Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: TnDep on April 16, 2010, 05:10:14 PM
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I feel like I'm getting alittle better but I'm no Dr7 or a few others :aok When I first started I guess I went 20 sorties without a kill. It was very frustrating and now I'm enjoying it a lot better but I still die more then I kill. Learning to become more patient I believe is my main key but also knowing a good hiding place I haven't figured out yet. Tell any tanking stories you have or give me tips :) I look forward to reading you guys posts :salute
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My tanking story is as follows:
Hm i think ill get into a tank and attack that base.
20 minutes later i arrive and set up shop.
Another 10 minutes later i still havent hit anything.
10.2 minutes later i hear a engine start.
Hmm lets look BOOOOM killed by______.
!@#$%% why do i even bother getting in these things.
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I don't last that long doomed. Usually get killed by one shot before I ever see anyone. When I do see another tank I keep hitting hit and hitting it. Then the bad guy spots me I see his turret turn he fires and poof I'm dead from one shot.
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So I'm not alone :rofl Keep them coming you guys make me feel better :x
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So I'm not alone :rofl Keep them coming you guys make me feel better :x
Almost ready for tanking you are TnDep! :aok
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Practice makes perfect. While tactics do come into play being a good shot is the most important by far. Oh, and ground vis mode helps too.
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Speed and precision...I made a thread about it somewhere in help before forget whats its called...had killshot spots and such.
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A little film to help keep you interested!
some of you have seen it before!
http://www.youtube.com/watch?v=ahxA1cslh2g
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My favourite is the M8 - just drive round at 50mph, and I've found that if you hit anything with enough rounds, it blows up.
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Speed and precision...I made a thread about it somewhere in help before forget whats its called...had killshot spots and such.
I'm not that skilled, I'm just trying to hit the tank right now lol getting there
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A little film to help keep you interested!
some of you have seen it before!
http://www.youtube.com/watch?v=ahxA1cslh2g
sweet vid Whiskey nice shootin :aok
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Speed and precision...I made a thread about it somewhere in help before forget whats its called...had killshot spots and such.
he talking about tanking, not being a camper :aok theres a difference
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Yes, few things are need to know when gving.
1. Learn to adjust the sights
2. Sheep own you
3. Learn range
4. Watch for bomb****s.
5. Minor shrubs don't hide you. Yet they can flip your tank. :t :cry
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he talking about tanking, not being a camper :aok theres a difference
with a k/d of under 1 I'm not much on camping just trying to learn the aim and such right now BP getting owned right now as we call it. Practice is key to success so I'm getting my fair share of practicing and dieing and trying again :aok
totally true Crazyivan I've been flipped a few times by a flower
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with a k/d of under 1 I'm not much on camping just trying to learn the aim and such right now BP getting owned right now as we call it. Practice is key to success so I'm getting my fair share of practicing and dieing and trying again :aok
totally true Crazyivan I've been flipped a few times by a flower
heres a key for ya
Go to sound options. turn down your engine and tread. your able to hear the enemy tanks. if your rolling and start hearing one, he is 800 yards away. If your rolling and kill engine, hear one then still hear him after your engine is back on, he is 1.3 K away. Test it and see. theres ya a gamey GV tip
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i prefer using the sherman as an AA platform, great elevation on that gun :D
unlucky b25
(http://www.freeroleentertainment.com/sherman.JPG)
:devil
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As others have mentioned: learn where to hit tanks and how to estimate range so as to maximize the chance your first shot will both hit and kill. Someone posted once showing spots to hit for each type of tank. Here are some I have found:
M4: at 90deg (i.e. from the side) hit the side of the turret (if it's not facing you) or the side of the hull, not the tracks. From the front, hit the lower edge of the front sloped armor (glacis) where it curves vertical. Don't waste time hitting the mantlet (the front of the turret) or the sloped glacis.
Panzer: at 90 degrees hit the turret or the side (i.e. pretty much anywhere). From the front try to hit the turret first to knock it out.
T34: at 90 degrees try to hit the turret or the tracks. From the front try to hit the very bottom of the glacis where it curves vertical (in a real T34 this is a very thick casting, but in AH I suspect it is modeled something like the same thickness as the glacis but at a 90deg angle).
