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General Forums => Aces High General Discussion => Topic started by: waystin2 on December 11, 2009, 09:10:39 AM

Title: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 09:10:39 AM
Hello Fellow Ah'ers!  I am now taking nominations for the NOE Hall of Shame.  If you have a likely candidate squad please let us all know.  I will tally up the votes and post this years inductees later in the thread. :furious
Title: Re: NOE Hall of Shame
Post by: Rich46yo on December 11, 2009, 09:11:52 AM
Hello Fellow Ah'ers!  I am now taking nominations for the NOE Hall of Shame.  If you have a likely candidate squad please let us all know.  I will tally up the votes and post this years inductees later in the thread. :furious

Waystin your a better man then this.
Title: Re: NOE Hall of Shame
Post by: Strip on December 11, 2009, 09:15:05 AM
Joker....should get the ball rolling.

Strip
Title: Re: NOE Hall of Shame
Post by: Kazaa on December 11, 2009, 09:20:16 AM
POTW... :D
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 09:21:54 AM
Waystin your a better man then this.

Hello Rich,

Even an incredibly patient and respectful man has his limits.  I have reached mine.  After 2 and 1/2 years of AH I am extremely frustrated by the inability to combat these incoming overkill raids.  By inability to combat I mean actually engage the incoming raid. 
I hear what you are saying Rich, but this is killing the game.  When I hear my squaddies discussing what other games we could play as a group, it tells me that there is a problem.  My sincerest hope is that HTC will enact changes to stop or render these overkill 40 man NOE missions less effective.  It is about the combat.  If the base gets taken in the process that's great.  However it is about the combat.  No fight, no fun.

Much respect,

Way
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 09:22:47 AM
POTW... :D

Please specify...Original or The Pigs.

so far we have:

Jokers Chokers
Title: Re: NOE Hall of Shame
Post by: Shuffler on December 11, 2009, 09:24:14 AM
I nominate the 80th.

Every time we have tried NOE everyone is on to us from the beginning. Since we are all spies each of us have already notified the victim side..... usually through the secret channel 200, of our intentions, strength, heading, and speed. Not to mention which base will be hit.

Most of the time only about half of us get our torpedos off on the town. To date none have been sunk but we do damage some. Why just the last time we tried NOE, I was on my torpedo run aiming for a building just to the left of a church. Two of my wingmen were following close to drop their torps to hit two adjacent buildings. I dropped and ran into the building.... both my wingmen were laughing so hard both failed to drop and they ran into the buildings they were supposed to destroy.

Dirt farming is soooo hard. I have great respect for those that can do it NOE.
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 09:26:05 AM
I nominate the 80th.

Every time we have tried NOE everyone is on to us from the beginning. Since we are all spies each of us have already notified the victim side..... usually through the secret channel 200, of our intentions, strength, heading, and speed. Not to mention which base will be hit.

Most of the time only about half of us get our torpedos off on the town. To date none have been sunk but we do damage some. Why just the last time we tried NOE, I was on my torpedo run aiming for a building just to the left of a church. Two of my wingmen were following close to drop their torps to hit two ajacent buildings. I dropped and ran into the building.... both my wingmaen were laughing so hard both failed to drop and they ran into the buildings they were supposed to destroy.

Dirt farming is soooo hard. I have great respect for those that can do it NOE.

I appreciate your humor Shuffler, but I am sorry that there are more worthy candidates this year than the Mighty 80th.

 :salute

Way
Title: Re: NOE Hall of Shame
Post by: Shuffler on December 11, 2009, 09:26:30 AM
I appreciate your humor Shuffler, but I am sorry that there are more worthy candidates this year than the Mighty 80th.

 :salute

Way
:cry  We'll keep trying for this great great honor.
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 11, 2009, 09:54:23 AM
............It is about the combat..........    However it is about the combat.  No fight, no fun.

Much respect,

Way

 :rofl  is that what they call it when a horde is 15K perched over a field picking anything that ups from it,,,, is that combat too.....   

How about when you finally climb up to 20k and are coalt they simply run away to avoid a fight........ is that combat too...........    :rofl


I agree though: No fight, No fun...........
Title: Re: NOE Hall of Shame
Post by: Slate on December 11, 2009, 09:57:47 AM
 Personally I don't see the problem with NOE missions. It's a game and they take advantage under the radar. The base will still flash when breaking the dar ring. The problem is mounting a defence against this tactic. I often am on the losing side trying to up against the horde to defend a base. I believe you have gotten me on the runway. No matter part of the game.
   The problem is more with our own countrymen not coming when you call for help when a base is attacked. Many are engaged in taking bases while others fall. When I see a base flashing I will up to check it out.  :airplane: What is really annoying is those NOE GV missions.  :uhoh
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 10:01:48 AM
:rofl  is that what they call it when a horde is 15K perched over a field picking anything that ups from it,,,, is that combat too.....  

How about when you finally climb up to 20k and are coalt they simply run away to avoid a fight........ is that combat too...........    :rofl


I agree though: No fight, No fun...........

I agree with you Dadsguns, but we should focus on one issue at a time.  At least pickers can be dealt with by upping from an adjacent base.  You cannot however up from an adjacent base to stop this type of attack.  The whole object of this type of attack is to minimize the potential of any combat occuring.  Again no fight, no fun.

 :salute

Way
Title: Re: NOE Hall of Shame
Post by: Corrs on December 11, 2009, 10:08:05 AM
(http://freesmileys.org/custom/image/rolleyes%5E_%5Earial%5E_%5E0%5E_%5E0%5E_%5EI nominate%5E_%5E.gif) (http://freesmileys.org/custom) (http://freesmileys.org/custom/image/grey%5E_%5Earial%5E_%5E0%5E_%5E0%5E_%5EMy Self%5E_%5E.gif) (http://freesmileys.org/custom)
Title: Re: NOE Hall of Shame
Post by: Plazus on December 11, 2009, 10:11:09 AM
I nominate all of Bishops, Rooks, and Knights...  :bolt:
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 10:12:25 AM
(http://freesmileys.org/custom/image/rolleyes%5E_%5Earial%5E_%5E0%5E_%5E0%5E_%5EI nominate%5E_%5E.gif) (http://freesmileys.org/custom) (http://freesmileys.org/custom/image/grey%5E_%5Earial%5E_%5E0%5E_%5E0%5E_%5EMy Self%5E_%5E.gif) (http://freesmileys.org/custom)

LOL a 1 man NOE attack although commendable for it's bravery does not meet the qualifications for inclusion Corrs.  How about an honorable mention?  :rofl

 :salute

I nominate all of Bishops, Rooks, and Knights...  :bolt:

I get your point Hyperion, and wholeheartedly agree.  It is not a country specific problem.  It is game-wide.

 :salute
Title: Re: NOE Hall of Shame
Post by: Westy on December 11, 2009, 10:40:15 AM

 The 357th hand down
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 10:43:32 AM
The 357th hand down

Please forgive my ignorance.  I have never heard of them.  Info?
Title: Re: NOE Hall of Shame
Post by: Yeager on December 11, 2009, 10:53:57 AM
Even an incredibly patient and respectful man has his limits.  I have reached mine.  After 2 and 1/2 years of AH I am extremely frustrated by the inability to combat these incoming overkill raids. 
You are looking for the wrong fix.  Overcrowding behavior's is AH's biggest problem IMO.  Limit Arenas to medium sized maps and no more than 35 players per team.  If you dont like that suggestion then you are doomed to the dweebery that results from way to many rats in one box.
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 10:56:24 AM
You are looking for the wrong fix.  Overcrowding behavior's is AH's biggest problem IMO.  Limit Arenas to medium sized maps and no more than 35 players per team.  If you dont like that suggestion then you are doomed to the dweebery that results from way to many rats in one box.


I am very open to a fix.  Hopefully others are also.  However even arena size does not stop folks shying from the fight, which I assume is why we are all here.
Title: Re: NOE Hall of Shame
Post by: caldera on December 11, 2009, 11:06:03 AM
DA-style radar would put a stop to milking undefended bases.   Having ENY kick in earlier and harder would be nice too.
Title: Re: NOE Hall of Shame
Post by: Corrs on December 11, 2009, 11:06:54 AM
LOL a 1 man NOE attack although commendable for it's bravery does not meet the qualifications for inclusion Corrs.  How about an honorable mention?  :rofl

 :salute

 :rofl  :aok 

That's alright...I prefer the Miss Congeniality award  :neener:
Title: Re: NOE Hall of Shame
Post by: nipper on December 11, 2009, 11:09:02 AM
How about limiting the number of people that can join a mission?
Title: Re: NOE Hall of Shame
Post by: Plazus on December 11, 2009, 11:09:57 AM
How about gathering a sufficient enough force to stop a NOE raid? Hm?  :rolleyes:
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 11, 2009, 11:14:16 AM
How about gathering a sufficient enough force to stop a NOE raid? Hm?  :rolleyes:

Fair enough Hyperion.  What do you fight with when the hangars and town are down in just a few short minutes?  I am talking about total hordeling apocalypse with little or no chance of stopping them Sir.  Hopefully you know me well enough to know that I will up into the most horrible circumstances, and my squaddies will follow.  If you do get the jump on them, they disappear.  There is no fight to be had.
Title: Re: NOE Hall of Shame
Post by: Plazus on December 11, 2009, 11:23:09 AM
Fair enough Hyperion.  What do you fight with when the hangars and town are down in just a few short minutes?  I am talking about total hordeling apocalypse with little or no chance of stopping them Sir.  Hopefully you know me well enough to know that I will up into the most horrible circumstances, and my squaddies will follow.  If you do get the jump on them, they disappear.  There is no fight to be had.

Me and the 82nd boys would mount up in our 38s at a base next to the one being horded, then head over to get fancy with the hordes. Thwarting NOE missions arent as hard as it may seem. You just need to get your wingmen/squad together and get to the base in time. The fight may be short-lived, but at least you have that chance of getting kills. The idea here is getting everyone in your squad en masse and coordinate the attack against those noe dweebs.

Besides, I have seen noe missions completely fail by the appearance of just one 262 as he BnZs everyone to the tower.
Title: Re: NOE Hall of Shame
Post by: caldera on December 11, 2009, 11:25:00 AM
How about gathering a sufficient enough force to stop a NOE raid? Hm?  :rolleyes:

Being only of the rank of Potato Peeler 3rd Class in Knightland,  that would be an improper and unauthorized allocation of military resources.
I could get in trouble.  :uhoh
Title: Re: NOE Hall of Shame
Post by: Dragon on December 11, 2009, 11:26:01 AM
Just let them have the first base, but plan ahead and get some defense on the ground and in the air at the next possible target and surprise them.  Easy enough.
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 11, 2009, 11:27:35 AM
Fair enough Hyperion.  What do you fight with when the hangars and town are down in just a few short minutes?  I am talking about total hordeling apocalypse with little or no chance of stopping them Sir.  Hopefully you know me well enough to know that I will up into the most horrible circumstances, and my squaddies will follow.  If you do get the jump on them, they disappear.  There is no fight to be had.

 And you don't see the town or Field flashing once they cross the DAR bar?? under radar or 20k it flashes, so if your to lazy to up fighters to see whats causing the town and Field to flash then you deserve what you get. theres more than enough warning to up
Title: Re: NOE Hall of Shame
Post by: CAV on December 11, 2009, 11:35:11 AM
Quote
Limit Arenas to medium sized maps and no more than 35 players per team


If you do that then AH will just becomes a "furballers Only Club"........

That's what AW was back in 1990... we hated it. Well the hand full of furballers liked it. Most players back then wanted Large maps, tanks, ships that move and they wanted to play WAR. Furballers hate war.... War don't care how good you are in a 1 vs. 1 or what ACM you know. In War step #1 is never fight fair, you fight to win.


CAVALRY.... ex AW Furballer
Title: Re: NOE Hall of Shame
Post by: ImADot on December 11, 2009, 11:37:02 AM
The real issue has already been stated...

The game as become for many "capture as many bases as quickly as possible".
The game's intent is "to promote combat in a multi-player online environment using WWII equipment".

I find it sad that so many are falling into the former rather than the latter.  And the problem is self-perpetuating as new guys come into the game to see so many hordes porking fields and rolling bases and figure that's how the game is played.   :(
Title: Re: NOE Hall of Shame
Post by: CrAcKeR on December 11, 2009, 11:37:25 AM
Me and the 82nd boys would mount up in our 38s at a base next to the one being horded, then head over to get fancy with the hordes. Thwarting NOE missions arent as hard as it may seem. You just need to get your wingmen/squad together and get to the base in time. The fight may be short-lived, but at least you have that chance of getting kills. The idea here is getting everyone in your squad en masse and coordinate the attack against those noe dweebs.

Besides, I have seen noe missions completely fail by the appearance of just one 262 as he BnZs everyone to the tower.
[/quote

the base is usually taken by the time you get there
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 11, 2009, 11:43:20 AM
Im drunk....anyone who does not agree with Waystin is flat out ignorant or just plain stupid....and Ill say again Im drunk....



NOE base taking does not take ANY skill and can be organized by the youngest of squeekers. If you honestly think our sqaud does this Ill post what one of our missions look like. We dont go after undefended bases but we dont take bases that the main furball is at either. This is to respect those who we are fighitng with and fighting against. An NOE horde just means you lack confidence in your own flying/GV abilities....sorry to say. Honestly grabbing to 15k in a fighter sweep of an area and pushing them to a vulch is much more fun then 20 dudes on 1 guy.... :devil.......Jokers Jokers have a habit of CV lauched NOE missions which are quite effective at taking bases but once they get uppers they drop the FHs...no fight like Way said.....my picks for sqauds with this problem are




Jokers Jokers/Claim Jumpers/Devils retards.... :devil/ and Twitchtard :rofl
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 11, 2009, 11:48:15 AM
Hello Rich,

Even an incredibly patient and respectful man has his limits.  I have reached mine.  After 2 and 1/2 years of AH I am extremely frustrated by the inability to combat these incoming overkill raids.  By inability to combat I mean actually engage the incoming raid. 
I hear what you are saying Rich, but this is killing the game.  When I hear my squaddies discussing what other games we could play as a group, it tells me that there is a problem.  My sincerest hope is that HTC will enact changes to stop or render these overkill 40 man NOE missions less effective.  It is about the combat.  If the base gets taken in the process that's great.  However it is about the combat.  No fight, no fun.

Much respect,

Way

GIVE MW another try dude.

 if you fly against the knights, you'll more than likely run into a knight squad that is pretty much a base taking squad......but they WILL fight. they don't run to the next undefended base. i used to be in them.  :aok
Title: Re: NOE Hall of Shame
Post by: L0nGb0w on December 11, 2009, 11:54:27 AM
Maybe they should limit how many people can up from one field in a given amount of time, or maybe eliminate the ability for level bombers to release ord under 4-5k altitude.  Something should be done, everyone always talks about historic accuracy and such, i've never seen a video of lanc formations trimming the tree tops only to pop and drop 42000lb of ord on one building.
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 11, 2009, 11:59:03 AM
And you don't see the town or Field flashing once they cross the DAR bar?? under radar or 20k it flashes, so if your to lazy to up fighters to see whats causing the town and Field to flash then you deserve what you get. theres more than enough warning to up

actually, the town will normally flash a minute or so before anything enters the dar ring.
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 11, 2009, 12:01:28 PM
Maybe they should limit how many people can up from one field in a given amount of time, or maybe eliminate the ability for level bombers to release ord under 4-5k altitude.  Something should be done, everyone always talks about historic accuracy and such, i've never seen a video of lanc formations trimming the tree tops only to pop and drop 42000lb of ord on one building.

none of these limiting ideas will work or help. you cannot legislate common sense.
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 11, 2009, 12:04:45 PM
actually, the town will normally flash a minute or so before anything enters the dar ring.

Understood Cap, but like i said theres no excuse for not seeing it come.
Title: Re: NOE Hall of Shame
Post by: Guppy35 on December 11, 2009, 12:20:47 PM
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.

Just go out and fight and shoot em all down.  I doubt NOE raids will stop.  If folks get their kicks out of fighting cartoon buildings and not fighting, they're probably not gonna get shamed into changing.

Title: Re: NOE Hall of Shame
Post by: Ack-Ack on December 11, 2009, 12:30:28 PM
POTW... :D

Yep, that's my vote as well.


ack-ack
Title: Re: NOE Hall of Shame
Post by: Ack-Ack on December 11, 2009, 12:34:25 PM
Im drunk....anyone who does not agree with Waystin is flat out ignorant or just plain stupid....and Ill say again Im drunk....



NOE base taking does not take ANY skill and can be organized by the youngest of squeekers.

Just like any PoTW mission?


ack-ack
Title: Re: NOE Hall of Shame
Post by: Ack-Ack on December 11, 2009, 12:37:47 PM
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.


They are trying hard to convince the community that they've always been a 'fighter' squadron, not working though.


ack-ack
Title: Re: NOE Hall of Shame
Post by: Masherbrum on December 11, 2009, 12:40:19 PM
I had WarMark's NOE Ki-67's on my pelt and landed within 2 minutes for the formation.   Come up from underneath after a dead six flaming of the lead buff.   He didn't fire with the 3rd one.    Dieisel (20k) was doing the same thing and my 262 annihilated his Lancs as well on the previous hop.   Had one of the NOE hoarders at least attempted to give the poor guy Escort, he might have fared better, longer.

Personally, while I find the use of 5+ NOE Formations of Bombers last night at A133 the most pathetic style of game play to had......I enjoy smacking them down like down.   It goes to show you how some of these "Generals", really have no concept of tactics, or a desired attempt at learning.   The "escorts" are pock marked around the field.

Most "Generals" fail in the "Organized" area of logic.   They make up for it by having an amoebic attack force.  

They don't realize they should maybe try a better "tactic".   Attack the same field, but send the Buffs out 3 minutes ahead of everyone else.   Roll the Escort fighters and then wait another 3-4 minutes on the Goons.    This way there is no need for an NOE Lancstuka mission.   Most fighters will NOT be able to get enough Bombers to negate the capture.   It's not "why you do it?", it's "how you do it".  

It took the 4 hours I was on last night to get 133.   So yes, while it was finally taken, it shouldn't have taken that long, AS EVERY FIELD IN THE SURROUNDING AREA WAS ROOK.  

I believe I am saying what Waystin is trying to convey.  Waystin, if I'm incorrect, let me know.   But I think the crux of this is between love muffines taking TT bases and this A133 dweebery, game play that definitely sucks, is encouraged.
Title: Re: NOE Hall of Shame
Post by: B4Buster on December 11, 2009, 12:51:33 PM
Pigs on the Wing
Title: Re: NOE Hall of Shame
Post by: BlauK on December 11, 2009, 01:15:57 PM
 :cry  :cry  :cry

(http://koti.welho.com/skukkone/kuvia/PAWs/PAW_fun.gif)

- PAWNED -  :p

Title: Re: NOE Hall of Shame
Post by: TnDep on December 11, 2009, 01:26:00 PM
New Arena            1v1, 5vs5, 10vs10 unranked/ranked system

Get it done AH so we can fight


I vote for that  :aok
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 11, 2009, 01:34:00 PM
And whats the Cost of having 40+ servers for all the 1v1 5v5 10v10? you couldn't do all that on the Servers they have now, Those would be H2H Servers or Private Servers, That would just destroy this game.
Title: Re: NOE Hall of Shame
Post by: BlauK on December 11, 2009, 01:37:00 PM
New Arena            1v1, 5vs5, 10vs10 unranked/ranked system

Get it done AH so we can fight

There is DA. Go there and arrange your own 1v1, 5v5 and 10v10 match-ups. It is available, why don't you use it?
Title: Re: NOE Hall of Shame
Post by: Yeager on December 11, 2009, 01:40:43 PM
I am very open to a fix.  Hopefully others are also.  However even arena size does not stop folks shying from the fight, which I assume is why we are all here.
In my experience overall gameplay in an arena with a midsized map and 90-120 players is typically a far more enjoyable experience overall than a giant map with 350-400+ people in it all flying Late War uber rides with uber lethal weapons.  

For your specific complaint, people shying away from a fight..... two factors that come to mind for reluctance to fight are related to the scoring system (people want to preserve good K/D and other ratings) and the lethality settings.  This is especially evident in the LW arenas where the machines and weapons are so uber-lethal that there is litttle chance of recovering from even the most basic errors.  People learn quickly to avoid conditions of disadvantage.  And they also learn to fly the 4x20mm monsters or whatever the latest uberflavor of the month is.  

