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General Forums => Wishlist => Topic started by: skorpion on March 04, 2011, 10:36:00 PM

Title: a new horse to beat...
Post by: skorpion on March 04, 2011, 10:36:00 PM
i wish for the StuG III tank destroyer!!!

(http://i1088.photobucket.com/albums/i336/igotafro/Spa-Stug3g.jpg)

im sure this is an original wish but hey, i really dont care about the search button.
Title: Re: a new horse to beat...
Post by: Tupac on March 04, 2011, 10:43:45 PM
I dont think we have any tanks that have a turret with such a limited traverse rate. Would be interesting to see, but we really dont need another perked tank.
Title: Re: a new horse to beat...
Post by: EskimoJoe on March 04, 2011, 10:51:26 PM
Yes. If for pure beauty alone, I'm all for it.
Title: Re: a new horse to beat...
Post by: JOACH1M on March 04, 2011, 10:53:01 PM
i wish for the StuG III tank destroyer!!!

(http://i1088.photobucket.com/albums/i336/igotafro/Spa-Stug3g.jpg)

im sure this is an original wish but hey, i really dont care about the search button.
Please provide info...
Title: Re: a new horse to beat...
Post by: skorpion on March 04, 2011, 10:58:45 PM
Please provide info...

i will do that tomorrow...its almost 11:00 here and i dont feel like googling stuff at this time.

I dont think we have any tanks that have a turret with such a limited traverse rate. Would be interesting to see, but we really dont need another perked tank.
all it is, is a panzer wish faster speed, a bit more armor and the same gun. i see no reason for it to be perked
Title: Re: a new horse to beat...
Post by: JOACH1M on March 04, 2011, 11:06:18 PM
i will do that tomorrow...its almost 11:00 here and i dont feel like googling stuff at this time.
all it is, is a panzer wish faster speed, a bit more armor and the same gun. i see no reason for it to be perked

I'm just wondering how big the gun is..
Title: Re: a new horse to beat...
Post by: Guppy35 on March 04, 2011, 11:10:20 PM
75 mm.  Built on the Panzer III chassis. 

Considering we have a Panzer IV with a turret with the same gun, it would probably not be much help.  Better off going for an actual Panzer III with the 50mm gun
Title: Re: a new horse to beat...
Post by: skorpion on March 04, 2011, 11:11:16 PM
I'm just wondering how big the gun is..
ive heard it was a 75mm high velocity gun but i could be wrong
Title: Re: a new horse to beat...
Post by: JOACH1M on March 04, 2011, 11:27:57 PM
75 mm.  Built on the Panzer III chassis. 

Considering we have a Panzer IV with a turret with the same gun, it would probably not be much help.  Better off going for an actual Panzer III with the 50mm gun
50mm would be a good add for early war tanks..
ive heard it was a 75mm high velocity gun but i could be wrong
nice...+1
Title: Re: a new horse to beat...
Post by: gyrene81 on March 05, 2011, 09:01:40 AM
ive heard it was a 75mm high velocity gun but i could be wrong
only the later models had that gun...that thing had some very thin armor on it...and there were a bunch of different models from a to h i believe...

except for special events and the midwar arena...i'd rather see one of these:
(http://www.missing-lynx.com/articles/german/jll70/Image415.jpg)

thicker armor and the same 75mm used in the panther...
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 09:26:50 AM
only the later models had that gun...that thing had some very thin armor on it...and there were a bunch of different models from a to h i believe...

except for special events and the midwar arena...i'd rather see one of these:
(http://www.missing-lynx.com/articles/german/jll70/Image415.jpg)

thicker armor and the same 75mm used in the panther...

thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.
Title: Re: a new horse to beat...
Post by: waystin2 on March 05, 2011, 09:42:58 AM
The Stug was the most successful German tank destroyer of the war.  It deserves inclusion at some time or another.  +1
Title: Re: a new horse to beat...
Post by: olds442 on March 05, 2011, 10:09:30 AM
m1a1 abrams :rofl
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 10:21:26 AM
The Stug was the most successful German tank destroyer of the war.  It deserves inclusion at some time or another.  +1
finally, someone with a brain! (or at least smart enough to realize it was the #1 TD in WW2)
Title: Re: a new horse to beat...
Post by: gyrene81 on March 05, 2011, 10:25:51 AM
finally, someone with a brain! (or at least smart enough to realize it was the #1 TD in WW2)
number 1 tank destroyer in ww2?  :rofl  :lol  :rofl  :lol

must be that new math...successful = best

i'm sure it's sucess had nothing to do with the way it was used...and very little else.
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 10:27:50 AM
number 1 tank destroyer in ww2?  :rofl  :lol  :rofl  :lol

must be that new math...successful = best

i forgot something in that.  number 1 GERMAN tank destroyer. (my opinion) and wheres your research on what was the #1 TD in ww2?

id like to see it...
Title: Re: a new horse to beat...
Post by: gyrene81 on March 05, 2011, 10:30:15 AM
i forgot something in that.  number 1 GERMAN tank destroyer. (my opinion) and wheres your research on what was the #1 TD in ww2?

id like to see it...
i'm not giving you the research you should have already done...look up it's history and where/when it had the highest success rate.
Title: Re: a new horse to beat...
Post by: Tull on March 05, 2011, 11:40:24 AM
Gents,

  Just a quick correction that picture is not a Hetzer but a JagPzKw IV (75mm/L70) which had the same gun as the Panther.  It was a Jagpanzer that was the workhorse during the Battle of the Bulge.

thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

Jamie
Tull

We are building a fighting force of extraordinary magnitude. We forge our tradition in the spirit of our
ancestors. You have our gratitude
Title: Re: a new horse to beat...
Post by: Skulls22 on March 05, 2011, 11:56:53 AM
M-18  :noid
Title: Re: a new horse to beat...
Post by: SmokinLoon on March 05, 2011, 11:58:42 AM
Same gun as the current Panzer Mk IV. 

In AH, a tank with no turret would be VERY difficult to man because there is no independent movement of the tracks.  The tanks in AH drive like a 4 wheeled vehicle.
Title: Re: a new horse to beat...
Post by: ebfd11 on March 05, 2011, 11:59:07 AM
Variant:    Production Period:                      Number Produced:
Ausf A    January - May 1940                      30
Ausf B    June 1940 - May 1941                      320
Ausf C    May - September 1941                      50
Ausf D    May - September 1941                      150
Ausf E    September 1941 - March 1942      272
Ausf F    March - September 1942              359 + 1 prototype
Ausf F/8    September - December 1942             334
Ausf G    December 1942 - March 1945      7720 + 173 converted

The Sturmgeschütz III, or StuG III for short, was an assault gun used by the Wehrmacht "German Army" during WWII. Built on the chassis of the Panzer III tank was, it was initially designed for infantry support. However, the StuG III, with it's relatively low silhouette and eventually a more powerful main gun, it became a formidable tank destroyer. Unlike the M4 Sherman tank, the Panzer IV, and other comtempory tanks, tank destroyers did not have turrets that could be rotated. This meant that the Stug III had to face it's target directly and if the gun could not be aimed directly at the target, than the entire vehicle had to rotate. However, when properly deployed, the Stug III was one of the best antitank weapons in the German arsenal. In addition, the Stug III was considerable cheaper and easier to produce, making the vehicle even more appealing to the German High Command. The Stug II was typically armed with a 75 mm main gun and (at least in the early years of the war) not armed with any machineguns.


Here is another good site to help you out..  http://stugiii.com/sturmartillerie.html
Title: Re: a new horse to beat...
Post by: mipoikel on March 05, 2011, 12:04:50 PM
+11111 for StuG  :aok
Title: Re: a new horse to beat...
Post by: Tull on March 05, 2011, 12:20:22 PM
Gents,

   This is s discussion that has been held over several years.  I agree that Tank Destroyers are very interesting, but in Smokinloon's post hit the heart of the matter:

Same gun as the current Panzer Mk IV. 

In AH, a tank with no turret would be VERY difficult to man because there is no independent movement of the tracks.  The tanks in AH drive like a 4 wheeled vehicle.


A turretless vehicle will be next to imposable to use in AH. 

