Author Topic: Trinity curse  (Read 5893 times)

Offline Saintaw

  • Platinum Member
  • ******
  • Posts: 6692
      • My blog
Trinity curse
« Reply #120 on: May 07, 2003, 02:56:50 AM »
I personaly fail to see where the fun is attacking stationary ground targets when you have a plaethora(sp?) of Live flying targets.

I personaly fail to see where the fun is in having those 50 Vs 1 "fights", add to that the fact that you have to fly 20 minutes to get to "the fight"


maybe I'm just stupid.
Saw
Dirty, nasty furriner.

Offline Fariz

  • Silver Member
  • ****
  • Posts: 1087
      • http://9giap.warriormage.com
Trinity curse
« Reply #121 on: May 07, 2003, 03:33:53 AM »
Quote
Originally posted by Saintaw
I personaly fail to see where the fun is attacking stationary ground targets when you have a plaethora(sp?) of Live flying targets.

I personaly fail to see where the fun is in having those 50 Vs 1 "fights", add to that the fact that you have to fly 20 minutes to get to "the fight"


maybe I'm just stupid.


<> Oh, come on, we all know you are not!

Offline Saintaw

  • Platinum Member
  • ******
  • Posts: 6692
      • My blog
Trinity curse
« Reply #122 on: May 07, 2003, 03:34:43 AM »
Comming from you, I'll take it as a compliment ;)
Saw
Dirty, nasty furriner.

Offline beet1e

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 7848
Trinity curse
« Reply #123 on: May 07, 2003, 04:11:05 AM »
Mr. Toad!
Quote
Besides, there's tons of Generalissimo's that do all of our worrying for us, whether we ask them to or not.
ROFL!  But of course there are. But I wanted to hear you say it. :D Sounds to me as if you'll be sort of relying on it. :eek: What's in it for the hi-alt P47 drivers? One of the things I like about the Pizza map is being able to take off from a hi alt field without the threat of an LA7 cherrypicker/goonhunter buzzing around because he's only had to fly for 5 mins to get there. :rolleyes:  If you were to review my posts on the subject, you will find that I have been consistent on that. So now we're going back to having overlapping ATZ boundaries? Woohoo!  More choices!  Yeah, right - for the furballers. What's that you say? ......  Oh, well yes I do go on about the LA7, as do others. But I'll do my best. I'll turnfight my 75% fuel jug with 2x1000 and 1x500 and rockets in a 175mph climb against that LA7. :rolleyes:

Oh, I took this snapshot after yet another P47 sortie of sleeping at the wheel, having what Lazs would call another of my boring flights, busting up inanimate objects - on the pizza map of all places.



Quote
Originally posted by Rude
Beetle are you really that thick?

Toad prefers a particular style of gameplay over others offered by AH....so do many others, myself included.

None of the crap you post will change that, as I could care less what you have to say about how I should play this game.

I'll play until I'm tired of it and find something else to do....if you like drivin goons and steerin GV's around and floatin in boats, then that's great for you....I started playing this sim because it was about air to air combat....I liked it best when it was simple.

12 years I've been doin this....followed Dale thru two of his ventures....the only constant in all of it has been stupid remarks from players like yourself. I guess it's good to be able to count on somethin huh?
OOOhhhh!! - woo-woo-woo-woo-woo! Sounds like a good candidate for whine of the week to me! Well don't break the mould, rude. All jolly furballers, jolly squaddies sticking together. I guess you've mastered the gangbangery concept to such a degree that it spills over onto the BBS. I could say to both of you guys "You said that without moving your lips". That's British sarcasm for when you ask someone a question, and it gets answered by someone else. The questions in my previous post were addressed to Lazs. But hey, with the jolly-furballers-sticking-together syndrome, I guess his answer would have been identical to Mr. Toad's. Well, maybe with a few more spelling mistakes. LOL.
« Last Edit: May 07, 2003, 05:13:48 AM by beet1e »

Offline Replicant

  • Gold Member
  • *****
  • Posts: 3567
Trinity curse
« Reply #124 on: May 07, 2003, 06:59:30 AM »
Quote
Originally posted by NoBaddy
as it is now...Trinity has been taking only a little more time to reset than I expected. Two weeks was about what I wanted and the last time I talked to HT, the max time it had been up was just under 2 1/2 weeks. I am hoping that the closer airfields will bring it to 1 1/2 to 2 weeks. Guess what? I have the opposite view of most of the folks complaining about 'Infinity', I think the other terrains are too EASY to reset. Personally, I think 2 or 3 resets in less than 24 hours is too much. Different strokes for different folks :).


