Author Topic: Gonna Miss Fester  (Read 4741 times)

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Gonna Miss Fester
« Reply #105 on: October 13, 2003, 07:04:47 PM »
Quote
Originally posted by beet1e
LoneStar. Of course I agree with you about real WW2 not being fun. :cool: The guys who flew back then never knew if they would make it down alive, and thousands didn't.

I recently quoted a WB sage - Jedi - wisest sage in WB if you ask me. I'll quote him again here - it was that good. Jedi said "Remember, REAL air combat wasn't FUN at all. The closer we get to REAL, the farther we'll get from FUN." But he later added an important caveat, which was to say that there was a limit to how far the same principle would work in reverse. That is to say there is a limit to how far we move away from REAL, and continue to move towards FUN.


Wow .. thats real "sage"-y. It must be come with the name ... you know ... Jedi powers ... sage-y-ness stuff ... :rolleyes:

Quote
Originally posted by beet1e
I'm on the middle ground. I didn't care for the naive but well intentioned campaign of the Historical Realists to have everything modelled on reality, and to remove all gameplay concessions. For example, no way can I fly without icons.


The is nothing "middle ground" about you beet.

Quote
Originally posted by beet1e
But AH is going too far the other way. We've had idiotic gameplay for as long as I can remember. No hourly charges to keep the tards out! That's why I was looking forward to TOD.


Your such an elitist. All your post do smack of ... "I am better than you".

Quote
Originally posted by beet1e
But to get to a situation where the airfields are practically in sight of one another just so that we can get to the "action" in 30 seconds is going over the top. And I really don't care for the "fly-till-you-die" vulch crap. I was perhaps unfortunate in that in the limited number of sessions I was able to fly on FMA, a lot of what I saw was vulching.


For someone that had a limited number of sessions on FesterMA, you sure don't seem to have a limited amount whines and/or opinions.

Quote
Originally posted by beet1e
OK, so folks will say that the FMA is more "fun", but Quake and Doom are "fun" for the kids who play them. I fly AH because I want a WW2 simulation, not Quake with wings.


I CAN'T wait for AH II : TOD to come out so that you can jump into your uniform and lead them all to victory.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline SlapShot

  • Plutonium Member
  • *******
  • Posts: 9121
Gonna Miss Fester
« Reply #106 on: October 13, 2003, 07:13:34 PM »
Quote
Originally posted by Blue Mako
I really don't expect people to fly the way I want.  That won't stop me saying that I am disappointed with the direction the MA has taken.  In truth, the MA has been turning into Quake ever since the lemming hordes arrived about 12 months (or more?) back, it's just that FMA is much more suited to their style and makes it more evident.  It's a simple fact that I just don't really enjoy sniffing armpits and fertiliser with the furball crowd.  I just get irked when I shoot someone down and then have to kill them again less than 5 minutes later.  The close bases mean that having a good fight with a few bad guys leads to a quick trip to the tower as the instant respawn crew turns up overhead...


If you don't like "sniffing armpits and fertiliser" then DON'T GO THERE. It's only you that chooses where YOU GO.

"I just get irked when I shoot someone down and then have to kill them again less than 5 minutes later" ...  Is that the criterium of whether all is "OK" or not.

With 100% certainty, that same individual will come back at you at a different angle, speed, E-state, and maybe a different plane.

So if he comes back 10 times, you have fought 10 different fights. Sounds like a real bad thing to me.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
Gonna Miss Fester
« Reply #107 on: October 13, 2003, 07:18:18 PM »
I had a tough time trying to figure where the CV parking location was in the corner of the maps, maybe Fester can shed some light on that?
:)

Incidently, Mapmakers, take note on Festers "Linear method" of the VH spawns. Thats the way it *should* be done.