I have for a long time been calling for the Puma to be added to the game.  What is there not to like about a 8 wheeled armored car that packs a 50mm turreted anti-tank gun.  Speed and Punch is the true nature of fun in AH.

Jamie
Tull
 :old:

They're trying to kill me," Yossarian told him calmly.
"No one's trying to kill you," Clevinger cried.
"Then why are they shooting at me?" Yossarian asked.
"They're shooting at everyone," Clevinger answered. "They're trying to kill everyone."
"And what difference does that make?"
Title: Re: a new horse to beat...
Post by: curry1 on March 05, 2011, 12:34:20 PM
only the later models had that gun...that thing had some very thin armor on it...and there were a bunch of different models from a to h i believe...

except for special events and the midwar arena...i'd rather see one of these:
(http://www.missing-lynx.com/articles/german/jll70/Image415.jpg)

thicker armor and the same 75mm used in the panther...


thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

That is actually a jadgpanzer 4 so you are both wrong.
Title: Re: a new horse to beat...
Post by: gyrene81 on March 05, 2011, 12:52:22 PM
That is actually a jadgpanzer 4 so you are both wrong.
i wasn't wrong...yes it's a jagdpanzer 4, because that's what i googled a pic of...
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 01:12:05 PM
if HTC would take the time to model tracks so they can move independantly without having to actually pop into the drivers seat it would be an easy accomplishment when so many other games ive played have it, ill use WoT for an example. the tracks move independantly with the StuG and the hetzer and any other stationary gun platform. it wouldnt be hard to model it because all you have to do is turn the turret and the tank just follows it.
Title: Re: a new horse to beat...
Post by: fullmetalbullet on March 05, 2011, 01:35:59 PM
thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

you are wrong my friend. that is a JagdPazner IV. now gyrene is that the one with the L/71 gun on it? or was that the earlier model.
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 02:07:17 PM
See Rule #5
Title: Re: a new horse to beat...
Post by: B4Buster on March 05, 2011, 02:17:09 PM
The picture gyrene posted is actually a jagdpanzer IV.

+1 to the StuG.
Title: Re: a new horse to beat...
Post by: Reaper90 on March 05, 2011, 03:33:12 PM
if HTC would take the time to model tracks so they can move independantly without having to actually pop into the drivers seat it would be an easy accomplishment when so many other games ive played have it, ill use WoT for an example. the tracks move independantly with the StuG and the hetzer and any other stationary gun platform. it wouldnt be hard to model it because all you have to do is turn the turret and the tank just follows it.

You do know that you can map your controllers so that you can drive the tank while in the turret don't you? I have my rudder pedals mapped to steer from the turret while the joystick rotates the turret itself. Granted I can't change gears or stop the tank without being in the driver's seat, but I can still control direction.
Title: Re: a new horse to beat...
Post by: Tyrannis on March 05, 2011, 03:36:44 PM
-100 to the stug.

+100 to the hetzer.

+1 to the m18.
Title: Re: a new horse to beat...
Post by: hitech on March 05, 2011, 04:31:48 PM
I started working on a new control method for tanks last week. It will be similar to the control system in  WoT in that movement will be controlled via aswd from any position.

The new system will account for the different turning abilities of wheeled and tracked vehicles including tanks that could have the tracks turn opposite directions.

Main gun control will be available from the commanders position.

We will also be redoing sights to match the real world counterparts.

I have not played much yet with optic clarity, but I have a few ideas to see how they work.


HiTech


Title: Re: a new horse to beat...
Post by: fullmetalbullet on March 05, 2011, 04:36:28 PM
I started working on a new control method for tanks last week. It will be similar to the control system in  WoT in that movement will be controlled via aswd from any position.

The new system will account for the different turning abilities of wheeled and tracked vehicles including tanks that could have the tracks turn opposite directions.

Main gun control will be available from the commanders position.

We will also be redoing sights to match the real world counterparts.

I have not played much yet with optic clarity, but I have a few ideas to see how they work.