That's exactly the main problem NB.  The other terrains reset so fast that it almost seems that Trinity is in use throughout the entire tour.  So, there are a couple of options:-

1.  Make the other terrains harder to reset - not feasible.

2.  Allow the other terrains rotation last two times (i.e. Trinity, SFMA, Isles, Desert, Mindy, SFMA, Isles, Desert, Mindy, Trinity) to Trinity's one - acceptable?
NEXX

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Trinity curse
« Reply #125 on: May 07, 2003, 08:02:42 AM »
beetle.. while a 10 kill sortie is nice... it's not a big deal... we all get em from time to time..  what is a better indicator is the K/H stat.   look at yours and then look at the guys who are complaining that they dont get enough action... i would do it but I forgot how you spell your handle for the game.  

seems like whenever someone tells me that they have no trouble finding a fight/furball  on infinity or pizza.... I look up their stats and see that they wouldnt know a fite or a furball if it bit em on the butt.

point is... most of us don't like 20 minute flights to gangbang and steamroller fields... fact is, the only real strat in AH is... the team with the most numbers wins.... That is even more true of maps with fields farthest apart.

and, as toad says... we don't need to care about strat... plenty of attention starved little generals to take care of that... plus.... we don't give a damn who "wins the war".
lazs

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
Solution?
« Reply #126 on: May 07, 2003, 08:41:29 AM »
Personally I like the bigger maps (Both Trinity ans pizza) TONS better then the puny small maps. More to do. and not just one mass furball.
Furballings fun but not what I want to do ALL the time.

But  I dont understand why those that want to purely furball dont just all get together and congregate in the H2H arena.Then you would be free of all the baseporkers and landgrabbers
 But thats just my opinion.

An even better solution might be found in something similar to what Air Warrior did. Have a designated fighter town area in each arena. One where each basein that area  is uncaptureable, and unporkable, has No ordinance (bombs)  and with indestructable ack to deter vulching. perhaps surrounded by 20+K mountains
then you could have a kind of world within a world all its own.
When a map gets reset you get the benifit of new scenery and yet another fighter town. where you can furball to your hearts content while outside of that, the landgrabbers and baseporkers can have their fun. And everyone will be one happy disfuntional family. LOL

Drediock
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Trinity curse
« Reply #127 on: May 07, 2003, 08:54:06 AM »
Well, I guess you haven't been listening. Because I've been saying that since the first Generalissimo started barking his orders to other paying players.

And what you continually miss, causing me to assume you are being deliberately obtuse, is that we don't rely on anyone to do anything for us.

You see, for the simple life, all you need is the full planeset, at least 25% fuel (preferably 50%), and a frontline or "FEBA".  That's it. Plane, fuel, fight.  

The beauty of it is, it absolutely doesn't matter "how the war is going" or "who's winning", or "strat".

It must be very hard for you to grasp the concept held by a large number of players that "the fight's the thing". To the point that many of us just auger when the ammo's gone or out of fuel. RTB is time wasted, time that could be better spent flying to a fight in a new plane.

The exquisite beauty of it all is that YOU don't have to do that. YOU can play any way you like. You can just hammer those big, bad buildings! And believe me, since it doesn't affect my play, I'll be happy you are happy. So will Laz and Rude. Play your way! Indeed, we encourage it!  Happy people are a good thing! Just extend us the courtesy of allowing us to mind our own business, eh?

Overlapping ATZ boundaries? You'll have to enlighten me... what does that mean? Is that some "strat" factor?

I believe your P-47 takeoff problem can be solved merely by taking off from a base that's a bit farther back eh? If you are taking a loaded Jug to hi alt, it's not like you don't have plenty of time on your hands, so it should be no problem.

What really upsets you I think, is that now the "furballers" once again don't have to "play your way".  :D

I'm so sorry, Generalissimo Coleoptera Chrysomelidae.
« Last Edit: May 07, 2003, 10:07:29 AM by Toad »
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline beet1e

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 7848
Trinity curse
« Reply #128 on: May 07, 2003, 10:08:56 AM »
Hey Lazs!  That was a very good post, and here is my troll-free answer. (Call troll free 1-800-555-1234 - lol)

Yep, 10 kills not necessarily a big deal. The first time I posted that pic was to demonstrate that it was possible in Pizzaland, and that if I can do it so can anyone else.  OK, let me look at some of your other points...
Quote
what is a better indicator is the K/H stat. look at yours and then look at the guys who are complaining that they dont get enough action...
I've done this, and the results are interesting. I've looked at your stats, and those of nopoop, toad and rude - these being the most vociferous proponents of furballing/close fields etc. Here are the K/H results for tour 39 (last complete tour available), rounded to one decimal place:

