Author Topic: NOE Hall of Shame  (Read 10081 times)

Offline CrAcKeR

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Re: NOE Hall of Shame
« Reply #30 on: December 11, 2009, 11:37:25 AM »
Me and the 82nd boys would mount up in our 38s at a base next to the one being horded, then head over to get fancy with the hordes. Thwarting NOE missions arent as hard as it may seem. You just need to get your wingmen/squad together and get to the base in time. The fight may be short-lived, but at least you have that chance of getting kills. The idea here is getting everyone in your squad en masse and coordinate the attack against those noe dweebs.

Besides, I have seen noe missions completely fail by the appearance of just one 262 as he BnZs everyone to the tower.
[/quote

the base is usually taken by the time you get there

Offline JunkyII

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Re: NOE Hall of Shame
« Reply #31 on: December 11, 2009, 11:43:20 AM »
Im drunk....anyone who does not agree with Waystin is flat out ignorant or just plain stupid....and Ill say again Im drunk....



NOE base taking does not take ANY skill and can be organized by the youngest of squeekers. If you honestly think our sqaud does this Ill post what one of our missions look like. We dont go after undefended bases but we dont take bases that the main furball is at either. This is to respect those who we are fighitng with and fighting against. An NOE horde just means you lack confidence in your own flying/GV abilities....sorry to say. Honestly grabbing to 15k in a fighter sweep of an area and pushing them to a vulch is much more fun then 20 dudes on 1 guy.... :devil.......Jokers Jokers have a habit of CV lauched NOE missions which are quite effective at taking bases but once they get uppers they drop the FHs...no fight like Way said.....my picks for sqauds with this problem are




Jokers Jokers/Claim Jumpers/Devils retards.... :devil/ and Twitchtard :rofl
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Offline CAP1

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Re: NOE Hall of Shame
« Reply #32 on: December 11, 2009, 11:48:15 AM »
Hello Rich,

Even an incredibly patient and respectful man has his limits.  I have reached mine.  After 2 and 1/2 years of AH I am extremely frustrated by the inability to combat these incoming overkill raids.  By inability to combat I mean actually engage the incoming raid. 
I hear what you are saying Rich, but this is killing the game.  When I hear my squaddies discussing what other games we could play as a group, it tells me that there is a problem.  My sincerest hope is that HTC will enact changes to stop or render these overkill 40 man NOE missions less effective.  It is about the combat.  If the base gets taken in the process that's great.  However it is about the combat.  No fight, no fun.

Much respect,

Way

GIVE MW another try dude.

 if you fly against the knights, you'll more than likely run into a knight squad that is pretty much a base taking squad......but they WILL fight. they don't run to the next undefended base. i used to be in them.  :aok
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Offline L0nGb0w

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Re: NOE Hall of Shame
« Reply #33 on: December 11, 2009, 11:54:27 AM »
Maybe they should limit how many people can up from one field in a given amount of time, or maybe eliminate the ability for level bombers to release ord under 4-5k altitude.  Something should be done, everyone always talks about historic accuracy and such, i've never seen a video of lanc formations trimming the tree tops only to pop and drop 42000lb of ord on one building.
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Offline CAP1

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Re: NOE Hall of Shame
« Reply #34 on: December 11, 2009, 11:59:03 AM »
And you don't see the town or Field flashing once they cross the DAR bar?? under radar or 20k it flashes, so if your to lazy to up fighters to see whats causing the town and Field to flash then you deserve what you get. theres more than enough warning to up

actually, the town will normally flash a minute or so before anything enters the dar ring.
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Offline CAP1

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Re: NOE Hall of Shame
« Reply #35 on: December 11, 2009, 12:01:28 PM »
Maybe they should limit how many people can up from one field in a given amount of time, or maybe eliminate the ability for level bombers to release ord under 4-5k altitude.  Something should be done, everyone always talks about historic accuracy and such, i've never seen a video of lanc formations trimming the tree tops only to pop and drop 42000lb of ord on one building.

none of these limiting ideas will work or help. you cannot legislate common sense.
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Offline 68ZooM

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Re: NOE Hall of Shame
« Reply #36 on: December 11, 2009, 12:04:45 PM »
actually, the town will normally flash a minute or so before anything enters the dar ring.

