Author Topic: Killshooter needs to go away  (Read 1447 times)

Offline Sarge1

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Killshooter needs to go away
« Reply #30 on: April 21, 2003, 02:11:41 PM »
I am guilty of that my self sometimes. but not being deliberate. I seen a fight . the Icon to me looked like a P51 augering. I go in to shoot it in case he regains control. just then I see a flaming P51 and a s Chute apears i get yelled at for trying to steal a kill or a cheap assists . I assume lag attributes to that.. As in kill shooter. rather have it on > one thing About Online games. DF2 DF3 this one have Jerks that do nothing but come on and destroy the game by killing anyone just to annoy.

 I have delt with those types since Delta Force One came out you cant change a jerk being a jerk, they are here to stay. I just Play and have fun . i stay away from them as much as possible, and if 50 people vulch a field you can not avoid kill thiefs or kill shooter to many people around that want to impress every one landing kills and seeing their names get posted for all to see . One thing nice about large maps . there are other places to fight at

Offline BBBB

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Killshooter needs to go away
« Reply #31 on: April 21, 2003, 04:02:02 PM »
I saw somthing last night, that makes me feel like Kill shooter should go away. There was one of my team mates panzers disabled. He was AFK. An emy M8 rolled inside the disabled Panzer and began shooting at us. The problem was when we shot at him we were killed by killshooter. All he had exsposed was the muzzle of his gun. It was impossable to kill him. To me this is exsploiting the game. It is almost like a cheat. I think this kind of action is the reasion kill shooter needs to go. That or make it so that enmy tanks cant drive though each other. Make the tanks just bump into each other.

Offline DrDea

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Killshooter needs to go away
« Reply #32 on: April 21, 2003, 04:09:10 PM »
Thats not possable.He may have been right next to him but they would have collided.Just like planes.They cant coexist in the same space.Ive rammed other GV's.It just looked like he was inside the panzer.:(
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Offline BenDover

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Killshooter needs to go away
« Reply #33 on: April 21, 2003, 04:12:47 PM »
GVs don't collide in AH

Offline DrDea

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Killshooter needs to go away
« Reply #34 on: April 21, 2003, 06:21:14 PM »
I could swear that in MA I ran into a panzer in a M16 and was killed.I remember for CERTAIN that I ramed a plane with a panzer and dont remember if I died in that one but he did.I will have to experiment.:rolleyes:
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Offline BenDover

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Killshooter needs to go away
« Reply #35 on: April 21, 2003, 07:12:55 PM »
i once rammed a chog on the tarmac with a goon once, he died first :D

Offline spinq

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Killshooter needs to go away
« Reply #36 on: April 21, 2003, 10:06:20 PM »
Just one small comment about SA, many have said it is bad SA when you shoot a friendly who drops into your bullet stream, but, I ask where was *HIS* SA when he dropped between you and the target. Go buy a 3$ headset, use local VOX channel, and let someone know when you have a better attack angle, and are going to drop in front of them!

Offline DrDea

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Killshooter needs to go away
« Reply #37 on: April 21, 2003, 10:23:02 PM »
Actually,lag can cause this too.You think you have seperation and someone jumps slightly.As long as there are online games there will be issues at times.Its really hard to call a lack of SA or a lag issue.May as well leave it as it is.they COULD reduce the kill effect on the shooter.I have rarely survived hitting a friendly on the few times that I have hit someone.Maby just take out the engine instead of blowing the plane apart.
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Offline zipity

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Killshooter needs to go away
« Reply #38 on: April 23, 2003, 11:02:16 PM »
Wouldn't it be easy enough to delay the killshooter effect by a second or two.  In the original post, the pilot was focused on the con, he released the trigger when he saw the friendly but lead was in the air.  So if kill shooter was delayed by say 2 seconds he wouldn't have killed himself.  Of course if the intention was to kill the friendly, that is he didn't release the trigger killshooter would take over and end the fight.  Depending on SA in a sometimes laggy environment doesn't seem to make sense when you can build in a delay.

Offline NHawk

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Killshooter needs to go away
« Reply #39 on: April 25, 2003, 12:50:24 PM »
Keep something in mind here folks....

In many cases if someone is diving from above he can't see underneath his plane. So if you're directly beneath him when he starts his dive he can't see you. This is especially true when capping a field.

On the other hand you can see him clearly by looking up. The one at fault in a capped field situation is the lower of the two planes.
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Offline Don

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Killshooter needs to go away
« Reply #40 on: April 25, 2003, 05:56:37 PM »
>>You're situational awareness was inadequate. If it had been adequate you would have checked fire before it was too late as you would have known that a friendly was about to do something stupid.<<

I don't agree at all. And why should the responsibility for watching not only yer 6 but, the section of air that a friendly is in as well?  
Killshooter, like many well intended things is flawed because of the dweebs who will use it to their advantage simply because they have more E; it winds up penalizing those who do not.
To say, from hindsight that he made the mistake because he fired when he had the shot is unfair, and probably BS :)
When was he to shoot? At 200 feet and closing? Thereby running the risk of ramming the nme? Hell, if the man had the shot, and a dweeb came diving down at breakneck speed to steal the kill, he shouldn't have died! The dweeb who dove in front of him should have.
Yeah, I have read this much debated topic in here many times. But, the many discussions and threads haven't changed my mind.
If it is flawed, don't bring it to a new version of the game.

I would suggest a method which would penalize anyone who gets lead from a friendly by a reduction in points for a hop; for many of those who do that, its all about the points anyway; so screw em where it hurts, point potatos hate that
:D

Offline DrDea

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Killshooter needs to go away
« Reply #41 on: April 25, 2003, 10:17:14 PM »
This is a yopic that has no real answer.Theres no clear cut line as to whos at fault.You shouldnt have to worry aboput someone faster coming in from above.If there that much faster they allready saw you.As long as there is no real death there will br\e no real courtesy from some and just overegerness from others.Throw in the lag effect and there ya go.No way to call it,
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Offline Wizer

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Killshooter needs to go away
« Reply #42 on: April 26, 2003, 07:20:16 AM »
Quote
Originally posted by Okugi
Seems pretty simple to me... they should BOTH die. This punishes the shooter for waxing a friendly, and punishes the friendly for being silly enough to jump out in front of you.


Now the above is the best suggestion of all.

 Another suggestion is to take away the ammo  for 24 hours, from the killer, instead of killshooter, which would allow the killer to still fly, but he could only fly goons - which will surely solve those ignored calls for goony birds.  Just imagine - airfields would be resupplied,  gvs would be resupplied, troops dropped when needed.  It could work.

Offline Rutilant

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Killshooter needs to go away
« Reply #43 on: April 26, 2003, 06:57:29 PM »
Quote
Originally posted by Hap
read the interview



I have read the interview :) -

Quote
Originally posted by Rutilant
Perhaps more than one friendly kill a mission would result in punishment.. Or two consecutive missions with a single friendly kill.


- was referring to the coartmarshal and when it would come into effect.

Offline Grissom

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Killshooter needs to go away
« Reply #44 on: April 26, 2003, 07:02:35 PM »
Quote
Originally posted by Chairboy
Learning when to check-fire?



Checking fire is fine and dandy when the idiot pulling in front of you tells you in advance.  Given the games lag/packet loss factor...  Well, by the time you see him, it's too late to do anything but pray.

The voice of experience, says put in a working rear view mirror to help stave off KS'ing ones self.  We all know that there were planes in the theaters that had them in use...  Besides the Brits that is.
« Last Edit: April 28, 2003, 07:57:10 AM by Grissom »