As to why we are all here?  yep, ultimately its the fight.  Remember, there are different ways to fight.  Some people love to tank and thats all they do, other people love to fly BUFFs and bomb...and thats all they do.  People who love nothing but P51s going 550 MPH all the time and thats all they do...lots of different things to do and lots of different ways to fight.

Still, for overall game play the smaller maps with fewer players tend to breed better overall conidtions for basic game enjoyment.

Just my opinion... :x
Title: Re: NOE Hall of Shame
Post by: BaldEagl on December 11, 2009, 01:42:05 PM
Something should be done, everyone always talks about historic accuracy and such, i've never seen a video of lanc formations trimming the tree tops only to pop and drop 42000lb of ord on one building.

While it wasn't Lancasters look up Operation Tidal Wave, Ploiesti or skip bombing.  I'm not an advocate of the tactic but NOE raids did in fact happen in real life.
Title: Re: NOE Hall of Shame
Post by: Oldman731 on December 11, 2009, 01:42:21 PM
Still, for overall game play the smaller maps with fewer players tend to breed better overall conidtions for basic game enjoyment.

Agreed.

- oldman
Title: Re: NOE Hall of Shame
Post by: DREDIOCK on December 11, 2009, 01:49:11 PM
Hello Rich,

Even an incredibly patient and respectful man has his limits.  I have reached mine.  After 2 and 1/2 years of AH I am extremely frustrated by the inability to combat these incoming overkill raids.  By inability to combat I mean actually engage the incoming raid. 
I hear what you are saying Rich, but this is killing the game.  When I hear my squaddies discussing what other games we could play as a group, it tells me that there is a problem.  My sincerest hope is that HTC will enact changes to stop or render these overkill 40 man NOE missions less effective.  It is about the combat.  If the base gets taken in the process that's great.  However it is about the combat.  No fight, no fun.

Much respect,

Way

your kidding me right?

A month or two ago I successfully held off a raid all by myself long enough for help to arrive. Racked up 6 kills in the proccess.
Was quite comical really. I noticed a base flashing and jumped in a shore battery thinking there was a Cv near by. I didnt see the Cv but I did see an NOE raid comming in.
I jumped in an LA7 figuring that would get me up and fast the quiickest and Voxed the JG2 squad whom I've been flying with lately about the raid.
then I was voxing. Splash 1, splash 2, splash 3 and so forth. they thought I was joking. Meanwhile the raid was concentrating more on blowing up buildings then they were on me. Cant say as I blame em. there were  ton of them and only 1 of me. what possible threat could I pose? Splash 4. splash 5. then someone finally got the bright idea to try to shoot me down. but by then JG2 got the word out and  more friendlies started upping. I finally got nailed in the oil and decided it was time to land.
Just as my engine died on final approach another bogie flew in front of me. so I fired. splash 6 and I managed to gear up land on the runway.
"Drediock landed 6 kills" yadda yadda.
I hear laughing on vox as as the guys from JG2 tell me they thought I was joking with all the kill claims.

by then alot more friendies were upping and the attack was quelled on short order.

All in all great fun.

NOE raids are relatively easy to stop if you react to the base flashing soon enough. Up in something fast. locate the raid fly past it and go find the goon which is almost always in tow right behind them and are rarely defended well. (Part of that lack of imagination thing I was talking about in another thread)
After that. go looking for more goons or to the base they are sure to be upping another goon from.

Kill enough goons and either they give up or by the time they do get another goon there. either more friendies are showing up. Or the buildings are starting to pop again.

More often then not they just give up and go look for someplace else that isnt defended
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 11, 2009, 01:52:44 PM
your kidding me right?

A month or two ago I successfully held off a raid all by myself long enough for help to arrive. Racked up 6 kills in the proccess.
Was quite comical really. I noticed a base flashing and jumped in a shore battery thinking there was a Cv near by. I didnt see the Cv but I did see an NOE raid comming in.
I jumped in an LA7 figuring that would get me up and fast the quiickest and Voxed the JG2 squad whom I've been flying with lately about the raid.
then I was voxing. Splash 1, splash 2, splash 3 and so forth. they thought I was joking. Meanwhile the raid was concentrating more on blowing up buildings then they were on me. Cant say as I blame em. there were  ton of them and only 1 of me. what possible threat could I pose? Splash 4. splash 5. then someone finally got the bright idea to try to shoot me down. but by then JG2 got the word out and  more friendlies started upping. I finally got nailed in the oil and decided it was time to land.
Just as my engine died on final approach another bogie flew in front of me. so I fired. splash 6 and I managed to gear up land on the runway.
"Drediock landed 6 kills" yadda yadda.
I hear laughing on vox as as the guys from JG2 tell me they thought I was joking with all the kill claims.

by then alot more friendies were upping and the attack was quelled on short order.

All in all great fun.

NOE raids are relatively easy to stop if you react to the base flashing soon enough. Up in something fast. locate the raid fly past it and go find the goon which is almost always in tow right behind them and are rarely defended well. (Part of that lack of imagination thing I was talking about in another thread)
After that. go looking for more goons or to the base they are sure to be upping another goon from.

Kill enough goons and either they give up or by the time they do get another goon there. either more friendies are showing up. Or the buildings are starting to pop again.

More often then not they just give up and go look for someplace else that isnt defended


the problem is that sometimes help doesn't arrive.

last week, i was the sole defender of v6......against my old squaddies. i went in there with intentions of defending. called for help.....2 or 3 times, just said it was under heavy attack. while there was a line of 8 green dots heading for v2(cause it takes that many) not one single person came to aid defending v6.

 since i knew it was my old squad, i stopped defending, and just went for a couple of good fights against em.
Title: Re: NOE Hall of Shame
Post by: CrAcKeR on December 11, 2009, 02:01:05 PM

They are trying hard to convince the community that they've always been a 'fighter' squadron, not working though.


ack-ack

Ack Ack is trying hard to convince the community that his negative comments mean something :aok give us a break
Title: Re: NOE Hall of Shame
Post by: Babalonian on December 11, 2009, 02:03:21 PM
How about gathering a sufficient enough force to stop a NOE raid? Hm?  :rolleyes:

You obvious haven't been playing in the LW MAs recently... or at least payed the slightest attention to the recent ENY values or observe the war developing and play out across the map.  To realistically get a sufficient defence going against one of these recent NOE hordes would require the Knits to completely give up defending our other 2nd front, leaving one of the two countries currently devoted to hording Knitland uncontested and opponent-less.  Our numbers are so low recently too that I wouldn't be surprised if currently half the defending Knits who are defending (because they're good peoples like that) were seriously wishing they could be doing something else in the game that they would enjoy doing... rather than being forced into doing the jobs which if they don't do, then nobody else will (because there isn't anybody else around to do it, lol).

If ENY was supposed to be setup and configured in a way to help us Knits out in this situation, it is currently far from adequately or properly configured.  And it's really sad how us Knits recently are getting to the point where we're counting on ENY penalties against the other two contries to be our greatest asset (only to unfortunately notice it being of no assistance to us at all).

I don't know why I'm even putting effort into this, the obvious facts are that us Knits are the AH minority and thus favored punching bag of the other countries.  HTC will leave things as they are for the weekend and come back Monday morning to cleanup the mess that will be waiting for them in the arenas and on the message board, they won't loose any sleep and weekend enjoyment if the Knits are having another bad day/weekend/week/month/year.
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 11, 2009, 02:14:35 PM
Babalonian, you just cant let it get you down, Ive flown knights for 7 years, The Squad only flys knights and thats fine with me, and ive seen every country in the "barrell', but i do have to admit seems the knights are in it more than not, and recently way to much, but i still have fun trying lol and also ive been flying in the Mid War (meet some great guys there) The LW has become stale for me, i just fly on squad nights there, mostly Snapshots. FSO's and MW
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 11, 2009, 02:16:23 PM
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.

Just go out and fight and shoot em all down.  I doubt NOE raids will stop.  If folks get their kicks out of fighting cartoon buildings and not fighting, they're probably not gonna get shamed into changing.


Amen brother
Title: Re: NOE Hall of Shame
Post by: TwinBoom on December 11, 2009, 02:50:43 PM
(http://img163.imageshack.us/img163/4755/scaryface.jpg)
Title: Re: NOE Hall of Shame
Post by: 5PointOh on December 11, 2009, 03:16:05 PM
Ack Ack is trying hard to convince the community that his negative comments mean something :aok give us a break
Naw, Ack Ack is right...there has been soooo much Pork on the Wing spam floating around the BBS in the last month, I look at them now as a squeaker squad. Use to have a some "e-respect" for their squad, not so much any more.
Title: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: saggs on December 11, 2009, 03:21:13 PM
So much whining in this game lately, -NOE ruins gameplay, porkers are dumb, furballers are selfish, pickers are losers, ENY sucks, stop the hordes-... ... ... blah, blah, blah.

Everyone seems to want the game to be EXACTLY the way THEY WANT is to be, ALL THE TIME.  Well guess what, HTC is a business, they are in it to make MONEY, and they can't please EVERYONE, ALL THE TIME.

If HTC made the game exactly what waystin wants, then waystin would be their only customer, if they make it exactly what I want, then I would be their only customer.  AH is a successful game precisely because it offers many different styles of game-play, and therefore appeals to a wide audience.  If any of you whiners had the game exactly how you wanted it, HTC would probably go bankrupt very quickly.

And all of the silly ideas to "stop" this or "fix" that would only make game-play more complicated for the rest of us.

So all you whiners put your money where your mouth is and LEAVE.  Otherwise suck it up and take it like a man.


PS. as for NOE raids, I like em, because they DO PROMOTE COMBAT when we take a base deep in enemy territory unexpectedly.  It almost always sets off a huge fight, with the enemy trying to take it back, and us vigorously defending it, with enemy bases all around.  And NOE raids are easy to bust if you catch them in time, then they turn into a great NOE furball.
Title: Re: NOE Hall of Shame
Post by: TequilaChaser on December 11, 2009, 03:35:10 PM
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.

Just go out and fight and shoot em all down.  I doubt NOE raids will stop.  If folks get their kicks out of fighting cartoon buildings and not fighting, they're probably not gonna get shamed into changing.



sure looks that way........
Title: Re: NOE Hall of Shame
Post by: fudgums on December 11, 2009, 03:36:22 PM
I blame Karaya.
Title: Re: NOE Hall of Shame
Post by: The Fugitive on December 11, 2009, 03:50:21 PM
I didn't read all of the post.... most are well.... never mind  :D

Spotting NOEs are very easy. When I see a blob of green dots moving toward a base and there is no dar bar then I know there is one. I then announce on 200 that there is an NOE mission just SW of base blah blah blah.   :devil

So if any of you Knight or Bishops would like to help cut back on the NOE's just let me know when you spot one from your side and I'll help bust them from mine!   :aok
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: Shuffler on December 11, 2009, 03:51:49 PM
PS. as for NOE raids, I like em, because they DO PROMOTE COMBAT when we take a base deep in enemy territory unexpectedly.  It almost always sets off a huge fight, with the enemy trying to take it back, and us vigorously defending it, with enemy bases all around.  And NOE raids are easy to bust if you catch them in time, then they turn into a great NOE furball.

 NOE rarely starts a fight. the whole idea is to sneak in... otherwise they would be in dar not below it.

Easy enough to detect and NOE simply .SAPPMODE then .DAR 0   :aok
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: saggs on December 11, 2009, 03:55:16 PM
:rofl

Which part is funny Shuffler, the fact that I'm whining about whiners?

Ironic isn't it. :D
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: Shuffler on December 11, 2009, 03:56:40 PM
Which part is funny Shuffler, the fact that I'm whining about whiners?

Ironic isn't it. :D

Almost a classic  :D
Title: Re: NOE Hall of Shame
Post by: saggs on December 11, 2009, 03:57:54 PM
I didn't read all of the post.... most are well.... never mind  :D

Soooo... you didn't read them, but you know what they all say.   Ummmm...  OK :headscratch:
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: saggs on December 11, 2009, 04:03:30 PM
Almost a classic  :D

Now someone needs to post, complaining about people (like me) who whine about the whiners.

Then someone whining about the people complaining about those who whine about complainers.

It's a viscous circle, spiraling into despair.
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: Sol75 on December 11, 2009, 04:05:47 PM
Now someone needs to post, complaining about people (like me) who whine about the whiners.

Then someone whining about the people complaining about those who whine about complainers.

It's a viscous circle, spiraling into despair.

Im tired of whiners complaining about the whiners who complain about the complainers complaining!


WAAAAAAAAAAAAAAAAAAH :cry
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 11, 2009, 04:06:14 PM
Soooo... you didn't read them, but you know what they all say.   Ummmm...  OK :headscratch:

actually what he said makes sense. it's all been said before. a search will more than likely show that.  :aok :airplane: :old:
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: saggs on December 11, 2009, 04:17:33 PM

 NOE rarely starts a fight. the whole idea is to sneak in... otherwise they would be in dar not below it.

Easy enough to detect and NOE simply .SAPPMODE then .DAR 0   :aok

You misunderstand me, NOE raids are often free of combat yes.  But it usually pisses off the other side a lot, and a good fight will break out at the base that the NOE raid captured, with folks wanting that base back.


If you don't like them that's great, like I said there is enough diversity in this game for folks to do whatever they enjoy, be that NOE raids, giant horde raids, furballing, bombers, 1 v 1, GVs, hangar camping, vulching, HOing, flying in the stratosphere and picking, etc.

I personally like to do varying things, I get bored doing one thing all the time.

That's why I don't understand all the complaining, there is room for all styles of play, and they CAN coexist.

"Can't we all just get along" Rodney King
Title: Re: NOE Hall of Shame
Post by: crazyivan on December 11, 2009, 04:29:47 PM
You obvious haven't been playing in the LW MAs recently... or at least payed the slightest attention to the recent ENY values or observe the war developing and play out across the map.  To realistically get a sufficient defence going against one of these recent NOE hordes would require the Knits to completely give up defending our other 2nd front, leaving one of the two countries currently devoted to hording Knitland uncontested and opponent-less.  Our numbers are so low recently too that I wouldn't be surprised if currently half the defending Knits who are defending (because they're good peoples like that) were seriously wishing they could be doing something else in the game that they would enjoy doing... rather than being forced into doing the jobs which if they don't do, then nobody else will (because there isn't anybody else around to do it, lol).

If ENY was supposed to be setup and configured in a way to help us Knits out in this situation, it is currently far from adequately or properly configured.  And it's really sad how us Knits recently are getting to the point where we're counting on ENY penalties against the other two contries to be our greatest asset (only to unfortunately notice it being of no assistance to us at all).

I don't know why I'm even putting effort into this, the obvious facts are that us Knits are the AH minority and thus favored punching bag of the other countries.  HTC will leave things as they are for the weekend and come back Monday morning to cleanup the mess that will be waiting for them in the arenas and on the message board, they won't loose any sleep and weekend enjoyment if the Knits are having another bad day/weekend/week/month/year.
Well all the knight  conspiracy could be explained if you took aminute and stopped crying. I check the roster hmm. One knight hoard base take squad, well I know what 20 knights are up to.  Another larger squad says they love furballing. Well theres 15 more. Im sure theres 15 knights that are devoted to GVing and 15 more porking I mean bombing. :D  Leaves about 15 or so in the tower or unaccounted for. Doesnt leave many to counter attack that 40 plus mission coming in.  I don't condone these mission myself, hell killshooting yourself over a building is just  :rolleyes:. But to answer you question maybe the Bish just think knights are easier targets! 

Almost forgot  my vote. To the  squad  claiming to be #1  at sneaking on late at night to take realestate for his/her  chess piece. This  buds for you! :cheers:
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: Shuffler on December 11, 2009, 05:03:22 PM
You misunderstand me, NOE raids are often free of combat yes.  But it usually pisses off the other side a lot, and a good fight will break out at the base that the NOE raid captured, with folks wanting that base back.


If you don't like them that's great, like I said there is enough diversity in this game for folks to do whatever they enjoy, be that NOE raids, giant horde raids, furballing, bombers, 1 v 1, GVs, hangar camping, vulching, HOing, flying in the stratosphere and picking, etc.

I personally like to do varying things, I get bored doing one thing all the time.

That's why I don't understand all the complaining, there is room for all styles of play, and they CAN coexist.

"Can't we all just get along" Rodney King

I forget.... did Rodney King say that before or after he beat his wife?
Title: Re: NOE Hall of Shame
Post by: DMBEAR on December 11, 2009, 05:04:41 PM
Well all the knight  conspiracy could be explained if you took aminute and stopped crying. I check the roster hmm. One knight hoard base take squad, well I know what 20 knights are up to.  Another larger squad says they love furballing. Well theres 15 more. Im sure theres 15 knights that are devoted to GVing and 15 more porking I mean bombing. :D  Leaves about 15 or so in the tower or unaccounted for. Doesnt leave many to counter attack that 40 plus mission coming in.  I don't condone these mission myself, hell killshooting yourself over a building is just  :rolleyes:. But to answer you question maybe the Bish just think knights are easier targets! 

Almost forgot  my vote. To the  squad  claiming to be #1  at sneaking on late at night to take realestate for his/her  chess piece. This  buds for you! :cheers:

Easy iVN?

Late War Tour 119 Kills by Assi in a Hurricane Mk I
CRAZYiVN in an uber  :) FM2

Muahahahahaaa!.

All other stats from iVN and I don't count.  :D





Maybe when some of our little generals quit in disgust and go Rook or Bish some of the class will come back our way. 

Maybe not as evidenced when this was attempted.

     
     Yesterday, TT, I changed countrys to the Bish side.  I wanted to "Test the waters" so to speak.  To see if me and my squad would be welcomed before I brought my men over.  Well, I got a most rude reception.  I dont know if it is because of this thread or not.  But anyway....I decided to go to the Rook side.  On the Rook side, I recieved a nice welcome.  However; when I planned a mission with my 3 other bomber squadees to take a base, away from a furball , I also asked on country for the help of 2 pilots.  A 110 pilot and a C-47 pilot.  Now when I only have 4 guys on in my squad, and we try to take a base, and I ask for the help of my countrymen and dont get any help, I have to "Bail" from my bomber to bring back what I need to hopefully take that base.  You will NEVER see me bailing out of a plane when there is an enemy on my six or close to me.

    And yes, I asked permission before I bomb hangers where there is a furball going on.  If I get 1 yes response, I am taking down whatever I can.  I get points for taking down hangers just like furballers get points for their kills.  But I dont go looking for furball to END.  Hell, most of the time my failed mission to take the base the first time, creates it.  I have seen a time when a group of guys go in to take a base and it ends up into a furball.  So....I CAN CREATE A FURBALL.....and I CAN END ONE!

    And if you shoot/shot me down, lol, usually I have already accomplished my mission.   And with some of the replys to this thread....Yes, it does sort of make me want to turn to the "Darkside" and become the evil menace.  A madman with the sole purpose to shut down furballs.  Then what would you think?  (THINKING) It already seems to me that I am already being hated on........why not change my name to EVILDAN.  Then I would be known as the furball stopper, the ultimate "Toolshedder". A sweetheartbag?  Well, evilmen are sweetheartbags, turds, retard....any bad name would compliment an evil villian.

   SO, I ask you....which do YOU want me to be?  Which cartoon character would YOU want me to portray?  Which pill do you want me to take?

BLUE PILL:  DOGFITE...just being me doing what I do.  Helping my country to take bases however I see fit to take them.

RED PILL:  EVILDAN...An evil bomber pilot that looks for furballs to kill.

The choice is yours............... 

btw - in a classic response Steve showed Dogbite Bailing while he was in Icon range.

It may be good to be tha king(M.Brooks), but the King must not have been a knight.  :aok


Title: Re: NOE Hall of Shame
Post by: tassos on December 11, 2009, 05:15:45 PM
:old: Hi all my Name is Tasos I am ok and I am Anonymus NOE`iker  :salute
Title: Re: NOE Hall of Shame
Post by: crazyivan on December 11, 2009, 05:24:16 PM
Easy iVN?

Late War Tour 119 Kills by Assi in a Hurricane Mk I
CRAZYiVN in an uber  :) FM2

Muahahahahaaa!.

