

10th.
Look at my stats for tour 5.(SCGreyB) All but 4 or 5 of the bomber sorties are in panzers. My k/d is not great. I die a lot more often than I get onto a field.

Whats Cheesy to me is the no-sack f4u-1c guys that hunt nuthing but tanks, will alt/f4 out when they get tagged so as not to die, or they come up in panzer, get crippled and bail. over and over again.

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[This message has been edited by SC-GreyBeard (edited 06-12-2000).]

Offline pzvg

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And the award for Cheesiest Fighting goes to...
« Reply #21 on: June 12, 2000, 06:46:00 AM »
Hmm there are no trees, there are no battlelines,people on one side can fly planes from any nationality,10 paratroops can take an airbase,and you say you've discovered ONE cheesy thing?   there is such a thing as a concession to gameplay.
Yes it's not realistic, but then again what's realistic about spotting something as small as a tank from 4 miles and 10,000 feet?
We DATs (Dumb bellybutton Tankers) labor under a game system that wasn't really designed for ground vehicles, and we still soldier on, so why all of a sudden do people need to throw reality [Tm.] into it? Yeah folks, let's do this for real, ok first i'd move up under cover, then when I got a good visual picture of the target area, I'd either whistle up an airstrike, or have arty pound it flat, then I'd drive in and machingun the survivors
Peace folks, enjoy the damn game, I'm hearing waaay to much complaining about small stuff, and it's becoming far more annoying then some of the things in the game.

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pzvg- "5 years and I still can't shoot"

Offline Ghosth

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And the award for Cheesiest Fighting goes to...
« Reply #22 on: June 12, 2000, 07:56:00 AM »
First off while I'll often lonewolf attack a field in a tank I'll ALWAYS kill the ack.

If I can take the ack down & nail anyone trying to roll a couple of times there is a good chance of someone being able to sneak a C47 in for the capture.

Even if I'm not going for the capture that ack really messes with your brain after a while!  

I have died to it before I could shut it all down, lost tracks, engs often. As to getting plane kills on the runway when they are rolling I think I have about 15 total. Considering the time I've spent in tanks since 1.02 came out thats not many!

Personally I die MUCH more often to a low F4u vulching the field than to an enemy tank. I've seen one F4u take out an entire column of tanks, land to rearm & come back up to catch the 2nd wave!

So when I do get that once a week chance to bust a plane on the ground does it feel cheesy to me?  LOL think again, thats REVENGE! And sweet it is indeed.


Offline rosco-

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« Reply #23 on: June 12, 2000, 08:06:00 AM »
  I've seen this a few times too. Always the same guy too   My first thought is what a dweeb, and he deserves to die.  I take tiffy, 1000lb bombs ,and 1/4 fuel, and I forget about the runway, just roll in a direction other than directly towards or away from him. Only once I didnt make it up, and I managed to ditch that time so he didnt get the kill, once you are up he is dead, or he will ditch himself, either way problem solved. Seen him rack up 15 kills once, It was obvious the sole reason he was there was to do just that. Makes killing him that much sweeter  


arhurb

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And the award for Cheesiest Fighting goes to...
« Reply #24 on: June 12, 2000, 08:33:00 AM »
Correct me if I'm wrong, but only at A27 this can be made in a reasonable amount of time (I mean getting to an enemy airfield). Why, instead of complaining, don't you take V56 (I'm talking by heart) out?. I feel like loooooong driving time should have some rewards. And this is one of the few (until 1.03 arrives, that is).

I had suffer myself this situation: I was fiting Dinger at 27 who made a real pain to take off. I was killed time after time (5 times in a row, if my memory suits me well), but never felt he was doing unfair movements, in fact he stayed there until the bitter end <S>, instead of ditching. It was just me making the tactically wrong movements (but the funny ones). I could easily t/o from another field. Of course, that was not very scorewise on my part.  

No cheesy movements that I can think.