Tiger: don't fire until it's very very close (which means you have to be well hidden or he has to be rather inattentive). Wait till he passes and hit from the side (side of turret is best, or the side of the hull (which is thin and hard to hit).
Range: I only know the T34 sight; if you are looking at a Panzer at 90deg (i.e. from the side) if the length of the tank is equal to a horizontal hash mark on the sight, the tank is 1200 yds away. If it is 1/2 a hash mark, it's 2400 yds, and inversely linearly from there. If the Panzer is head on and its width is equal to a hash mark, it's 600 yds away; 1/2 a hash mark = 1200 yds, etc. It is similar for other tanks as well.
I hope these suggestions help a bit.
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Stick with one marque of tank and one version of flakpanzer. Practice, practice, practice, until you can guess the range needed to hit an M4 from how big it appears on the scope at maximum zoom. You should get to the point where you either hit with the first shot or the second shot is bang on. Then practice, practice, practice, until you can place a round between mantlet and turret at whatever range your target is at. Then repeat aiming at the front left track, etc etc, etc.
Use the pintle gun (if your tank has one) to spot bad guy tanks. Drive the tank from the pintle gun using the rudders to steer. That way when you spot a bad guy you can get 95% of your gunlaying done by swivelling the whole tank, thereby presenting frontal armour. Shoot from a stationary position until you get comfortable with ballistics and movement combined.
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Practice makes perfect. While tactics do come into play being a good shot is the most important by far. Oh, and ground vis mode helps too.
What key do I press for ground vis mode? I usually try to get on a hill close to a hedge and wait. Kinda like deer hunting.
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What key do I press for ground vis mode? I usually try to get on a hill close to a hedge and wait. Kinda like deer hunting.
Shift + F4
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i prefer using the sherman as an AA platform, great elevation on that gun :D
unlucky b25
(http://www.freeroleentertainment.com/sherman.JPG)
:devil
Bat,
I don't remember who it was now but a couple of tours ago someone shot me down 3 times in a row with a sherman. :lol
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Stick with one marque of tank and one version of flakpanzer. Practice, practice, practice, until you can guess the range needed to hit an M4 from how big it appears on the scope at maximum zoom. You should get to the point where you either hit with the first shot or the second shot is bang on.
:aok you're gonna get whacked until you can range by instinct
btw there seems to be something screwy with the M4 sight - switching between the sherman and any other tank really messes up my ranging :headscratch:
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A little film to help keep you interested!
some of you have seen it before!
http://www.youtube.com/watch?v=ahxA1cslh2g
Kewl film there.
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TY
been thinking about making a new one!
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http://bbs.hitechcreations.com/smf/index.php/topic,269006.0.html tank killspots
For starters when you are zoomed in on a target and have your sites where you think the bullet will hit the bad guy, put your cursor on that distance line as a reference. This will give you a basis for aiming up or down and save time.
2nd depending on what type of tank you are shooting at there are "kill zones" To kill a Tiger-shoot for the turret where it meets the body in a frontal attack, and in the same spot at bottom of turret for a side attack. For the t34-85 as well as the t34-76-in a frontal attack aim for the bottom of the frontal armor, I like to call it a chin shot, and in attack on the side of t34's try to aim from the center of the tracks to 3/4 up the tracks. When fighting a m4-firefly-an m4 may seem very intimidating which they are with that big gun, but go for that same kind of "chin shot" i mentioned earlier bottom of front armor and you will get a 1shot kill. When fighting a Panzer, almost anyplace on a panzer when hit will result in a kill, but you may get a ricochet off of some points in the armor, I aim for the turret.
3rd Whenever possible try to shoot on level ground, shooting crooked may result in missing an easy shot that would have otherwise saved your life.
4th Whenever possible find some sort of dirt mound to park behind, the less of your tank you expose the harder it will be for them to hit you, and also if you park diagonal behind a hill in for example a sherman, most rounds that do hit you will ricochet off of your turret.