All other stats from iVN and I don't count.  :D



Yeah those 303s tickled my  nose. Got alittle dark on me when I was picking flowers and cutting daisys. Opps

SERENITY NOW! :mad:
Title: Re: NOE Hall of Shame
Post by: grizz441 on December 11, 2009, 05:26:12 PM
How about one slash of radar for each 5 NOE planes? 
Title: Re: Enough with the stupid whining, you selfish @#$%$#s, take it or leave.
Post by: E25280 on December 11, 2009, 05:27:09 PM
You misunderstand me, NOE raids are often free of combat yes.  But it usually pisses off the other side a lot, and a good fight will break out at the base that the NOE raid captured, with folks wanting that base back.
This hits it on the head.  "Often" is not "always", as NOE raids can be and many times are busted by alert defenders.  If there are only a couple defenders, and they lose the base anyway, they usually start coming back to retake the base, and start bringing friends with them.  Then it becomes a challenge to keep the real estate you just acquired.

But looking at the kinds of "NOE" raids being complained about, it doesn't really even seem to be NOE related, but rather horde related.  You don't need to be NOE to be a horde, and if that horde comes in above dar, it doesn't make it much easier to defend against.  6 sets of bombers followed by 20 attack planes are going to be a challenge from sheer mass regardless of altitude.

So for hordling activity, I nominate POTW.  They have it down to a science.

But final note - neither NOEs nor hordes are "ruining the game", because they have always been a part of the game, and always will be.  The whining about this or that ruining the game is quite amusing, though, so please feel free to continue.   :aok
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 11, 2009, 05:29:38 PM
do the soar dudes still fly?
Title: Re: NOE Hall of Shame
Post by: bustr on December 11, 2009, 05:34:01 PM
Knights will continue to be picked on until unfortunatly they start NOE and base taking hoarding back at the bish/rook. If they don't, and continue to play defence they are freeing up the resources the bish and rook would use defending against knight base taking hoards. I don't see many knight missions or knight base taking notifications anymore. I see lots of knights showing up for the defence fight and landing kills. Reminds me of AW and C-land. C-landers could furball and fight. B-landers took their feilds. A-landers did to.

So the knights Air furball and GV furball as Rome burns. Guess the knights never truely appreciated the service the Freebirds and Alliance did for them with their constant huge missions. It kept the game balanced by makeing the bish/rook go on some amount of defence. I would bet if a base taking squad from the bish and from the rook came over to the knights and started pushing back against the bish/rook, this imbalance would go away. But again by the way the bish and rook hoards act now. They have become addicted to acting like shoals of bait fish. Comeing over to the knights would rebalance the game but, it would mean loosing the comfort of the hoard cloud and having to fight for the bases they take.

Unless HiTech eliminates base taking, GV's, and limits us to furballing only. The game right now is in a state of imbalance because the knights are not taking bish and rook feilds like they did a year ago. Base taking is a factor related to squads and right now the squads who want to take bases are in bish and rook land. Abusing knight land makes for easy kills and easy base taking. So how does HiTech make whole squads change countries to balance game play? ENY was supposed to balance individual players. But now the problem is whole squads. And this game is about making the other guy whine because you can get away with abusing him. So no bish or rook squad has any incentive to come knights because of human nature at its worst.

We knights have become our own worst enemy.......flames and violins anyone?  :x
Title: Re: NOE Hall of Shame
Post by: DMBEAR on December 11, 2009, 05:45:24 PM


So the knights Air furball and GV furball as Rome burns. Guess the knights never truely appreciated the service the Freebirds and Alliance did for them with their constant huge missions. It kept the game balanced by makeing the bish/rook go on some amount of defence. We knights have become our own worst enemy.......flames and violins anyone?  :x

Flames.

I can't follow and constantly stroke a guy that calls himsellf DaddyPops like you did.  Taking bases with #'s NOE late at night NOE got old...fast.

It doesnt mean it shouldnt be done.  It's just not getting the #'s that it used to because people got tired of flyin in a herd and being 3rd in line for the offset hanger.

If that hurts knights, so be it.
Title: Re: NOE Hall of Shame
Post by: DrDea on December 11, 2009, 05:47:24 PM
 Boo hoo hoo. Its just SO hard to bust up the hordlings. They take 1 base and your on to them.From there its pretty easy to spot them coming. Personally I hate the NOE types but to each his own.They pay 15 samolians just like the rest of them. If HT needs to fix ANYthing its the morons who come on these forums and cry about how so and so wont play the game how they want them to. Get over it. Give it a rest.Just play your game and let them play theirs.
  Freakin day care.
Title: Re: NOE Hall of Shame
Post by: bustr on December 11, 2009, 06:06:52 PM
Flames.

I can't follow and constantly stroke a guy that calls himsellf DaddyPops like you did.  Taking bases with #'s NOE late at night NOE got old...fast.

It doesnt mean it shouldnt be done.  It's just not getting the #'s that it used to because people got tired of flyin in a herd and being 3rd in line for the offset hanger.

If that hurts knights, so be it.


Because we don't have to care about anything but our own $14.95 most of us never have a need to look at the larger picture.

Most of the posters here simply want to vulch anyone they can anonymously by insulting them in these threads. Internet culture. Myopic and narcacistic.

You would think players unhappy with the knights being abused nightly would jump to the abusing countires and join in. Those with that tendancy have. Unfortunatly human nature can catch up with another block of players with them quietly canceling their accounts and moving on to other games. The limited number of regulars on this Forum by no means represents the larger average Aces High community who just act as drones to pad your scores. You are a minority of die hards. Your lowsey atttiudes in this Forum will be one of the factors in reaching the Tipping Point that will help the other group of players deciding to cancel their accounts. Good riddence right?

All human activity has tipping points and most of the time no one sees those tipping points until after the fact. Tipping Points also tend to act in domino effect patterns. But then this is HiTech's problem isn't it? Yeah.....Your not responsible for any effect you have on anything because this is the Internet. Wow and to read all of yalls posts....... here I thought we were a community.
Title: Re: NOE Hall of Shame
Post by: Babalonian on December 11, 2009, 06:07:30 PM
Babalonian, you just cant let it get you down, Ive flown knights for 7 years, The Squad only flys knights and thats fine with me, and ive seen every country in the "barrell', but i do have to admit seems the knights are in it more than not, and recently way to much, but i still have fun trying lol and also ive been flying in the Mid War (meet some great guys there) The LW has become stale for me, i just fly on squad nights there, mostly Snapshots. FSO's and MW

I'm trying not to let it get me down, not much does these days personaly, and overall it's only a game and all that, but it is getting to a lot of my fellow Knits, and who wants to put up with this?  Nevermind having to hear about it from somebody different every 5 minutes while in-game, but it's tireing... "stale" is a great word for it.  It's been like this on/off for everyone and each country, I agree, so it has that stale taste.  Recently though it's become so stale for us Knits though that it's becoming inedible to many, and we have resorted to throwing the rock-hard stale chunks at anybody we can find, including our fellow countrymen and especialy the enemy as the stale chunks are proving to have more lethality and impact on our enemies than the disapointing ENY system.


Naw, Ack Ack is right...there has been soooo much Pork on the Wing spam floating around the BBS in the last month, I look at them now as a squeaker squad. Use to have a some "e-respect" for their squad, not so much any more.

Which POTW are you reffering to?  :D  Are you just talking to talk or do you actually know what you're talking about there (sorry to be mean, but you did just come off as insulting the same group as ya complimented), lol. 

Well all the knight  conspiracy could be explained if you took aminute and stopped crying. I check the roster hmm. One knight hoard base take squad, well I know what 20 knights are up to.  Another larger squad says they love furballing. Well theres 15 more. Im sure theres 15 knights that are devoted to GVing and 15 more porking I mean bombing. :D  Leaves about 15 or so in the tower or unaccounted for. Doesnt leave many to counter attack that 40 plus mission coming in.  I don't condone these mission myself, hell killshooting yourself over a building is just  :rolleyes:. But to answer you question maybe the Bish just think knights are easier targets! 

Almost forgot  my vote. To the  squad  claiming to be #1  at sneaking on late at night to take realestate for his/her  chess piece. This  buds for you! :cheers:

Great, I go from one player too ignorant to decipher the information right infront of them to one so ingorant that they're just pulling numbers they want to hear straight out from their arse.

Look at the real numbers and think before you reply next time.  Lets just take your random numbers as fact for one second.  Congrats, you once again proved that we knits have just what it takes to defend ourselves (given it's the same environment as it's been for the past week or so)... on one of the two fronts in the LW arena that hte Knits are fighting...  Guess how many fronts the Rooks and Bish are fighting each?  Just one each, and it's against the Knits.  Here some real numbers to pound through that thick skull too, take the knits roster, divide it in half, pair one half each with the entire Rook and Bish roster.  Simplified to grade school level math, take the Rook and Bish roster added together and put it up against the entire Knit roster as is.  Are things starting to add up for you here, or do I need to start breaking out the pie charts and line graphs?
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 11, 2009, 06:11:58 PM
Back to the conspiracy theory?
Title: Re: NOE Hall of Shame
Post by: DMBEAR on December 11, 2009, 06:23:46 PM
Tipping Points also tend to act in domino effect patterns. But then this is HiTech's problem isn't it? Yeah.....Your not responsible for any effect you have on anything because this is the Internet. Wow and to read all of yalls posts....... here I thought we were a community.

Are we talking about the same chess piece on a game,or are you going off on a real life tangent that will be missed by most of us that are?
Title: Re: NOE Hall of Shame
Post by: BaldEagl on December 11, 2009, 06:43:03 PM
To those that whine that the Knights keep getting ganged up on by both the Bish and the Rooks there's one thing I've learned in over 13 years of playing these games; it's cyclical and will inevitably shift to one of the other countries.  It seems like once your on the side being ganged it takes a few months to rotate out to one of the other countries but it eventually does.  That's why I never changed countries in AW (always AZ) and have never changed here (always Bish).  Sometimes you're the fly, sometimes you're the fly swatter.  Enjoy the target rich environment while you have it.  It could be worse.  You could be chasing all over the map to find a fight or have no option but to fly with the horde.
Title: Re: NOE Hall of Shame
Post by: DMBEAR on December 11, 2009, 06:59:08 PM
To those that whine that the Knights keep getting ganged up on by both the Bish and the Rooks there's one thing I've learned in over 13 years of playing these games; it's cyclical and will inevitably shift to one of the other countries.  It seems like once your on the side being ganged it takes a few months to rotate out to one of the other countries but it eventually does.  That's why I never changed countries in AW (always AZ) and have never changed here (always Bish).  Sometimes you're the fly, sometimes you're the fly swatter.  Enjoy the target rich environment while you have it.  It could be worse.  You could be chasing all over the map to find a fight or have no option but to fly with the horde.

Yup.  That's why we are having to swat the Napoleons down.  Their blood pressures are going up due to the cyclical trends that most know are just that.  That has led to accute Napoleonic complex.  The cure is out there.  All we have now are "masks" to cover it.  Funny thing is that permasquelch would help those of us that know this, but permasquelch is considered a "mask".
Title: Re: NOE Hall of Shame
Post by: WMLute on December 11, 2009, 07:01:16 PM
To those that whine that the Knights keep getting ganged up on by both the Bish and the Rooks there's one thing I've learned in over 13 years of playing these games; it's cyclical and will inevitably shift to one of the other countries.  It seems like once your on the side being ganged it takes a few months to rotate out to one of the other countries but it eventually does.  That's why I never changed countries in AW (always AZ) and have never changed here (always Bish).  Sometimes you're the fly, sometimes you're the fly swatter.  Enjoy the target rich environment while you have it.  It could be worse.  You could be chasing all over the map to find a fight or have no option but to fly with the horde.

IIRC the knits were the chess piece with huuuuge #'s when ENY was first created.  (so blame the knits for ENY *heh*)

It is cyclical, as far as the numbers go, that I totally agree with.  I have seen it cycle many a time over the (almost) 9 yrs i've flown AcesHigh.

BUT I will add that the Knits don't really have 'mega' squads like say the Bish. (not anymore anyway)  Pull up a roster on most nights prime time and click SQUAD at the top to sort the roster by squad.  Compare how many large squads you will find on the Bish/Rooks vs. the Knits.

Most of the time you will see the Knits tend to be made up of smaller 2-6 player squads.  It is rare to see 10-15 knits in one squad all flying at the same time.

It is not that rare to see 8-12 Rooks on the roster in the same squad, and fairly common to see 10-15 Bish all in the same squad.

Is this always true?  No, not always.  But many is the time I have sorted the roster by Squad looking for a squad to fly/fight with and noticed this.  Go back a few years (or more) and I would tend to find 10 FB's or a bunch of 68th or a bunch o' MAWs.  For some reason a few years back that changed.  Not sure why, but there it is.

All sides are basically the same but there are some subtle diff's.  Players tend to gravitate towards those subtle diff's.  Players that like to hoard up tend to find the Bish to their liking.  If you want the best all around side to dogfight in, you should fly for the Rooks.  Knits tend to be lost somewhere in the middle.

(which, btw is why tour in, tour out, the Bish die the most, the Rooks the least, and the Knits are in the middle.  Has been that way for years and years)
Title: Re: NOE Hall of Shame
Post by: bustr on December 11, 2009, 07:08:00 PM
Assi,

Games like this are the perfect environment to study Tipping Point(s) Theory in compressed time as opposed to the months and years required in the real world. The anonymous nature of the Internet and lack of real and personal consequences make this possible. By being anonymously your worst you and the community will act out emotionally and predictably in the most extream manners thus making trends and Tipping Points happen in periods of hours, days, weeks, months(Tours), even years if enough players last that long. Years are more salient to HiTech for business modeling than for studying Tipping Point Theory.

If we all played by our real names and our contact information was required publicly in the game to keep us under control, it would take months and years to study Tipping Point in the community because we would all act nice due to the possibility of consequences for our actions. Recording each flight for our lawyers.... ;). No need for a conspiracy. Just human beings being their worst because the game is anonymous. Keeps em coming back now dosen't it? ;)
Title: Re: NOE Hall of Shame
Post by: DMBEAR on December 11, 2009, 07:16:13 PM
Assi,

Games like this are the perfect environment to study Tipping Point(s) Theory in compressed time as opposed to the months and years required in the real world. The anonymous nature of the Internet and lack of real and personal consequences make this possible. By being anonymously your worst you and the community will act out emotionally and predictably in the most extream manners thus making trends and Tipping Points happen in periods of hours, days, weeks, months(Tours), even years if enough players last that long. Years are more salient to HiTech for business modeling than for studying Tipping Point Theory.

If we all played by our real names and our contact information was required publicly in the game to keep us under control, it would take months and years to study Tipping Point in the community because we would all act nice due to the possibility of consequences for our actions. Recording each flight for our lawyers.... ;). No need for a conspiracy. Just human beings being their worst because the game is anonymous. Keeps em coming back now dosen't it? ;)


 :lol
Title: Re: NOE Hall of Shame
Post by: Guppy35 on December 11, 2009, 08:14:45 PM
What's interesting, to me anyway, is in flying Knits the last couple nights, I've always been able to find a fight.  Usually the  country whine is how the knits are getting ganged, yet I always had an airfield to up from, and targets to shoot at.  Can't ask for much more then that.  I can't speak for anyone else, but personally I can only fly from one airfield at a time.  They do tend to all look the same too :)
Title: Re: NOE Hall of Shame
Post by: crazyivan on December 11, 2009, 08:27:25 PM
Look at the real numbers and think before you reply next time.  Lets just take your random numbers as fact for one second.  Congrats, you once again proved that we knits have just what it takes to defend ourselves (given it's the same environment as it's been for the past week or so)... on one of the two fronts in the LW arena that hte Knits are fighting...  Guess how many fronts the Rooks and Bish are fighting each?  Just one each, and it's against the Knits.  Here some real numbers to pound through that thick skull too, take the knits roster, divide it in half, pair one half each with the entire Rook and Bish roster.  Simplified to grade school level math, take the Rook and Bish roster added together and put it up against the entire Knit roster as is.  Are things starting to add up for you here, or do I need to start breaking out the pie charts and line graphs?
I was doing an average  of what I see. pure opinion, not 1 week of playing but hey attack away! I aplogize haven't played this week so your conspiracy of me, or Rooks out to get you is false. Take it elsewhere. :aok  Maybe I should switch to knight to evaluate this claim of everyones out to get us knights. So I can come up with non random numbers and   :cry about no fair. This game is bias crap.

Oh and thanks for explaining ENY to me. Yeah my thick head its great for crushing beer cans Thanks sweety!
Title: Re: NOE Hall of Shame
Post by: Dimebag on December 11, 2009, 11:06:22 PM
Just let them have the first base, but plan ahead and get some defense on the ground and in the air at the next possible target and surprise them.  Easy enough.


That makes too much sense to some.   As does going back and trying to re-capture a field you just lost.  I was knight last night when the rooks came into 134(I think that was the field) with a noe lanc/110 mission all while having a CV parked 2 miles offshore to boot.  Myself and 3 or 4 others upped right after the field started flashing, typed out what was happening on country, 15 more came to help, but the rooks outnumbered us and kicked our butts so the 15 left to find something else to do which left 5 or so to defend and well the rooks won the field shortly thereafter.   As soon as they did, I drove troops to 1.5 from town hid in the tree's and called for a town deacker. I called for about 8 minutes and finally as I was moving the mouse to click end sortie, 1 guy typed that he was coming, out of the 75 online.  He died after getting a few guns, so I drove into the undefended town, killed 2 guns, let 1 troop run each time to see if I was good instead of driving all over just to get blasted by an ack gun that I didnt see till too late.  I let one run, and he didnt die so I pulled up to the maproom and let the rest run.  As the last of them were going in, Wasp1(or 3 or whatever his number is) busted me.  He took a shot at my troops, dropped a bomb by them but missed and all 8 made it in..  If I woulda had another deacker or 2, just someone to take the 1 plane fight away from town after it was deacked, that field would have been nit again, brought to you by a Bishop who came over to nit just to fly a cheap 262 who really could care less about the field in the first place.   Maybe it's just me but doesn't it seem funny that I fought harder for your cartoon field then 95% of the nit's online did.

Dime
Title: Re: NOE Hall of Shame
Post by: DrDea on December 11, 2009, 11:35:26 PM
 Dimebag,the thing is,theres several wars all going on at the same time on any given map. You can have 5 or 6 battles going on easily for each side and most people,myself included couldnt give a rats bellybutton if one of our bases is going to some other side. The fun is where we are at at that given moment. While I HAVE gone to where help was needed at times,its been when I was looking for something to do. As a bish,I rarely jump into some of the missions run because,no names,but one of our generals will run a mission and at the first sign of resistance,go hit something else.No follow up at all. Whats the point? I dont mind going for a base take if theres a fight involved,but thats my choice and I wont bust others chops for flying their way.
Title: Re: NOE Hall of Shame
Post by: Steve on December 12, 2009, 02:09:25 AM


If we all played by our real names

A couple of years ago, rooks were perpetually in the bucket, far worse thant what nits have now. This was the birth of RJO.  We few, we merry few, stuck it out and were part of the reason things turned around.  As a mindless killer, I kind of like the current circumstances.

As for NOE's... I don't mind them.  They may take one base but they'll face resistance at the next.  Besides, every once in a while I happen upon an NOE as it is enroute. I have wiped out or completely disrupted big NOE's all by myself.  I am sure others have too.  It's a blast!

(http://i35.photobucket.com/albums/d191/AZC4guy/X-mas1.jpg)
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 12, 2009, 02:54:06 AM
Yep, that's my vote as well.


ack-ack
Post film of this NOE, make sure its within the last year :aok
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 12, 2009, 02:57:26 AM
Naw, Ack Ack is right...there has been soooo much Pork on the Wing spam floating around the BBS in the last month, I look at them now as a squeaker squad. Use to have a some "e-respect" for their squad, not so much any more.
LOL, this wasnt even about our sqaud.......and most of that BS drama on the BBS was even from us, look who started it all Twitchy, and we are trying very hard to seperate ourselves from him, including a name change and we dont even fly Knight anymore we are rooks for the tour.....so piss off you and AKAK are both ignorant to the situation
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 12, 2009, 03:01:05 AM
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.

Just go out and fight and shoot em all down.  I doubt NOE raids will stop.  If folks get their kicks out of fighting cartoon buildings and not fighting, they're probably not gonna get shamed into changing.