Understood Cap, but like i said theres no excuse for not seeing it come.
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Offline Guppy35

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Re: NOE Hall of Shame
« Reply #37 on: December 11, 2009, 12:20:47 PM »
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.

Just go out and fight and shoot em all down.  I doubt NOE raids will stop.  If folks get their kicks out of fighting cartoon buildings and not fighting, they're probably not gonna get shamed into changing.

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Offline Ack-Ack

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Re: NOE Hall of Shame
« Reply #38 on: December 11, 2009, 12:30:28 PM »
POTW... :D

Yep, that's my vote as well.


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Offline Ack-Ack

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Re: NOE Hall of Shame
« Reply #39 on: December 11, 2009, 12:34:25 PM »
Im drunk....anyone who does not agree with Waystin is flat out ignorant or just plain stupid....and Ill say again Im drunk....



NOE base taking does not take ANY skill and can be organized by the youngest of squeekers.

Just like any PoTW mission?


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Offline Ack-Ack

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Re: NOE Hall of Shame
« Reply #40 on: December 11, 2009, 12:37:47 PM »
You are trying too hard to keep the PoTW front and center stage with all the threads.  Not sure why other then to try and change the perception of what the PoTW have been in terms of fighting style history.


They are trying hard to convince the community that they've always been a 'fighter' squadron, not working though.


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Offline Masherbrum

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Re: NOE Hall of Shame
« Reply #41 on: December 11, 2009, 12:40:19 PM »
I had WarMark's NOE Ki-67's on my pelt and landed within 2 minutes for the formation.   Come up from underneath after a dead six flaming of the lead buff.   He didn't fire with the 3rd one.    Dieisel (20k) was doing the same thing and my 262 annihilated his Lancs as well on the previous hop.   Had one of the NOE hoarders at least attempted to give the poor guy Escort, he might have fared better, longer.

Personally, while I find the use of 5+ NOE Formations of Bombers last night at A133 the most pathetic style of game play to had......I enjoy smacking them down like down.   It goes to show you how some of these "Generals", really have no concept of tactics, or a desired attempt at learning.   The "escorts" are pock marked around the field.

Most "Generals" fail in the "Organized" area of logic.   They make up for it by having an amoebic attack force.  

They don't realize they should maybe try a better "tactic".   Attack the same field, but send the Buffs out 3 minutes ahead of everyone else.   Roll the Escort fighters and then wait another 3-4 minutes on the Goons.    This way there is no need for an NOE Lancstuka mission.   Most fighters will NOT be able to get enough Bombers to negate the capture.   It's not "why you do it?", it's "how you do it".  

It took the 4 hours I was on last night to get 133.   So yes, while it was finally taken, it shouldn't have taken that long, AS EVERY FIELD IN THE SURROUNDING AREA WAS ROOK.  

I believe I am saying what Waystin is trying to convey.  Waystin, if I'm incorrect, let me know.   But I think the crux of this is between love muffines taking TT bases and this A133 dweebery, game play that definitely sucks, is encouraged.
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Offline B4Buster

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Re: NOE Hall of Shame
« Reply #42 on: December 11, 2009, 12:51:33 PM »
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Offline BlauK

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Re: NOE Hall of Shame
« Reply #43 on: December 11, 2009, 01:15:57 PM »
 :cry  :cry  :cry



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Offline TnDep

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Re: NOE Hall of Shame
« Reply #44 on: December 11, 2009, 01:26:00 PM »
New Arena            1v1, 5vs5, 10vs10 unranked/ranked system

Get it done AH so we can fight


I vote for that  :aok
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