Furballing is a thinking mans game. In more ways more than anything else available in the game.
Do preach…
It doesn't involve vulching, it doesn't involve gangbanging. It doesn't involve base capture or the war.
Without those fun gameplay additions, you’d be doing all your clever furballing at a neutral base. How can you work in the skilled “pirate” acm mastery gig then?
It is pure ACM in a multi-con environment. It is about SA, about constantly reevaluating your energy and position in relation to your enemies. It is ALL about thinking, reacting and making the correct decisions in a split second on the fly..
If you don't, you die.
Ah ha!
If you keep on with that bullshat, I’ll die of laughter. “Look, it’s the Spooky Pirate Bk’s! Run or turn until you get all dizzy and crash!
It's fast, it's intense, your always in an SA overload and how you learn and adapt to it is what lights the fire.
Why are you in the AH BBS, certainly your describing BF1942.
It's all about fighting, and fighting well.
To do well in it is what us furballers strive for.
Your spooky pirates, I have admitted that. And very good fighters too? Scary!
Take few minutes and download two films from our website. They both are PERFECT examples of what a furballer strives for.
If nothing else, you'll see a thing of beauty, two of the best at their trade.
I just sold my “Best of the Duke” 20 DVD set, and the Clint Eastwood set. This IS quality film, concidering.
For there isn't anything better for a thinking man, then having too much information along with too many decisions to be made in a short timeframe, and having to deal with it.
We're very protective in insuring that the places in game where furballing is possible, remain so.
Otherwise boredom sets in.
I’m surprised you got that out in one breath. You breathing through your own peehole? ahhh...bastard. Double jointed waist... I bow in awe!