5th If your find yourself severely outnumbered supplies can be a lifesaver, a t34-85 parked behind a hill with only the turret exposed is impossible to die in. The turret on a t34-85 is indestructible, and you will have 8 extra chances at surviving with supplies around.
6th If you find yourself wanting to spawn into a field and discover somebody has it camped, spawn in a perkless ride like a panzer and dont try to shoot first sortie, get into your pintle gun and scan for enemies before starting your engine. Wait for the camper to fire a round and kill you, "important" make a mental note of where the round came from, now it is your turn. You spawn in a t34-85 "which has the faster turret in the game" and spin that turret around to where they were sitting, now when they appear blast them and wait for the "you cheated accusations" lol.
7th If you wish to take out the beast the Tiger, which it is when used properly. Ask someone if they would mind setting out supplys for you before upping, if no one will run some out yourself before upping the Tiger. It is important to put the supplys in a spot at least 2,500 yards from the tanks you will be shooting. I recommend a hilltop, but never park with your Tiger facing downhill, as its turret is very weak, and this exposes you to shots on top of your turret. At a range of over 2,500 yards, only truly skilled tank drivers will be able to kill you with supplies around. So have fun putting a Tiger to good use, which isnt often done in Aces High.
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thanks for all the tips guys I've learned a lot from you, especially about ranging I had no idea :salute
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heres a key for ya
Go to sound options. turn down your engine and tread. your able to hear the enemy tanks. if your rolling and start hearing one, he is 800 yards away. If your rolling and kill engine, hear one then still hear him after your engine is back on, he is 1.3 K away. Test it and see. theres ya a gamey GV tip
One of the gameyest of the gamey tactics in the entire game.
This is one of the primary reasons you dont see me in a GV much anymore. Alot of people running around with THEIR engine sounds turned way down and the external sounds way up. Yes I know I can do it too. but it should never be that way to begin with. Never under any circumstance should you be able to hear an engine running outside of your vehicle better then you can hear your own without first shutting down your own engine.
I say tie the internal and external sounds together so you cant turn them up or down without doing the same for the other.
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One of the gameyest of the gamey tactics in the entire game.
This is one of the primary reasons you dont see me in a GV much anymore. Alot of people running around with THEIR engine sounds turned way down and the external sounds way up. Yes I know I can do it too. but it should never be that way to begin with. Never under any circumstance should you be able to hear an engine running outside of your vehicle better then you can hear your own without first shutting down your own engine.
I say tie the internal and external sounds together so you cant turn them up or down without doing the same for the other.
you can do the same thing in planes as well, reguardless if it makes it alittle unrealistic to actually hear people on the vox and also to not blow your ear drum out I'm glad it is the way it is. If it was different and I couldn't hear people talking on the vox I would quit the game. I enjoy the conversations way more then I do playing the game. Just my opinion and I respect yours and know where your coming from.
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Yes, I get my kicks shooting IL2's and B25's (cough) and p47's out of the air with a sherman. :t
Don't HO a sherman :aok
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well, everything I have seen so far in the gv'ing part of this is complete nonsense. No one will tell you how to shoot through the trees and no one will tell you how to shoot something you can't see. Some one said this is gamey but no one wants to tell how it's done. I asked this to a trainer and that's the best answer I got. I sat and watched a tank i tried to shoot and my round exploded on the tree his went right through it. Another guy told me you had to sit and be quiet. well, you can't sit and be quiet because as soon as you spawn you get shot. one shot boom I'm done. aggravating day gv'ing
Edited for content
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Avoid getting too close to an enemy GV if possible. Trading shots at 20-25 k is preferable. If he starts to range you move. Sometimes at longer ranges and the higher arcs hiding under a tree will work for you to deflect incoming rounds. When approaching base try to avoid a direct line from spawn to base that's where they will be looking for you. Stay right (or Left) and you have one side to watch instead of swinging both ways.
The more you practice the better you'll be at ranging. I find that if you see a tank that does not see you first try to over range the target because when it lands behind them they won't immediately know where it came from and you will have time for that second shot. Most of the time it's that first shot that will determin you will kill or be killed.