Offline Citabria

  • Platinum Member
  • ******
  • Posts: 5149
Gonna Miss Fester
« Reply #108 on: October 13, 2003, 07:30:13 PM »
cv parking location rip? you mean where the ports are?
Fester was my in game name until September 2013

Offline Blue Mako

  • Silver Member
  • ****
  • Posts: 1295
      • http://www.brauncomustangs.org/BLUEmako.htm
Gonna Miss Fester
« Reply #109 on: October 13, 2003, 08:20:57 PM »
Quote
Originally posted by Citabria
lol mako dont you get it?

the players make the maps. HTC aproves them and gives the players latitude to do new things.

the direction MA maps go is up to whoever makes the maps.

are you gonna be a beetle clone and whine about what you want and what you think is better?

or are you going to do somthing about it?


I get it.  The thing is that you don't bother reading someone's post before you make your assumptions.

I commented on gameplay in the MA, I commented on the effect your map has on it.  I did not whine about anything, I offered my opinion.  I also stated that it has been my opinion long before your map came out.

Kudos for going to the effort to make a map.  I respect that you took the effort to do it.  Don't expect me to jump up and down in excitement because you decided to build a map to cater to your own preferred style of play.

If I get enough spare time I probably will try my hand at making a map but for now I fly what others make.  But think about this: How would it be received if I designed a map with bases 100 miles apart?  It'd stop the instant-respawn-instant-revenge gameplay that I personally dislike but I doubt very much you'd have any players for a week at a time.  My point: an MA needs to be as balanced as possible for all players, not just one segment.

Your MA map hasn't been up for long, maybe it is more balanced that my first impression makes it seem but that doesn't really matter.  What does matter is the knee jerk reaction of the vocal few that label anyone with a different opinion as whiners and sky-accountants.  Are there really that many people out there with Lazs pin-ups in their lockers?

Offline Rutilant

  • Silver Member
  • ****
  • Posts: 1352
Gonna Miss Fester
« Reply #110 on: October 13, 2003, 08:44:33 PM »
Quote
Originally posted by Citabria
cv parking location rip? you mean where the ports are?


He means where you go and play hide n seek with the CV.

It's childish.. "If i can't play with ti no one can!" Only that you CAN play with it to begin with. So there's no point.

If someone sets the course of the CVs back to a corner after i move em towards the mainland (and i warn them beforehand, if they move em i'm giving away thier location) i tell people on channel one where they are.
« Last Edit: October 13, 2003, 08:49:31 PM by Rutilant »

Offline Citabria

  • Platinum Member
  • ******
  • Posts: 5149
Gonna Miss Fester
« Reply #111 on: October 13, 2003, 08:55:40 PM »
bluemako you have a vaild opinion. long missions can be fun. I just posted a possible solution to those desiring long flight time missions at high altitudes... it could be very real possibility that using TOD buff drone formations in the MA under player control like a carrier. someone needs to escort them or they will get slaughtered. especially if they are only defended by players riding along in the gun positions. but to do so you must fly deep into enemy territory at high altitude. and with such a large force of bombers posing a real serious threat to enemy cities and factories and HQ you can be assured that a response from the enemy will be very real.

think about this. a lot of people like close fields and quick action because they lead busy lives and have little time to relax and have a good long 2 hour mission online. if ecort duties are available for those seeking such time intensive challenges it negates the need to spoil the fun of others by moving fields far away from eachother.

it also creates a need for high performance high altitude fighters in spite of the usual low alt fun being had by so many (lets face it they enjoy it)

again you said it yourself, balance.

I know I want to escort buffs on long missions every few sorties or so for variety.

I know I also want to up from a field near the buffs target in a 109 and climb like hell to get above the buffs and the escorts and make firing passes at them and tempt the escorts to blow their altitude and abandon their escort mission.

you know... fun

tell me this dosnt look like fun!...
« Last Edit: October 13, 2003, 09:07:57 PM by Citabria »
Fester was my in game name until September 2013

Offline Citabria

  • Platinum Member
  • ******
  • Posts: 5149
Gonna Miss Fester
« Reply #112 on: October 13, 2003, 09:01:22 PM »
Quote
Originally posted by Rutilant
He means where you go and play hide n seek with the CV.