OP didnt have a word in there about POTW :noid I think Kazaa brought it up with a joking statement and AKAK decided he wanted to be smart
Title: Re: NOE Hall of Shame
Post by: Guppy35 on December 12, 2009, 03:04:07 AM
OP didnt have a word in there about POTW :noid I think Kazaa brought it up with a joking statement and AKAK decided he wanted to be smart

OP is from POTW.  Seems like a simple enough connection.
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 12, 2009, 03:08:32 AM
OP is from POTW.  Seems like a simple enough connection.
But it wasnt about it at all, so  if any of your 80th guys post on here I should automatically assume its about your sqaud? I think this is Waystins like 2nd thread(that I can remember) and yet again its about a topic which needs fixing.EDIT (the 1stnasty one is alittle off topic, I still havnt read it really :D )




btw I think Darbars should show everyone even if they are NOE
Title: Re: NOE Hall of Shame
Post by: SQUAT! on December 12, 2009, 03:24:08 AM
or why not lower the dar from 300ft to 100ft.  or give the radar more rang so base starts flashing a lil sooner. limit the number's alwowed in missions and the number of missions a country can have in the air at once on a fisrt come first serve type of deal. or evan beter add more 163 bases for quiker defence ability. busting the noe hordes are fun but they are realy starting to get out of hand. and there will always be panzy's afraid to fight. just make it harder for the noe hordes to operate.
Title: Re: NOE Hall of Shame
Post by: Lusche on December 12, 2009, 04:37:20 AM
or why not lower the dar from 300ft to 100ft.  or give the radar more rang so base starts flashing a lil sooner. limit the number's alwowed in missions and the number of missions a country can have in the air at once on a fisrt come first serve type of deal. or evan beter add more 163 bases for quiker defence ability. busting the noe hordes are fun but they are realy starting to get out of hand. and there will always be panzy's afraid to fight. just make it harder for the noe hordes to operate.

From 300ft? It is 500 ft ;)

Also, limiting the numbers in as well as numbers of missions hurt all player, while the NOE crowd can easily adopt.

And I really think you haven't considered the overall consequences for gameplay when wishing for "more 163 bases"...
Title: Re: NOE Hall of Shame
Post by: grizz441 on December 12, 2009, 05:00:58 AM
I have wiped out or completely disrupted big NOE's all by myself.  I am sure others have too.  It's a blast!

(http://i35.photobucket.com/albums/d191/AZC4guy/X-mas1.jpg)

Especially when it's 80% Stukas...    :eek:
Title: Re: NOE Hall of Shame
Post by: Lusche on December 12, 2009, 05:35:42 AM
Especially when it's 80% Stukas...    :eek:

... at 3k   :lol
Title: Re: NOE Hall of Shame
Post by: Bosco123 on December 12, 2009, 08:45:25 AM
As much as I don't like NOE Raids, I'm not going to go on a pitchfork and steak rally to burn these people who attempt to do NOE raids. We're not from the midevil ages people, this is ridiculous. It's just ridiculous.
Title: Re: NOE Hall of Shame
Post by: thndregg on December 12, 2009, 08:59:06 AM
I'm not against NOE's either. I post them, I (try) to defend against them- mostly goon hunting. I post jabo runs, I post 30,000ft B17 sorties. I like 'em all. It simply does not resolve anything to gripe about it. It hasn't solved anything toward resolving it for the past x-amount of years. You will notice, after x-amount of years, HiTech has not changed the NOE setup either. I wonder why? :uhoh
Title: Re: NOE Hall of Shame
Post by: BaldEagl on December 12, 2009, 09:10:02 AM
Thats funny but I actually did wipe out an 80% Stuka mission one night at about 3K.  The handfull of 190's escorting it were like  :O
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 12, 2009, 09:16:21 AM

All sides are basically the same but there are some subtle diff's.....  
........(which, btw is why tour in, tour out, the Bish die the most, the Rooks the least, and the Knits are in the middle.  Has been that way for years and years)

I agree with you up to a point, yet you do not explain those differences in your opinion.  
This difference can be explained easily.

Each has a cause and effect that must be accounted for.

1.   Bish die the most.  Why?
They run missions: They run coordinated attacks, may include Bomber missions, even just for fun for all sides, Specific plane set missions, Hi alt, Low alt, and in between, usually will fight till they die no matter how many kills they have, not afraid to up a capped field, not afraid to up a camped spawn, fearless.  Most will fight for the fun not the kill.  Not a timid flier. Risk is not a factor.  Will fly all plane sets including bombers.  Score is not a factor.  

2.   The Rooks the least. Why?
They do not run many missions, but loose coordinated attacks, for a sole purpose of getting kills, will attempt to get as many kills as fast as one can, this means to vulch a field not to cap it for capture but kills, furball from astronaut alts, usually found in a plane that is fast, anything that can carry them away from a fight, found at hi alts, will run to help or away once co-alt with them. Timid.  Will not engage unless has the advantage in alt, E, Numbers.  Risk is a factor.  Rarely flies bombers if at all, if they do its for padding score, not for fun.  Score is a factor.

3.   The Knits are in the middle?  Why?
I will agree with you for the most part here, they have a cross of Rooks and Bish, but for the most part this may have something to do with those players that will swap sides.  These players usually do not swap to Bish when they have low numbers, they will swap between Rooks or Knits only.  Some of the knits found a home there, because they may not have been accepted anywhere else and have since became the dominate thinking of what they may have learned from the bish doing missions.  So your player base has those similar aspects of rooks and bish.  Knits, not as timid, but do have timid players.  Again this may be due to swapped Rooks or the importance of Score to them.   They will also run missions, in all plane sets, less organized but effective.  Hi alt, low alt, in between.  Score is somewhat a factor.    

These “subtle differences” is what makes us different in huge ways, they are not as subtle as you may think.  Who dies the most, who doesn't, has a bigger meaning than you can compare, its not black and white, there are too many other dynamic differences that are involved for that simple result.

IMO
Title: Re: NOE Hall of Shame
Post by: Shuffler on December 12, 2009, 09:25:57 AM
The nits are in the middle because any natural cohesion they might have to either make missions or fight is destroyed when any of the generals are on. The wheels fall off when a general makes demands based on his ideas viewed through his small window in the game. There are fights all over the map... not just in his one spot.
Title: Re: NOE Hall of Shame
Post by: BaldEagl on December 12, 2009, 09:43:17 AM
Those differences have been there since AW.  AZ (Bish) were always the mission men, BZ (Rooks) were always the furballers and CZ (Knits) were always in between.  Of course there's always some of different persuation on each team but it's amazing to me how long those tendancies have been in place.

I think I've been misplaced all these years.  I probably should have been a BZ/Rook but there's no sense in changing now.  In fact, my early 60+ person, multi-wing mega-squad in AW might have helped set the tone.  Maybe I shouldn't have done that.  I haven't been in a squad of more that a few people since and now prefer flying alone without obligations to other players.
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 12, 2009, 09:52:55 AM
Those differences have been there since AW.  AZ (Bish) were always the mission men, BZ (Rooks) were always the furballers and CZ (Knits) were always in between.  Of course there's always some of different persuation on each team but it's amazing to me how long those tendancies have been in place.

I think I've been misplaced all these years.  I probably should have been a BZ/Rook but there's no sense in changing now.  In fact, my early 60+ person, multi-wing mega-squad in AW might have helped set the tone.  Maybe I shouldn't have done that.  I haven't been in a squad of more that a few people since and now prefer flying alone without obligations to other players.

I fly alone more often than not but to fly for a fight that is worth it is what most of us seek.  Lately your choices are down to climbing to 20K to chase down one if not all of these five planes 109,190,51,spit, 47 then watch them dive for the deck otw home or to help when co-alt, OR climb to 29K to chase down bombers that are heading to your strat....... :(  Take your pick.
Title: Re: NOE Hall of Shame
Post by: caldera on December 12, 2009, 09:53:33 AM
Like someone once said:

Nits - Team Herd O' Cats

Crooks - Team Turkey Buzzard

Bishies - Team Lemming Kung Fu


And come on DadsGuns. Bishies are not "fearless".
Except when they are suicide porking or vulching with twenty 4-cannon birds while you try in vain to oppose one of their NOE raids.

Every side has vulchers, Ho-ers, gangers, score muffins and fraidy cats.  It's just the rooks and bish have more of them.  :neener:
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 12, 2009, 09:54:58 AM
Like someone once said:

Nits - Team Herd O' Cats

Crooks - Team Turkey Buzzard

Bishies - Team Lemming Kung Fu


And come on DadsGuns. Bishies are not "fearless".
Except when they are suicide porking or vulching with twenty 4-cannon birds while you try in vain to oppose one of their NOE raids.

Every side has vulchers, Ho-ers, gangers, score muffins and fraidy cats.  It's just the rooks and bish have more of them.  :neener:

Did I say Fearless..........    :bolt:


 :rofl
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 12, 2009, 10:23:50 AM
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.

Just go out and fight and shoot em all down.  I doubt NOE raids will stop.  If folks get their kicks out of fighting cartoon buildings and not fighting, they're probably not gonna get shamed into changing.



I am not trying to keep attention on or change perception of my squad Guppy.  This is about what I earlier stated, and was the result of a very long unsatisfying night of Aces High.  Unfortunately, I agree with you that it will not change.

Title: Re: NOE Hall of Shame
Post by: WMLute on December 12, 2009, 10:29:45 AM
Those differences have been there since AW.  AZ (Bish) were always the mission men, BZ (Rooks) were always the furballers and CZ (Knits) were always in between.  Of course there's always some of different persuation on each team but it's amazing to me how long those tendancies have been in place.

That is exactly how I see it as well.

Bish=Az
Rooks=Bz
Knits=Cz

And I find it interesting that the "subtle" diff. between countries can go back so many years.

I will disagree w/ Dads about one point.  The Bish die the most because of this pack/mission mentality but not for the reasons he gave.  When you hunt in large packs you don't really have cause to improve upon your abilities.  Hard to learn new tricks when it is 2-3 (or more) on 1 in most of your fights.

I bet 50 6yr olds could beat up Mike Tyson in a brawl.  Does that mean the 6yr olds are "skilled" fighters because they won?

Always fighting with a large # imbalance in your favor doesn't promote learning how to fight as an individual.  They might 'win' that fight, but there is gonna be a whole lota dead 6 yr olds in a pile around Mike before he gets overwhelmed.  There might be 50 of 'em, but they are still 6yr olds and if you get 'em 1 on 1 (or even 2-3 on 1) they tend to die pretty easily w/o that large # advantage.  

I will grant that the above tactics are effective and do work.  Not really anything I tend to be a party to but they do work.  (not saying I've never done it, it just isn't my preferred modus operandi)

I had a convo a few weeks back with a squaddie about growing the WM's to a much larger squad.  My squaddie replied "but then we would be like the Bish" to which I said "good point" and dropped it.  

I have always felt that "style points" do matter which is why you will usually find me and the WM's looking for bases with large nme dar bars and small friendly dar bars to go fly/fight at.  Now granted, with a bunch o' WM's defending the base the dar bars tend to flip flop after a short while, but when we first got there we are usually heavily out #'d.  (heh)

I also agree about your point with the Knits.  I know when I find the Knits have a large # advantage and I want to take my squad to another country we tend to pick Rooks over Bish.  I think it has more to do with flying style than anything.

Don't get me wrong though, I know and respect many pilots that fly for the Bish and count them as "virtual" friends.  Good people on all sides.  Not all Bish fly the way I describe, or Rooks or Knits for that matter.  Most all countries have diff. pilots that fly with diff. styles.  I am painting with a large brush and please understand that I don't think what I am saying holds true for all players of the various countries.
Title: Re: NOE Hall of Shame
Post by: Yenny on December 12, 2009, 11:05:44 AM
A couple of years ago, rooks were perpetually in the bucket, far worse thant what nits have now. This was the birth of RJO.  We few, we merry few, stuck it out and were part of the reason things turned around.  As a mindless killer, I kind of like the current circumstances.

As for NOE's... I don't mind them.  They may take one base but they'll face resistance at the next.  Besides, every once in a while I happen upon an NOE as it is enroute. I have wiped out or completely disrupted big NOE's all by myself.  I am sure others have too.  It's a blast!

(http://i35.photobucket.com/albums/d191/AZC4guy/X-mas1.jpg)

that pic is my dream but instead of P51, id be a D9 xD
Title: Re: NOE Hall of Shame
Post by: Yeager on December 12, 2009, 11:41:45 AM
I probably should have been a BZ/Rook but there's no sense in changing now. 
One of the benifits of not being ball and chained to a one country squad is being able to travel throughout the game, meeting foes and making friends with everyone in the game in both a defensive and offensive capacity.   But hey, thats just me.
Title: Re: NOE Hall of Shame
Post by: BillyD on December 12, 2009, 11:58:11 AM
I'll cast a late vote for Delirium, the evil mastermind of the 80th FS. He is a master of teh NOE. With his bold tactics of troops on teh field and torps on teh town he is doing his part to win teh war.

Title: Re: NOE Hall of Shame
Post by: caldera on December 12, 2009, 12:30:30 PM
From last night.  This is the kind of thing that people are complaining about:

http://www.mediafire.com/download.php?3m31mtzgtkw


To set the stage; Bish and Rook had much better #s (both players and fields) but were mostly nibbling at each other.  This was from A94 in LWO, basically in the middle of nowhere and was pristine and untouched.  I think the horde wants easy kills or score padding even more than winning "teh war".
After dodging the first vulcher and seeing a zero % chance of getting a fight,  I opted to fly straight and maybe get a proxie.  There were only 27 of them.
Maybe I should have "gathered an opposing force" from the nits trying to keep the HQ from getting flattened too (they were unsucessful).  Time to log.
Maybe I should go to the TA and learn to fight better.  Or I could jump to the high # side.  Won't that be fun!
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 12, 2009, 12:46:31 PM
Nothing to do with NOE's, its one person hissy fit because everyone wont play his way, were wrecking "HIS" fun as he stated.
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 12, 2009, 12:58:05 PM
Nothing to do with NOE's, its one person hissy fit because everyone wont play his way, were wrecking "HIS" fun as he stated.

I will be more specific:  The NOE's that are ruining gameplay consist of 30-40 planes, and are simply indefensible.  For the record, I feel that NOE's of reasonable size are applicable when your country is outnumbered and stealth is needed.  When you have numbers, why NOE at all?  Now you know where I stand.  As I have said before, I have worked with the 68's multiple times and they have never resorted to this level of lameness.  Check my references with Magnum, Austex, and Falcon if you have questions.  I do not think they would share your viewpoint of me.  Again, no beef with you.  So lay off the rudenes young man.
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 12, 2009, 01:12:21 PM
I will be more specific:  The NOE's that are ruining gameplay consist of 30-40 planes, and are simply indefensible.  For the record, I feel that NOE's of reasonable size are applicable when your country is outnumbered and stealth is needed.  When you have numbers, why NOE at all?  Now you know where I stand.  As I have said before, I have worked with the 68's multiple times and they have never resorted to this level of lameness.  Check my references with Magnum, Austex, and Falcon if you have questions.  I do not think they would share your viewpoint of me.  Again, no beef with you.  So lay off the rudenes young man.

I can answer that form my experience, lets say that bish has 100, rook 70, knit 70.  Yes bish outnumber both and have an eny to boot, however if you look at the dynamics of what is going on in the map, both rook and knit are attacking bish and many times not a base between rook and knit are attacked by each other.  This would make it a 140 vs 100.  Now this has happens to all sides, but when that happens you usually see more NOE's.
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 12, 2009, 01:39:16 PM
I will be more specific:  The NOE's that are ruining gameplay consist of 30-40 planes, and are simply indefensible.  For the record, I feel that NOE's of reasonable size are applicable when your country is outnumbered and stealth is needed.  When you have numbers, why NOE at all?  Now you know where I stand.  As I have said before, I have worked with the 68's multiple times and they have never resorted to this level of lameness.  Check my references with Magnum, Austex, and Falcon if you have questions.  I do not think they would share your viewpoint of me.  Again, no beef with you.  So lay off the rudenes young man.

 What level of lameness am i resorting to ? please explain this,(is it because i dont agree with your view?) whos putting up these 40+ plane NOE runs? the Bish, the rook? all i ever see is a horde of fighters.  You say when you have numbers why noe?.. its called a surprise attack, have you ever heard of them ? Pearl Harbor ring a bell and countless other Surprise attacks IRL,  Granted this isnt real life, but the play is simular except we dont die, and what viewpoint are you talking about as far as me and the squad? NOE runs? Falcon orders them and we carry them out.   My viewpoint of you is respected always has been Sir, its like you've changed 360 sense all this POTW drama thing is taking its toll i dont know, but im going to say how i feel , just like you do Sir..   Nothing rude about what i posted nor did i name names did i?  The Pigs have always been fun everytime we have flown together no sense changing a good thing.
Waystin how old are you? ( no disrespect)  serously just askin cause im far from a youngster   :old:  That Black balloon day is 2 months off UGH.....
Title: Re: NOE Hall of Shame
Post by: DrDea on December 12, 2009, 01:44:03 PM
, its like you've changed 360 sense all this POTW drama thing is taking its toll i dont know,...
  Um....wouldnt 360 put him exactly where he was going to begin with? Obviously someone hasnt watched his "Last Action Hero"  I think you would be talking about a 180 there :rofl
Title: Re: NOE Hall of Shame
Post by: AWwrgwy on December 12, 2009, 01:49:46 PM
I will be more specific:  The NOE's that are ruining gameplay consist of 30-40 planes, and are simply indefensible.  For the record, I feel that NOE's of reasonable size are applicable when your country is outnumbered and stealth is needed.  When you have numbers, why NOE at all?  Now you know where I stand.  As I have said before, I have worked with the 68's multiple times and they have never resorted to this level of lameness.  Check my references with Magnum, Austex, and Falcon if you have questions.  I do not think they would share your viewpoint of me.  Again, no beef with you.  So lay off the rudenes young man.

Actually, these numbers have nothing to do with NOE.  20-30 all hitting a base, showing a dar bar two sectors away, are hard to stop.  Period.

Stealth isn't needed with these numbers.  Especially if you cannot get defenders until they're inside the dar bar.

I was getting killed as base after base was rolled last week by one coordinated squad of 20+.  NOE, high jabos, GV's, didn't matter.  All of them hit at the same time, porked the field, and took it in short order.

Fun?  Maybe.  Not allot of killing going on.


wrongway

wrongway
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 12, 2009, 01:52:03 PM
  Um....wouldnt 360 put him exactly where he was going to begin with? Obviously someone hasnt watched his "Last Action Hero"  I think you would be talking about a 180 there :rofl
 

yes your correct , that should of been 180  told ya im getting old  :old:
Title: Re: NOE Hall of Shame
Post by: BushLT1 on December 12, 2009, 01:59:17 PM
Who Care's !!!!GO DUCKS!!! more important things in life.  :cheers:
Title: Re: NOE Hall of Shame
Post by: CAP1 on December 12, 2009, 02:01:33 PM
Who Care's !!!!GO DUCKS!!! more important things in life.  :cheers:

Like....who's on first? :devil
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 12, 2009, 02:03:48 PM
Haha darn right there BushLT1, I'm having a big party Jan1st , deep fried turkey, babyback ribs, keg of beer, hard liquor, and sit around the 46 inch and watch the Ducks win  :aok
Title: Re: NOE Hall of Shame
Post by: jd on December 12, 2009, 02:49:47 PM
I want to be a part of a 30-40 plane NOE mission, that would be awesome. we'll take the whole board. :rofl



<S>MajChaos
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 12, 2009, 03:17:04 PM
I agree with you up to a point, yet you do not explain those differences in your opinion.  
This difference can be explained easily.

Each has a cause and effect that must be accounted for.

1.   Bish die the most.  Why?
They run missions: They run coordinated attacks, may include Bomber missions, even just for fun for all sides, Specific plane set missions, Hi alt, Low alt, and in between, usually will fight till they die no matter how many kills they have, not afraid to up a capped field, not afraid to up a camped spawn, fearless.  Most will fight for the fun not the kill.  Not a timid flier. Risk is not a factor.  Will fly all plane sets including bombers.  Score is not a factor.  

2.   The Rooks the least. Why?
They do not run many missions, but loose coordinated attacks, for a sole purpose of getting kills, will attempt to get as many kills as fast as one can, this means to vulch a field not to cap it for capture but kills, furball from astronaut alts, usually found in a plane that is fast, anything that can carry them away from a fight, found at hi alts, will run to help or away once co-alt with them. Timid.  Will not engage unless has the advantage in alt, E, Numbers.  Risk is a factor.  Rarely flies bombers if at all, if they do its for padding score, not for fun.  Score is a factor.