GV's can be exiting! :x
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Good tips Slate :aok I'm enjoying it a lot
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I have found that picking one tank and sticking to it till you get good in it is the best thing, once you learn that one then try the different ones. Don't try to bounce from tank to tank on every sortie because every tank sights differently. Just my opinion. That and a $1.85 will get ya a cup of coffee.
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well, everything I have seen so far in the gv'ing part of this is complete nonsense. No one will tell you how to shoot through the trees and no one will tell you how to shoot something you can't see. Some one said this is gamey but no one wants to tell how it's done. I asked this to a trainer and that's the best answer I got. I sat and watched a tank i tried to shoot and my round exploded on the tree his went right through it. Another guy told me you had to sit and be quiet. well, you can't sit and be quiet because as soon as you spawn you get shot. one shot boom I'm done. aggravating day gv'ing
Edited for content
i don't know how to shoot thru trees! I do however know a little about tanking in this game, if you would like i would be happy to help you, i am almost always on knights find me and pm me we will get you at least set up so the mistakes you make, are your own and not the fault of the game or lack of training! i will be on this afternoon after 2 pm central and then for most of the week, i am either in mid war or late war. just do the . f WWhiskey them come on over!
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I feel like I'm getting alittle better but I'm no Dr7 or a few others :aok When I first started I guess I went 20 sorties without a kill. It was very frustrating and now I'm enjoying it a lot better but I still die more then I kill. Learning to become more patient I believe is my main key but also knowing a good hiding place I haven't figured out yet. Tell any tanking stories you have or give me tips :) I look forward to reading you guys posts :salute
it's good to see somethign like this.
i still suck in tanks. probably always will.
people think in general, that they're easy to kill, when in actuality, they're not.
:aok :aok
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people think in general, that they're easy to kill, when in actuality, they're not.
:aok :aok
My tanks are easy to kill it seems.
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I don't have a problem killing the other guy once I see him, but I usually just refer to them as 'that little iron box I sit in waiting to die' because they almost always see me first. :joystick:
Wiley.
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My tanks are easy to kill it seems.
mine are too. but that's my own fault, and no one elses.
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Here is another "tip" for ya, go into options, graphics, and select disable other skins, that will cause all planes and tanks to show in there default skin.
Now all Panzer's, Tiger's, and aircraft to show in their default skin, not only will it help when trying to spot the enemy in a GV, but it will also help with your frame rate, when a plane or GV gets close enough to show the skin design the computer has to load it. So if you have the default clicked it only has to look at one instead of however many skins there are for whatever craft is coming at you, this will also help if people tell you that you are warping, less compute cycles to chew through.
I might get shot for that tid bit of info but oh well. It's my 15 bucks ain't it? :neener:
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you can do the same thing in planes as well, reguardless if it makes it alittle unrealistic to actually hear people on the vox and also to not blow your ear drum out I'm glad it is the way it is. If it was different and I couldn't hear people talking on the vox I would quit the game. I enjoy the conversations way more then I do playing the game. Just my opinion and I respect yours and know where your coming from.
I said nothing about Vox volume. And adjusting your engine volumes so you can hear Vox isnt a detriment to the game. Lowering your interior engine sounds so you can hear an exterior engine sound better then your own engine...Is.
And there is nothing gamey about being able to hear vox without blowing your eardrums out. In fact. If it were modeled accurately. if anything the engine sounds both interior and exterior should be even harder to hear do to the simulated use of headphones muffling the sounds. Thats why they used headphones instead of just a speaker to begin with.
At no point in time should you ever be able to hear another vehicle or plane better then you can hear your own
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One of the gameyest of the gamey tactics in the entire game.
This is one of the primary reasons you dont see me in a GV much anymore. Alot of people running around with THEIR engine sounds turned way down and the external sounds way up. Yes I know I can do it too. but it should never be that way to begin with. Never under any circumstance should you be able to hear an engine running outside of your vehicle better then you can hear your own without first shutting down your own engine.
I say tie the internal and external sounds together so you cant turn them up or down without doing the same for the other.
Well I misunderstood you because of the bolded text. I would say that if you turn your engine sounds down it would automatically turn external engines down to that level. External engines can not be louder then your internal engine. I could go for that if thats what you meant. I just couldn't stand the loud blaring internal engine sounds, man they hurt your ears.