It's childish.. "If i can't play with ti no one can!" Only that you CAN play with it to begin with. So there's no point.

If someone sets the course of the CVs back to a corner after i move em towards the mainland (and i warn them beforehand, if they move em i'm giving away thier location) i tell people on channel one where they are.




rutiliant I have added a battleship to each country that isnt good at field capture that will excel at going to hidden cv locations and destroying them where they try to hide.

I look at cv hiding as another variation of a gameplay oportunity. the cv can be captured and hidden but now there is a bismark battleship that can be sent to retrieve it.

variety is good and hidden cv's that need recapturing offer another challenge that with the right tools can be a great challenge to hunt down. think of it like fishing... go to the right spot and bam land yourself a hidden carrier and all you had to do was steer a battleship there while you flew in furballs.. er at high alt from 30 miles behind enemy lines and got frustrated with the lack of high altitude fights. :D
« Last Edit: October 13, 2003, 09:03:38 PM by Citabria »
Fester was my in game name until September 2013

Offline Rutilant

  • Silver Member
  • ****
  • Posts: 1352
Gonna Miss Fester
« Reply #113 on: October 13, 2003, 09:03:45 PM »
Has anyone ever said.. I love you? :D

Besides lazs of course, he does much more than that to fester. ;)

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Gonna Miss Fester
« Reply #114 on: October 13, 2003, 09:18:36 PM »
Quote
Originally posted by beet1e
All that whining from the furballers because they had to fly more than 2 minutes to get to the "action".


You never will get it because you keep your eyes closed.

The problem for the furballers like Laz and I is that far apart fields make early war planes unusable when the fuel is 25%. Here's the KEY point: that makes it "unplayable" for us; it makes it impossible to do what we like to do.

OTOH absoulutely NOTHING prevents you from flying the way you like to fly on ANY of the maps, including Fester. All the options are still open to you.

What Fester provides for US is a way to play in our early war planes even when the fuel is 25%, short though the sorties must be.

When Big Isles or AKD is up I DO go to the CT or DA now. If those are boring, I just log. About the only way I'll play Big Isles or AKD is if there's a decent CV rumble going on. Otherwise, it isn't worth my time.

Perhaps you can try this method when FesterMA is up. It works for me.

I've never said I'm here for anything but the fight.

Quake with Wings in the MA? Well, the people have spoken; you just don't agree with them. You cry about gameplay on ALL the maps. Face facts; the majority have almost no interest in the things you think are vital to this game.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline muckmaw

  • Gold Member
  • *****
  • Posts: 3874
Gonna Miss Fester
« Reply #115 on: October 13, 2003, 10:25:27 PM »
I don't care for quake with wings.

I prefer something with a little more strategy.

Just checking in seeing as how people are speaking for the entire AH community.

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Gonna Miss Fester
« Reply #116 on: October 13, 2003, 11:12:01 PM »
I think the entire community speaks for itself.

The ideals you an guys like Beet pine over are much more likely to be found in the CT than the MA.

If the entire community thought like you and Beet, the CT would be the most populous arena. It has all that realistic matchup stuff, it limits the Big 5 pretty routinely, it still has base capture, etc., etc., etc.

Yet... it almost always running at less than 8% of what the MA draws.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Rutilant

  • Silver Member
  • ****
  • Posts: 1352
Gonna Miss Fester
« Reply #117 on: October 14, 2003, 12:03:10 AM »
Because the CT sucks.

Offline beet1e

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 7848
Gonna Miss Fester
« Reply #118 on: October 14, 2003, 03:15:22 AM »
Citabria, I'll say it again - didn't so much whine about your map as the gameplay on it. The early war planes had not arrived when I started; it was wall to wall LA7/Spit.  After I'd killed the same LA7 goon hunter three times, I thought "What is the point to all this?". But hey, your map is popular. It should be kept. As for me not being able to find what I like on any map, that's not true. The pizza is fun - I know it looks ridiculous, but the field spacing makes for less QWW, and the terrain alts (12K floors etc.) give the P47 a good chance to excel, and take the LA7s out of their comfort zone. :D I think that whining at me for my perceived whining at you is inappropriate. You are one of many who initiated pizza map whines. I am OK with all maps (preference for pizza & Trinity) and go to the CT when the children's maps are up. I'll try your map again next time round.