3.   The Knits are in the middle?  Why?
I will agree with you for the most part here, they have a cross of Rooks and Bish, but for the most part this may have something to do with those players that will swap sides.  These players usually do not swap to Bish when they have low numbers, they will swap between Rooks or Knits only.  Some of the knits found a home there, because they may not have been accepted anywhere else and have since became the dominate thinking of what they may have learned from the bish doing missions.  So your player base has those similar aspects of rooks and bish.  Knits, not as timid, but do have timid players.  Again this may be due to swapped Rooks or the importance of Score to them.   They will also run missions, in all plane sets, less organized but effective.  Hi alt, low alt, in between.  Score is somewhat a factor.    

These “subtle differences” is what makes us different in huge ways, they are not as subtle as you may think.  Who dies the most, who doesn't, has a bigger meaning than you can compare, its not black and white, there are too many other dynamic differences that are involved for that simple result.

IMO

Wish I could find these Bish you speak of. :D
Title: Re: NOE Hall of Shame
Post by: stodd on December 12, 2009, 04:19:13 PM
please explain this,(is it because i dont agree with your view?)
:rolleyes: Why do you continually weigh the pigs down? Get off already. :lol
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 12, 2009, 04:41:55 PM
That is exactly how I see it as well.

Bish=Az
Rooks=Bz
Knits=Cz

And I find it interesting that the "subtle" diff. between countries can go back so many years.

I will disagree w/ Dads about one point.  The Bish die the most because of this pack/mission mentality but not for the reasons he gave.  When you hunt in large packs you don't really have cause to improve upon your abilities.  Hard to learn new tricks when it is 2-3 (or more) on 1 in most of your fights.

I bet 50 6yr olds could beat up Mike Tyson in a brawl.  Does that mean the 6yr olds are "skilled" fighters because they won?

Always fighting with a large # imbalance in your favor doesn't promote learning how to fight as an individual.  They might 'win' that fight, but there is gonna be a whole lota dead 6 yr olds in a pile around Mike before he gets overwhelmed.  There might be 50 of 'em, but they are still 6yr olds and if you get 'em 1 on 1 (or even 2-3 on 1) they tend to die pretty easily w/o that large # advantage.  

I will grant that the above tactics are effective and do work.  Not really anything I tend to be a party to but they do work.  (not saying I've never done it, it just isn't my preferred modus operandi)

I had a convo a few weeks back with a squaddie about growing the WM's to a much larger squad.  My squaddie replied "but then we would be like the Bish" to which I said "good point" and dropped it.  

I have always felt that "style points" do matter which is why you will usually find me and the WM's looking for bases with large nme dar bars and small friendly dar bars to go fly/fight at.  Now granted, with a bunch o' WM's defending the base the dar bars tend to flip flop after a short while, but when we first got there we are usually heavily out #'d.  (heh)

I also agree about your point with the Knits.  I know when I find the Knits have a large # advantage and I want to take my squad to another country we tend to pick Rooks over Bish.  I think it has more to do with flying style than anything.

Don't get me wrong though, I know and respect many pilots that fly for the Bish and count them as "virtual" friends.  Good people on all sides.  Not all Bish fly the way I describe, or Rooks or Knits for that matter.  Most all countries have diff. pilots that fly with diff. styles.  I am painting with a large brush and please understand that I don't think what I am saying holds true for all players of the various countries.

Put me in for a C note on Mike, he's pretty mean.     :D

Fred
Title: Re: NOE Hall of Shame
Post by: Wingnutt on December 12, 2009, 04:48:57 PM
The reason the NOE attack is so successful is because the side being attack often totally ignores all warnings.

I don't know how many times ive seen   "NOE INTO XX!!"  "ALERT XX!!!"  typed out on country, Ive headed to the base in question, taken off and and headed out to engage the raid.... and Im all by myself, or maybe 1 or 2 other people.

You cant blame the attackers for being ignored and having a easy victory.   
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 12, 2009, 05:01:57 PM
:rolleyes: Why do you continually weigh the pigs down? Get off already. :lol

Weigh them down?  :huh  why don't you make more sense with your post.  I asked him a question, simple as that.
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 12, 2009, 05:43:19 PM
What level of lameness am i resorting to ? please explain this,(is it because i dont agree with your view?) whos putting up these 40+ plane NOE runs? the Bish, the rook? all i ever see is a horde of fighters.  You say when you have numbers why noe?.. its called a surprise attack, have you ever heard of them ? Pearl Harbor ring a bell and countless other Surprise attacks IRL,  Granted this isnt real life, but the play is simular except we dont die, and what viewpoint are you talking about as far as me and the squad? NOE runs? Falcon orders them and we carry them out.   My viewpoint of you is respected always has been Sir, its like you've changed 360 sense all this POTW drama thing is taking its toll i dont know, but im going to say how i feel , just like you do Sir..   Nothing rude about what i posted nor did i name names did i?  The Pigs have always been fun everytime we have flown together no sense changing a good thing.
Waystin how old are you? ( no disrespect)  serously just askin cause im far from a youngster   :old:  That Black balloon day is 2 months off UGH.....

I am gonna let this one die Zoom, it's for the best.  As far as age, I got my over the hill black ballons this June my friend!  40!!! :old:  UGH


 :salute

Way
Title: Re: NOE Hall of Shame
Post by: cattb on December 12, 2009, 05:46:27 PM
Quote
As far as age, I got my over the hill black ballons this June my friend!  40!!
still young  ;)
Title: Re: NOE Hall of Shame
Post by: 68ZooM on December 12, 2009, 05:47:20 PM
I am gonna let this one die Zoom, it's for the best.  As far as age, I got my over the hill black ballons this June my friend!  40!!! :old:  UGH


 :salute

Way

Waystin agreed Sir, this whole thread needs to just go away, its causing to much BS for this game. lol i wish i was 40 you youngster lol ill be 50 UGH  :old:

Now lets get back to our squads having fun like we always do,
Title: Re: NOE Hall of Shame
Post by: stodd on December 12, 2009, 05:58:42 PM
 :lol If I said what I really had to say it would probably insult.
Title: Re: NOE Hall of Shame
Post by: SirLoin on December 12, 2009, 08:07:17 PM
Im drunk....anyone who does not agree with Waystin is flat out ignorant or just plain stupid....and Ill say again Im drunk....



NOE base taking does not take ANY skill and can be organized by the youngest of squeekers. If you honestly think our sqaud does this Ill post what one of our missions look like. We dont go after undefended bases but we dont take bases that the main furball is at either. This is to respect those who we are fighitng with and fighting against. An NOE horde just means you lack confidence in your own flying/GV abilities....sorry to say. Honestly grabbing to 15k in a fighter sweep of an area and pushing them to a vulch is much more fun then 20 dudes on 1 guy.... :devil.......Jokers Jokers have a habit of CV lauched NOE missions which are quite effective at taking bases but once they get uppers they drop the FHs...no fight like Way said.....my picks for sqauds with this problem are




Jokers Jokers/Claim Jumpers/Devils retards.... :devil/ and Twitchtard :rofl


JOKER'S JOKERS is the best sqd in the game imho.
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 13, 2009, 02:27:04 AM

JOKER'S JOKERS is the best sqd in the game imho.
:rofl :rofl :rofl



Stodd leave 68zoom be, he doesnt understand what we are trying to fix
Title: Re: NOE Hall of Shame
Post by: Bronk on December 13, 2009, 08:44:27 AM
, HiTech has not changed the NOE setup either. I wonder why? :uhoh
Umm yes he did, chained bases. When that failed do to the whine, he removed large maps.

If the "horde NOE" becomes SOP I'm betting big maps go away.... again.

Title: Re: NOE Hall of Shame
Post by: falcon23 on December 13, 2009, 08:48:59 AM








                                                         SOMEONE CALLED? :airplane:
Title: Re: NOE Hall of Shame
Post by: Wingnutt on December 13, 2009, 09:22:43 AM







                                                         SOMEONE CALLED? :airplane:


 :rofl :rofl :rofl :rofl
Title: Re: NOE Hall of Shame
Post by: Sol75 on December 13, 2009, 10:14:52 AM

JOKER'S JOKERS is the best sqd in the game imho.


JOKER'S JOKERS is the best horde in the game imho.

There, Fixed.
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 13, 2009, 12:57:45 PM
:rofl :rofl :rofl



Stodd leave 68zoom be, he doesnt understand what we are trying to fix
Can't fix stupid. Just kidding, I couldn't resist :D
Title: Re: NOE Hall of Shame
Post by: PFactorDave on December 13, 2009, 01:32:36 PM







                                                         SOMEONE CALLED? :airplane:

Falcon!  Watch out for the....  oh ouch, that had to hurt...  tree... :bolt:
Title: Re: NOE Hall of Shame
Post by: LLogann on December 13, 2009, 01:35:11 PM
Speaking of which.......  In honor of you Skipper, we'll do some NOE's this week.  But first, I will get my spies to tell me where waystin is flying.   :lol








                                                         SOMEONE CALLED? :airplane:
Title: Re: NOE Hall of Shame
Post by: jollyFE on December 13, 2009, 03:27:13 PM
HA, I could take on 63 6 years olds.
Title: Re: NOE Hall of Shame
Post by: 1Boner on December 13, 2009, 04:11:27 PM
I love upping against large NOE raids--quick low fights.

They are no different than having a large number of uppers from a CV raid and just as much fun.

If they take the base, so what.
Title: Re: NOE Hall of Shame
Post by: crazyivan on December 13, 2009, 07:09:15 PM
Who Care's !!!!GO DUCKS!!! more important things in life.  :cheers:
BOOO go CAPS! :cheers:
Title: Re: NOE Hall of Shame
Post by: rvflyer on December 13, 2009, 08:14:10 PM
Who Care's !!!!GO DUCKS!!! more important things in life.  :cheers:


Yeah! what Bush said  :airplane:
Title: Re: NOE Hall of Shame
Post by: Gwjr2 on December 14, 2009, 12:28:57 AM
Complete waste of BBS space this one  :rolleyes:  if you don't like NOEs get off your prettythanges and stop em  :O Now there's an idea 
Title: Re: NOE Hall of Shame
Post by: SectorNine50 on December 14, 2009, 12:34:18 AM
NOE's are really easy to stop, when a base is flashing just up right away and gain some alt.  You'll be above all of them and can pick out the C-47's as you please.
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 14, 2009, 03:39:48 AM
Complete waste of BBS space this one  :rolleyes:  if you don't like NOEs get off your prettythanges and stop em  :O Now there's an idea 
So are we suppose to bail out of mid-flight to get enough guys there to stop it?......think before you post guy
Title: Re: NOE Hall of Shame
Post by: SectorNine50 on December 14, 2009, 03:43:24 AM
So are we suppose to bail out of mid-flight to get enough guys there to stop it?......think before you post guy
Would you bail out mid-flight to get enough guys to stop a non-NOE raid?
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 14, 2009, 03:47:44 AM
Would you bail out mid-flight to get enough guys to stop a non-NOE raid?
No, my point here is other then the maybe 2 to 3 guys sitting in towers looking at the map like a general everyone else is in-flight.....The whole up and defend against it is completely ignorant to what Way is actually talking about which is the (my opinion) 20 and up plane NOE missions which can kill a town and base just dropping their bombs in one pass
Title: Re: NOE Hall of Shame
Post by: SectorNine50 on December 14, 2009, 03:55:35 AM
No, my point here is other then the maybe 2 to 3 guys sitting in towers looking at the map like a general everyone else is in-flight.....The whole up and defend against it is completely ignorant to what Way is actually talking about which is the (my opinion) 20 and up plane NOE missions which can kill a town and base just dropping their bombs in one pass
I don't see the difference.  The raid that goes to 15k and flies for a bit before it gets to it's target will still have to be spotted via dar-bar before it can be defended.

The only real difference is that NOE raids don't blink a base 'til they are at the dar ring.  Sure, this gives you less time to spot the mission on the map, but this is counter-balanced by the fact that you don't have to fly to 15k to engage them, instead you can take off, fly to 5k, and pick off their goons which will destroy their raid in less than 10 minutes of flying.  It's pretty easy to tell where an NOE raid is coming from too.

The only time I see a huge time difference on when the missions are spotted is in long-range missions, which most will not fly NOE anyway because of how tedious flying over terrain is without popping dar.

On top of that, high-alt missions take way more players to defend against, particularly because the defenders are usually at a lower altitude than the attackers.  With NOE missions, the defenders should be above the attackers, unless no one is paying attention.  But then again, if no one is paying attention, that is just good mission timing.
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 14, 2009, 04:57:18 AM
I don't see the difference.  The raid that goes to 15k and flies for a bit before it gets to it's target will still have to be spotted via dar-bar before it can be defended.

The only real difference is that NOE raids don't blink a base 'til they are at the dar ring.  Sure, this gives you less time to spot the mission on the map, but this is counter-balanced by the fact that you don't have to fly to 15k to engage them, instead you can take off, fly to 5k, and pick off their goons which will destroy their raid in less than 10 minutes of flying.  It's pretty easy to tell where an NOE raid is coming from too.

The only time I see a huge time difference on when the missions are spotted is in long-range missions, which most will not fly NOE anyway because of how tedious flying over terrain is without popping dar.

On top of that, high-alt missions take way more players to defend against, particularly because the defenders are usually at a lower altitude than the attackers.  With NOE missions, the defenders should be above the attackers, unless no one is paying attention.  But then again, if no one is paying attention, that is just good mission timing.
you dont understand what we are talking about at all which isnt your fault because didnt do a good job on the OP, OVERKILL 30-40 planes hitting a base all at once NOE is undefendable...I would love to see a film of someone actually getting a mission's, of this size, goon by just taking off after the red dots started showing up on the map
Title: Re: NOE Hall of Shame
Post by: RTHolmes on December 14, 2009, 05:14:19 AM
I don't see the difference.  The raid that goes to 15k and flies for a bit before it gets to it's target will still have to be spotted via dar-bar before it can be defended.

The only real difference is that NOE raids don't blink a base 'til they are at the dar ring.  Sure, this gives you less time to spot the mission on the map, but this is counter-balanced by the fact that you don't have to fly to 15k to engage them, instead you can take off, fly to 5k, and pick off their goons which will destroy their raid in less than 10 minutes of flying.  It's pretty easy to tell where an NOE raid is coming from too.

The only time I see a huge time difference on when the missions are spotted is in long-range missions, which most will not fly NOE anyway because of how tedious flying over terrain is without popping dar.

On top of that, high-alt missions take way more players to defend against, particularly because the defenders are usually at a lower altitude than the attackers.  With NOE missions, the defenders should be above the attackers, unless no one is paying attention.  But then again, if no one is paying attention, that is just good mission timing.

the difference is that a raid at alt shows darbar, so you know roughly what force is inbound and can up a proportionate defence. a flashing town could be anything - t34 heading to field for porking, single dora inb for porking, or 20+ guys NOE.

Thing is you dont get 10mins to defend, or even 5mins. If its an organised NOE with buffs that can 1-pass most of the town and fighters to drop the rest, you have just 3mins from the base/town starting to flash to the capture. 2mins if you up for a visual confirmation.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 14, 2009, 05:35:11 AM
Complete waste of BBS space this one  :rolleyes:  if you don't like NOEs get off your prettythanges and stop em  :O Now there's an idea  
In responce to this bs.
Killjoy: Element of surprise, while sounding great from an offensive mode, create big problems for actual game play.

Think of it this way, if the element of surprise is so overwellming that there is no way to defend against, then that is the path of least resistance, and hence will become the primary mode of attack. That is the state of affairs as it stood previously with big maps.

Now there are NOE raids that do not cause this, I.E. NOE raids to acheive  singular objectives, I.E. hitting cities, factories, possibly 1 open field deep in enemy territory. But if all objectives can be taken by NOE raids, IT creates non defensible game play.

2nd it easy to say, well people should just defend then. Think about what it really takes to defend against NOE raids, and do you really want to do that defense.

To defend successfully at NOE raids, you need more than 1 player.
2nd to defend against them you have to sit in the tower, waiting for the base to flash, and then up soon as it does.
Does that defense sound fun to you ? I.E. do you really want to just wait in tower for something that might or might not occur? Sure if you new a NOE mission was otw, but didn't know where it might be fun. But not where you don't even know if one is going to occur.


Hence what we are talking about is simply balance. I see where NOE raids can be fun, but we have to have a system where they do not become the path of least resistance for base capture.

HiTech

Enjoy.
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 14, 2009, 05:38:15 AM
In responce to this bs.
Enjoy.
where do you find these quotes from HT :D :aok
Title: Re: NOE Hall of Shame
Post by: Bronk on December 14, 2009, 05:49:33 AM
where do you find these quotes from HT :D :aok

A bunch of this has been gone over many, many times before. If you look you will find it all.
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 14, 2009, 07:07:43 AM
In responce to this bs.
Quote from: hitech on December 03, 2006, 09:28:08 AM

Killjoy: Element of surprise, while sounding great from an offensive mode, create big problems for actual game play.

Think of it this way, if the element of surprise is so overwellming that there is no way to defend against, then that is the path of least resistance, and hence will become the primary mode of attack. That is the state of affairs as it stood previously with big maps.

Now there are NOE raids that do not cause this, I.E. NOE raids to acheive  singular objectives, I.E. hitting cities, factories, possibly 1 open field deep in enemy territory. But if all objectives can be taken by NOE raids, IT creates non defensible game play.

2nd it easy to say, well people should just defend then. Think about what it really takes to defend against NOE raids, and do you really want to do that defense.

To defend successfully at NOE raids, you need more than 1 player.
2nd to defend against them you have to sit in the tower, waiting for the base to flash, and then up soon as it does.
Does that defense sound fun to you ? I.E. do you really want to just wait in tower for something that might or might not occur? Sure if you new a NOE mission was otw, but didn't know where it might be fun. But not where you don't even know if one is going to occur.


Hence what we are talking about is simply balance. I see where NOE raids can be fun, but we have to have a system where they do not become the path of least resistance for base capture.

HiTech

Enjoy.

After reading the thread where this was posted, it was HiTech's response to the "New Base Taking Method" that was evidently implemented some time back.  I don't get the reason for the quote in this thread.  I have yet to see where NOE missions rule a map.  Bronk are you saying the new method doesn't work?  

The funny thing to me is, lately, I haven't really seen very many NOE missions from any side, and when there are some they only last for a base or two until the other side rally's and a big fight ensues.  Isn't that what is suppose to happen?

THE FOLLOWING IS MY OPINION ONLY  (Sorry I have to put it in bold and Caps.)

If this game was only about upping a fighter and getting into a furball, I would get bored very quickly and probably leave the game.  I like the diversity of the game where I can furball, GV, attack from a CV, and even bomb with bombers.  I like being in a mission occasionally.  Really don't care that much about the base taking, but the conversations on the way are hilarious.  Don't believe me get in a mission with Slammer some day, you will be in stitches all the way.

The old die hard complain that the game is only about the air fight.  In the DA you only up and fight, there is no base taking, and no score, it's only about the fight, so where is the problem?  If you don't want to fly in the DA, and want to be in one of the MAs and still only want to up and air fight only, then I still don't see a problem.  I have never had a problem upping a plane and finding a fight.  I am on at all hours of the day and night, and finding a fight has yet to be a problem in the air.

You want your classic one on one,  it's not going to happen in the MA very often.  It is fun when it does, but with this many players, they are going to be rare.  I find it interesting that many who complain about not getting into more one on one fights always fly with a wingman.  Hard to have a one on one with one or more friends hovering above waiting for their chance to pick.  Not that this is a bad thing, it's just the way it is.

People say the game is going down hill.  I totally disagree, the game is better than when I started and getting better all the time.  I have a blast playing this game.  I agree at times I get frustrated when I get picked or ganged, but I bet the guy I pick or gang later on feels the same way.  

I guess what I find most amazing is how certain people take this game so seriously.  I can hardly remember my last fight, better yet one that happened several days ago.  I usually don't even know if I am fighting Rooks or Knights, I just see the red icons, and pay very little attention to the country icon.

The bottom line is I see fewer NOEs now than when I started a couple of years ago.  I have yet to see any group NOE's rule a map except at the end, where the loosing side jump ship to the other MAs or change to get the few perks that are awarded.  The only good think about winning the war is hopefully the map will change.

 :salute

Fred

Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 14, 2009, 10:54:03 AM
where do you find these quotes from HT :D :aok

At the Office Politics Superstore of course.........