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I said nothing about Vox volume. And adjusting your engine volumes so you can hear Vox isnt a detriment to the game. Lowering your interior engine sounds so you can hear an exterior engine sound better then your own engine...Is.
And there is nothing gamey about being able to hear vox without blowing your eardrums out. In fact. If it were modeled accurately. if anything the engine sounds both interior and exterior should be even harder to hear do to the simulated use of headphones muffling the sounds. Thats why they used headphones instead of just a speaker to begin with.
At no point in time should you ever be able to hear another vehicle or plane better then you can hear your own
So when are you going to stop flying .... I think you underestimate the guys that fly with their plane engine sounds the same way.
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I say tie the internal and external sounds together so you cant turn them up or down without doing the same for the other.
Yes, all engine sounds, internal and external, should be tied to the same slider.
So when are you going to stop flying .... I think you underestimate the guys that fly with their plane engine sounds the same way.
Irrelevant. All engine volume should be controlled by a single slider. Tank, airplane and boat alike.
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So when are you going to stop flying .... I think you underestimate the guys that fly with their plane engine sounds the same way.
Im not. But then I totally suck in airplanes in this game anyway. Especially the 190 D9 and 109f.
Ask anyone
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Yes, all engine sounds, internal and external, should be tied to the same slider ... All engine volume should be controlled by a single slider. Tank, airplane and boat alike.
big +1 on this :aok
(wishlist item?)
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Yes, all engine sounds, internal and external, should be tied to the same slider.
Irrelevant. All engine volume should be controlled by a single slider. Tank, airplane and boat alike.
Im not sure I understand your post. How is it Irreverent? Or Ir evelent to what? I was responding to the Drediocks post. I was trying to be nice but i guess you all dont understand it that way so ill give u both barrels.
To whine about not GV'in cause of the gamey sound stuff is a based more on volition (somebody got owned in a tank)than preponderance of fact. The changing of the game sounds is such a small fraction of tanking and only works partly in two situations that I can think of. It is all so easily defeated if you know what your doing.
Same as turning your sounds down in a plane so you can hear the other guy. :banana: :banana: :banana: :banana:
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I get owned in tanks everyday. I think 4 kills in 110 sorties. No I don't know what I'm doing. if I spawn in a tank I get bombed if I spawn in a whirble I get shot by a tank. or the spawn campers kill me right away before I even get a shot off. I'm getting a little better at ranging. I got some help from wwhiskey on ranging techniques. I still can't hit a moving tank or shoot from a moving tank. I still can't find the spawn campers or shoot from the other side of a hill and kill something I can't see in one shot.
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Well I was frustrated yesterday to mgmount. I can't seem to hit a tank sitting still but I get hit moving from 1600 to 2400 hundred yrds away, Seems unreal I guess that's the same way I feel about gunney in planes I suk in that too and just got through watching grizz's 262 sortie and I'm like for real :headscratch: :mad: :frown: :eek: :uhoh :rolleyes: :mad: :confused: :t :cry :furious so after 14 months I say most of the guys have done it 5 times that long so after I get to 60 months I either will be good or finally give up I'm not sure :D
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Hang in there TnDep. After you have been here 15 months, you get all you can eat creme filled donuts! :D
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Hang in there TnDep. After you have been here 15 months, you get all you can eat creme filled donuts! :D
WOW! Just 1 month to go I"m so :x I just can't Hide it had one this morning :D
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1) Stay in 1 model of tank and learn it
2) Look up the kill shot points on all other GV's
3) Learn how to position your tank for maximum deflection of enemy rounds
4) Practice with different zoom levels on the sight and use the arrow keys to open up the sight
5) Drive while in the pintle (top of turret position)
6) Set the views to the best position when in drivers seat (pge up and arrows will move your head out of the tank in most)
7) Be patient( if you can hear them, they can hear you)
8) Enjoy the warm fuzzy feeling when blowing up a Tiger with 1 shot
9) Be as gamey as you want with reg's to turning the sounds up/down
10) Say hello to another AH adiction and enjoy the doughnuts :D
Have fun mate <S>
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On a serious note TnDep, here are some things to practice:
1) Learn to shoot from stationary hide postion. You got to be able to hit the target, so a lot of stationary shooting is in order. Eventually the range, kill spots, etc. will become automatic for ya.