Mr. Toad! ;)
Quote
"You never will get it because you keep your eyes closed."
No, it's just that I blinked as I took off, and by the time the blink was complete, I'd arrived over an enemy field. :lol

What a load of BS you have spouted this time round. You keep saying that I can do what I want on any map, but you can only do what you want on maps like FMA. And it's equine excrement. (has a bit more class than the bovine variety) You said
Quote
"The problem for the furballers like Laz and I is that far apart fields make early war planes unusable when the fuel is 25%. Here's the KEY point: that makes it "unplayable" for us; it makes it impossible to do what we like to do. OTOH absoulutely NOTHING prevents you from flying the way you like to fly on ANY of the maps, including Fester. All the options are still open to you."
What the hell are you talking about? Oh wait - no point asking you because you don't know yourself. :p Are you saying that my planes do not need fuel? Are you saying that I'm unaffected by fuel porkage? How far do you think I can get in a 109G with 25% fuel? Did you think that my planes run on solar power? Durhhh... :rolleyes::rolleyes: One rolleyes was not enough. Fuel porkage affects me too! I just don't piss and moan about it the way you do.

Now listen, matey. Whenever a buff guy has a problem taking off from a front line field, the considered suggestion of the furballers is... well see my red sig. text. I think you know why it's in two parts, and why I added the second part. Yes, take off from one field further back. Why can't you do the same? Or are you saying that you don't have time to waste on that and yet you still expect folks like me to do that? Does the future of all map design hinge on the busy RL schedules of yourself and other furballers and those with attention deficit disorder? Are we to see maps with fields ¼ sector apart because the furballers are putting in a lot of overtime at the office and only have 34 minutes to play AH when they get home?

Here we go again-
Quote
"Quake with Wings in the MA? Well, the people have spoken; you just don't agree with them. You cry about gameplay on ALL the maps. Face facts; the majority have almost no interest in the things you think are vital to this game."
You really do think that the BBS is representative of everyone who plays AH? It's an indicator, no more. When was the last time I cried about gameplay on any map except FMA and children's? YOU complain about gameplay on ALL maps. You hardly ever stop bleating "waaaaaahhh... some nasty kid has porked my fuel back to 25%. Waaaaaaahhh... now I'll have to take off from one field further back. Waaaaaahhhh... but I've only got 16 minutes to play before dinner. Or waaaaahhh... no radar, but waaaaahhhh... defending it is "not fun" and waaaahhhh... resupplying HQ is even less fun and is beneath my stature...

Oh, the people have spoken? Well next time pizza is up, check to see how many are in the MA at any given time every night that it's up. And then compare that with the number of people in the MA at any time when FMA or the children's maps are up. I don't think you'll see that much difference. The ONLY way to gauge opinion is an HTC pre-game popup poll.

Offline muckmaw

  • Gold Member
  • *****
  • Posts: 3874
Gonna Miss Fester
« Reply #119 on: October 14, 2003, 07:27:12 AM »
Why does'nt the dueling arena burst at the seems from the influx of "Weedwacking Furballers" whenever Pizza comes up?

I mean, it has everything a furballer like you and your ilk are always pining for. Unlimited fuel, no buffs to mess you up, close fields...hell, you can up from the same field as you opponent, I think. This is furball heaven! And the MASSES HAVE SPOKEN!!! Yet, when an "Anti-furball" map is up, the numbers in the DA are comparitive with the CT at best. At worst, 10...maybe 15 people.

So perhaps people like me who do enjoy dogfighting, but not exclusively, prefer the MA, but would still like to see some improvements.

Perhaps the "Go to the CT" answer is about as acceptable to us as "Go to the DA" is to you.