Nopoop 4.8;  Rude 7.4; Lazs 9.9; Toad 4.6
Also for the two gentlemen who agree with you guys and think I need a hobby:  BNM 7.5; sax 4.0

And for me:  7.2 hehe - not just hitting those big bad buildings! :p

So whereas you are the clear leader on that stat, I am right in the middle there with the second, third and fourth being closely grouped. And this is what I've been trying to convey... You don't have to be a furballer to find fights. So if you don't like the map, you know what to do to reset it. And after all, it was because us strat/warmonger types were not doing it fast enough which led to all the map whining in the first place! ;)

Several factors skew the K/H stat. If you do a Toad, and auger when your ammo's all gone thus saving RTB time, yes you can get a better k/h because you'll be saving a lot of time. I always try to land if I have only one or two kills, even though that impacts k/h. Because just as you guys don't give a damn who wins the war, I don't give a damn about k/h. The k/h will also be affected by the map that's on, and I believe k/h is for ALL kills (all vehicles/aircraft/guns/boats) and not just kills in fighter aircraft per hour of fighter aircraft time.
Quote
fact is, the only real strat in AH is... the team with the most numbers wins....
I don't disagree. Some months ago I suggested turning off the bardar and mission editor (gangbang generator).

To tell you the truth, I don't care who wins the war either. Because no-one can stay online long enough to see it, except during US prime time when the children's maps are up and someone has bombed the Rooks' bouncy castle. But I do like winning battles! I like the cameraderie and spirit of co-operation to be found flying with guys that want to do the same as what I want to do.

Ah, Bufo Marinus!  :) An ATZ is an air traffic zone - which encompasses the area within a 2nm radius of an airfield. Many UK airfields have an ATZ.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Trinity curse
« Reply #129 on: May 07, 2003, 12:03:22 PM »
beetle... not to be too nit picky but 7.1 was your highest K/H tour... a better average over the last 5 or so tours for you would be more like 5.5 K/H... that is not a lot but  it still isn't completely boring...  I think most of the guys saying that they can find a furball anytime they like have an even lower K/H stat than yours.  In fairness... I don't think you are one of the ones allways saying that furballs are easy to find in infinity and pizza.

I don't auger anymore ( I will ditch) because I don't want some gangbanger to get a proxie kill.

point is... with closer fields we all have more choice not less.   You can take off 10 sectors back if you wish or 3 sectors back no matter what the field spacing...  with far fields, it is impossible to find a fite less than a sector or 5 away unless it is around a cv.

All the doom and gloom about closer fields and more CV's is unfounded... It is like when I asked for the 163.... the hand wringers told tales of woe and how the fluffers would become a thing of the past....
lazs

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Trinity curse
« Reply #130 on: May 07, 2003, 01:12:56 PM »
What is it when you take out the vultch kills and only count the stuff you get against a target intially at or above corner speed... or even with his gear up.  :D
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Trinity curse
« Reply #131 on: May 07, 2003, 01:15:26 PM »
oops... did a check on my k/h for the last five tours...   It comes to about 12.4 k/h ....  I don't know where you got your figures..  Oh well I shoulda known better than to trust your figures.
lazs

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Trinity curse
« Reply #132 on: May 07, 2003, 01:29:08 PM »
and toads comes out 5.6 about..

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Trinity curse
« Reply #133 on: May 07, 2003, 01:49:26 PM »
"An even better solution might be found in something similar to what Air Warrior did. Have a designated fighter town area in each arena. One where each basein that area is uncaptureable, and unporkable, has No ordinance (bombs) and with indestructable ack to deter vulching. perhaps surrounded by 20+K mountains
then you could have a kind of world within a world all its own.
When a map gets reset you get the benifit of new scenery and yet another fighter town. where you can furball to your hearts content while outside of that, the landgrabbers and baseporkers can have their fun. And everyone will be one happy disfuntional family. LOL


<> Dred,

You don't get on the BBS much ... do you ?

So that you don't feel ignored ... this idea has already been put forth by Lazs (I believe he has it trade-marked by now) and has been discussed in length with NB (creator of Trinity). The current architecture of the map/game interaction does NOT allow un-capturable bases. I still believe with a little creativity, this notion could still be accomplished within the confines of the game architecture.

I love this concept and wish that it could be implemented ... it would save so much discussion (heated or otherwise) and put to rest the contention between the "furballers" and the "land grabbers".

I would put myself in the category of  "fur-grabber" ... :D
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 13430
Trinity curse
« Reply #134 on: May 07, 2003, 01:54:35 PM »
Lazs, k/h doesn't necessarily reflect how often ya find furballs ya know. For me, deaths/hour (stat not available) would be a better indicator.
Here we put salt on Margaritas, not sidewalks.