You and I have the same concept of what a "furball" is then Lazs.

Now, consider that the one reason players go after fuel using suicide jabo is because the fields are too close: The travel time is too short and "sufferable" in repeated attempts.
Im not very good using the terrain editor yet, I do not know if its possible to tie a Vfield's fuel resources to the strat resources (making bombing of fuel refinery be a major thing). If not then ill just make them so hard that it would take 5k lbs to blow a fuel tank or hide the fuel tanks inside unkillable hangars (*grin*) or something.
"current far fields setup"

they are barely .8 sectors apart. A heavy plane needs only climb to 5k and fly less than 10 minutes to get to target. Even less than 10 minutes if they go NOE. Not to mention they take 50% fuel only as well.
"closer fields" will get you an amplified version of the CT Okinawa. But with 300 people instead of just 40 at a time and using the whole planeset. You wont get any kind of dogfighting in that setup in the MA, you will only get the net's biggest Jousting Simulator.. HO'ing will be utterly rampant. Thats what you want?
Apache: "intent based on outcome"? elaborate pls?