Cheers,

Pepino

Offline Ripsnort

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« Reply #25 on: June 12, 2000, 08:42:00 AM »
I think GMAN holds the record for  spawn killing from a tank...23 kills, HiTech is 2nd  with something like 14.  Hey, HiTech, this guy is calling you a dweeb!  

deluxe

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And the award for Cheesiest Fighting goes to...
« Reply #26 on: June 12, 2000, 09:42:00 AM »
I like to try different tactics every few weeks to keep the game interesting.  I discovered 2 weeks ago that you can get to A27 from NW spawn point of v56 in about 2 minutes riding the hill in "N".  You get your tank up to 200mph...is it real?...of course not but this is a game...wake up !!!!Now was it fun...wow...most fun I have had in a while, trying to keep that tank from flipping.  1st move I make is to take out vehicle hanger w/ AE and HE (can rapid fire quicker...10 shots each and hanger, dead.  Then I focus on the AA, got to bring it down because the noise wakes the kids...The I try to nail the fighter hangers...then I wait on the runway until goon arrives.  Now how successful have I been trying to take this field w/ one tank and goon????....never. Once we had the goon get there but the rooks had planes on the way from A1 just in time to kill the goon and my tank.  Many times panzers spawn before I can get to A27 and they have a field day shooting the lights out of me as a kamakazi towards them at 200mph.  It is impossible to fire back at them going this fast and have a chance to hit em.  However, w/ the rook tank standing still and leading me w/ AE rounds they eventually find there mark.  If you have noticed, V56 has become a field that is traded hands several times a night the past few weeks.  Cobra and gang has done a excellent job reacting to my kamakzi tactics and when they get fed up they just take 56 or close it atleast.  As a tanker the last few weeks, it is hard to kill planes taking off, knock down the hangers and AA, and not survive more than 2 minutes at the base doing it.  I admit that the 1st or 2nd time I did this I got 17 kills in my tank, what I couldn't understand is why the planes kept spawning infront of me when the Veh. base was available.  It did feel cheap blowing away 17 planes....but I am not doing it for the score.  In 4 years of online flight sims, only one month in WB did I try to concentate on a good score.  I am in it for the GAME, and fun w/ other people w/ similar interests. Bye the way these tactics at A27 does draw a lot of attention, which takes the heat off the Kights at another field.  Thanks AH for a fun game....1.03 will make tank driving even more fun...wait until smoke arrives   he, he.

Offline Cobra

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« Reply #27 on: June 12, 2000, 10:49:00 AM »
What Deluxe said!

In fact, Deluxe has me trained like Paplov's dog now.  Everytime I log on (and several times during the night) I check A27 for that telltale red marker in the grid.

If it's there then I go there immediately and if the vhangar is still up, I'll grab a tank and shoot it out.  If they have it zeroed in and I'm getting killed alot, then I grab something w/hispanos  (usually typhoon or -1C) and try to get off the ground. (and before anyone can say dweeb this or dweeb that, I'll take the most effective tool to get the job done..if after this release 190's are the best tank busters, then that's what I'll fly.  I fly with the deck handed to me, no big deal.  Actually in anticipation of a change, I'm been practicing w/the Typhoon loaded w/rockets lately, and boy do I need the practice.)

Once it looks like a major threat is really coming, we just try to take back V56.  All in all though, it has been a blast w/Deluxe and Rip and a bunch others there!  <S>

Cobra

deluxe

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And the award for Cheesiest Fighting goes to...
« Reply #28 on: June 12, 2000, 11:17:00 AM »
BTW Cobra you nailed me w/ rockets in your Typhoon.  I saw them screaming at me in my tank and thought they would miss.  Next thing I knew I was in the tower  he, he.  Bye the way, ya don't have to worry about me calling in the goons to get A27, I don't want it.  So leave V56 alone would ya.  He, he.  ......out.

Offline Minotaur

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And the award for Cheesiest Fighting goes to...
« Reply #29 on: June 12, 2000, 11:46:00 AM »
BotaBing;

I respect your efforts to get the game changed.

By now you have cooled off a bit on this subject.  Keep in mind that "There are no set rules!".

There is no reason that another player is going to follow what you perceive to be the "correct" way to play.  Players will and do play in any form the game allows.  You just have to get over it and most importantly change your tactics.

One problem that I do see is the spawning points of vehicles.  Vehicles are allowed to spawn from positions that are not documented on the map.    

There is no map marker to signify:
  • Non-hanger or runway spawn piont is right here...  
  • Come park on MY spawn point...  
  • Waste me at your leasure 3 seconds after I spawn...
The game gives this advantage to vehicles, particularly tanks.  

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