HiTech




now will we have a new gunning system aswell? or a new way of aiming. through a periscope or something?
Title: Re: a new horse to beat...
Post by: Tull on March 05, 2011, 05:53:32 PM
Hitech,

   If you are able to produce the "cram sighting system" that were used in a number of vehicles, then you will change the lethality curve of the game considerably.

now will we have a new gunning system as well? or a new way of aiming. through a periscope or something?

Jamie
Tull

They're trying to kill me," Yossarian told him calmly.
"No one's trying to kill you," Clevinger cried.
"Then why are they shooting at me?" Yossarian asked.
"They're shooting at everyone," Clevinger answered. "They're trying to kill everyone."
"And what difference does that make?"
Title: Re: a new horse to beat...
Post by: Rino on March 05, 2011, 06:38:03 PM
thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

     Not a Hetzer, much larger.  Believe it's a Jagdpanzer IV.  Yep. It's even the second photo shown on Google
for the JgPz IV  :aok

(http://www.achtungpanzer.com/images/jagd4pt.jpg)

     Hetzer:

(http://www.2ndpanzerdivision.com/hetzer.jpg)
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 06:49:31 PM
     Not a Hetzer, much larger.  Believe it's a Jagdpanzer IV.  Yep. It's even the second photo shown on Google
for the JgPz IV  :aok

(http://www.achtungpanzer.com/images/jagd4pt.jpg)

     Hetzer:

(http://www.2ndpanzerdivision.com/hetzer.jpg)
and this thread has been hijacked.
but at least its nice to know that our overlords are working on a new tank turning system.
Title: Re: a new horse to beat...
Post by: bangsbox on March 05, 2011, 08:22:02 PM
thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

thats not a Hetzer its a jadgpanzer :)
Title: Re: a new horse to beat...
Post by: bangsbox on March 05, 2011, 08:23:48 PM
I started working on a new control method for tanks last week. It will be similar to the control system in  WoT in that movement will be controlled via aswd from any position.

The new system will account for the different turning abilities of wheeled and tracked vehicles including tanks that could have the tracks turn opposite directions.

Main gun control will be available from the commanders position.

We will also be redoing sights to match the real world counterparts.

I have not played much yet with optic clarity, but I have a few ideas to see how they work.


HiTech





you the Man HiTech  :salute
Title: Re: a new horse to beat...
Post by: skorpion on March 05, 2011, 08:47:33 PM
thats not a Hetzer its a jadgpanzer :)

thanks for being the 7th person to point this out...:rolleyes:
Title: Re: a new horse to beat...
Post by: ariansworld on March 05, 2011, 10:57:07 PM
I started working on a new control method for tanks last week. It will be similar to the control system in  WoT in that movement will be controlled via aswd from any position.

The new system will account for the different turning abilities of wheeled and tracked vehicles including tanks that could have the tracks turn opposite directions.

Main gun control will be available from the commanders position.

We will also be redoing sights to match the real world counterparts.

I have not played much yet with optic clarity, but I have a few ideas to see how they work.


HiTech







 :O :O :O :O :O :aok :aok Holy craps sweet!!!!!! Only took forever WTG!!!!!! Thanks.
Title: Re: a new horse to beat...
Post by: waystin2 on March 06, 2011, 08:39:07 AM
I started working on a new control method for tanks last week. It will be similar to the control system in  WoT in that movement will be controlled via aswd from any position.

The new system will account for the different turning abilities of wheeled and tracked vehicles including tanks that could have the tracks turn opposite directions.

Main gun control will be available from the commanders position.

We will also be redoing sights to match the real world counterparts.

I have not played much yet with optic clarity, but I have a few ideas to see how they work.


HiTech





Woot woot! :rock
Title: Re: a new horse to beat...
Post by: R 105 on March 06, 2011, 09:35:05 AM
Hitech That is good news. My hole squad has gone to WoT and I have not seen them on Aces high for months. I personally didn't like WoT because it is played with a mouse and not a joy stick. I also didn't like the icons being visible to the enemy tanks. I did like the short drives to get into action and the artillery. I am looking forward to the new updates to our tanks. WTG HTC <S>
Title: Re: a new horse to beat...
Post by: Soulyss on March 06, 2011, 01:57:30 PM
Gents,

   This is s discussion that has been held over several years.  I agree that Tank Destroyers are very interesting, but in Smokinloon's post hit the heart of the matter:

A turretless vehicle will be next to imposable to use in AH. 

