Originally posted by wetrat
NB, if trinity reset in a couple days like the rest of the maps, I don't think lazs or myself would complain a whole lot. Three weeks of it is slightly unreasonable.
WRat...
I realize that and told Lazs the first time that he complained about it that I would do my best to address the problems he has in the future. Obviously to no avail.
Originally posted by SirLoin
Can you post a pix of what u got going?..Would love to see it.
SirLoin...
I'm not really ready to go public with it yet. HT has approved the concept (which means I'm not wasting my time working on it
). I will tell you what I am going to try to do.
The central area will be similar to tank town. Large city in the middle and each country starting with a gv field within driving distance of it. Instead of having secondary gv fields behind the primary ones, I plan on having airfields. I want to disable bombers and ordinance at these fields (have to talk to HT and make sure it's possible to do both).
For the rest of the map, I want to try stacked zones with a progressively greater distance between fields. The idea being to make field captures progressively harder.
The terrain I am using is real world based. Unfortunately, the real world average alt for this area is only about 650 feet (but, it has really great water
). At this point, the base terrain is done (though I still have a lot of smoothing and coastline tweaking to do). Right now, I am trying to determine where to add some mountains (average alt will hopefully be 10k or less). When I finish with that and decide how I am going to lay the zones out, I will be ready to post a graphic.