(http://i271.photobucket.com/albums/jj131/bayoubeach/Officesuperstore.jpg)

 :lol
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 14, 2009, 10:58:21 AM
Complete waste of BBS space this one  :rolleyes:  if you don't like NOEs get off your prettythanges and stop em  :O Now there's an idea 

Thank you for taking the time to PM me Gwjr2.  Your input is appreciated. :rolleyes:
Title: Re: NOE Hall of Shame
Post by: SectorNine50 on December 14, 2009, 11:40:31 AM
you dont understand what we are talking about at all which isnt your fault because didnt do a good job on the OP, OVERKILL 30-40 planes hitting a base all at once NOE is undefendable...I would love to see a film of someone actually getting a mission's, of this size, goon by just taking off after the red dots started showing up on the map
Okay, I understand that, but I feel like a 30-40 man mission of any type would be undefendable and perhaps overkill...

I've been on several P-47 raids where we get to 20k or so, and still only 3 or 4 enemies up to defend their base.  Perhaps we need a better way of getting people to defend against raids.
Title: Re: NOE Hall of Shame
Post by: Shuffler on December 14, 2009, 11:44:49 AM
Okay, I understand that, but I feel like a 30-40 man mission of any type would be undefendable and perhaps overkill...

I've been on several P-47 raids where we get to 20k or so, and still only 3 or 4 enemies up to defend their base.  Perhaps we need a better way of getting people to defend against raids.

Some require it to have fun. Otherwise they spend much more time in the tower.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 14, 2009, 05:14:24 PM


After reading the thread where this was posted, it was HiTech's response to the "New Base Taking Method" that was evidently implemented some time back.  I don't get the reason for the quote in this thread. Read the quote I believe it's HT's opinion on NOE raids. I feel the same way they have a place as a quick small strike not an end all be all. I have yet to see where NOE missions rule a map.  Bronk are you saying the new method doesn't work? I'm saying , if horde noe becomes prevalant HT will again attempt one of his diabolical  fixes (chained base capture). If that fails he will do what he did the last time people were flying around in hordes avoiding each other... remove the big maps. What poison do you like better?

The funny thing to me is, lately, I haven't really seen very many NOE missions from any side, and when there are some they only last for a base or two until the other side rally's and a big fight ensues.  Isn't that what is suppose to happen? I have no problem with noe as i believe most do not. However I believe there becomes a balance issue when too many are involved with 1 noe mission, AKA horde NOE.

THE FOLLOWING IS MY OPINION ONLY  (Sorry I have to put it in bold and Caps.)

If this game was only about upping a fighter and getting into a furball, I would get bored very quickly and probably leave the game.  I like the diversity of the game where I can furball, GV, attack from a CV, and even bomb with bombers.  I like being in a mission occasionally.  Really don't care that much about the base taking, but the conversations on the way are hilarious.  Don't believe me get in a mission with Slammer some day, you will be in stitches all the way.
Glad you are getting your $15 worth. When my rig is back up and running I'll do all of the above except possibly the buff thing. I find it tedious. That is just my opinion though don't take offense.

The old die hard complain that the game is only about the air fight.  In the DA you only up and fight, there is no base taking, and no score, it's only about the fight, so where is the problem? You can do all the bombing,gving ,yada yada yada you like in the DA /TA also. I however wouldn't be so pompous as to tell anyone that's where they should have to go and do it.  
If you don't want to fly in the DA, and want to be in one of the MAs and still only want to up and air fight only, then I still don't see a problem.  I have never had a problem upping a plane and finding a fight.  I am on at all hours of the day and night, and finding a fight has yet to be a problem in the air.
Your going away from the issue. The issue is horde noe, not finding a fight. Again I bring up the balance issue. If you even get 3 or 4 defenders upping in to a mass NOE they have little chance of defending. Most people do not want to sit in the tower looking at the map waiting to defend. But it appears that is what a lot here appear to want the defenders to do. I ask you is that what you want to do?

You want your classic one on one, Really, where did I say this. Wait am I a classic dueler or a furballer make up your mind. it's not going to happen in the MA very often. Correct that's why when I was asked if I wish to join the Blue Knights I did. You will usually find them heading to the biggest red dar bar they can find. Don't think I'm going to find a 1 vs 1 there. It is fun when it does, but with this many players, they are going to be rare.  I find it interesting that many who complain about not getting into more one on one fights always fly with a wingman.  Hard to have a one on one with one or more friends hovering above waiting for their chance to pick.  Not that this is a bad thing, it's just the way it is. Again am I a furballer only or a duelist. :rolleyes:

People say the game is going down hill.  I totally disagree, the game is better than when I started and getting better all the time.  I have a blast playing this game.  I agree at times I get frustrated when I get picked or ganged, but I bet the guy I pick or gang later on feels the same way. I've been on a forced absence for quite a bit now. The game is the game. It has always had it share of 1337 sticks and lemmings with every thing in between.  

I guess what I find most amazing is how certain people take this game so seriously.  I can hardly remember my last fight, better yet one that happened several days ago.  I usually don't even know if I am fighting Rooks or Knights, I just see the red icons, and pay very little attention to the country icon. I see you take it serious enough to be chess piece loyal. Lemme know when you push past that barrier.

The bottom line is I see fewer NOEs now than when I started a couple of years ago.  I have yet to see any group NOE's rule a map except at the end, where the loosing side jump ship to the other MAs or change to get the few perks that are awarded.  The only good think about winning the war is hopefully the map will change.

 :salute

Fred
1. You have to be on the winning side I believe for 24 hours so the side jumpers are getting squat.

I agree on the map thing though.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 14, 2009, 05:17:03 PM
Okay, I understand that, but I feel like a 30-40 man mission of any type would be undefendable and perhaps overkill...

I've been on several P-47 raids where we get to 20k or so, and still only 3 or 4 enemies up to defend their base.  Perhaps we need a better way of getting people to defend against raids.
Now that becomes the defenders problem period.  I don't think you will find anyone complaining about that style of raid.
Title: Re: NOE Hall of Shame
Post by: Flayed on December 14, 2009, 05:37:00 PM
Now that becomes the defenders problem period.  I don't think you will find anyone complaining about that style of raid.

  Ahh not so, I remember a while back there was some whining going on about just such a 20 or 30 man high alt jug raid...

  In the end it does not matter, someone will always complain about anything that go's on in game.
Title: Re: NOE Hall of Shame
Post by: thndregg on December 14, 2009, 05:59:13 PM
I don't think you will find anyone complaining about that style of raid.

LYNX did.
Title: Re: NOE Hall of Shame
Post by: The Fugitive on December 14, 2009, 06:15:15 PM
  Ahh not so, I remember a while back there was some whining going on about just such a 20 or 30 man high alt jug raid...

  In the end it does not matter, someone will always complain about anything that go's on in game.

I'm one that complains about 20-30 man missions. Lets look at it this way, how many hvy P47s does it take to flatten a town? 5, 6 and one more for the VH. Say the guys you fly with suck  :D  bring 3 more. 10 guys are more than enough to do the job. 20-30 could do 2 bases at the same time....which by the way would split the defenders between two bases making it easier for the attackers, but don't tell the hordlings  :rolleyes:

The point is steam rolling a base takes the fun away from the defenders.... most won't bother to show up against those odds....it also limits the fun the attackers can have....too many bombs not enough targets so you have a bunch of guys doing the MS FlightSim routine. If you want to fly with out bombing and shooting MS Flight sim doesn't have a monthly charge and you can fly the 757 too !

Avoiding combat by hiding in the horde whether at 200 feet or 20k isn't fun for anyone.
Title: Re: NOE Hall of Shame
Post by: Masherbrum on December 14, 2009, 06:22:17 PM
I'm one that complains about 20-30 man missions. Lets look at it this way, how many hvy P47s does it take to flatten a town? 5, 6 and one more for the VH. Say the guys you fly with suck  :D  bring 3 more. 10 guys are more than enough to do the job. 20-30 could do 2 bases at the same time....which by the way would split the defenders between two bases making it easier for the attackers, but don't tell the hordlings  :rolleyes:

The point is steam rolling a base takes the fun away from the defenders.... most won't bother to show up against those odds....it also limits the fun the attackers can have....too many bombs not enough targets so you have a bunch of guys doing the MS FlightSim routine. If you want to fly with out bombing and shooting MS Flight sim doesn't have a monthly charge and you can fly the 757 too !

Avoiding combat by hiding in the horde whether at 200 feet or 20k isn't fun for anyone.

 :rock
Title: Re: NOE Hall of Shame
Post by: MrMeaty on December 14, 2009, 06:22:27 PM
I'm one that complains about 20-30 man missions. Lets look at it this way, how many hvy P47s does it take to flatten a town? 5, 6 and one more for the VH. Say the guys you fly with suck  :D  bring 3 more. 10 guys are more than enough to do the job. 20-30 could do 2 bases at the same time....which by the way would split the defenders between two bases making it easier for the attackers, but don't tell the hordlings  :rolleyes:

The point is steam rolling a base takes the fun away from the defenders.... most won't bother to show up against those odds....it also limits the fun the attackers can have....too many bombs not enough targets so you have a bunch of guys doing the MS FlightSim routine. If you want to fly with out bombing and shooting MS Flight sim doesn't have a monthly charge and you can fly the 757 too !

Avoiding combat by hiding in the horde whether at 200 feet or 20k isn't fun for anyone.



We've got a winner... :aok


MrMeaty
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 14, 2009, 06:24:37 PM
3 posters in a row that agree on something, wow :lol
Title: Re: NOE Hall of Shame
Post by: MrMeaty on December 14, 2009, 06:28:20 PM
3 posters in a row that agree on something, wow :lol



(http://i189.photobucket.com/albums/z36/PIGS-ON-THE-WING/WTF.png)




MrMeaty
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 14, 2009, 06:30:26 PM
Read the quote I believe it's HT's opinion on NOE raids. I feel the same way they have a place as a quick small strike not an end all be all.  I'm saying , if horde noe becomes prevalant HT will again attempt one of his diabolical  fixes (chained base capture). If that fails he will do what he did the last time people were flying around in hordes avoiding each other... remove the big maps. What poison do you like better?

I have yet to see where any number of NOE's have even come close to an end it all.  Like I said, after a couple the other side usually mobilizes and the fight is usually on.  I guess the fix back in 2006 worked, since I haven't seen any changes concerning NOEs.  I don't think either map is poison, I like both the large and small maps.  I just like some better than others.  As for the chained map, sounds like it could be fun.

I have no problem with noe as i believe most do not. However I believe there becomes a balance issue when too many are involved with 1 noe mission, AKA horde NOE.

Now who is telling who how to play the game.  Limit the numbers in a mission?  Sounds like you are trying to tell others how to play.

Glad you are getting your $15 worth. When my rig is back up and running I'll do all of the above except possibly the buff thing. I find it tedious. That is just my opinion though don't take offense.

No offense taken, its your $15.00, play the way you want.  By the way I live in TeXas and I believe I pay a bit over $16.00 for the pleasure of playing.   :D

The old die hard complain that the game is only about the air fight.  In the DA you only up and fight, there is no base taking, and no score, it's only about the fight, so where is the problem? You can do all the bombing,gving ,yada yada yada you like in the DA /TA also. I however wouldn't be so pompous as to tell anyone that's where they should have to go and do it.  


Now who is being pompous?  Where in this sentence did I tell someone how to play.  I just simply stated a fact.  One other thing I guess you missed the first sentence where I said this was my opinion.  Read what I write, not what you want me to write.

Your going away from the issue. The issue is horde noe, not finding a fight. Again I bring up the balance issue. If you even get 3 or 4 defenders upping in to a mass NOE they have little chance of defending. Most people do not want to sit in the tower looking at the map waiting to defend. But it appears that is what a lot here appear to want the defenders to do. I ask you is that what you want to do?


This was more than just about horde NOEs.  This was a complainant about all aspects of NOE's.  No one can even agree on what is a horde NOE is.  Everyone has a different amount.  When I am in tower I do take a minute to look around.  If I see something suspicious I will react.  You don't have to sit there for hours on end.  

Really, where did I say this. Wait am I a classic dueler or a furballer make up your mind.

Only the top part of my response "not in bold" was directed to you.  The rest is my "OPINION", and was not directed at anyone specifically.  Guess you missed the "opinion" sentence.  I don't know if you are a dueler or a furballer, and really don't care.

Correct that's why when I was asked if I wish to join the Blue Knights I did. You will usually find them heading to the biggest red dar bar they can find. Don't think I'm going to find a 1 vs 1 there.

Sounds like you like to fly in a pack or should I say horde.

Again am I a furballer only or a duelist. rolleyes

Again, don't know, and don't care.

I've been on a forced absence for quite a bit now. The game is the game. It has always had it share of 1337 sticks and lemmings with every thing in between.  


Sorry to hear that, but you sure seem to have some strong opinions concerning a game you haven't been involved in, by your own statement, for some time.  Been a lot of changes in the two years that I have been on.

I see you take it serious enough to be chess piece loyal. Lemme know when you push past that barrier.

NOW, who is telling whom how to play the game.  

I believe it is my decision as to whether I want to change sides or not.  I have stated a number of times that I could care less if one decides to jump from side to side for whatever reason they want to.  I personally like where I am, and maybe it's because I'm just to old and fat to move around much.  I have changed over a couple of times, and haven't seen any difference, so I really don't see the need to switch.  I don't see it as a barrier, but you are entitled to your opinion.

 :salute

Fred











Title: Re: NOE Hall of Shame
Post by: MrMeaty on December 14, 2009, 06:32:13 PM
Read the quote I believe it's HT's opinion on NOE raids. I feel the same way they have a place as a quick small strike not an end all be all.  I'm saying , if horde noe becomes prevalant HT will again attempt one of his diabolical  fixes (chained base capture). If that fails he will do what he did the last time people were flying around in hordes avoiding each other... remove the big maps. What poison do you like better?

I have yet to see where any number of NOE's have even come close to an end it all.  Like I said, after a couple the other side usually mobilizes and the fight is usually on.  I guess the fix back in 2006 worked, since I haven't seen any changes concerning NOEs.  I don't think either map is poison, I like both the large and small maps.  I just like some better than others.  As for the chained map, sounds like it could be fun.

I have no problem with noe as i believe most do not. However I believe there becomes a balance issue when too many are involved with 1 noe mission, AKA horde NOE.

Now who is telling who how to play the game.  Limit the numbers in a mission?  Sounds like you are trying to tell others how to play.

Glad you are getting your $15 worth. When my rig is back up and running I'll do all of the above except possibly the buff thing. I find it tedious. That is just my opinion though don't take offense.

No offense taken, its your $15.00, play the way you want.  By the way I live in TeXas and I believe I pay a bit over $16.00 for the pleasure of playing.   :D

The old die hard complain that the game is only about the air fight.  In the DA you only up and fight, there is no base taking, and no score, it's only about the fight, so where is the problem? You can do all the bombing,gving ,yada yada yada you like in the DA /TA also. I however wouldn't be so pompous as to tell anyone that's where they should have to go and do it.  


Now who is being pompous?  Where in this sentence did I tell someone how to play.  I just simply stated a fact.  One other thing I guess you missed the first sentence where I said this was my opinion.  Read what I write, not what you want me to write.

Your going away from the issue. The issue is horde noe, not finding a fight. Again I bring up the balance issue. If you even get 3 or 4 defenders upping in to a mass NOE they have little chance of defending. Most people do not want to sit in the tower looking at the map waiting to defend. But it appears that is what a lot here appear to want the defenders to do. I ask you is that what you want to do?


This was more than just about horde NOEs.  This was a complainant about all aspects of NOE's.  No one can even agree on what is a horde NOE is.  Everyone has a different amount.  When I am in tower I do take a minute to look around.  If I see something suspicious I will react.  You don't have to sit there for hours on end.  

Really, where did I say this. Wait am I a classic dueler or a furballer make up your mind.

Only the top part of my response "not in bold" was directed to you.  The rest is my "OPINION", and was not directed at anyone specifically.  Guess you missed the "opinion" sentence.  I don't know if you are a dueler or a furballer, and really don't care.

Correct that's why when I was asked if I wish to join the Blue Knights I did. You will usually find them heading to the biggest red dar bar they can find. Don't think I'm going to find a 1 vs 1 there.

Sounds like you like to fly in a pack or should I say horde.

Again am I a furballer only or a duelist. rolleyes

Again, don't know, and don't care.

I've been on a forced absence for quite a bit now. The game is the game. It has always had it share of 1337 sticks and lemmings with every thing in between.  


Sorry to hear that, but you sure seem to have some strong opinions concerning a game you haven't been involved in, by your own statement, for some time.  Been a lot of changes in the two years that I have been on.

I see you take it serious enough to be chess piece loyal. Lemme know when you push past that barrier.

NOW, who is telling whom how to play the game.  

I believe it is my decision as to whether I want to change sides or not.  I have stated a number of times that I could care less if one decides to jump from side to side for whatever reason they want to.  I personally like where I am, and maybe it's because I'm just to old and fat to move around much.  I have changed over a couple of times, and haven't seen any difference, so I really don't see the need to switch.  I don't see it as a barrier, but you are entitled to your opinion.

 :salute

Fred






you should publish that


MrMeaty
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 14, 2009, 06:37:44 PM
Read the quote I believe it's HT's opinion on NOE raids. I feel the same way they have a place as a quick small strike not an end all be all.  I'm saying , if horde noe becomes prevalant HT will again attempt one of his diabolical  fixes (chained base capture). If that fails he will do what he did the last time people were flying around in hordes avoiding each other... remove the big maps. What poison do you like better?

I have yet to see where any number of NOE's have even come close to an end it all.  Like I said, after a couple the other side usually mobilizes and the fight is usually on.  I guess the fix back in 2006 worked, since I haven't seen any changes concerning NOEs.  I don't think either map is poison, I like both the large and small maps.  I just like some better than others.  As for the chained map, sounds like it could be fun.

I have no problem with noe as i believe most do not. However I believe there becomes a balance issue when too many are involved with 1 noe mission, AKA horde NOE.

Now who is telling who how to play the game.  Limit the numbers in a mission?  Sounds like you are trying to tell others how to play.

Glad you are getting your $15 worth. When my rig is back up and running I'll do all of the above except possibly the buff thing. I find it tedious. That is just my opinion though don't take offense.

No offense taken, its your $15.00, play the way you want.  By the way I live in TeXas and I believe I pay a bit over $16.00 for the pleasure of playing.   :D

The old die hard complain that the game is only about the air fight.  In the DA you only up and fight, there is no base taking, and no score, it's only about the fight, so where is the problem? You can do all the bombing,gving ,yada yada yada you like in the DA /TA also. I however wouldn't be so pompous as to tell anyone that's where they should have to go and do it.  


Now who is being pompous?  Where in this sentence did I tell someone how to play.  I just simply stated a fact.  One other thing I guess you missed the first sentence where I said this was my opinion.  Read what I write, not what you want me to write.

Your going away from the issue. The issue is horde noe, not finding a fight. Again I bring up the balance issue. If you even get 3 or 4 defenders upping in to a mass NOE they have little chance of defending. Most people do not want to sit in the tower looking at the map waiting to defend. But it appears that is what a lot here appear to want the defenders to do. I ask you is that what you want to do?


This was more than just about horde NOEs.  This was a complainant about all aspects of NOE's.  No one can even agree on what is a horde NOE is.  Everyone has a different amount.  When I am in tower I do take a minute to look around.  If I see something suspicious I will react.  You don't have to sit there for hours on end.  

Really, where did I say this. Wait am I a classic dueler or a furballer make up your mind.

Only the top part of my response "not in bold" was directed to you.  The rest is my "OPINION", and was not directed at anyone specifically.  Guess you missed the "opinion" sentence.  I don't know if you are a dueler or a furballer, and really don't care.

Correct that's why when I was asked if I wish to join the Blue Knights I did. You will usually find them heading to the biggest red dar bar they can find. Don't think I'm going to find a 1 vs 1 there.

Sounds like you like to fly in a pack or should I say horde.

Again am I a furballer only or a duelist. rolleyes

Again, don't know, and don't care.

I've been on a forced absence for quite a bit now. The game is the game. It has always had it share of 1337 sticks and lemmings with every thing in between.  


Sorry to hear that, but you sure seem to have some strong opinions concerning a game you haven't been involved in, by your own statement, for some time.  Been a lot of changes in the two years that I have been on.

I see you take it serious enough to be chess piece loyal. Lemme know when you push past that barrier.

NOW, who is telling whom how to play the game.  