I have for a long time been calling for the Puma to be added to the game.  What is there not to like about a 8 wheeled armored car that packs a 50mm turreted anti-tank gun.  Speed and Punch is the true nature of fun in AH.

Jamie
Tull
 :old:

Not to mention that unless you had a gunner tracking a target would require constant switching from the driver to gunner position and back to start and stop forward/rearward motion to make the turn.
Title: Re: a new horse to beat...
Post by: B4Buster on March 06, 2011, 02:18:57 PM
Stug would be more useful in Aces High then a Hetzer imo.
Title: Re: a new horse to beat...
Post by: Rino on March 06, 2011, 02:36:13 PM
Stug would be more useful in Aces High then a Hetzer imo.

     Curious, why?  They performed essentially the same role.  Maybe you're thinking of the Stuh howitzer instead?
The Stug was a 75mm gun on a panzer III or IV chassis while a Hetzer was a 75mm on a Pz-38t chassis.
Title: Re: a new horse to beat...
Post by: curry1 on March 06, 2011, 07:25:38 PM
thanks for being the 7th person to point this out...:rolleyes:

FIRST!
Title: Re: a new horse to beat...
Post by: phatzo on March 06, 2011, 08:30:46 PM
wouldn't you rather camp in one of these
(http://www.flamesofwar.com/Portals/0/all_images/Historical/Sov_Artillery/isu-152.jpg)
(http://dic.academic.ru/pictures/wiki/files/83/SU-100.jpg)
Title: Re: a new horse to beat...
Post by: Vadjan-Sama on March 07, 2011, 02:14:01 AM
hell yea the SU-100 but...

IS-2  :rock
Title: Re: a new horse to beat...
Post by: skorpion on March 07, 2011, 07:57:51 PM
and my thread has been hijacked...
Title: Re: a new horse to beat...
Post by: Ack-Ack on March 07, 2011, 08:17:22 PM
it wouldnt be hard to model...

And your vast programming experience tells you this?

ack-ack
Title: Re: a new horse to beat...
Post by: phatzo on March 07, 2011, 09:22:04 PM
and my thread has been hijacked...
(http://www.cartoonstock.com/newscartoons/cartoonists/mwl/lowres/mwln8l.jpg)
Title: Re: a new horse to beat...
Post by: skorpion on March 07, 2011, 10:04:09 PM
(http://www.cartoonstock.com/newscartoons/cartoonists/mwl/lowres/mwln8l.jpg)

:rofl ok that was kinda funny but can we keep it on topic?
Title: Re: a new horse to beat...
Post by: dirtdart on March 08, 2011, 03:32:05 PM
These tank destroyers (or the correct variant) were used heavily at Kursk. 
Title: Re: a new horse to beat...
Post by: Tyrannis on March 08, 2011, 04:38:43 PM
lets discuss a much better solution. the 105mm sherman  :x
would be easier to add than the stug. would become more useful.

PLUS.

it could easily take a stug out in one shot.

even tigers tremble at the thought of this beast.

(http://i51.photobucket.com/albums/f385/xxREXxx_01/ACY13207-450.jpg)
(http://i51.photobucket.com/albums/f385/xxREXxx_01/26_42786_906846c5742aabb.jpg)
 :D
Title: Re: a new horse to beat...
Post by: Ack-Ack on March 08, 2011, 05:56:33 PM
even tigers tremble at the thought of this beast.

Actually, no they didn't.  The M4A3(105) Sherman were of limited use in fighting enemy tanks due to the problems of hitting the small targets with a howitzer, and the lack of power traverse which hindered getting the howitzers on target in a timely fashion.  Their purpose was to give the tank battalion its own internal artillery support and to assault enemy fortifications by using the 105mm howitzer to blast fortified bunkers and pillboxes. 

ack-ack
Title: Re: a new horse to beat...
Post by: Imowface on March 08, 2011, 06:01:30 PM
Lol you want to shoot flares at people tyrannis? is it supposed to blind them?
Title: Re: a new horse to beat...
Post by: Tyrannis on March 08, 2011, 06:37:25 PM
Lol you want to shoot flares at people tyrannis? is it supposed to blind them?
1055mm howitzer could fire alot more then just flares.