2) Learn to shoot and scoot. Take a shot, kill an enemy GV, then move to new position. Keeps other enemy GVs and planes from zeroing in on your position.
3) Learn to shoot while moving. Oh the surprises some folks get when you are rolling and put a round right through their turret!
Work these three methodologies over and over and you will be the donut tank master!
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Well I was frustrated yesterday to mgmount. I can't seem to hit a tank sitting still but I get hit moving from 1600 to 2400 hundred yrds away, Seems unreal I guess that's the same way I feel about gunney in planes I suk in that too and just got through watching grizz's 262 sortie and I'm like for real :headscratch: :mad: :frown: :eek: :uhoh :rolleyes: :mad: :confused: :t :cry :furious so after 14 months I say most of the guys have done it 5 times that long so after I get to 60 months I either will be good or finally give up I'm not sure :D
like all the guys have told you, takes time and practice. I've suffered alot at the hands of guys like ausmith in a tank, and akak and cobia from the air. but I'm much better now! :D
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You guys are in luck. HTC is thinking about a training variant of the Sherman :D
(http://www.gizmology.net/images/tank11.jpg)
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lol Rino thats cute...........
Way I know what your talking about I got shot by a moving tank today from around 1200 yrds and he was a trucking. Nice shot by the way it was GunNrun.
I have trouble getting the sight where I want it any suggestions on the settings. If I got them ranged after I fire the shot trying to get it back to the same spot is hard as my stick moves it to much. Maybe this is a simple fix not sure.
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When you are not moving, try firing while the gear select is in neutral. Also take note of what part of the sight lines up with a static reference point (ie left edge of range bar(x) touches a barn roof or tree top) when landing hits. Especially useful if your tank has been tracked or firing from a sloped postion. Try not to jerk the stick while firing, also use a little more damping on your stick settings.
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When you are not moving, try firing while the gear select is in neutral. Also take note of what part of the sight lines up with a static reference point (ie left edge of range bar(x) touches a barn roof or tree top) when landing hits. Especially useful if your tank has been tracked or firing from a sloped postion. Try not to jerk the stick while firing, also use a little more damping on your stick settings.
I find keeping the tank in high gear while stopped makes my tank more stable during firing.
Your mileage may vary.
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I seem to get less bounce from the recoil with it in neutral :headscratch:
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lol Rino thats cute...........
Way I know what your talking about I got shot by a moving tank today from around 1200 yrds and he was a trucking. Nice shot by the way it was GunNrun.
I have trouble getting the sight where I want it any suggestions on the settings. If I got them ranged after I fire the shot trying to get it back to the same spot is hard as my stick moves it to much. Maybe this is a simple fix not sure.
Have you scaled your stick yet? and You really do need o be in neutral.
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I find that the sight will settle nearer to it's original position (sometimes excactly) after the recoil bounce when in neutral, than when a gear is engaged.
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You really should not need more that one shot for anything closer than 2.0k Unless there is a bush in the way or your shooting from a blind main gun position.
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My tanks nearly stands on end when I fire the gun while it is in gear and then works like a teeter- totter for a couple minutes. I can usually kill a tank from 2.5 k in 3 shots I usually don't get that many though before I'm back in the tower.
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I feel like I'm getting alittle better but I'm no Dr7 or a few others :aok When I first started I guess I went 20 sorties without a kill. It was very frustrating and now I'm enjoying it a lot better but I still die more then I kill. Learning to become more patient I believe is my main key but also knowing a good hiding place I haven't figured out yet. Tell any tanking stories you have or give me tips :) I look forward to reading you guys posts :salute
Hey TnDep belial posted here in forums about gving where to place shots, itll help you with aiming and placement of your rounds. look into it bud :salute
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rgr guys thanks a bunch I'm addicted to tanking a lot more time in it this tour then any other category including air. Never knew that about neutral, learning process is under way and I appreciate the help.