I believe it is my decision as to whether I want to change sides or not.  I have stated a number of times that I could care less if one decides to jump from side to side for whatever reason they want to.  I personally like where I am, and maybe it's because I'm just to old and fat to move around much.  I have changed over a couple of times, and haven't seen any difference, so I really don't see the need to switch.  I don't see it as a barrier, but you are entitled to your opinion.

 :salute

Fred












Quote button top right. Much easier
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 14, 2009, 06:41:56 PM
For some reason it didn't work, had to do it the hard way.      :D

Fred
Title: Re: NOE Hall of Shame
Post by: Wingnutt on December 14, 2009, 07:36:05 PM


Avoiding combat by hiding in the horde whether at 200 feet or 20k isn't fun for anyone.

so I and a group of other folks fly to a base and attack it and nobody tries to fight us off..  and WE are the ones avoiding combat?

 :devil
Title: Re: NOE Hall of Shame
Post by: The Fugitive on December 14, 2009, 07:41:58 PM
yes, if its you and 20-30 of your closes friends.

 Look at it from the other side, you spend the night defending with a few others against 20-30 guys base after base. I don't mind doing it now and then, but marching base after base across the map, there just isn't any fun in it.

Take your 20+ guys and split them into 2 attack forces and work two bases at a time. I'll be happy to spend the night fighting against 10 guys at one base. Or do you NEED the other 10 guys so you have a better chance of me not shooting you down?
Title: Re: NOE Hall of Shame
Post by: Bronk on December 14, 2009, 08:45:28 PM


I have yet to see where any number of NOE's have even come close to an end it all.  Like I said, after a couple the other side usually mobilizes and the fight is usually on.  I guess the fix back in 2006 worked, since I haven't seen any changes concerning NOEs.  I don't think either map is poison, I like both the large and small maps.  I just like some better than others.  As for the chained map, sounds like it could be fun.
They were but the horde NOE crowd whined and it went poof...along with big maps. We may see both happen again.



Now who is telling who how to play the game. Who am I telling not to noe? I just want some balance. Lower dar to 100-200 feet and kill auto pilot below 200'. Make em work just a little.  Limit the numbers in a mission?  Not in the mission but limit numbers that can hide below bar dar. Say between 7-15. Sounds like you are trying to tell others how to play.You do realize repeating yourself just doesn't make it true?



No offense taken, its your $15.00, play the way you want.  By the way I live in TeXas and I believe I pay a bit over $16.00 for the pleasure of playing.   :D
Sorry bout the extra fee but you do get to live in texas. :D



Now who is being pompous?  Where in this sentence did I tell someone how to play.  I just simply stated a fact.  One other thing I guess you missed the first sentence where I said this was my opinion.  Read what I write, not what you want me to write.

Struck a nerve I see, sorry bout that.



This was more than just about horde NOEs.  This was a complainant about all aspects of NOE's.  No one can even agree on what is a horde NOE is.  Everyone has a different amount.  When I am in tower I do take a minute to look around.  If I see something suspicious I will react.  You don't have to sit there for hours on end.  
I can't speak for anyone else in this thread. For me however it is about the horde NOE.



Only the top part of my response "not in bold" was directed to you.  The rest is my "OPINION", and was not directed at anyone specifically.  Guess you missed the "opinion" sentence.  I don't know if you are a dueler or a furballer, and really don't care.
Huh then who said this in his opinion piece.


You want your classic one on one

Yup pointed right at me.



Sounds like you like to fly in a pack or should I say horde.
 :rofl Yes the BKs are the horde :rofl


Again, don't know, and don't care.
Then why did you say all I wanted was the 1vs1.. or you going to deny your own text?



Sorry to hear that, but you sure seem to have some strong opinions concerning a game you haven't been involved in, by your own statement, for some time.  Been a lot of changes in the two years that I have been on.
I highly doubt the game has change all that much... just look at the same bs on the bbs.


NOW, who is telling whom how to play the game.  

You are the one claiming about not being too serious about the game. I see it struck another nerve, again sorry.

I believe it is my decision as to whether I want to change sides or not.  I have stated a number of times that I could care less if one decides to jump from side to side for whatever reason they want to.  I personally like where I am, and maybe it's because I'm just to old and fat to move around much.  I have changed over a couple of times, and haven't seen any difference, so I really don't see the need to switch.  I don't see it as a barrier, but you are entitled to your opinion.

 :salute

Fred

As are you entitled to yours. Game history though is on my side. When we as a community fail to police ourselves HT steps in. Be it ENY, adding a plane to the perk list or removing maps... donut anyone.
Title: Re: NOE Hall of Shame
Post by: The Fugitive on December 14, 2009, 09:15:28 PM
Yup pointed right at me.



Sounds like you like to fly in a pack or should I say horde.
 :rofl Yes the BKs are the horde :rofl


Again, don't know, and don't care.
Then why did you say all I wanted was the 1vs1.. or you going to deny your own text?



Sorry to hear that, but you sure seem to have some strong opinions concerning a game you haven't been involved in, by your own statement, for some time.  Been a lot of changes in the two years that I have been on.
I highly doubt the game has change all that much... just look at the same bs on the bbs.


NOW, who is telling whom how to play the game.  

You are the one claiming about not being too serious about the game. I see it struck another nerve, again sorry.

I believe it is my decision as to whether I want to change sides or not.  I have stated a number of times that I could care less if one decides to jump from side to side for whatever reason they want to.  I personally like where I am, and maybe it's because I'm just to old and fat to move around much.  I have changed over a couple of times, and haven't seen any difference, so I really don't see the need to switch.  I don't see it as a barrier, but you are entitled to your opinion.

 :salute

Fred


As are you entitled to yours. Game history though is on my side. When we as a community fail to police ourselves HT steps in. Be it ENY, adding a plane to the perk list or removing maps... donut anyone.

Mindnao too   :cry   
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 14, 2009, 11:32:13 PM
For some reason my quote option is not working correctly, so again I'll do this the long way.

They were but the horde NOE crowd whined and it went poof...along with big maps. We may see both happen again.

Went away?  I thought this is what this thread was complaining about.  So evendentually they didn't go away.

Who am I telling not to noe? I just want some balance. Lower dar to 100-200 feet and kill auto pilot below 200'. Make em work just a little.

I have no problem with the above suggestions.  I think it would make the game a bit more fun than it already is, but it sort of sounds like your trying to dictate play.  Naw, you wouldn't do that.   :D

Not in the mission but limit numbers that can hide below bar dar. Say between 7-15.

Now this is really ridiculous.

You do realize repeating yourself just doesn't make it true?

Read your quote above, and you question me.

Sorry bout the extra fee but you do get to live in texas.

Happy to live here.  It makes it worth the extra buck.   :aok

You are the one claiming about not being too serious about the game. I see it struck another nerve, again sorry.

Have no idea where you dreamed this one up.  Serious, I don't even know where you interpreted this from.  Struck a nerve?  You give yourself way toooooo much credit.  I assure you Bronk, you will have to go a long way to get my dandruff worked up.  I just like answering some of the BS I seen posted with my own BS.   :D

Then why did you say all I wanted was the 1vs1.. or you going to deny your own text?

For the life of me, I could not at first figure out what you were talking about here.  I went back and read my original post and I see where you can take one little sentence and alter the whole meaning of what was being said.  Here let me correct my mistake,  I already did this in the previous post, but I guess you didn't get that either.

In the bold where you see "You want your classic one on one" replace it with, "When players want their classic one on one".  Now that should clear it up.  I said in my previous post that my opinion was not specifically directed at anyone.  

Here it is again in case you missed it "Only the top part of my response "not in bold" was directed to you.  The rest is my "OPINION", and was not directed at anyone specifically.  Guess you missed the "opinion" sentence. ".  Hope it's clear now.  Was a simple mistake, but by reading the entire section it is easily seen I was speaking in general terms.

Then why did you say all I wanted was the 1vs1.. or you going to deny your own text?

Not denying that's what I typed, but when one reads the entire post, it is easily seen as a mistake by using first person, instead of using a general term.  Of course you don't see that, but then again I expect that.

I highly doubt the game has change all that much... just look at the same bs on the bbs.


Actually it has, in my opinion, changed a bunch.  Can't learn everything from reading a book, well, maybe you can.   :)

You are the one claiming about not being too serious about the game. I see it struck another nerve, again sorry.

I still have no idea what nerve you are speaking about.  I really am starting to think that you actually believe that you are getting me all worked up about this.  Let me send you a clue.  I am retired, the kids are grown, and my wonderful wife doesn't nag me about playing the game.  I have nothing but time on my hands to read the forums, and do other things I like to do.

About being serious about the game, that is open to one's interpretation.  Do I let this game control my life, the answer is no.  Am I serious when I play, I like to think I am, but I'm sure others have different opinions.  Be sort of like defining a horde, there is no real answer, everyone has their on definition..


Now here is the big one.

As are you entitled to yours. Game history though is on my side. When we as a community fail to police ourselves HT steps in. Be it ENY, adding a plane to the perk list or removing maps... donut anyone.

In this type of community, it will never be able to successfully police itself.  

I will explain why.  When a player can change his ID at will, then there is no accountability to the community.  Sure HTC can track this and take action if needed, but the community itself can do nothing.  It has no enforcement capabilities, and peer pressure is out of the question when an identity can be changed on a whim.  In this type of community when one tries to dictate behavior, it turns into a spam session on the BBS, 200 and/or country channel.  I just saw this happen the other night.  Sides are taken, and then the button pushers join in, and it is nothing but a free for all.  


HiTech is the ruler, and with the diverse amount of players that we have he, and his staff will be the one dictating the how, whys, whens, and wheres.  I think he has made that perfectly clear.  I actually like it that way.  HiTech and staff may take suggestion from players, and I believe they actually do, but in the end the buck stops with them, not the community.  So the thinking that the community can solely police itself is a pure fantasy.

No thanks on the donuts, you better lay of them though, I think you are getting way to much sugar.      :D

 :salute

Fred
















Title: Re: NOE Hall of Shame
Post by: oTRALFZo on December 15, 2009, 03:59:22 AM


Not in the mission but limit numbers that can hide below bar dar. Say between 7-15.

Now this is really ridiculous.



Sorry BMW...but if you smash an undefended feild with 15, its time to pack things up and :bolt:
Title: Re: NOE Hall of Shame
Post by: oTRALFZo on December 15, 2009, 04:02:00 AM
Sorry BMW...but if you cannot smash an undefended feild with 15, its time to pack things up and :bolt:

edit
Title: Re: NOE Hall of Shame
Post by: RTHolmes on December 15, 2009, 04:10:05 AM
Not in the mission but limit numbers that can hide below bar dar. Say between 7-15.

Now this is really ridiculous.

its actually quite sensible - darbar represents reports from ground-based observers and whereas a few aircraft might slip through undetected, a 20 strong force including formations of heavy bombers almost certainly wouldnt ...
Title: Re: NOE Hall of Shame
Post by: Bronk on December 15, 2009, 05:52:03 AM
its actually quite sensible - darbar represents reports from ground-based observers and whereas a few aircraft might slip through undetected, a 20 strong force including formations of heavy bombers almost certainly wouldnt ...

Sensible is something the horde NOEr is not. Otherwise they would not be using the horde.
They (the horde NOErs) wish to cloud the issue. It is not about removing the NOE from the game. It's about balance. By allowing people to mask there numbers like this the game is out of balance. IMO.

Ohh
Fred, if I may call you Fred. We will not see eye to eye on this issue. That is ok. Just remember this thread when HT does one of his fixes.
Title: Re: NOE Hall of Shame
Post by: bustr on December 15, 2009, 06:07:15 AM
I thought part of the function of the radar ring around each base was to be a buffer giving the observant player time to up a plane or whirble to investigate the source of the flashing. It seems to be MA tradition to ignore pleas for help at a field until that sector is too late filled with darbar. And then the traditional afterwards grousing about the evil NOE hoards.

If 20-30 guys are running bases with rapid NOE raids in your country. Send 6 guys to 6 feilds in their coutry to make the radar flash and hit fuel or ords. Remember suicide porking jabbos from AH1? Have 6-8 guys in jabbo behind them NOE to one of the 6 feilds and take down radar,troops, fuel and ords. It makes a darbar and looks like a big mission. Then everybody auger and make the dar dissapere. Meet at a new start feild and repeat it against those 6 feilds taking down the dar,troops, fuel and ords at another base. Second or third feild the NOE raiders in the big mission will start loosing members to defend their own interests. Then NOE and take one of their feilds a few sectors away.

One squad of about 12 guys can play heck with a country for a few hours like this if no one cares about their precious score. You will have the enemy flying around away from your country frustrated trying to get ahead of your nuisance raids. Nuisance raids are simple nonsense, but it worked in AH1 and for real in WW2. Don't get angry chasing them around, make them angry chasing you around......
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 15, 2009, 06:11:58 AM
Question. Many of you claim not to care if bases are taken, why would it matter to you if the base is taken by a certain number of people noe.

Some of you also think because its not fun for you to roll bases that it must not be fun for others. Different strokes for different folks.
Title: Re: NOE Hall of Shame
Post by: grizz441 on December 15, 2009, 06:16:14 AM
Question. Many of you claim not to care if bases are taken, why would it matter to you if the base is taken by a certain number of people noe.

Some of you also think because its not fun for you to roll bases that it must not be fun for others. Different strokes for different folks.


I don't care in the least bit, but it is an embarrassing spectacle to witness.
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 15, 2009, 06:28:46 AM
I don't care in the least bit, but it is an embarrassing spectacle to witness.

If you actually feel embarrassed playing this game you take it way to seriously.
Title: Re: NOE Hall of Shame
Post by: grizz441 on December 15, 2009, 06:50:54 AM
If you are actually feel embarrassed playing this game you take it way to seriously.

If you're going to troll me, don't botch the delivery with a poorly written sentence.   ;)

I think the fact that we post on a message board about gameplay indicates we all take it a little too seriously, including you.   :aok
Title: Re: NOE Hall of Shame
Post by: RTHolmes on December 15, 2009, 06:52:20 AM
Sensible is something the horde NOEr is not. Otherwise they would not be using the horde.
They (the horde NOErs) wish to cloud the issue. It is not about removing the NOE from the game. It's about balance. By allowing people to mask there numbers like this the game is out of balance. IMO.

agreed. great idea btw.

noticed a few massive NOE raids yesterday, and whereas a small raid is defendable at the last minute, 8 sets of buffs with 12 fighter escorts really isnt. A solution occured to me, whadya think?

Max of 8 aircraft NOE per sector, any more than 8 show up on darbar. eg. 9 aircraft NOE shows as 1 aircraft's worth of darbar. 20 shows as a full darbar. Why 8? Its more than enough for a sneaky capture.

;)
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 15, 2009, 07:01:30 AM
If you're going to troll me, don't botch the delivery with a poorly written sentence.   ;)

I think the fact that we post on a message board about gameplay indicates we all take it a little too seriously, including you.   :aok

I was not trolling you. I was saying that as a broad statement to people playing this game. Other than the word are being in there for no reason and maybe missing a comma I think it was fairly understandable sentence, which is all I really care about on this forum.

I was asking a question that never gets answered. Why do people care about NOEs taking bases? It seems to me the vast majority of people who post on this forum are furballers anyway, so why does it matter if a group of people take a base?

Oh and I do take this game seriously just not seriously enough to feel embarrassed.
Title: Re: NOE Hall of Shame
Post by: groundfeeder on December 15, 2009, 07:38:05 AM
How about limiting the number of people that can join a mission?


Then limit the amount that can defend it also!!! noe is part of the game if someone wants to just fight  DA it, if u want fewer numbers early war it, if everything ticks u off .....leave it!.... :cry
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 15, 2009, 08:29:23 AM
Sensible is something the horde NOEr is not. Otherwise they would not be using the horde.
They (the horde NOErs) wish to cloud the issue. It is not about removing the NOE from the game. It's about balance. By allowing people to mask there numbers like this the game is out of balance. IMO.

Ohh
Fred, if I may call you Fred. We will not see eye to eye on this issue. That is ok. Just remember this thread when HT does one of his fixes.

Have no problem with you addressing me as "Fred".

The funny thing about this and another thread we debated in some time back, is you think I am an advocate of horde NOEs.  

I have stated this before, and I will state it again, I am not an advocate for all the NOE hordes.  My position is simple, I just do not see it as a problem where others seem think it is.  Sure they occur,  sometimes I am even in one, but they do not rule the map as some have suggested.  I have seen them roll a few bases in a row, but never rule a map.  At least I have not witnessed the horde ruling a map, and I log a lot of hours.

Bronk, you make it sound like you win something if HiTech changes something.  I didn't know there was a contest going on.  If he changes it, then so be it, I guess he felt there was a problem, but to this date I have not even heard a rumor that he currently thinks there is a problem.  Maybe you have an inside line and I don't.  

I do like some of your suggestions like lowering the dar to 200 and taking off the auto pilot.  I really think that would enhance game play.  As for the 7 under the dar, maybe we are not on the same page, does the 8th guy blow up if he goes under 200.  Could make landing at at busy field interesting. :devil   As for numbers, I still don't even know what a horde is.  7, 15, 20, everyone seems to have their own numbers.

I know HiTech reads the BBS daily, and I can state with some certainty that he reads and pay attention to what the players are saying, and I for one don't want him to hear one side of the story. You seem to think there may be an issue, and I don't think there is.  

Who knows what may happen in the future.  There may come a time where there is an issue, and I am sure he will deal with it as he sees fit.

It has been fun Bronk, until the next time.

 :salute

Fred
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 15, 2009, 08:34:58 AM
Sorry BMW...but if you smash an undefended feild with 15, its time to pack things up and :bolt:

Another magical number.  Used to be 9, not it's is 15.  What's next, 20?  Read my post above, I don't think your getting what I am trying to say.

Fred
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 15, 2009, 10:02:32 AM
Can someone show proof of when the last 20-30 NOE mission was ran?

Seriously, I play nearly every day, yes I have seen missions ran NOE on all 3 sides, but dare I say that any of them were 20-30.  

I know some want to exaggerate numbers here to make their point seem more valid, and would agree to some point if those numbers were factual and conducted regularly, but actually from what I have seen, 20-30 is very abnormal and rare, and most certainly not the norm.

 
Title: Re: NOE Hall of Shame
Post by: Sol75 on December 15, 2009, 10:08:32 AM
Can someone show proof of when the last 20-30 NOE mission was ran?

Seriously, I play nearly every day, yes I have seen missions ran NOE on all 3 sides, but dare I say that any of them were 20-30.   

I know some want to exaggerate numbers here to make their point seem more valid, and would agree to some point if those numbers were factual conducted normally, but actually from what I have seen, 20-30 is very abnormal and rare, and most certainly not the norm.

 

hard to have proof since they usually pork the whole field so quickly you cannot even get up to film, but I have seen it at least 3 times in one night, about a week ago.

I dont mind NOEs at all, predicated upon the idea that we are able to up a defense and make a FIGHT out of it.  It is the massively overpowering NOEs that bomb everything that moves or doesnt, that is annoying.
Those of you who say "Up a defense quicker" would YOU find it fun to sit and stare at the map, waiting for a base to flash, that may not even HAPPEN? Just in case someone HAPPENS to run an NOE at that time?  Blah, boring.
As for the fact that I don't care about bases? I don't, I care about good fights.  Bombing defenseless toolsheds with massive force, without giving the defense even the OPTION to try, is far from conducive to a good fight.  I do not see the appeal in this, youc ould easily do the same thing offline.

Sol
Title: Re: NOE Hall of Shame
Post by: Bronk on December 15, 2009, 05:07:11 PM


I do like some of your suggestions like lowering the dar to 200 and taking off the auto pilot.  I really think that would enhance game play.  As for the 7 under the dar, maybe we are not on the same page, does the 8th guy blow up if he goes under 200.  Could make landing at at busy field interesting. :devil   As for numbers, I still don't even know what a horde is.  7, 15, 20, everyone seems to have their own numbers.

Progress. :aok

No, the 8th guy would just set off bar dar. Also max amount under dar could be tied to ENY.

Edit: Fred its not what I win if I guess right. It's what we all might loose if HT makes a big change. Like big maps .... again.
Title: Re: NOE Hall of Shame
Post by: E25280 on December 15, 2009, 07:30:50 PM
Edit: Fred its not what I win if I guess right. It's what we all might loose if HT makes a big change. Like big maps .... again.
My recollection is that big maps went away because right after the arena split, there simply wasn't enough players to properly populate the large maps anymore.  The linked base capture was an attempt to keep the large maps and yet concentrate the fights.  It concentrated them all right -- too well -- nothing ever moved.  No movement = boredom to those who enjoy the capture element of the game.  Thus they went away, and small maps were all we got until there were enough players to make the large maps viable again.