Actually, no they didn't.  The M4A3(105) Sherman were of limited use in fighting enemy tanks due to the problems of hitting the small targets with a howitzer, and the lack of power traverse which hindered getting the howitzers on target in a timely fashion.  Their purpose was to give the tank battalion its own internal artillery support and to assault enemy fortifications by using the 105mm howitzer to blast fortified bunkers and pillboxes. 

ack-ack
that was rl tho ack. AH doesnt model problems. so the 105mm sherman would basically perform the same way in AH as a m4(76) does. (maybe a little slow).


and the armor penetration for the 105mm heat round is set at 6 inches. so yes even tigers could run into trouble with them.

and its not like my request is a hard one. its as simple as giving the m476 the 105mm gun option.
Title: Re: a new horse to beat...
Post by: Imowface on March 08, 2011, 06:53:25 PM
I was joking, you just posted an image of two flares, and what ack ack was saying is that the turret is manualy operated, and turret speed is something that AH does model
Title: Re: a new horse to beat...
Post by: Void on March 08, 2011, 07:01:27 PM
Next to impossible to kill things in AH?
Just point and shoot  :)
Title: Re: a new horse to beat...
Post by: skorpion on March 08, 2011, 07:46:14 PM
lets discuss a much better solution. the 105mm sherman  :x
would be easier to add than the stug. would become more useful.

PLUS.

it could easily take a stug out in one shot.

even tigers tremble at the thought of this beast.

(http://i51.photobucket.com/albums/f385/xxREXxx_01/ACY13207-450.jpg)
(http://i51.photobucket.com/albums/f385/xxREXxx_01/26_42786_906846c5742aabb.jpg)
 :D
its funny how u told me to get back to my STUG thread and you hijack it. get your stupid idea out of my thread and make your own. theres a button at the top that says "make new thread" and its fully functioning.
Title: Re: a new horse to beat...
Post by: Ack-Ack on March 08, 2011, 08:04:04 PM
1055mm howitzer could fire alot more then just flares.
that was rl tho ack. AH doesnt model problems. so the 105mm sherman would basically perform the same way in AH as a m4(76) does. (maybe a little slow).

AH models turret traverse speeds, muzzle velocity and trajectory.  The 105mm was not a high velocity gun and did not have a flat trajectory, it was a howitzer after all and not designed to fight other tanks.  The lack of a powered turret is going to hinder the M4A3(105) when fighting other tanks, especially if facing multiple tanks and the slow reload time.  If you want a tank that does well against other tanks, the M4A3(105) isn't that tank.  It would be great in the role it performed in real life, as an assault support vehicle used to assault the towns or bases as it will make short work of the buildings and hangers.

Quote
and its not like my request is a hard one. its as simple as giving the m476 the 105mm gun option.

It would take more than just adding the 105mm gun as an option in the hanger.  The turret would been to be redone as well as the modeling of the HVSS suspension system that was added to the M4A3(105) that gave the M4A3(105) wider tracks to accomodate the increased weight of the additional armor and a smoother ride than the regular Shermans.

If you want an additional US tank that could go up against the German heavies then either the M4A3E2 "Jumbo",  M4A3E8(76)W "Easy Eight", or the M26 Pershing would be better choices.

ack-ack
Title: Re: a new horse to beat...
Post by: Beefcake on March 08, 2011, 08:09:32 PM
Didn't the Sherman Jumbo have more frontal armor than a Tiger?
Title: Re: a new horse to beat...
Post by: Tyrannis on March 08, 2011, 08:14:16 PM
Didn't the Sherman Jumbo have more frontal armor than a Tiger?
it supposidly had even thicker armor than the tiger. atleast thats what i read on a website when i was looking up about the 105.
Title: Re: a new horse to beat...
Post by: Ack-Ack on March 08, 2011, 08:19:21 PM
Didn't the Sherman Jumbo have more frontal armor than a Tiger?

Yep, but the Jumbo came out of the factory with the 75mm though most units upgunned it to the 76mm on the field.

ack-ack
Title: Re: a new horse to beat...
Post by: skorpion on March 08, 2011, 08:26:50 PM
Tyrannis, you can leave the door is over there

-> :ahand

and Ack-Ack dont encourage him. didnt you realize its a STUG 3 THREAD
Title: Re: a new horse to beat...
Post by: phatzo on March 08, 2011, 08:32:48 PM
The 105 is more of an indirect fire weapon, its use in AH would be difficult and useless against other tanks.
Title: Re: a new horse to beat...
Post by: skorpion on March 08, 2011, 08:34:09 PM
*clears throat*

im just going to calmly say that this is a STUG 3 thread
Title: Re: a new horse to beat...
Post by: Tyrannis on March 08, 2011, 08:36:48 PM
Tyrannis, you can leave the door is over there

-> :ahand

and Ack-Ack dont encourage him. didnt you realize its a STUG 3 THREAD
just because you use the  :ahand icon doesnt mean you actually  :ahand sheesh  :rolleyes:


whats the difference between the m4(76) ingame and the EZ8 sherman?
Title: Re: a new horse to beat...
Post by: skorpion on March 08, 2011, 08:37:57 PM
just because you use the  :ahand icon doesnt mean you actually  :ahand sheesh  :rolleyes:


whats the difference between the m4(76) ingame and the EZ8 sherman?

just cuz u can hijaack a thread multiple times doesnt mean you have to troll about it :ahand i think you can easily make a new thread if you want too....
Title: Re: a new horse to beat...
Post by: Ack-Ack on March 08, 2011, 08:48:35 PM
whats the difference between the m4(76) ingame and the EZ8 sherman?

It was uparmored and came with the new HVSS suspension system.

ack-ack
Title: Re: a new horse to beat...
Post by: MarineUS on March 09, 2011, 05:46:53 AM
+1
Title: Re: a new horse to beat...
Post by: SD67 on March 24, 2011, 11:19:46 AM
Gimme my ISU-152 and I will be a god amongst smoking hulks...
Title: Re: a new horse to beat...
Post by: Raphael on March 25, 2011, 01:25:35 AM
i would say +1 but i have no idea what this thread is about
Title: Re: a new horse to beat...
Post by: EskimoJoe on March 25, 2011, 04:34:18 AM
i would say +1 but i have no idea what this thread is about

Just imagine Ack-Ack in a leather thong cracking a whip at the back of
Tyrannis, his screams of pain and constant repeating of 'it doesn't hurt,
it doesn't I swear!'.
Somewhere huddled in a dark, damp corner skorpion is in the fetal
position sucking his thumb muttering 'Stuggy.. I want my Stuggy back...'
Title: Re: a new horse to beat...
Post by: Masherbrum on March 25, 2011, 05:58:42 AM
thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

That is most certainly NOT A Hezter.     Gyrene posted a picture of the Jagdpanzer IV.
Title: Re: a new horse to beat...
Post by: Masherbrum on March 25, 2011, 06:02:31 AM
finally, someone with a brain! (or at least smart enough to realize it was the #1 TD in WW2)

Actually the TD the Allies feared the most, was the Hetzer.    It was small, easy to conceal, light enough that the German transmissions were a good blend of reliability/performance.   
Title: Re: a new horse to beat...
Post by: PJ_Godzilla on March 25, 2011, 07:03:56 AM
i wish for the StuG III tank destroyer!!!

(http://i1088.photobucket.com/albums/i336/igotafro/Spa-Stug3g.jpg)

im sure this is an original wish but hey, i really dont care about the search button.

I'd rather have the StuG IV or any of the JagdPanzers IV, V, or VI... especially the V.
Title: Re: a new horse to beat...
Post by: Raphael on March 25, 2011, 11:17:12 AM
Just imagine Ack-Ack in a leather thong cracking a whip at the back of
Tyrannis, his screams of pain and constant repeating of 'it doesn't hurt,
it doesn't I swear!'.
Somewhere huddled in a dark, damp corner skorpion is in the fetal
position sucking his thumb muttering 'Stuggy.. I want my Stuggy back...'

OH MAN! +1!!