Given past history, I would say the most likely next earth-shaking action taken by HTC would be to add a third LWMA to further thin the numbers.  (This of course assumes that hording behavior is directly tied to the number of people populating an arena, which may or may not be the case.)
Title: Re: NOE Hall of Shame
Post by: Bronk on December 15, 2009, 08:47:48 PM
My recollection is that big maps went away because right after the arena split, there simply wasn't enough players to properly populate the large maps anymore.  The linked base capture was an attempt to keep the large maps and yet concentrate the fights.  It concentrated them all right -- too well -- nothing ever moved.  No movement = boredom to those who enjoy the capture element of the game.  Thus they went away, and small maps were all we got until there were enough players to make the large maps viable again.

Given past history, I would say the most likely next earth-shaking action taken by HTC would be to add a third LWMA to further thin the numbers.  (This of course assumes that hording behavior is directly tied to the number of people populating an arena, which may or may not be the case.)
Ok stick with me here.
With the numbers that were on they tended to swap bases at other ends of the map. The hordes didn't fight one another. So ht forced people to play together. When that failed, by by big maps.
Now what does the above and horde noe have in common?  Path of least resistance possibly?

Title: Re: NOE Hall of Shame
Post by: kilo2 on December 15, 2009, 10:30:27 PM
OK stick with me here.
With the numbers that were on they tended to swap bases at other ends of the map. The hordes didn't fight one another. So ht forced people to play together. When that failed, by by big maps.
Now what does the above and horde Noe have in common?  Path of least resistance possibly?



I think you have exaggerated the problem. I haven't seen a player who's sole purpose on the game is "horde NOEs". So what you are really saying is

some one flying NOE in a horde(how ever you define that) for maybe 30 minuets is so detrimental to game play that there needs to be a fix in place to limit NOEs. It doesn't make any sense at all. There is so many fights going on at once that 20 or so guys doing NOE missions should not hurt anything.

Also this self policing idea is miss placed. Do you think there would be changes if you would just leave well enough alone and not come on here and whine.

One last thing once you "fix" this NOE problem whats next what will be lame and not adding to the fight? No more GVs, or maybe an alt cap on bombers. Where does it end.
Title: Re: NOE Hall of Shame
Post by: vonKrimm on December 15, 2009, 10:47:05 PM
<brrrring> <brrrring>

"hallo?"

"good day Jerry!  this is group commander Hyde-Park here, just wanted to ring you up and let you know we will be running a mossie raid into Srtudelgarten today under your radar.  can't miss us, we will be on a straight line course from bogswamp airfield all the way to the target"

"was machen zie ihr?"

"eh?  Oh, why am i telling you this?  well, it seems that some of you LuftWaffe types get your knickers in a twist when we don't make make it easy for them to find us.  just wanted to show how sporting and gentlemanly we can be before we obliterate your civilians you know."

"danke."


 :bolt:
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 05:46:43 AM
I think you have exaggerated the problem. I haven't seen a player who's sole purpose on the game is "horde NOEs". So what you are really saying is

some one flying NOE in a horde(how ever you define that) for maybe 30 minuets is so detrimental to game play that there needs to be a fix in place to limit NOEs. It doesn't make any sense at all. There is so many fights going on at once that 20 or so guys doing NOE missions should not hurt anything.

Also this self policing idea is miss placed. Do you think there would be changes if you would just leave well enough alone and not come on here and whine.

One last thing once you "fix" this NOE problem whats next what will be lame and not adding to the fight? No more GVs, or maybe an alt cap on bombers. Where does it end.
Are you hard of reading? No where did I say ban NOE. Just remove the horde aspect of it. HT tried fix the side balance issue before with hard caps. It didn't work. I feel he can address the horde NOE aspect of it (which is a balance issue)without affecting everyone. Again just lower max alt under dar and remove auto lvl when under dar alt.
As for the rest of your strawman. Pfft
Title: Re: NOE Hall of Shame
Post by: Dadsguns on December 16, 2009, 07:56:49 AM
<brrrring> <brrrring>

"hallo?"

"good day Jerry!  this is group commander Hyde-Park here, just wanted to ring you up and let you know we will be running a mossie raid into Srtudelgarten today under your radar.  can't miss us, we will be on a straight line course from bogswamp airfield all the way to the target"

"was machen zie ihr?"

"eh?  Oh, why am i telling you this?  well, it seems that some of you LuftWaffe types get your knickers in a twist when we don't make make it easy for them to find us.  just wanted to show how sporting and gentlemanly we can be before we obliterate your civilians you know."

"danke."


 :bolt:


 :rofl
Title: Re: NOE Hall of Shame
Post by: dedalos on December 16, 2009, 08:21:23 AM
I don't see what the problem with NOEs is.  They may take a base or two but really no harm done.  I actually prefer them since they don't mess with any ones fight by dropping hangers, they are not there to cherry pick or vulch (unless needed), and if I do find them it improves my KD lol.  If they are successful that means I never knew it was happening so how could that bother me?
Title: Re: NOE Hall of Shame
Post by: Slate on December 16, 2009, 08:30:09 AM
I don't see what the problem with NOEs is.  They may take a base or two but really no harm done.  I actually prefer them since they don't mess with any ones fight by dropping hangers, they are not there to cherry pick or vulch (unless needed), and if I do find them it improves my KD lol.  If they are successful that means I never knew it was happening so how could that bother me?

 I agree. While one country's noe is going in one direction another country's horde is taking thier other base thus balance is preserved. Our missions last night were all in the west while we were getting rolled in the east. Flew in  5 missions last night. Blowing up stuff is still fun even if no one ups.
Title: Re: NOE Hall of Shame
Post by: The Fugitive on December 16, 2009, 04:43:02 PM
I agree. While one country's noe is going in one direction another country's horde is taking thier other base thus balance is preserved. Our missions last night were all in the west while we were getting rolled in the east. Flew in  5 missions last night. Blowing up stuff is still fun even if no one ups.

This is what you DON'T want to see! In a game of combat AVOIDING combat kills the fun. You said you had fun " blowing stuff up". What if your the 10th or 12th guy in to the base, theirs nothing left to blow up, unless you want to kill troops or fuel or something. Of course then all the little Generals start screaming about "porking a base thats going to be ours in a minute!" Certainly sounds like fun to me  :rolleyes:

On the other hand, if those two groups went head to head think of the battle that would have happened. The challenges to "WIN" whether its to win the base, or win the dogfight/dogfights, or the ground vehicle battle that most likely would have popped up from defenders trying to kill planes, and attackers trying to sneak under the battle to grab the base. All aspects of the game could have been found in one area with LOTS of people having fun.

In stead you all settled for "blowing stuff up"  :aok
Title: Re: NOE Hall of Shame
Post by: dedalos on December 16, 2009, 04:45:28 PM
This is what you DON'T want to see! In a game of combat AVOIDING combat kills the fun. You said you had fun " blowing stuff up". What if your the 10th or 12th guy in to the base, theirs nothing left to blow up, unless you want to kill troops or fuel or something. Of course then all the little Generals start screaming about "porking a base thats going to be ours in a minute!" Certainly sounds like fun to me  :rolleyes:

On the other hand, if those two groups went head to head think of the battle that would have happened. The challenges to "WIN" whether its to win the base, or win the dogfight/dogfights, or the ground vehicle battle that most likely would have popped up from defenders trying to kill planes, and attackers trying to sneak under the battle to grab the base. All aspects of the game could have been found in one area with LOTS of people having fun.

In stead you all settled for "blowing stuff up"  :aok

In concept yes, but in reallity, if they are not attacking NOE they would be dropping hangers, vulching, etc.  I'd rather see them do that and leave the fights alone
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 04:54:29 PM
Are you hard of reading? No where did I say ban NOE. Just remove the horde aspect of it. HT tried fix the side balance issue before with hard caps. It didn't work. I feel he can address the horde NOE aspect of it (which is a balance issue)without affecting everyone. Again just lower max alt under dar and remove auto lvl when under dar alt.
As for the rest of your strawman. Pfft

I guess your hard of reading. There is no problem. The problem is people coming on here and complaining how it isn't fair that 20 people upped went noe and took a base.
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 04:56:40 PM
This is what you DON'T want to see! In a game of combat AVOIDING combat kills the fun. You said you had fun " blowing stuff up". What if your the 10th or 12th guy in to the base, theirs nothing left to blow up, unless you want to kill troops or fuel or something. Of course then all the little Generals start screaming about "porking a base thats going to be ours in a minute!" Certainly sounds like fun to me  :rolleyes:

On the other hand, if those two groups went head to head think of the battle that would have happened. The challenges to "WIN" whether its to win the base, or win the dogfight/dogfights, or the ground vehicle battle that most likely would have popped up from defenders trying to kill planes, and attackers trying to sneak under the battle to grab the base. All aspects of the game could have been found in one area with LOTS of people having fun.

In stead you all settled for "blowing stuff up"  :aok

Once again it may be fun for some people you dont know. Just because you may not find it fun doe not mean some one else doesn't.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 06:18:33 PM
I guess your hard of reading.
Brilliant come back where did you get that from?

Lemme know when you get an original thought. Although I don't think there would be to much room for it.
Title: Re: NOE Hall of Shame
Post by: E25280 on December 16, 2009, 06:34:38 PM
Ok stick with me here.
With the numbers that were on they tended to swap bases at other ends of the map. The hordes didn't fight one another. So ht forced people to play together. When that failed, by by big maps.
No where did I say ban NOE. Just remove the horde aspect of it. HT tried fix the side balance issue before with hard caps. It didn't work. I feel he can address the horde NOE aspect of it (which is a balance issue)without affecting everyone. Again just lower max alt under dar and remove auto lvl when under dar alt.
If the problem is the horde, not NOE per se, then your proposed solution will do nothing to solve the problem.  The horde will still horde.  The NOE portion should just be taken out of this discussion entirely.

But then we are back to the same old song and dance.  What defines a horde?  How do you restrict a horde without restricting a very large furball in progress?  On and on and on.

By the way, some of the worst hordes I've ever had the "joy" of trying to fight against have been on the small maps.  The concentration of enemy forces mean the attackers have to come in with even greater overwhelming numbers to accomplish their mission.  When hordes in country A and B both are operating against C at the same time, there is no place for a C player to go where he is not facing a horde.  This was the actually the height of the problem you describe in my opinion. 

Ultimately what happens will happen and those of us who enjoy the game will simply adapt and ride with it.  Then the same complaints will start all over . . .
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 08:05:32 PM
Brilliant come back where did you get that from?

Lemme know when you get an original thought. Although I don't think there would be to much room for it.

You answer with I am hard of reading calling my post a strawman like I didn't mention horde noes. You don't even know how to have a discussion with someone. If they don't agree with your crap posts you insult them. So really who doesn't have room for original thought maybe you should look in the mirror.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 08:37:43 PM
You answer with I am hard of reading calling my post a strawman like I didn't mention horde noes. You don't even know how to have a discussion with someone. If they don't agree with your crap posts you insult them. So really who doesn't have room for original thought maybe you should look in the mirror.
The strawman was asking what I want next to be removed GVs/buffs.  You already knew that and are now being deliberately obtuse. No where did I ever post about removing NOE. Like I said go try and get an original thought. It may take you a bit. :aok

Edit. notice the italics on your non-original thought? Please try harder.
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 08:46:40 PM
The strawman was asking what I want next to be removed GVs/buffs.  You already knew that and are now being deliberately obtuse. No where did I ever post about removing NOE. Like I said go try and get an original thought. It may take you a bit. :aok

Edit. notice the italics on your non-original thought? Please try harder.

You dont understand what strawman means. I know what you want and refuted it. Now you are just trolling. Noe hordes are not a problem they do happen but not often enough to deserve a change in the game. Did I spell that out easily enough for you to understand.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 09:00:40 PM
You dont understand what strawman means. I know what you want and refuted it. Now you are just trolling. Noe hordes are not a problem they do happen but not often enough to deserve a change in the game. Did I spell that out easily enough for you to understand.
In your opinion they are not a problem. In others opinion they might be. Anything that promotes hiding from combat in a combat orientated game is LAME. Don't give me "the game is about taking bases and winning the "WAR"!".   Everything in game is geared to promote combat. Horde noe is the attempt at a total avoidance of combat.
So tell me whats so bad about dropping dar to 200' and removing auto lvl anything below that?
People always scream about the "realism".  Would you engage and auto pilot at or below 200'?

At the least this will make the little hordlings work a little for their "WIN TEH WAR" effort.

 
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 09:11:58 PM
In your opinion they are not a problem. In others opinion they might be. Anything that promotes hiding from combat in a combat orientated game is LAME. Don't give me "the game is about taking bases and winning the "WAR"!".   Everything in game is geared to promote combat. Horde noe is the attempt at a total avoidance of combat.
So tell me whats so bad about dropping dar to 200' and removing auto lvl anything below that?
People always scream about the "realism".  Would you engage and auto pilot at or below 200'?

At the least this will make the little hordlings work a little for their "WIN TEH WAR" effort.

 

The Game is about fun. If people find it fun to get together with 20 others and blow up some buildings and ack then why should we discourage them.
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 09:14:18 PM
The Game is about fun. If people find it fun to get together with 20 others and blow up some buildings and ack then why should we stop them.
Please tell me how , with the 2 game Changes I just posted stop anyone from flying NOE?

Edit: you'll notice I've stopped with bar dar popping with X amount. I am now just wanting them to work for it. Same element of surprise with whatever  numbers they want. With my suggestion they actually have to fly to target .
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 09:18:27 PM
Please tell me how , with the 2 game Changes I just posted stop anyone from flying NOE?


I didn't mean stop them I meant discourage them. I agree with the no auto pilot below radar but not dropping radar to 200.
Title: Re: NOE Hall of Shame
Post by: JunkyII on December 16, 2009, 09:24:33 PM
I didn't mean stop them I meant discourage them. I agree with the no auto pilot below radar but not dropping radar to 200.
why dont you agree? It would add a challenge to the NOE raiders......all good games challenge people, which this one does but lets make it a bit harder :aok :salute
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 09:25:37 PM
I didn't mean stop them I meant discourage them. I agree with the no auto pilot below radar but not dropping radar to 200.

See we have come to a little bit of an understanding.

IMO it is not discouraging, it is adding a little risk for a reward. As it stands now most cross water NOE consists of upping hitting auto lvl to targe, rince repeat.

Edit: I'm sure HT could even code max height for over water to be a bit diff than say over land.
So 200' over water and keep same alt over land.
Title: Re: NOE Hall of Shame
Post by: kilo2 on December 16, 2009, 09:32:13 PM
Because its low enough already. People pop dar doing noes now.
See we have came to a little bit of an understanding.

IMO it is not discouraging, it is adding a little risk for a reward. As it stands now most cross water NOE consists of upping hitting auto lvl to targe, rince repeat.

Edit: I'm sure HT could even code max height for over water to be a bit diff than say over land.
So 200' over water and keep same alt over land.


That makes sense
Title: Re: NOE Hall of Shame
Post by: Bronk on December 16, 2009, 09:36:36 PM
That makes sense
:aok

Edit: See I am not evil incarnate. That is Ack-Ack's job. :D
Title: Re: NOE Hall of Shame
Post by: bmwgs on December 17, 2009, 03:42:53 AM
:aok

Edit: See I am not evil incarnate. That is Ack-Ack's job. :D


Jeez Bronk, you seem to be getting more kind and understanding in your old age.   :D    :bolt:


Fred
Title: Re: NOE Hall of Shame
Post by: Ack-Ack on December 17, 2009, 04:55:21 AM
:aok

Edit: See I am not evil incarnate. That is Ack-Ack's job. :D

I'm not evil, I'm just misunderstood.


ack-ack
Title: Re: NOE Hall of Shame
Post by: Joker2 on December 17, 2009, 05:37:52 PM
I never respond to these things.

But in this case i needed to i feel.

The old timers will back me up on this.

First lets start with Waystin's total time in game 2.5 years excuse me NOOB but Many of us have been playing this game  for 7,or 8, years.

Maybe the NOOBS are unaware but i have been playin this game for 7 years and guess what....

NOE was taught to me way back when NOE missions have been around longer than most of the NOOBS on this forum.

Next time people open their mouths and complain about things maybe they should first understand the game and how it has evolved over the years.

My opinion is the reason the game has changed for the worse is Simple the Whole Score aspect of it Ranking this is counter productive to fighting.

Just another FYI for the NOOBS real air combat says don't engage in a battle if you dont have an advantage.

Maybe some of the crybaby's should stop and think.

I closing NOE missions have and always will be run by all countries.

Maybe it would be best to stop whining.
Title: Re: NOE Hall of Shame
Post by: Bear76 on December 17, 2009, 05:41:27 PM
I never respond to these things.

But in this case i needed to i feel.

The old timers will back me up on this.

First lets start with Waystin's total time in game 2.5 years excuse me NOOB but Many of us have been playing this game  for 7,or 8, years.

Maybe the NOOBS are unaware but i have been playin this game for 7 years and guess what....

NOE was taught to me way back when NOE missions have been around longer than most of the NOOBS on this forum.

Next time people open their mouths and complain about things maybe they should first understand the game and how it has evolved over the years.

My opinion is the reason the game has changed for the worse is Simple the Whole Score aspect of it Ranking this is counter productive to fighting.

Just another FYI for the NOOBS real air combat says don't engage in a battle if you dont have an advantage.

Maybe some of the crybaby's should stop and think.

I closing NOE missions have and always will be run by all countries.

Maybe it would be best to stop whining.
7 years, what a noob  :D
Title: Re: NOE Hall of Shame
Post by: waystin2 on December 17, 2009, 05:47:16 PM
I never respond to these things.

But in this case i needed to i feel.

The old timers will back me up on this.

First lets start with Waystin's total time in game 2.5 years excuse me NOOB but Many of us have been playing this game  for 7,or 8, years.

Maybe the NOOBS are unaware but i have been playin this game for 7 years and guess what....

NOE was taught to me way back when NOE missions have been around longer than most of the NOOBS on this forum.

Next time people open their mouths and complain about things maybe they should first understand the game and how it has evolved over the years.

My opinion is the reason the game has changed for the worse is Simple the Whole Score aspect of it Ranking this is counter productive to fighting.

Just another FYI for the NOOBS real air combat says don't engage in a battle if you dont have an advantage.

Maybe some of the crybaby's should stop and think.

I closing NOE missions have and always will be run by all countries.

Maybe it would be best to stop whining.

Yay I have reached noob status! :D
Title: Re: NOE Hall of Shame
Post by: Bronk on December 17, 2009, 07:14:21 PM
7 years, what a knob  :D
Fixed
Title: Re: NOE Hall of Shame
Post by: stodd on December 17, 2009, 07:19:37 PM
I never respond to these things.

But in this case i needed to i feel.

The old timers will back me up on this.

First lets start with Waystin's total time in game 2.5 years excuse me NOOB but Many of us have been playing this game  for 7,or 8, years.

Maybe the NOOBS are unaware but i have been playin this game for 7 years and guess what....

NOE was taught to me way back when NOE missions have been around longer than most of the NOOBS on this forum.

Next time people open their mouths and complain about things maybe they should first understand the game and how it has evolved over the years.

My opinion is the reason the game has changed for the worse is Simple the Whole Score aspect of it Ranking this is counter productive to fighting.

Just another FYI for the NOOBS real air combat says don't engage in a battle if you dont have an advantage.

Maybe some of the crybaby's should stop and think.

I closing NOE missions have and always will be run by all countries.

Maybe it would be best to stop whining.
Wow cool, tell me how long ive been playing too?
Title: Re: NOE Hall of Shame
Post by: Scotch on December 17, 2009, 07:20:34 PM
Skipping ahead 16pages...is this thread serious? <g>
Title: Re: NOE Hall of Shame
Post by: Westy on December 18, 2009, 08:37:23 AM
It is if you like sneaking up and beating on toolshed pixels at 50 feet!
Title: Re: NOE Hall of Shame
Post by: Ack-Ack on December 18, 2009, 12:35:31 PM
Skipping ahead 16pages...is this thread serious? <g>

(http://www.kevinshurtleff.com/wp-content/gallery/funny/internet_serious_business_japanese.jpg)


ack-ack